Foundations
Foundations by Sorrow
269 cards in Multiverse
118 commons, 86 uncommons, 48 rares, 17 mythics
38 white, 34 blue, 35 black, 40 red, 38 green,
41 multicolour, 12 hybrid, 14 artifact, 17 land
210 comments total
On the plane of Jyhelm each color has taken up the embrace of its enemy colors.
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Mechanics | Foundations | Sect Evolution |
Right now all of my cardsets are open, but please don't do anything unless you are JeanErique.
After reviewing my hybrids I realized that this set still requires a bit more tweaking. Once I have the mono-colored cards equal in number it will officially be done, and hopefully play-tested shortly after.
4/07/11 Finished!
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Become Immense and other delve friends.
Slightly confusing about when the counter goes on. (Could use an intervening 'then') But what a simple and lovely idea.
That was what I intended. When I started the set I really didn't know how to properly template anything (and still don't for the most part).
Should hierarchy only refer to each OTHER creature, though? A 6/5 for four that makes everything else 4 bigger is very powerful.
I don't think I mentioned this when I first saw it; but I really like the Heirachy ability.
Quite like the bizarre lizard-rooster thingy too.
If we're simplifying though: "Creatures trample" would be a nice wording on a full-image card.
This is somewhat worse than the original Primal Rage... :P
Nice: your choice of a Ballynock Cohort or a Wild Griffin.
Hee, the Forest ability now makes it like Mirror-Sigil Sergeant (which also provides an example of how to template that ability). A self-replicating army of 2/2 wither creatures is pretty good.
One problem: the name and art make it look like it flies, but it doesn't, not even if I control an Island.
I like the idea of it giving up its ability for a boost, but it could probably have a similar effect more simply. For instance, the "lose forestwalk" effect doesn't usually do anything, assuming that if you want to use forestwalk, you pump it after you attack. (And it'll usually be clear whether you want to attack as a 2/2 or a 1/1 forestwalk.)
But the idea of trading in shroud for a bonus is very interesting: when do you risk it and when don't you? Can it be tweaked somehow?