Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Reveal cards from the top of your deck until you reveal a creature card. Put that card onto the battlefield and send all other cards revealed this way to the graveyard. Lose 1 life for each card discarded this way.
 U 
Creature – Ape
Whenever a land exits the battlefield Tiphu Gorilla gets +2/+2 until end of turn.
Normally the gorillas are more peaceful than any sentient race, however Embark's geomancers brought on their primal rage.
2/3
 U 
Summon – Leper
First Strike, Wither
"Even the sickly must put forth their effort for this dream, lest they bear the weight of treachery in addition to their ailments." -Trachol Bausahn
2/3
 U 
Artifact – Equipment
Equipped creature gains +4/+0 and has wither.


Equip {3}
Gesh-Odt still enjoys his jokes long after his death.
 C 
Creature – Centaur
Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
 C 
Sorcery
Destroy up to three tapped lands.
Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them.
 C 
Creature – Sphinx
Flying
Whenever an instant an opponent casts is countered you may draw and then discard a card.
5/3
 C 
Artifact Creature – Construct Nomad
Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
 C 
Creature – Insect Soldier
{g}{g}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.
1/3
 C 
Creature – Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
 C 
Enchantment – Aura
When enchanted creature is tapped deal 1 damage to target creature or player.
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
 C 
Creature – Bird Nomad
Flying

{w},{t}: Target white creature you control gets +1/+2 until the end of the turn.
1/2
 C 
Instant
Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
Swamp
 
 B 
Basic Land – Swamp

Daring Curiousity (mythic)
Tiphu Gorilla (uncommon)
Leper Legion (uncommon)
Husk Blades (uncommon)
Underbrush Centaur (common)
Plate Collision (common)
Mutewind Hijacker (common)
Long-Armed Raider (common)
Rooteater (common)
Cephalid Aristocrat (common)
Geomancer's Blast (common)
Life's Madness (common)
Buzzard Hatchling (common)
Depressing Thoughts (common)
Swamp (basic)