Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equip {5}

Equipped creature gets +3/+3

When equipped creature attacks tap target creature.
 U 
Sorcery
Shuffle one basic land you control back into your deck and search for one non-basic land and put it into play tapped.
 U 
Creature – Bird
Flying

All bird spells you cast cost {1} less to play.
His song can be heard across the seas, though the deserts and forests.
1/1
 U 
Enchantment
Creatures you control creatures gain trample.
 C 
Artifact
Equip {1}

Equipped creature gets +2/-1 and has reach.
When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
 C 
Creature – Bird
Flying, Vigilance
1/1
 C 
Creature – Bird
Flying

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).
0/1
 C 
Instant
In addition to Mistcasting's mana cost sacrifice a creature you control. Counter target spell and deal damage to it's controller equal to the sacrificed creature's power.
 C 
Creature – Minotaur Warrior
Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
 C 
Instant
Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
 C 
Enchantment – Aura
When enchanted creature is tapped deal 1 damage to target creature or player.
 C 
Sorcery
Your opponents loses 1 life and you gain 1 life for each creature sent from your library to your graveyard this turn.
 C 
Enchantment – Aura
Enchanted creature has {g}{g}{t}; Target creature gains +4/+4 until the end of the turn.
 C 
Sorcery
Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
Forest
 
 B 
Basic Land – Forest

Grand Hammer (rare)
Garden Upkeep (uncommon)
Mating-Song Sparrow (uncommon)
Primal Rage (uncommon)
Spearbranch (common)
Vigilant Sparrow (common)
Flock Follower (common)
Mistcasting (common)
Gorehorn (common)
Disciplined Thoughts (common)
Geomancer's Blast (common)
Necromancer's Jeer (common)
Nestlink (common)
Searing Lava (common)
Forest (basic)