Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice a non-basic land: Cliffbreaker Hellion gets +2/+2 and trample until end of turn.
It's theorized that the mutation for flight became so prominent in viashino evolution because it offered a means to escape from hellion attacks.
3/2
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Regenerate all creatures that would be destroyed during the combat phase.
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You may choose not to untap Cephalid Saboteur.
![]() : Target land becomes a forest as long as Cephalid Saboteur is tapped.1/1
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Destroy target land. Search your library for two land cards. Put one onto the battlefield and add the other to your hand. Shuffle your library afterward.
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: Target creature you control gains protection from the color of your choice until end of turn.1/1
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"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
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Target player reveals his or hand and discards one creature card of your choice.
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When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X
mana to your mana pool where X is the number of islands you control with volcano counters. |
, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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![]() ; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.1/3
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Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn. 2/2
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Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
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Trample
3/3
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![]() ![]() : Combat damage dealt by Dreadwalker can't be prevented.5/4
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Cliffbreaker Hellion
(uncommon, foil)
Righteous Vitality
(rare)
Cephalid Saboteur
(uncommon)
Root of the Problem
(uncommon)
Mother of Runes
(uncommon)
Desert Mummies
(common)
Womb Raid
(common)
Archipalego
(common)
Barrenmancer
(common)
Rooteater
(common)
Spitting Efreet
(common)
Flame Crawler
(common)
Bladescythe
(common)
Dreadwalker
(common)
Forest
(basic)



: Target land becomes a forest as long as Cephalid Saboteur is tapped.


