Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Faceless, Time God cannot enter the battlefield unless it was cast from your hand.
You may activate mana abilities of lands you control as though those abilities' costs didn't include .4/4
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![]() ![]() : Regenerate Wilting Blossoms and put a 1/1 green saproling token into play.1/1
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At the beginning of your upkeep you may pay
. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.2/3
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Enchant Land.
Enchanted land loses all abilities and produces .When the cephalids understood how to empower nature, they also learned how to hinder it.
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Flying
All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter. 5/5
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Deal 3 damage to target creature and 1 damage to target player.
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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Defender
Gain 1 life for every creature that enters a graveyard from the battlefield. 0/3
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Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
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Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
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Target unblocked creature doesn't untap during its controller's next untap step.
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Equipped creature gets +1/+2 and cannot activate its activated abilities.
Equip ![]() |
When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
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Faceless, Time God
(mythic)
Wilting Blossoms
(uncommon)
Embark Forgemaster
(uncommon)
Mirage Glimmer
(uncommon)
Fleshcraft Sphinx
(common)
Dramatic Thoughts
(common)
Underbrush Centaur
(common)
Barrenmancer
(common)
Soil of Life
(common)
Cephalid Aristocrat
(common)
Bloodtide Guard
(common)
Tidal Pull
(common)
Skin Temper
(common)
Algae Walker
(common)
Mountain
(basic)


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. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.
