Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elephant Nomad
Caravan- When Sandhammer Saint attacks target other creature that shares a creature type with Sandhammer Saint gains protection from creatures and artifacts until the end of the turn.
3/4
 U 
Sorcery
Target legendary creature you control fights target legendary creature you don't control.

Put a +1/+1 counter on target legendary creature you control.
 U 
Creature – Cephalid Druid
{2}{g}: Exile a Forest you control. Put a 1/1 green Saproling token into play that has the ability {t} tap this creature to add {g} to your mana pool.
2/3
 U 
Summon – Leper
First Strike, Wither
"Even the sickly must put forth their effort for this dream, lest they bear the weight of treachery in addition to their ailments." -Trachol Bausahn
2/3
 C 
Instant
Prevent all but 1 damage to any white creature you control.
 C 
Instant
Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
 C 
Creature – Human Cleric
{t}, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.
Even alone an Embark cleric has no fear of death.
2/2
 C 
Artifact
During you upkeep you may tap one creature you control to put a charge counter on Oblivion Scope.

{3}{t}; remove four charge counters from Oblivion Scope. Deal 3 damage to target creature and its controller exiles all creatures from his or her library sharing a name with that creature.
 C 
Instant
Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
 C 
Creature – Centaur
Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
 C 
Creature – Insect
Outlaw Nantuko has protection from green.
{1}{b}: Outlaw Nantuko has protection from white until the end of the turn.
{1}{w}: Outlaw Nantuko has protection from black until the end of the turn.
2/1
{u}
 
 C 
Instant
Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
 C 
Creature – Minotaur Berserker
Haste

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).

Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures.
4/3
 C 
Sorcery
Destroy up to three tapped lands.
Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them.
Mountain
 
 B 
Basic Land – Mountain

Sandhammer Saint (rare)
Battle for Leader (uncommon)
Cephalid Ecomancer (uncommon)
Leper Legion (uncommon)
Vulture's Shadow (common)
Disruptive Thoughts (common)
Barrenmancer (common)
Oblivion Scope (common)
Killing Night (common)
Underbrush Centaur (common)
Outlaw Nantuko (common)
Cull (common)
Bloodrush Minotaur (common)
Plate Collision (common)
Mountain (basic)