Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror
When Disharmonizer enters the battlefield if {g} was spent to play Disharmonizer destroy target non-creature permanent. If {b} was spent to play Disharmonizer, destroy target creature.
2/2
 U 
Enchantment
For every card in your graveyard that was put there from your library lands you control produce an extra mana of the color they would normally produce until the end of the turn.
 U 
Creature – Elemental
Flying

Distant Cloud has shroud as long as it is the only blue creature you control.

If Distant Cloud deals damage to a player that player may draw a card.
3/3
 U 
Creature – Treefolk
Trample

Whenever Woodring God deals combat damage to a player put a forest from your graveyard into play tapped.
3/5
 C 
Creature – Bird Cleric
Flying

{t}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
2/2
 C 
Artifact Creature – Construct Nomad
Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
 C 
Creature – Angel Nomad
Flying

Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn.
3/3
 C 
Creature – Human Nomad
Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
 C 
Creature – Whale Beast
Haste.

As long as you have two islands tapped Tidal Scavenger has trample.
3/2
 C 
Sorcery
Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck.
 C 
Sorcery
Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
 C 
Instant
Deal 3 damage to target creature and 1 damage to target player.
 C 
Creature – Bird
Flying

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).
0/1
 C 
Creature – Human Nomad
Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
Island
 
 B 
Basic Land – Island

Disharmonizer (rare)
Awaited Rain (uncommon)
Distant Cloud (uncommon)
Woodring God (uncommon)
Aven Redeemer (common)
Long-Armed Raider (common)
Desert Survivor (common)
Sandrunner (common)
Tidal Scavenger (common)
Parted Path (common)
Lack of Morale (common)
Dramatic Thoughts (common)
Flock Follower (common)
Sandstrider (common)
Island (basic)