Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Spirit Avatar
Faceless, Time God cannot enter the battlefield unless it was cast from your hand.
You may activate mana abilities of lands you control as though those abilities' costs didn't include {t}.
4/4
 U 
Sorcery
Shuffle one basic land you control back into your deck and search for one non-basic land and put it into play tapped.
 U 
Creature – Cephalid Beast
When Barkrender attacks discard the top eight cards from your library.
Some cephalids forgot their heritage of craftiness and treachery and entirely embraced their new home.
9/2
 U 
Sorcery
Return target multicolored card from your graveyard to your hand.
 C 
Artifact
During you upkeep you may tap one creature you control to put a charge counter on Oblivion Scope.

{3}{t}; remove four charge counters from Oblivion Scope. Deal 3 damage to target creature and its controller exiles all creatures from his or her library sharing a name with that creature.
 C 
Creature – Human Nomad
Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
 C 
Tribal Sorcery – Zombie
Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
 C 
Enchantment
Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn.
 C 
Creature – Insect Horror
{1}{b}{g}, Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.
4/4
 C 
Sorcery
Deal 3 damage to all tapped creatures.
 C 
Instant
Deal 3 damage to target creature and 1 damage to target player.
 C 
Creature – Human Cleric
Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
 C 
Creature – Human Nomad
{t}: Tap target creature as long as at least one other creature on the battlefield is tapped.
4/4
 C 
Creature – Snake
Forestwalk

{t}: Target land you control is indestructible until the end of the turn.
1/2
Forest
 
 B 
Basic Land – Forest

Faceless, Time God (mythic)
Garden Upkeep (uncommon)
Barkrender (uncommon)
Reborn Hope (uncommon)
Oblivion Scope (common)
Sandrunner (common)
Corpsepump (common)
Fertile Ash (common)
Gravebitten (common)
Sandtrap (common)
Dramatic Thoughts (common)
Propaganda Zealot (common)
Dune Keeper (common)
Tendril Python (common)
Forest (basic)