Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creature and artifact spells cost
less to cast, where is the number of cards in your hand.In the desert the lighter the load the better.
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Exile X target creatures where X is the number of enchantments on the battlefield.
It is better to execute the spirit than the flesh.
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If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn.
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Discard X cards from your hand in addition to paying Betrayed Memories's converted mana cost.
Cast a red instant or sorcery from your graveyard with a converted mana cost of X, where X is the number of cards you discarded. |
Forestwalk
: Target land you control is indestructible until the end of the turn.1/2
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Flying
: Prevent the next 2 damage that would be dealt to target creature or player this turn.2/2
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Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn. 2/2
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Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
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![]() ![]() , Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.4/4
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During you upkeep you may tap one creature you control to put a charge counter on Oblivion Scope.
![]() ; remove four charge counters from Oblivion Scope. Deal 3 damage to target creature and its controller exiles all creatures from his or her library sharing a name with that creature. |
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When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
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Flying
Whenever an instant an opponent casts is countered you may draw and then discard a card. 5/3
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Flying, Vigilance
1/1
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Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
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Featherlight
(rare)
Timeless Abandonment
(uncommon)
Staunch Alignment
(uncommon)
Betrayed Memories
(uncommon)
Tendril Python
(common)
Aven Redeemer
(common)
Spitting Efreet
(common)
Propaganda Zealot
(common)
Gravebitten
(common)
Oblivion Scope
(common)
Algae Walker
(common)
Mutewind Hijacker
(common)
Vigilant Sparrow
(common)
Embark Geology
(common)
Mountain
(basic)


less to cast, where 

: Target land you control is indestructible until the end of the turn.