Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Cleric
{t}: Target creature you control gains protection from the color of your choice until end of turn.
1/1
 
 R 
Creature – Angel Cleric
Flying

{b/w}{t}, Sacrifice Ruin Angel: Target opponent loses life equal to Ruin Angel's power or gain life equal to twice Ruin Angel's power.
4/4
 U 
Creature – Human Nomad
Caravan- When Alomi Suntrailer attacks target other creature that shares a creature type with Alomi Suntrailer gains +1/+1 for each untapped land you control until the end of the turn.
2/2
 U 
Creature – Plant
{1}{g}{g}: Regenerate Wilting Blossoms and put a 1/1 green saproling token into play.
1/1
 U 
Creature – Viashino Wizard
Hierarchy 2 (each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters)

Sacrifice Bloodcaster: Counter target spell.
1/1
 C 
Creature – Crocodile Nomad
Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
 C 
Creature – Beast
Hierarchy 2

When Capture Claw becomes tapped add {g} to your mana pool.
2/3
 C 
Sorcery
Target player reveals his or hand and discards one creature card of your choice.
 C 
Creature – Zombie Nomad
"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
 C 
Creature – Human Cleric
{t}, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.
Even alone an Embark cleric has no fear of death.
2/2
 C 
Tribal Sorcery – Zombie
Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
 C 
Creature – Insect Soldier
{g}{g}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.
1/3
 C 
Creature – Sphinx
Flying

All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter.
5/5
 C 
Enchantment – Aura
When enchanted creature is tapped deal 1 damage to target creature or player.
Forest
 
 B 
Basic Land – Forest

Mother of Runes (uncommon, foil)
Ruin Angel (rare)
Alomi Suntrailer (uncommon)
Wilting Blossoms (uncommon)
Bloodcaster (uncommon)
Desert Crocodile (common)
Capture Claw (common)
Womb Raid (common)
Desert Mummies (common)
Barrenmancer (common)
Corpsepump (common)
Rooteater (common)
Fleshcraft Sphinx (common)
Geomancer's Blast (common)
Forest (basic)