Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Disharmonizer enters the battlefield if
was spent to play Disharmonizer destroy target non-creature permanent. If was spent to play Disharmonizer, destroy target creature.2/2
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For every card in your graveyard that was put there from your library lands you control produce an extra mana of the color they would normally produce until the end of the turn.
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Flying
Distant Cloud has shroud as long as it is the only blue creature you control. If Distant Cloud deals damage to a player that player may draw a card. 3/3
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Trample
Whenever Woodring God deals combat damage to a player put a forest from your graveyard into play tapped. 3/5
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Flying
: Prevent the next 2 damage that would be dealt to target creature or player this turn.2/2
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Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
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Flying
Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn. 3/3
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Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
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Haste.
As long as you have two islands tapped Tidal Scavenger has trample. 3/2
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Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck.
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Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
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Deal 3 damage to target creature and 1 damage to target player.
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Flying
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). 0/1
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Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
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Disharmonizer
(rare)
Awaited Rain
(uncommon)
Distant Cloud
(uncommon)
Woodring God
(uncommon)
Aven Redeemer
(common)
Long-Armed Raider
(common)
Desert Survivor
(common)
Sandrunner
(common)
Tidal Scavenger
(common)
Parted Path
(common)
Lack of Morale
(common)
Dramatic Thoughts
(common)
Flock Follower
(common)
Sandstrider
(common)
Island
(basic)


was spent to play Disharmonizer destroy target non-creature permanent. If
was spent to play Disharmonizer, destroy target creature.


: Prevent the next 2 damage that would be dealt to target creature or player this turn.
