Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Regenerate all creatures that would be destroyed during the combat phase.
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Return target multicolored card from your graveyard to your hand.
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Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
*/*
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Whenever a creature with Caravan is destroyed put a 3/2 white elephant nomad token into play.
Though they live as scattered tribes, all Alomi gather for the passing of one another.
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Destroy up to three tapped lands.
Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them.
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Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
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First strike, trample
2/2
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Equip
Equipped creature gets +2/-1 and has reach. When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
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Wither
2/2
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During your upkeep put a -1/-1 counter on enchanted creature.
When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn. |
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Whenever a creature enters the battlefield under your control it gains a +1/+1 counter.
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In addition to Necrotic Blaster's mana cost sacrifice a zombie you control. Distribute 7 -1/-1 counters amongst any number of creatures on the battlefield.
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Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
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Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
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Righteous Vitality
(rare)
Reborn Hope
(uncommon)
Soulless One
(uncommon)
Desert Troop
(uncommon)
Plate Collision
(common)
Brace for Impact
(common)
Coral Lurker
(common)
Spearbranch
(common)
Nantuko Judge
(common)
Crippling Power
(common)
Imperial Growth
(common)
Necrotic Blaster
(common)
Flame Crawler
(common)
Cephalid Aristocrat
(common)
Forest
(basic)





