Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
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![]() : You may put a multicolored creature with a converted mana cost of 6 or less from your hand onto the battlefield. |
Cast Sundering the Holy only if a creature died this turn.
Destroy target permanent. |
First Strike, Wither
"Even the sickly must put forth their effort for this dream, lest they bear the weight of treachery in addition to their ailments." -Trachol Bausahn
2/3
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During your upkeep put a -1/-1 counter on Woodrot Guardians.
When Woodrot Guardians enters the graveyard put X 1/1 green Saproling tokens into play that have the ability tap this creature to add to your mana pool, where X was the number of -1/-1 counters on Woodrot Guardians.4/4
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Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
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Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
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Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
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In addition to Necrotic Blaster's mana cost sacrifice a zombie you control. Distribute 7 -1/-1 counters amongst any number of creatures on the battlefield.
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Creatures you control gain +0/+2 for each untapped forest you control.
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Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
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Flying
![]() : Sunshadow Vulture gains shroud until the end of the turn.2/2
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Draw one card for each creature sent to a graveyard this turn. Return one permanent you control from the battlefield to your hand for each card drawn this way.
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Flying
Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn. 3/3
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Brace for Impact
(common, foil)
Rainbow Deliverance
(rare)
Sundering the Holy
(uncommon)
Leper Legion
(uncommon)
Woodrot Guardians
(uncommon)
Disciplined Thoughts
(common)
Gorehorn
(common)
Flame Crawler
(common)
Necrotic Blaster
(common)
Dim Canopy
(common)
Long-Armed Raider
(common)
Sunshadow Vulture
(common)
Royal Claims
(common)
Desert Survivor
(common)
Mountain
(basic)


: You may put a multicolored creature with a converted mana cost of 6 or less from your hand onto the battlefield.



