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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Serpent
Islandwalk

Sacrifice Ocean's Sunder if you control no islands.

During your upkeep target opponent gains control of one island you control.
5/5
 U 
Creature – Wall
Defender

{1}{b}:Target creature being blocked by Pitch-Black Cave gets -2/-1 until the end of the turn.
0/3
 U 
Creature – Treefolk
Trample

Whenever Woodring God deals combat damage to a player put a forest from your graveyard into play tapped.
3/5
 U 
Enchantment – Aura
Enchanted creature loses all abilities and gains flying.
"Come, take to the skies. We have a freedom beyond all others." -Tharang, Viashino Warrior
 C 
Creature – Cephalid Beast
{g}: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
{u}: When Cavemaster deals combat damage discard the top three cards from your library.
{b}: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.
1/1
 C 
Creature – Elemental
Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
{u}
 
 C 
Instant
Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
 C 
Land – Forest
{t}- Add {g} to your mana pool.

Sacrifice Hollowed Forest during your end step if you control no other Forests.
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
 C 
Instant
Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
 C 
Creature – Wall
Defender

When Magnificent Wall enters the graveyard from the battlefield add {w} to your mana pool.
0/3
 C 
Creature – Zombie Soldier
{1}{b}{b}: Combat damage dealt by Dreadwalker can't be prevented.
5/4
 C 
Creature – Viashino Shaman
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
 C 
Creature – Lizard
Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
Plains
 
 B 
Basic Land – Plains

Ocean's Sunder (rare)
Pitch-Black Cave (uncommon)
Woodring God (uncommon)
Avian Evolution (uncommon)
Cavemaster (common)
Vinesnapper (common)
Cull (common)
Hollowed Forest (common)
Crippling Power (common)
Disruptive Thoughts (common)
Magnificent Wall (common)
Dreadwalker (common)
Retromancer (common)
Flame Crawler (common)
Plains (basic)