Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
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Creatures without counters can't attack.
Amongst the various Eor clans it is understood that only those who have the honor of donning a title within their clan are allowed to fight.
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Shroud, Forestwalk
: Elusive Ocelot loses shroud and gains +1/+1 until end of turn. Use this ability only once per turn.
: Elusive Ocelot loses forestwalk and gains +1/+1 until end of turn.1/1
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Sacrifice a creature you control. Search your library for a creature that shares a type with the sacrificed creature and add it to your hand. Shuffle your library afterward.
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When Rotting Grove comes into play sacrifice a land you control.
: Add ![]() to your mana pool. |
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Mountainwalk
Caravan- When Dune Tracker attacks target other creature that shares a creature type with Dune Tracker gains Mountainwalk until the end of the turn. 2/2
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- Add to your mana pool.
Sacrifice Hollowed Forest during your end step if you control no other Forests. |
Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control.
Embark drew Bridgar to their side through the honest promise of power and the lie of freedom.
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First strike, trample
2/2
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Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
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![]() : Target creature you control gains +0/+4 until the end of the turn.The falling leaves danced, making a mockery of both sorcery and swordplay.
2/2
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During your upkeep put a -1/-1 counter on enchanted creature.
When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn. |
Reveal a card from your hand then reveal the top two cards of your library. If each card has lower converted mana cost than the card you revealed from your hand you may add them to your hand.
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As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
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Brace for Impact
(common, foil)
Kelp Coliseum
(rare)
Elusive Ocelot
(uncommon)
Dark Liasons
(uncommon)
Rotting Grove
(uncommon)
Dune Tracker
(common)
Hollowed Forest
(common)
Imposing Will
(common)
Coral Lurker
(common)
Gorehorn
(common)
Nantuko Leaf Twirler
(common)
Crippling Power
(common)
Disillusioned Thoughts
(common)
Vicegrip
(common)
Forest
(basic)




: Elusive Ocelot loses forestwalk and gains +1/+1 until end of turn.
: Add 