Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Spirit Avatar
Faceless, Time God cannot enter the battlefield unless it was cast from your hand.
You may activate mana abilities of lands you control as though those abilities' costs didn't include {t}.
4/4
 U 
Creature – Plant
{1}{g}{g}: Regenerate Wilting Blossoms and put a 1/1 green saproling token into play.
1/1
 U 
Creature – Human Artificer
At the beginning of your upkeep you may pay {3}. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.
2/3
 U 
Enchantment – Aura
Enchant Land.

Enchanted land loses all abilities and produces {1}.
When the cephalids understood how to empower nature, they also learned how to hinder it.
 C 
Creature – Sphinx
Flying

All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter.
5/5
 C 
Instant
Deal 3 damage to target creature and 1 damage to target player.
 C 
Creature – Centaur
Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
 C 
Creature – Human Cleric
{t}, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.
Even alone an Embark cleric has no fear of death.
2/2
 C 
Creature – Elemental
Defender

Gain 1 life for every creature that enters a graveyard from the battlefield.
0/3
 C 
Creature – Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
 C 
Creature – Viashino Warrior
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
 C 
Instant
Target unblocked creature doesn't untap during its controller's next untap step.
 C 
Artifact – Equipment
Equipped creature gets +1/+2 and cannot activate its activated abilities.

Equip {2}
 C 
Creature – Elemental
When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
Mountain
 
 B 
Basic Land – Mountain

Faceless, Time God (mythic)
Wilting Blossoms (uncommon)
Embark Forgemaster (uncommon)
Mirage Glimmer (uncommon)
Fleshcraft Sphinx (common)
Dramatic Thoughts (common)
Underbrush Centaur (common)
Barrenmancer (common)
Soil of Life (common)
Cephalid Aristocrat (common)
Bloodtide Guard (common)
Tidal Pull (common)
Skin Temper (common)
Algae Walker (common)
Mountain (basic)