Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2: Add
to your mana pool for each land in every players' graveyard.
-2: Destroy target land. -10Gain control of all lands target player controls. 3
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When Future's Scion enters the battlefield draw four cards and then shuffle three back into your deck.
When Future's Scion leaves the battlefield shuffle your hand back into your deck and draw two cards. 2/2
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Defender
![]() :Target creature being blocked by Pitch-Black Cave gets -2/-1 until the end of the turn.0/3
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Put Y 1/1 green insect tokens with flying into to play where Y was the non-green mana spent casting this spell.
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Flying
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). 0/1
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![]() ![]() : Combat damage dealt by Dreadwalker can't be prevented.5/4
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Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/2
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Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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You may remove one counter of any kind from any number of permanents on the battlefield.
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If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
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Enchanted creature has
![]() ![]() ; Target creature gains +4/+4 until the end of the turn. |
Equip
Equipped creature gets +2/-1 and has reach. When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
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Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
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Bridgar Tolde
(mythic)
Future's Scion
(uncommon)
Pitch-Black Cave
(uncommon)
Grand Swarm
(uncommon)
Flock Follower
(common)
Dreadwalker
(common)
Sandtracker Viashino
(common)
Life's Madness
(common)
Underbrush Centaur
(common)
Solemn Hymns
(common)
Weight of Guilt
(common)
Nestlink
(common)
Spearbranch
(common)
Disciplined Thoughts
(common)
Forest
(basic)








; Target creature gains +4/+4 until the end of the turn.