Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Insect Assassin
Flash
Deathblinker enter the battlefield tapped.
When Deathblinker enter the battlefield each player sacrifices one tapped creature he or she controls.
1/1
 U 
Creature – Treefolk
Trample

Whenever Woodring God deals combat damage to a player put a forest from your graveyard into play tapped.
3/5
 U 
Sorcery
Reveal your hand. Discard all creature cards from it. Then draw X cards where X is the number of creature cards you discarded. Put all land cards drawn this way into play tapped.
 U 
Creature – Cephalid Druid
{1}{g}: Return one creature you control to its owner's hand. Put one land into play tapped.
2/3
 C 
Creature – Elephant Nomad
Defender
3/6
 C 
Enchantment
Whenever a creature enters the battlefield under your control it gains a +1/+1 counter.
 C 
Creature – Djinn Nomad
Flying

When Sandscribe is the target of a caravan ability each player may draw a card.
2/2
 C 
Creature – Viashino Bird
Flying

{1}{g}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.
2/2
 C 
Creature – Angel Nomad
Flying

Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn.
3/3
 C 
Enchantment
During your upkeep pay 3 life or sacrifice Nefarious Odor.

All non-zombie creatures come into play with one -1/-1 counter.
 C 
Enchantment
Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
 C 
Creature – Zombie
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

{2}: Lava Zombie gets +1/+0 until end of turn.
4/3
 C 
Artifact
{3}{t}: Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard.
 C 
Sorcery
Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
Island
 
 B 
Basic Land – Island

Deathblinker (rare)
Woodring God (uncommon)
Sprout of Power (uncommon)
Green Wellcaster (uncommon)
Gargantuan Trekker (common)
Imperial Growth (common)
Sandscribe (common)
Cloudmaster (common)
Desert Survivor (common)
Nefarious Odor (common)
Embark Geology (common)
Lava Zombie (common)
Terradrill (common)
Searing Lava (common)
Island (basic)