Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First Strike, Wither
"Even the sickly must put forth their effort for this dream, lest they bear the weight of treachery in addition to their ailments." -Trachol Bausahn
2/3
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When Tepid Mangrove enters the battlefield you may exile a card from your hand and put an expanse counter on Tepid Mangrove.
: Add , , or to your mana pool. Tepid Mangrove deals 2 damage to you unless it has an expanse counter on it. |
At the beginning of your upkeep you may pay
. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.2/3
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Put X cards from your graveyard on the top of your library in any order where X is the number of saprolings you control.
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Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn. 3/4
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Haste.
As long as you have two islands tapped Tidal Scavenger has trample. 3/2
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Defender
When Hivespawn is dealt damage put a 1/1 green insect token with flying into play. 0/2
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Flying
, : Target white creature you control gets +1/+2 until the end of the turn.1/2
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Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn. 2/2
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Deal 3 damage to target creature and 1 damage to target player.
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Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
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Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
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Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
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Flying
When the Embark armies began to take the mountains as their strongholds most viashino climbed down from their homes, but a select few chose instead to fly.
2/1
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Leper Legion
(uncommon, foil)
Tepid Mangrove
(rare)
Embark Forgemaster
(uncommon)
Organic Nutrients
(uncommon)
Starved Angel
(uncommon)
Tidal Scavenger
(common)
Hivespawn
(common)
Buzzard Hatchling
(common)
Spitting Efreet
(common)
Dramatic Thoughts
(common)
Corpsepump
(common)
Embark Geology
(common)
Desert Crocodile
(common)
Skyguard
(common)
Plains
(basic)

: Add
,
, or 
. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.


