Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : You may put a multicolored creature with a converted mana cost of 6 or less from your hand onto the battlefield. |
![]() : Exile a Forest you control. Put a 1/1 green Saproling token into play that has the ability tap this creature to add to your mana pool.2/3
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Shroud, Forestwalk
: Elusive Ocelot loses shroud and gains +1/+1 until end of turn. Use this ability only once per turn.
: Elusive Ocelot loses forestwalk and gains +1/+1 until end of turn.1/1
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Sacrifice a creature you control. Search your library for a creature that shares a type with the sacrificed creature and add it to your hand. Shuffle your library afterward.
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Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
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During your end step put a -1/-1 counter on Crawling Husk. During your upkeep puta -1/-1 counter on target other creature.
2/3
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Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
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Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
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First strike, trample
2/2
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When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp.
1/1
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When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X
mana to your mana pool where X is the number of islands you control with volcano counters. |
Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
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Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
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, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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Rainbow Deliverance
(rare)
Cephalid Ecomancer
(uncommon)
Elusive Ocelot
(uncommon)
Dark Liasons
(uncommon)
Gorehorn
(common)
Crawling Husk
(common)
Lack of Morale
(common)
Sandstrider
(common)
Coral Lurker
(common)
Elder Trunk
(common)
Archipalego
(common)
Embark Geology
(common)
Long-Armed Raider
(common)
Barrenmancer
(common)
Forest
(basic)

: You may put a multicolored creature with a converted mana cost of 6 or less from your hand onto the battlefield.

: Elusive Ocelot loses shroud and gains +1/+1 until end of turn. Use this ability only once per turn.
: Elusive Ocelot loses forestwalk and gains +1/+1 until end of turn.
