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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Jagged Reef enters the battlefield you may exile a card from your hand and put an expanse counter on Jagged Reef.
{t}: Add {u}, {r}, or {g} to your mana pool. Jagged Reef deals 2 damage to you unless it has an expanse counter on it.
 U 
Creature – Spirit
When Future's Scion enters the battlefield draw four cards and then shuffle three back into your deck.
When Future's Scion leaves the battlefield shuffle your hand back into your deck and draw two cards.
2/2
 U 
Creature – Human Wizard Berserker
First Strike
It's not that one shouldn't play with fire, but rather that one shouldn't play with one who plays with fire.
3/1
 U 
Creature – Elemental
Trample

Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters)*
4/4
 C 
Creature – Whale Beast
Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
 C 
Creature – Insect
Wither
3/4
 C 
Creature – Camel Efreet Nomad
Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn.
2/2
 C 
Land – Forest
{t}- Add {g} to your mana pool.

Sacrifice Hollowed Forest during your end step if you control no other Forests.
{u}
 
 C 
Instant
Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
 C 
Instant
Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
 C 
Sorcery
Target player reveals his or hand and discards one creature card of your choice.
 C 
Creature – Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
 C 
Creature – Goat Nomad
If you have no cards in your hand Wandering Goat has double strike.

If you control no other creatures Wandering Goat has first strike.
3/2
 C 
Creature – Human Cleric
{t}, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.
Even alone an Embark cleric has no fear of death.
2/2
Swamp
 
 B 
Basic Land – Swamp

Jagged Reef (rare)
Future's Scion (uncommon)
Enraged Geomancers (uncommon)
Algae Rusher (uncommon)
Shore Hound (common)
Nantuko Defiler (common)
Spitting Efreet (common)
Hollowed Forest (common)
Cull (common)
Killing Night (common)
Womb Raid (common)
Cephalid Aristocrat (common)
Wandering Goat (common)
Barrenmancer (common)
Swamp (basic)