Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Islandwalk
Sacrifice Ocean's Sunder if you control no islands. During your upkeep target opponent gains control of one island you control. 5/5
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You may choose not to untap Cephalid Seebearer during your untap step.
As long as Cephalid Seebearer is tapped you may play basic lands from your graveyard instead of from your hand. 1/1
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Enchant Land.
Enchanted land loses all abilities and produces .When the cephalids understood how to empower nature, they also learned how to hinder it.
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Caravan- When Alomi Suntrailer attacks target other creature that shares a creature type with Alomi Suntrailer gains +1/+1 for each untapped land you control until the end of the turn.
2/2
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If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
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Creatures you control gain +0/+2 for each untapped forest you control.
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, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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Prevent all but 1 damage to any white creature you control.
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During your end step put a -1/-1 counter on Crawling Husk. During your upkeep puta -1/-1 counter on target other creature.
2/3
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![]() : Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard. |
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
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![]() ![]() , Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.4/4
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Defender
Gain 1 life for every creature that enters a graveyard from the battlefield. 0/3
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Ocean's Sunder
(rare)
Cephalid Seedbearer
(uncommon)
Mirage Glimmer
(uncommon)
Alomi Suntrailer
(uncommon)
Weight of Guilt
(common)
Dim Canopy
(common)
Barrenmancer
(common)
Underbrush Centaur
(common)
Vulture's Shadow
(common)
Crawling Husk
(common)
Terradrill
(common)
Bloodtide Guard
(common)
Gravebitten
(common)
Soil of Life
(common)
Island
(basic)






, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.
