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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
 
 M 
Creature – Kraken
Piranhic Kraken is unblockable.
At the beginning of your upkeep put a +1/+1 counter on Piranhic Kraken for each tapped creature your opponent controls.
3/3
 U 
Creature – Human Artificer
At the beginning of your upkeep you may pay {3}. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.
2/3
 U 
Creature – Treefolk
During your upkeep put a -1/-1 counter on Woodrot Guardians.

When Woodrot Guardians enters the graveyard put X 1/1 green Saproling tokens into play that have the ability tap this creature to add {g} to your mana pool, where X was the number of -1/-1 counters on Woodrot Guardians.
4/4
 U 
Creature – Specter
Flying
When Moonlit Specter exits the battlefield each opponent discards a card.
3/3
 C 
Creature – Minotaur Berserker
Haste

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).

Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures.
4/3
 C 
Creature – Insect Horror
{1}{b}{g}, Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.
4/4
 C 
Instant
Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
 C 
Creature – Insect Druid
{2}{t}; If {w} was spent to play this ability prevent the next three damage that would be deal to you this turn. If {b} was spent to play this ability target creature gets -1/-1 until the end of the turn.
1/2
 C 
Artifact Creature – Construct Nomad
Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
 C 
Enchantment – Aura
When enchanted creature is tapped deal 1 damage to target creature or player.
 C 
Sorcery
Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck.
 C 
Creature – Bird Cleric
Flying

{t}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
2/2
 C 
Creature – Bird
Flying, Vigilance
1/1
Swamp
 
 B 
Basic Land – Swamp

Cephalid Aristocrat (common, foil)
Piranhic Kraken (mythic)
Embark Forgemaster (uncommon)
Woodrot Guardians (uncommon)
Moonlit Specter (uncommon)
Bloodrush Minotaur (common)
Gravebitten (common)
Depressing Thoughts (common)
Nantuko Prophet (common)
Long-Armed Raider (common)
Geomancer's Blast (common)
Parted Path (common)
Aven Redeemer (common)
Vigilant Sparrow (common)
Swamp (basic)