Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn. 3/4
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![]() : You may put a multicolored creature with a converted mana cost of 6 or less from your hand onto the battlefield. |
Enchanted creature gets +2/+2.
If the enchanted creature is human it gains +2/+2 and intimidate instead. |
Exile X target creatures where X is the number of enchantments on the battlefield.
It is better to execute the spirit than the flesh.
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Flying, Lifelink, Wither
The Nantuko seem interested in shaping all manner of life into beings with the same agendas as themselves.
1/1
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When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp.
1/1
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All creatures with wither get +1/+1 until the end of the turn.
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Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
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Flying
![]() : Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.2/2
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Equip
Equipped creature gets +2/-1 and has reach. When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
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Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
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Destroy target land you control and target land you don't control.
If a land was already destroyed this turn destroy two lands you don't control instead. |
Flying
: Prevent the next 2 damage that would be dealt to target creature or player this turn.2/2
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Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck.
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Starved Angel
(uncommon, foil)
Rainbow Deliverance
(rare)
Embark's Sigil
(uncommon)
Timeless Abandonment
(uncommon)
Vein Feeder
(uncommon)
Elder Trunk
(common)
Hopeless Onset
(common)
Life's Madness
(common)
Cloudmaster
(common)
Spearbranch
(common)
Sandstrider
(common)
Desecrate Earth
(common)
Aven Redeemer
(common)
Parted Path
(common)
Forest
(basic)



: You may put a multicolored creature with a converted mana cost of 6 or less from your hand onto the battlefield.