Foundations: Virtual Booster

Foundations: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel Cleric
Flying

{b/w}{t}, Sacrifice Ruin Angel: Target opponent loses life equal to Ruin Angel's power or gain life equal to twice Ruin Angel's power.
4/4
 U 
Creature – Wall
Defender

{1}{b}:Target creature being blocked by Pitch-Black Cave gets -2/-1 until the end of the turn.
0/3
 U 
Artifact Creature – Construct
When Depth Lurker comes into play deal 2 damage to target creature or player.

{1}{u}: Depth Lurker is unblockable until the end of the turn.
2/2
 U 
Creature – Insect
Flying, Lifelink, Wither
The Nantuko seem interested in shaping all manner of life into beings with the same agendas as themselves.
1/1
 C 
Creature – Human Nomad
{t}: Tap target creature as long as at least one other creature on the battlefield is tapped.
4/4
 C 
Instant
Prevent all but 1 damage to any white creature you control.
 C 
Creature – Djinn Nomad
Flying

When Sandscribe is the target of a caravan ability each player may draw a card.
2/2
 C 
Creature – Snake
Forestwalk

{t}: Target land you control is indestructible until the end of the turn.
1/2
 C 
Creature – Insect
Wither
3/4
 C 
Creature – Camel Efreet Nomad
Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn.
2/2
 C 
Enchantment – Aura
When enchanted creature is tapped deal 1 damage to target creature or player.
 C 
Enchantment
Creatures you control gain +0/+2 for each untapped forest you control.
 C 
Sorcery
Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
 C 
Artifact – Equipment
Equipped creature gets +1/+2 and cannot activate its activated abilities.

Equip {2}
Mountain
 
 B 
Basic Land – Mountain

Ruin Angel (rare)
Pitch-Black Cave (uncommon)
Depth Lurker (uncommon)
Vein Feeder (uncommon)
Dune Keeper (common)
Vulture's Shadow (common)
Sandscribe (common)
Tendril Python (common)
Nantuko Defiler (common)
Spitting Efreet (common)
Geomancer's Blast (common)
Dim Canopy (common)
Lack of Morale (common)
Skin Temper (common)
Mountain (basic)