Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equip {3}

Whenever equipped creature would become the target of a spell or ability, you choose a different target instead.
 U 
Creature – Treefolk
Trample

Whenever Woodring God deals combat damage to a player put a forest from your graveyard into play tapped.
3/5
 U 
Creature – Insect Angel
Flying
{2}{w}, {t}: Regenerate target creature
4/5
 U 
Creature – Ape
Whenever a land exits the battlefield Tiphu Gorilla gets +2/+2 until end of turn.
Normally the gorillas are more peaceful than any sentient race, however Embark's geomancers brought on their primal rage.
2/3
 C 
Creature – Insect Druid
Lifelink
1/2
 C 
Sorcery
Target player reveals his or hand and discards one creature card of your choice.
 C 
Creature – Elemental
Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
 C 
Enchantment
Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn.
 C 
Sorcery
Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
 C 
Creature – Snake
Forestwalk

{t}: Target land you control is indestructible until the end of the turn.
1/2
 C 
Instant
Reveal a card from your hand then reveal the top two cards of your library. If each card has lower converted mana cost than the card you revealed from your hand you may add them to your hand.
 C 
Creature – Wall
Defender

When Magnificent Wall enters the graveyard from the battlefield add {w} to your mana pool.
0/3
 C 
Land
{t}; add {1} to your mana pool.

{2}{t}: sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost {3} less until the end of the turn.
 C 
Creature – Viashino Bird
Flying

{1}{g}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.
2/2
Mountain
 
 B 
Basic Land – Mountain

Mirror Grail (rare)
Woodring God (uncommon)
Shedding Angel (uncommon)
Tiphu Gorilla (uncommon)
Parasitic Nantuko (common)
Womb Raid (common)
Vinesnapper (common)
Fertile Ash (common)
Searing Lava (common)
Tendril Python (common)
Disillusioned Thoughts (common)
Magnificent Wall (common)
Cabbage Patch (common)
Cloudmaster (common)
Mountain (basic)