Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures without counters can't attack.
Amongst the various Eor clans it is understood that only those who have the honor of donning a title within their clan are allowed to fight.
 U 
Instant
Camel's Hump costs {u} if you control five tapped lands.
Add {u}{u}{u}{u} to your mana pool.
 U 
Creature – Human Cleric
{t}: Target creature you control gains protection from the color of your choice until end of turn.
1/1
 U 
Creature – Bird Nomad
Flying
{2}{w}{w}: Destroy target artifact and put a 2/2 white bird token with flying onto the battlefield.
2/5
 C 
Creature – Lizard
Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
 C 
Land
{t}; Add {1} to your mana pool. If that {1} is not spent casting a red spell take 1 damage. If {1} was spent casting a red creature spell that creature comes into play with haste.
 C 
Creature – Sphinx
Flying

All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter.
5/5
 C 
Creature – Insect Druid
Lifelink
1/2
 C 
Sorcery
Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
 C 
Creature – Human Cleric
{t}, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.
Even alone an Embark cleric has no fear of death.
2/2
 C 
Creature – Cephalid Beast
{g}: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
{u}: When Cavemaster deals combat damage discard the top three cards from your library.
{b}: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.
1/1
 C 
Creature – Human Soldier
First strike
{w}{w}: Swift Swordsman lose first strike and gains flying.
Flying is nothing more than outrunning gravity.
2/2
 C 
Creature – Insect Wall
Defender

When Hivespawn is dealt damage put a 1/1 green insect token with flying into play.
0/2
 C 
Sorcery
Draw one card for each creature sent to a graveyard this turn. Return one permanent you control from the battlefield to your hand for each card drawn this way.
Island
 
 B 
Basic Land – Island

Kelp Coliseum (rare)
Camel's Hump (uncommon)
Mother of Runes (uncommon)
Vulture Nestmother (uncommon)
Flame Crawler (common)
Volcanic Vent (common)
Fleshcraft Sphinx (common)
Parasitic Nantuko (common)
Searing Lava (common)
Barrenmancer (common)
Cavemaster (common)
Swift Swordsman (common)
Hivespawn (common)
Royal Claims (common)
Island (basic)