Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
, : Target white creature you control gets +1/+2 until the end of the turn.1/2
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Flying, Trample
Hierarchy 7 (each creature that comes under your control during the turn this card was cast receives 7 +1/+1 counters) 5/5
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Flying
Creatures with a power less than Decree Holder can't attack unless their controller pays ![]() 3/4
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Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
*/*
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Target legendary creature you control fights target legendary creature you don't control.
Put a +1/+1 counter on target legendary creature you control. |
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Flying
![]() : Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.2/2
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Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
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Flash, Flying
The sight of carrion arouses them into a frenzy. The smell of carrion sets them out looking for it.
2/3
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Destroy target enchantment. If you control an enchantment gain 5 life.
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Flash
When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature. Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield. 3/2
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Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
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Equip
Equipped creature gets +2/-1 and has reach. When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
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Defender
Gain 1 life for every creature that enters a graveyard from the battlefield. 0/3
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Outlaw Nantuko has protection from green.
![]() : Outlaw Nantuko has protection from white until the end of the turn.
![]() : Outlaw Nantuko has protection from black until the end of the turn.2/1
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Buzzard Hatchling
(common, foil)
Tormentor Kite
(rare)
Decree Holder
(uncommon)
Soulless One
(uncommon)
Battle for Leader
(uncommon)
Cloudmaster
(common)
Retromancer
(common)
Buzzard Scavenger
(common)
Midnight Blossom
(common)
Bloodcut Zombie
(common)
Vinesnapper
(common)
Spearbranch
(common)
Soil of Life
(common)
Outlaw Nantuko
(common)
Forest
(basic)

: Target white creature you control gets +1/+2 until the end of the turn.






