Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Rok-Byn
+1: Target player reveals his or her hand and discards a creature card. You gain life equal to that card's converted mana cost.
-2: Return target creature card from an opponent's graveyard to the battlefield under your control. Sacrifice that creature at end of turn.
-8: You get an emblem with "If a creature would be destroyed, regenerate it and gain control of it."
4
 U 
Creature – Insect
Flying

{t}: Target land may produce {g}, {w}, or {b} mana in addition to what it would normally produce.
0/1
 U 
Sorcery
Sacrifice a creature you control. Search your library for a creature that shares a type with the sacrificed creature and add it to your hand. Shuffle your library afterward.
 U 
Enchantment
Blue creatures you control are unblockable as long as all islands you control are tapped.
 C 
Tribal Sorcery – Zombie
In addition to Necrotic Blaster's mana cost sacrifice a zombie you control. Distribute 7 -1/-1 counters amongst any number of creatures on the battlefield.
 C 
Creature – Minotaur Warrior
Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
 C 
Sorcery
Draw one card for each creature sent to a graveyard this turn. Return one permanent you control from the battlefield to your hand for each card drawn this way.
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
 C 
Creature – Beast
Hierarchy 2

When Capture Claw becomes tapped add {g} to your mana pool.
2/3
 C 
Creature – Insect
Flying.

{1}{w}, return Sunblossom Butterfly to your hand. Target creature cannot attack or block until the end of the turn.
0/1
 C 
Artifact – Equipment
Equipped creature gets +1/+2 and cannot activate its activated abilities.

Equip {2}
 C 
Creature – Insect Soldier
{g}{g}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.
1/3
 C 
Creature – Wall
Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend.
0/2
 C 
Creature – Bird Nomad
Flying

{w},{t}: Target white creature you control gets +1/+2 until the end of the turn.
1/2
Forest
 
 B 
Basic Land – Forest

Rok-Byn, Life's Counsel (mythic)
Prism Butterfly (uncommon)
Dark Liasons (uncommon)
Murk Sea (uncommon)
Necrotic Blaster (common)
Gorehorn (common)
Royal Claims (common)
Life's Madness (common)
Capture Claw (common)
Sunblossom Butterfly (common)
Skin Temper (common)
Rooteater (common)
Forgefiend (common)
Buzzard Hatchling (common)
Forest (basic)