Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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Flying, Trample
Hierarchy 7 (each creature that comes under your control during the turn this card was cast receives 7 +1/+1 counters) 5/5
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When Barkrender attacks discard the top eight cards from your library.
Some cephalids forgot their heritage of craftiness and treachery and entirely embraced their new home.
9/2
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Shuffle one basic land you control back into your deck and search for one non-basic land and put it into play tapped.
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Sacrifice a non-basic land: Cliffbreaker Hellion gets +2/+2 and trample until end of turn.
It's theorized that the mutation for flight became so prominent in viashino evolution because it offered a means to escape from hellion attacks.
3/2
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When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp.
1/1
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Horsemanship
3/3
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Flying
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). 0/1
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Deal 3 damage to all tapped creatures.
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Flying
: Prevent the next 2 damage that would be dealt to target creature or player this turn.2/2
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Flying
All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter. 5/5
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"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
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Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
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Your opponents loses 1 life and you gain 1 life for each creature sent from your library to your graveyard this turn.
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Underbrush Centaur
(common, foil)
Tormentor Kite
(rare)
Barkrender
(uncommon)
Garden Upkeep
(uncommon)
Cliffbreaker Hellion
(uncommon)
Elder Trunk
(common)
Camelback Barterers
(common)
Flock Follower
(common)
Sandtrap
(common)
Aven Redeemer
(common)
Fleshcraft Sphinx
(common)
Desert Mummies
(common)
Cull
(common)
Necromancer's Jeer
(common)
Mountain
(basic)







: Prevent the next 2 damage that would be dealt to target creature or player this turn.