Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you deal 5 or more damage to a player that player chooses to skip either his or her draw step or main phase.
If 5 or more damage is dealt to you, the player that dealt you that damage gains control of Barbaric Harassment. |
Flying
Whenever Windborn Drake deals combat damage all players untap a land. 2/2
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Tample, Haste
"Those that run to battle, run only to readied spears."- Caulsieg's address upon reaching the rank of general in year 1528 of the Alomi calender.
7/6
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For every card in your graveyard that was put there from your library lands you control produce an extra mana of the color they would normally produce until the end of the turn.
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: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
: When Cavemaster deals combat damage discard the top three cards from your library.
: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.1/1
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, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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First strike
![]() : Swift Swordsman lose first strike and gains flying.Flying is nothing more than outrunning gravity.
2/2
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Defender
![]() : Switch Coral Wall's power and toughness until the end of the turn.3/6
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Forestwalk
: Target land you control is indestructible until the end of the turn.1/2
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Flying
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). 0/1
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Equip
Equipped creature gets +2/-1 and has reach. When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
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As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
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Trample
3/3
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Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
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Barbaric Harassment
(rare)
Windborn Drake
(uncommon)
Zarfaln's Troops
(uncommon)
Awaited Rain
(uncommon)
Cavemaster
(common)
Barrenmancer
(common)
Swift Swordsman
(common)
Coral Wall
(common)
Tendril Python
(common)
Flock Follower
(common)
Spearbranch
(common)
Vicegrip
(common)
Bladescythe
(common)
Depressing Thoughts
(common)
Plains
(basic)







, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.