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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Sacrifice all tokens you control. If {b} was spent to play Dead Again target opponent loses 1 life per token sacrificed. If {w} was spent to play Dead Again put X 1/1 black, white, and green spirit tokens onto the battlefield under your control where X is twice the number of tokens you sacrificed.
 U 
Creature – Human Cleric
{t}: Target creature you control gains protection from the color of your choice until end of turn.
1/1
 U 
Creature – Spirit
When Past's Scion enters the battlefield you may cast a target sorcery from your graveyard and then exile it.
2/2
 U 
Artifact Creature – Construct
When Depth Lurker comes into play deal 2 damage to target creature or player.

{1}{u}: Depth Lurker is unblockable until the end of the turn.
2/2
 C 
Creature – Insect Warrior
Trample
3/3
 C 
Creature – Viashino Bird
Flying

{1}{g}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.
2/2
 C 
Creature – Viashino Warrior
First strike, trample
2/2
 C 
Artifact
Equip {1}

Equipped creature gets +2/-1 and has reach.
When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Creature – Centaur
Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
 C 
Enchantment – Aura
When enchanted creature is tapped deal 1 damage to target creature or player.
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
 C 
Instant
All creatures with wither get +1/+1 until the end of the turn.
 C 
Creature – Wall
Defender

When Magnificent Wall enters the graveyard from the battlefield add {w} to your mana pool.
0/3
Swamp
 
 B 
Basic Land – Swamp

Dead Again (rare)
Mother of Runes (uncommon)
Past's Scion (uncommon)
Depth Lurker (uncommon)
Bladescythe (common)
Cloudmaster (common)
Coral Lurker (common)
Spearbranch (common)
Coral Wall (common)
Underbrush Centaur (common)
Geomancer's Blast (common)
Crippling Power (common)
Hopeless Onset (common)
Magnificent Wall (common)
Swamp (basic)