Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Kraken
Piranhic Kraken is unblockable.
At the beginning of your upkeep put a +1/+1 counter on Piranhic Kraken for each tapped creature your opponent controls.
3/3
 U 
Sorcery
Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library.
 U 
Sorcery
Discard X cards from your hand in addition to paying Betrayed Memories's converted mana cost.

Cast a red instant or sorcery from your graveyard with a converted mana cost of X, where X is the number of cards you discarded.
 U 
Instant
If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn.
 C 
Creature – Zombie
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

{2}: Lava Zombie gets +1/+0 until end of turn.
4/3
 C 
Creature – Human Nomad
Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
 C 
Tribal Sorcery – Zombie
In addition to Necrotic Blaster's mana cost sacrifice a zombie you control. Distribute 7 -1/-1 counters amongst any number of creatures on the battlefield.
 C 
Creature – Snake
Forestwalk

{t}: Target land you control is indestructible until the end of the turn.
1/2
 C 
Artifact
Equip {1}

Equipped creature gets +2/-1 and has reach.
When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
 C 
Instant
As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
 C 
Creature – Bird Cleric
Flying

{t}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
2/2
 C 
Creature – Viashino Bird
Flying

{1}{g}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.
2/2
 C 
Creature – Angel Nomad
Flying

Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn.
3/3
Island
 
 B 
Basic Land – Island

Piranhic Kraken (mythic)
Land Prospects (uncommon)
Betrayed Memories (uncommon)
Staunch Alignment (uncommon)
Lava Zombie (common)
Sandstrider (common)
Necrotic Blaster (common)
Tendril Python (common)
Spearbranch (common)
Vicegrip (common)
Crippling Power (common)
Aven Redeemer (common)
Cloudmaster (common)
Desert Survivor (common)
Island (basic)