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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Drake
Flying

Whenever Windborn Drake deals combat damage all players untap a land.
2/2
 
 R 
Creature – Drake Nomad
Flying

If all islands you control are tapped you may return Heaven's Drake to your hand and place any number of creatures other than Heaven's Drake whose total converted mana cost equals {5} or less onto the battlefield from your hand..
3/4
 U 
Instant
If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn.
 U 
Sorcery
Exile X target creatures where X is the number of enchantments on the battlefield.
It is better to execute the spirit than the flesh.
 U 
Sorcery
Target legendary creature you control fights target legendary creature you don't control.

Put a +1/+1 counter on target legendary creature you control.
 C 
Instant
Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
 C 
Creature – Minotaur Warrior
Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
 C 
Creature – Elemental Warrior
Stoneling's power and toughness are equal to the number of untapped mountains you control.
*/*
{u}
 
 C 
Instant
Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
 C 
Creature – Bird Nomad
Flash, Flying
The sight of carrion arouses them into a frenzy. The smell of carrion sets them out looking for it.
2/3
 C 
Instant
In addition to Mistcasting's mana cost sacrifice a creature you control. Counter target spell and deal damage to it's controller equal to the sacrificed creature's power.
 C 
Creature – Insect Shaman
{g}{g}: Target creature you control gains +0/+4 until the end of the turn.
The falling leaves danced, making a mockery of both sorcery and swordplay.
2/2
 C 
Land
{t}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Artifact Creature – Construct Nomad
Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
Swamp
 
 B 
Basic Land – Swamp

Windborn Drake (uncommon, foil)
Heaven's Drake (rare)
Staunch Alignment (uncommon)
Timeless Abandonment (uncommon)
Battle for Leader (uncommon)
Killing Night (common)
Gorehorn (common)
Stoneling (common)
Cull (common)
Buzzard Scavenger (common)
Mistcasting (common)
Nantuko Leaf Twirler (common)
Terramorphic Expanse (common)
Long-Armed Raider (common)
Swamp (basic)