Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put two +1/+1 counters on all creatures that dealt damage to an opponent this turn.
"One after one they fall, and the war becomes more like sport." – Abringon
 U 
Sorcery
Deal 5 damage to target player, then flip a coin. If you win the flip put a 2/2 red elemental token onto the battlefield under your control. If you lose the flip put a 2/2 red elemental token onto the battlefield under target opponent's control.
 U 
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard
 U 
Enchantment
Blue creatures you control are unblockable as long as all islands you control are tapped.
 C 
Enchantment
During your upkeep pay 3 life or sacrifice Nefarious Odor.

All non-zombie creatures come into play with one -1/-1 counter.
 C 
Creature – Zombie Nomad
"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
 C 
Instant
Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
 C 
Creature – Beast
Hierarchy 2

When Capture Claw becomes tapped add {g} to your mana pool.
2/3
 C 
Instant
Deal 3 damage to target creature and 1 damage to target player.
 C 
Instant
Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
 C 
Sorcery
You may remove one counter of any kind from any number of permanents on the battlefield.
 C 
Creature – Zombie Assassin
Flash
When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature.
Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield.
3/2
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Creature – Viashino Bird
Flying
When the Embark armies began to take the mountains as their strongholds most viashino climbed down from their homes, but a select few chose instead to fly.
2/1
Plains
 
 B 
Basic Land – Plains

Viciousness (rare)
Lava Spear (uncommon)
Dissipate (uncommon)
Murk Sea (uncommon)
Nefarious Odor (common)
Desert Mummies (common)
Disruptive Thoughts (common)
Capture Claw (common)
Dramatic Thoughts (common)
Disciplined Thoughts (common)
Solemn Hymns (common)
Bloodcut Zombie (common)
Coral Wall (common)
Skyguard (common)
Plains (basic)