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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Insect Angel
Flying, Vigilance

Whenever an insect you control exits the battlefield put a 1/1 green insect token onto the battlefield.

Whenever a non-token insect enters the battlefield under your control put a +1/+1 counter on all insects you control.
3/4
 U 
Sorcery
Discard X cards from your hand in addition to paying Betrayed Memories's converted mana cost.

Cast a red instant or sorcery from your graveyard with a converted mana cost of X, where X is the number of cards you discarded.
 U 
Creature – Camel Nomad
Horsemanship
Caravan- when Camel Pursuersattacks target other creature that shares a creature type with Camel Pursuers gets +1/+1 and horsemanship.
1/1
 U 
Sorcery
Sacrifice a creature you control. Search your library for a creature that shares a type with the sacrificed creature and add it to your hand. Shuffle your library afterward.
 C 
Creature – Human Nomad
{t}: Tap target creature as long as at least one other creature on the battlefield is tapped.
4/4
 C 
Sorcery
Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck.
 C 
Creature – Goat Nomad
If you have no cards in your hand Wandering Goat has double strike.

If you control no other creatures Wandering Goat has first strike.
3/2
 C 
Artifact
Equip {1}

Equipped creature gets +2/-1 and has reach.
When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
 C 
Creature – Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
 C 
Instant
Reveal a card from your hand then reveal the top two cards of your library. If each card has lower converted mana cost than the card you revealed from your hand you may add them to your hand.
 C 
Creature – Whale Beast
Haste.

As long as you have two islands tapped Tidal Scavenger has trample.
3/2
 C 
Instant
Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
 C 
Creature – Camel Efreet Nomad
Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn.
2/2
 C 
Instant
Destroy target land you control and target land you don't control.

If a land was already destroyed this turn destroy two lands you don't control instead.
Plains
 
 B 
Basic Land – Plains

Irn-Sont, Nantuko Paragon (rare)
Betrayed Memories (uncommon)
Camel Pursuers (uncommon)
Dark Liasons (uncommon)
Dune Keeper (common)
Parted Path (common)
Wandering Goat (common)
Spearbranch (common)
Cephalid Aristocrat (common)
Disillusioned Thoughts (common)
Tidal Scavenger (common)
Killing Night (common)
Spitting Efreet (common)
Desecrate Earth (common)
Plains (basic)