Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control gain +0/+2 for each untapped forest you control.
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Flying, Trample
; Destroy target creature with flying.6/6
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Put X cards from your graveyard on the top of your library in any order where X is the number of saprolings you control.
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![]() : Reveal the top 2 cards of your library. If a basic land is revealed you you may add it to your hand. Put all other cards revealed this way on the bottom of your library. |
During your upkeep put a -1/-1 counter on Woodrot Guardians.
When Woodrot Guardians enters the graveyard put X 1/1 green Saproling tokens into play that have the ability tap this creature to add to your mana pool, where X was the number of -1/-1 counters on Woodrot Guardians.4/4
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When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
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Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
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: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
: When Cavemaster deals combat damage discard the top three cards from your library.
: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.1/1
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Flash
When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature. Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield. 3/2
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You may remove one counter of any kind from any number of permanents on the battlefield.
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Equipped creature gets +1/+2 and cannot activate its activated abilities.
Equip ![]() |
Wither
2/2
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Lifelink
1/2
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Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
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Dim Canopy
(common, foil)
Clanking Dragon
(rare)
Organic Nutrients
(uncommon)
Divining Rod
(uncommon)
Woodrot Guardians
(uncommon)
Algae Walker
(common)
Sandstrider
(common)
Cavemaster
(common)
Bloodcut Zombie
(common)
Solemn Hymns
(common)
Skin Temper
(common)
Nantuko Judge
(common)
Parasitic Nantuko
(common)
Disciplined Thoughts
(common)
Plains
(basic)


; Destroy target creature with flying.
: Reveal the top 2 cards of your library. If a basic land is revealed you you may add it to your hand. Put all other cards revealed this way on the bottom of your library. 
