Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you deal 5 or more damage to a player that player chooses to skip either his or her draw step or main phase.
If 5 or more damage is dealt to you, the player that dealt you that damage gains control of Barbaric Harassment. |
Flying
Whenever Windborn Drake deals combat damage all players untap a land. 2/2
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Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn. 3/4
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Camel's Hump costs
if you control five tapped lands.
Add ![]() ![]() ![]() to your mana pool. |
Horsemanship
3/3
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Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
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Flying
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). 0/1
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Enchant Land
Enchanted Land has shroud. Millenia ago, the common roads were known by name. Now, not even the Alomi archivists know them.
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Flying
, : Target white creature you control gets +1/+2 until the end of the turn.1/2
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Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
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Enchanted creature has
![]() ![]() ; Target creature gains +4/+4 until the end of the turn. |
Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
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During your upkeep pay 3 life or sacrifice Nefarious Odor.
All non-zombie creatures come into play with one -1/-1 counter. |
Equipped creature gets +1/+2 and cannot activate its activated abilities.
Equip ![]() |
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Barbaric Harassment
(rare)
Windborn Drake
(uncommon)
Starved Angel
(uncommon)
Camel's Hump
(uncommon)
Camelback Barterers
(common)
Embark Geology
(common)
Flock Follower
(common)
Forgotten Path
(common)
Buzzard Hatchling
(common)
Sandrunner
(common)
Nestlink
(common)
Searing Lava
(common)
Nefarious Odor
(common)
Skin Temper
(common)
Plains
(basic)






: Target white creature you control gets +1/+2 until the end of the turn.
