Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reveal cards from the top of your deck until you reveal a creature card. Put that card onto the battlefield and send all other cards revealed this way to the graveyard. Lose 1 life for each card discarded this way.
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You may choose not to untap Cephalid Saboteur.
![]() : Target land becomes a forest as long as Cephalid Saboteur is tapped.1/1
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Destroy target unblocked creature. Its controller puts four 0/1 white spirit tokens with flying into play.
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Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn. 3/4
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When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X
mana to your mana pool where X is the number of islands you control with volcano counters. |
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In addition to Mistcasting's mana cost sacrifice a creature you control. Counter target spell and deal damage to it's controller equal to the sacrificed creature's power.
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Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
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; add to your mana pool.
![]() : sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost less until the end of the turn. |
Defender
When Hivespawn is dealt damage put a 1/1 green insect token with flying into play. 0/2
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Prevent all damage that Grand Life Caster would deal to players.
All creatures blocking Grand Life Caster have " : Regenerate this creature."8/8
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Wither
2/2
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Haste
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures. 4/3
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Hierarchy 2
When Capture Claw becomes tapped add to your mana pool.2/3
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Lifelink
1/2
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Daring Curiousity
(mythic)
Cephalid Saboteur
(uncommon)
Dustbright
(uncommon)
Starved Angel
(uncommon)
Archipalego
(common)
Mistcasting
(common)
Corpsepump
(common)
Cabbage Patch
(common)
Hivespawn
(common)
Grand Life Caster
(common)
Nantuko Judge
(common)
Bloodrush Minotaur
(common)
Capture Claw
(common)
Parasitic Nantuko
(common)
Forest
(basic)



: Target land becomes a forest as long as Cephalid Saboteur is tapped.



: Regenerate this creature."