Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
Wonder of Trees comes into play with X growth counters on it.

Sacrifice a green or black creature you control and remove a growth counter from Wonder of Trees: put a creature from your graveyard onto the battlefield.
 U 
Sorcery
Put Y 1/1 green insect tokens with flying into to play where Y was the non-green mana spent casting this spell.
 U 
Creature – Ape
Whenever a land exits the battlefield Tiphu Gorilla gets +2/+2 until end of turn.
Normally the gorillas are more peaceful than any sentient race, however Embark's geomancers brought on their primal rage.
2/3
 U 
Creature – Elephant Nomad
Whenever a spell one of your opponents casts targets a land you control select one land that he or she controls and exile it.
2/3
 C 
Sorcery
You may remove one counter of any kind from any number of permanents on the battlefield.
 C 
Creature – Insect Horror
{1}{b}{g}, Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.
4/4
 C 
Creature – Elemental
Defender

Gain 1 life for every creature that enters a graveyard from the battlefield.
0/3
 C 
Instant
Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
{u}
 
 C 
Instant
Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
 C 
Enchantment
Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn.
 C 
Creature – Elemental Warrior
Stoneling's power and toughness are equal to the number of untapped mountains you control.
*/*
 C 
Creature – Wall
Defender

When Magnificent Wall enters the graveyard from the battlefield add {w} to your mana pool.
0/3
 C 
Instant
As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
 C 
Artifact Creature – Construct Nomad
Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
Plains
 
 B 
Basic Land – Plains

Wonder of Trees (mythic)
Grand Swarm (uncommon)
Tiphu Gorilla (uncommon)
Sandstorm Groundskeeper (uncommon)
Solemn Hymns (common)
Gravebitten (common)
Soil of Life (common)
Disruptive Thoughts (common)
Cull (common)
Fertile Ash (common)
Stoneling (common)
Magnificent Wall (common)
Vicegrip (common)
Long-Armed Raider (common)
Plains (basic)