Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Islandwalk
Sacrifice Ocean's Sunder if you control no islands. During your upkeep target opponent gains control of one island you control. 5/5
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Name a land then tap all lands with that name. Each player is dealt 2 damage for each land with that name that he or she controls.
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Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn. 3/4
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Flying
All bird spells you cast cost less to play.His song can be heard across the seas, though the deserts and forests.
1/1
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Defender
When Magnificent Wall enters the graveyard from the battlefield add to your mana pool.0/3
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All creatures with wither get +1/+1 until the end of the turn.
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Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
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Horsemanship
3/3
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Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn. 2/2
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As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
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Whenever a creature enters the battlefield under your control it gains a +1/+1 counter.
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"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
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Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
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If you have no cards in your hand Wandering Goat has double strike.
If you control no other creatures Wandering Goat has first strike. 3/2
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Ocean's Sunder
(rare)
Sand Covering
(uncommon)
Starved Angel
(uncommon)
Mating-Song Sparrow
(uncommon)
Magnificent Wall
(common)
Hopeless Onset
(common)
Desert Crocodile
(common)
Camelback Barterers
(common)
Spitting Efreet
(common)
Vicegrip
(common)
Imperial Growth
(common)
Desert Mummies
(common)
Cephalid Aristocrat
(common)
Wandering Goat
(common)
Forest
(basic)








