Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Cephalid Beast
{g}: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
{u}: When Cavemaster deals combat damage discard the top three cards from your library.
{b}: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.
1/1
 
 R 
Instant
Regenerate all creatures that would be destroyed during the combat phase.
 U 
Creature – Human Artificer
At the beginning of your upkeep you may pay {3}. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.
2/3
 U 
Creature – Cephalid Druid
You may choose not to untap Cephalid Seebearer during your untap step.

As long as Cephalid Seebearer is tapped you may play basic lands from your graveyard instead of from your hand.
1/1
 U 
Creature – Zombie Soldier
When Earth Renderer comes onto the battlefield destroy target land.
When Earth Renderer leaves the battlefield destroy target land.
3/2
 C 
Creature – Camel Nomad
Horsemanship
3/3
 C 
Instant
Prevent all but 1 damage to any white creature you control.
 C 
Creature – Insect Druid
{2}{t}; If {w} was spent to play this ability prevent the next three damage that would be deal to you this turn. If {b} was spent to play this ability target creature gets -1/-1 until the end of the turn.
1/2
 C 
Creature – Elemental
Defender

Gain 1 life for every creature that enters a graveyard from the battlefield.
0/3
 C 
Creature – Beast
Hierarchy 2

When Capture Claw becomes tapped add {g} to your mana pool.
2/3
 C 
Creature – Bird Nomad
Flash, Flying
The sight of carrion arouses them into a frenzy. The smell of carrion sets them out looking for it.
2/3
 C 
Creature – Zombie Soldier
{1}{b}{b}: Combat damage dealt by Dreadwalker can't be prevented.
5/4
 C 
Creature – Viashino Shaman
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
 C 
Enchantment – Aura
Put a -1/-1 counter on enchanted creature during your upkeep.

If enchanted creature is black, you may put a -1/-1 on target other creature.

If enchanted creature is green you may put a -1/-1 counter on target other creature.
Swamp
 
 B 
Basic Land – Swamp

Cavemaster (common, foil)
Righteous Vitality (rare)
Embark Forgemaster (uncommon)
Cephalid Seedbearer (uncommon)
Earth Renderer (uncommon)
Camelback Barterers (common)
Vulture's Shadow (common)
Nantuko Prophet (common)
Soil of Life (common)
Capture Claw (common)
Buzzard Scavenger (common)
Dreadwalker (common)
Retromancer (common)
Betrayal of Body (common)
Swamp (basic)