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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Rok-Byn
+1: Target player reveals his or her hand and discards a creature card. You gain life equal to that card's converted mana cost.
-2: Return target creature card from an opponent's graveyard to the battlefield under your control. Sacrifice that creature at end of turn.
-8: You get an emblem with "If a creature would be destroyed, regenerate it and gain control of it."
4
 U 
Instant
Cast Sundering the Holy only if a creature died this turn.

Destroy target permanent.
 U 
Creature – Spirit
When Past's Scion enters the battlefield you may cast a target sorcery from your graveyard and then exile it.
2/2
 U 
Creature – Cephalid Druid
{2}{g}: Exile a Forest you control. Put a 1/1 green Saproling token into play that has the ability {t} tap this creature to add {g} to your mana pool.
2/3
 C 
Creature – Insect
Flying.

{1}{w}, return Sunblossom Butterfly to your hand. Target creature cannot attack or block until the end of the turn.
0/1
 C 
Sorcery
Destroy all creature tokens. They cannot be regenerated.
"The Nantuko have do not have different words for "birth" and "death." I wonder if this will change that." -Nolso, Embark cleric.
 C 
Instant
If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
 C 
Sorcery
Deal 3 damage to all tapped creatures.
 C 
Creature – Camel Nomad
Horsemanship
3/3
 C 
Creature – Elephant Nomad
Defender
3/6
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
 C 
Instant
All creatures with wither get +1/+1 until the end of the turn.
 C 
Instant
Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
 C 
Land
{t}; Add {1} to your mana pool. If that {1} is not spent casting a red spell take 1 damage. If {1} was spent casting a red creature spell that creature comes into play with haste.
Plains
 
 B 
Basic Land – Plains

Rok-Byn, Life's Counsel (mythic)
Sundering the Holy (uncommon)
Past's Scion (uncommon)
Cephalid Ecomancer (uncommon)
Sunblossom Butterfly (common)
Crushed Nest (common)
Weight of Guilt (common)
Sandtrap (common)
Camelback Barterers (common)
Gargantuan Trekker (common)
Life's Madness (common)
Hopeless Onset (common)
Disruptive Thoughts (common)
Volcanic Vent (common)
Plains (basic)