Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Festering Tomb enters the battlefield tapped.
, Add to your mana pool.
At the beginning of your upkeep you may choose not to untap Festering Tomb. If you do put a 2/2 black zombie token onto the field under your control and Festering Tomb deals 2 damage to you. |
Flying
: Target land may produce , , or mana in addition to what it would normally produce.0/1
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During your upkeep put a -1/-1 counter on Woodrot Guardians.
When Woodrot Guardians enters the graveyard put X 1/1 green Saproling tokens into play that have the ability tap this creature to add to your mana pool, where X was the number of -1/-1 counters on Woodrot Guardians.4/4
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Reveal your hand. Discard all creature cards from it. Then draw X cards where X is the number of creature cards you discarded. Put all land cards drawn this way into play tapped.
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Flash
When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature. Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield. 3/2
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Target player reveals his or hand and discards one creature card of your choice.
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Flying
All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter. 5/5
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; Add to your mana pool. If that is not spent casting a red spell take 1 damage. If was spent casting a red creature spell that creature comes into play with haste. |
Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn.
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: Tap target creature as long as at least one other creature on the battlefield is tapped.4/4
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Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
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Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
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Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
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Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
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Festering Tombs of Jyhelm
(rare)
Prism Butterfly
(uncommon)
Woodrot Guardians
(uncommon)
Sprout of Power
(uncommon)
Bloodcut Zombie
(common)
Womb Raid
(common)
Fleshcraft Sphinx
(common)
Volcanic Vent
(common)
Fertile Ash
(common)
Dune Keeper
(common)
Retromancer
(common)
Depressing Thoughts
(common)
Disruptive Thoughts
(common)
Cephalid Aristocrat
(common)
Mountain
(basic)
, Add
to your mana pool.
, 


to your mana pool. If that

