Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}- Remove two +1/+1 counters from any number of creatures you control: Add {u}{r} to your mana pool.
 U 
Enchantment
Creatures you control creatures gain trample.
 U 
Artifact
{3}{t}: Reveal the top 2 cards of your library. If a basic land is revealed you you may add it to your hand. Put all other cards revealed this way on the bottom of your library.
 U 
Creature – Zombie Cleric
When Eternal Praetor comes into play put a -1/-1 counter on all creatures you control.

{b}{t}: Move a -1/-1 from target creature you control to target creature an opponent controls.
3/3
 C 
Sorcery
Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
 C 
Instant
Deal 3 damage to target creature and 1 damage to target player.
 C 
Creature – Insect Shaman
{g}{g}: Target creature you control gains +0/+4 until the end of the turn.
The falling leaves danced, making a mockery of both sorcery and swordplay.
2/2
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Instant
Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
 C 
Artifact
{3}{t}: Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard.
 C 
Creature – Cephalid Beast
{g}: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
{u}: When Cavemaster deals combat damage discard the top three cards from your library.
{b}: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.
1/1
 C 
Creature – Viashino Shaman
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
 C 
Sorcery
You may remove one counter of any kind from any number of permanents on the battlefield.
 C 
Creature – Crocodile Nomad
Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
Swamp
 
 B 
Basic Land – Swamp

Broodhollow (rare)
Primal Rage (uncommon)
Divining Rod (uncommon)
Eternal Praetor (uncommon)
Lack of Morale (common)
Dramatic Thoughts (common)
Nantuko Leaf Twirler (common)
Coral Wall (common)
Disciplined Thoughts (common)
Terradrill (common)
Cavemaster (common)
Retromancer (common)
Solemn Hymns (common)
Desert Crocodile (common)
Swamp (basic)