Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land – Swamp
Festering Tomb enters the battlefield tapped.
{t}, Add {b} to your mana pool.

At the beginning of your upkeep you may choose not to untap Festering Tomb. If you do put a 2/2 black zombie token onto the field under your control and Festering Tomb deals 2 damage to you.
 U 
Creature – Viashino Bird
Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters).
3/2
 U 
Artifact
{2}{t}: Return target creature you control to its owner's hand: You may put a creature card that shares a type with the target creature from your hand onto the battlefield
 U 
Enchantment
Blue creatures you control are unblockable as long as all islands you control are tapped.
 C 
Sorcery
Destroy up to three tapped lands.
Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them.
 C 
Artifact
Equip {1}

Equipped creature gets +2/-1 and has reach.
When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
 C 
Creature – Bird
Flying

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).
0/1
 C 
Creature – Bird Nomad
Flying

{w},{t}: Target white creature you control gets +1/+2 until the end of the turn.
1/2
 C 
Creature – Elemental
Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
 C 
Enchantment – Aura
Enchanted creature has {g}{g}{t}; Target creature gains +4/+4 until the end of the turn.
 C 
Instant
If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
 C 
Enchantment – Aura
Enchant Land

Enchanted Land has shroud.
Millenia ago, the common roads were known by name. Now, not even the Alomi archivists know them.
 C 
Enchantment
During your upkeep pay 3 life or sacrifice Nefarious Odor.

All non-zombie creatures come into play with one -1/-1 counter.
 C 
Creature – Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
Forest
 
 B 
Basic Land – Forest

Festering Tombs of Jyhelm (rare)
Eaglevein Viashino (uncommon)
Dusty Tome (uncommon)
Murk Sea (uncommon)
Plate Collision (common)
Spearbranch (common)
Flock Follower (common)
Buzzard Hatchling (common)
Vinesnapper (common)
Nestlink (common)
Weight of Guilt (common)
Forgotten Path (common)
Nefarious Odor (common)
Cephalid Aristocrat (common)
Forest (basic)