Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cast Sundering the Holy only if a creature died this turn.
Destroy target permanent. |
Prevent all damage Haunted Headless would deal to creatures. For each damage prevented in this way, put a 1/1 black Spirit token with flying onto the battlefield.
3/3
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At the beginning of your upkeep you may pay
. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.2/3
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Return target multicolored card from your graveyard to your hand.
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Deal 5 damage to target player, then flip a coin. If you win the flip put a 2/2 red elemental token onto the battlefield under your control. If you lose the flip put a 2/2 red elemental token onto the battlefield under target opponent's control.
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When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
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Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
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Forestwalk
: Target land you control is indestructible until the end of the turn.1/2
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; Add to your mana pool. If that is not spent casting a red spell take 1 damage. If was spent casting a red creature spell that creature comes into play with haste. |
Flying
All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter. 5/5
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Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
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All creatures with wither get +1/+1 until the end of the turn.
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Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
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![]() ![]() ![]() ![]() : Destroy target land and deal 1 damage to its controller."It is pointless to fight them on land, for they'll take that from beneath your feet."- Tharang, Viashino warrior.
2/2
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Sundering the Holy
(uncommon, foil)
Haunted Headless
(rare)
Embark Forgemaster
(uncommon)
Reborn Hope
(uncommon)
Lava Spear
(uncommon)
Algae Walker
(common)
Killing Night
(common)
Tendril Python
(common)
Volcanic Vent
(common)
Fleshcraft Sphinx
(common)
Brace for Impact
(common)
Hopeless Onset
(common)
Cull
(common)
Embark Geomancer
(common)
Plains
(basic)





. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.

: Target land you control is indestructible until the end of the turn.