Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Regenerate all creatures that would be destroyed during the combat phase.
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When Past's Scion enters the battlefield you may cast a target sorcery from your graveyard and then exile it.
2/2
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When Depth Lurker comes into play deal 2 damage to target creature or player.
![]() : Depth Lurker is unblockable until the end of the turn.2/2
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Flying
: Target land may produce , , or mana in addition to what it would normally produce.0/1
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Draw one card for each creature sent to a graveyard this turn. Return one permanent you control from the battlefield to your hand for each card drawn this way.
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Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
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Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck.
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Your opponents loses 1 life and you gain 1 life for each creature sent from your library to your graveyard this turn.
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Haste
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures. 4/3
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: Tap target creature as long as at least one other creature on the battlefield is tapped.4/4
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Flying, Vigilance
1/1
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. |
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Righteous Vitality
(rare)
Past's Scion
(uncommon)
Depth Lurker
(uncommon)
Prism Butterfly
(uncommon)
Royal Claims
(common)
Sandstrider
(common)
Underbrush Centaur
(common)
Life's Madness
(common)
Parted Path
(common)
Necromancer's Jeer
(common)
Bloodrush Minotaur
(common)
Dune Keeper
(common)
Vigilant Sparrow
(common)
Terramorphic Expanse
(common)
Plains
(basic)




: Depth Lurker is unblockable until the end of the turn.
: Target land may produce
,
mana in addition to what it would normally produce.