Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bat
Flying

{b}{b}; Target creature gains -0/-2 until the end of the turn.
The exoskeleton of Nantuko, the slimly skin of a cephalid, the decaying flesh or a zombie, all resonate against the shrieks in the night.
2/2
 U 
Creature – Ape
Whenever a land exits the battlefield Tiphu Gorilla gets +2/+2 until end of turn.
Normally the gorillas are more peaceful than any sentient race, however Embark's geomancers brought on their primal rage.
2/3
 U 
Creature – Viashino Bird
Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters).
3/2
 U 
Creature – Bird Nomad
Flying
{2}{w}{w}: Destroy target artifact and put a 2/2 white bird token with flying onto the battlefield.
2/5
 C 
Artifact – Equipment
Equipped creature gets +1/+2 and cannot activate its activated abilities.

Equip {2}
 C 
Sorcery
Destroy up to three tapped lands.
Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them.
 C 
Creature – Human Cleric
Prevent all damage that Grand Life Caster would deal to players.
All creatures blocking Grand Life Caster have "{0}: Regenerate this creature."
8/8
 C 
Enchantment
Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
 C 
Creature – Zombie
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

{2}: Lava Zombie gets +1/+0 until end of turn.
4/3
 C 
Creature – Human Soldier
First strike
{w}{w}: Swift Swordsman lose first strike and gains flying.
Flying is nothing more than outrunning gravity.
2/2
 C 
Creature – Sphinx
Flying
Whenever an instant an opponent casts is countered you may draw and then discard a card.
5/3
 C 
Instant
Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
 C 
Creature – Camel Efreet Nomad
Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn.
2/2
 C 
Creature – Insect Shaman
{g}{g}: Target creature you control gains +0/+4 until the end of the turn.
The falling leaves danced, making a mockery of both sorcery and swordplay.
2/2
Mountain
 
 B 
Basic Land – Mountain

Prolific Wings (rare)
Tiphu Gorilla (uncommon)
Eaglevein Viashino (uncommon)
Vulture Nestmother (uncommon)
Skin Temper (common)
Plate Collision (common)
Grand Life Caster (common)
Embark Geology (common)
Lava Zombie (common)
Swift Swordsman (common)
Mutewind Hijacker (common)
Depressing Thoughts (common)
Spitting Efreet (common)
Nantuko Leaf Twirler (common)
Mountain (basic)