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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Tepid Mangrove enters the battlefield you may exile a card from your hand and put an expanse counter on Tepid Mangrove.
{t}: Add {b}, {g}, or {w} to your mana pool. Tepid Mangrove deals 2 damage to you unless it has an expanse counter on it.
 U 
Enchantment – Aura
Enchant Land.

Enchanted land loses all abilities and produces {1}.
When the cephalids understood how to empower nature, they also learned how to hinder it.
 U 
Creature – Insect Shaman
{b}{t}: Put a -1/-1 counter on target creature and other target creature that shares a color with it.
2/2
 U 
Instant
Cast Sundering the Holy only if a creature died this turn.

Destroy target permanent.
 C 
Creature – Insect Druid
Lifelink
1/2
 C 
Creature – Bird Cleric
Flying

{t}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
2/2
 C 
Creature – Beast
Hierarchy 2

When Capture Claw becomes tapped add {g} to your mana pool.
2/3
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
 C 
Creature – Wall
Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend.
0/2
 C 
Creature – Whale Beast
Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
 C 
Artifact
During you upkeep you may tap one creature you control to put a charge counter on Oblivion Scope.

{3}{t}; remove four charge counters from Oblivion Scope. Deal 3 damage to target creature and its controller exiles all creatures from his or her library sharing a name with that creature.
 C 
Creature – Wall
Defender

When Magnificent Wall enters the graveyard from the battlefield add {w} to your mana pool.
0/3
 C 
Enchantment
Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn.
 C 
Creature – Whale Beast
Haste.

As long as you have two islands tapped Tidal Scavenger has trample.
3/2
Mountain
 
 B 
Basic Land – Mountain

Tepid Mangrove (rare)
Mirage Glimmer (uncommon)
Pestilence Shaman (uncommon)
Sundering the Holy (uncommon)
Parasitic Nantuko (common)
Aven Redeemer (common)
Capture Claw (common)
Crippling Power (common)
Forgefiend (common)
Shore Hound (common)
Oblivion Scope (common)
Magnificent Wall (common)
Fertile Ash (common)
Tidal Scavenger (common)
Mountain (basic)