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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
All opponents sacrifice a creature they control. If the sacrificed creature wasn't black they must discard one card.
 U 
Creature – Insect
Flying, Lifelink, Wither
The Nantuko seem interested in shaping all manner of life into beings with the same agendas as themselves.
1/1
 U 
Sorcery
Reveal your hand. Discard all creature cards from it. Then draw X cards where X is the number of creature cards you discarded. Put all land cards drawn this way into play tapped.
 U 
Sorcery
Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library.
 C 
Instant
Prevent all but 1 damage to any white creature you control.
 C 
Land – Forest
{t}- Add {g} to your mana pool.

Sacrifice Hollowed Forest during your end step if you control no other Forests.
 C 
Creature – Insect Soldier
{g}{g}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.
1/3
 C 
Creature – Goat Nomad
If you have no cards in your hand Wandering Goat has double strike.

If you control no other creatures Wandering Goat has first strike.
3/2
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Enchantment – Aura
Put a -1/-1 counter on enchanted creature during your upkeep.

If enchanted creature is black, you may put a -1/-1 on target other creature.

If enchanted creature is green you may put a -1/-1 counter on target other creature.
 C 
Creature – Bird Cleric
Flying

{t}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
2/2
 C 
Sorcery
Draw one card for each creature sent to a graveyard this turn. Return one permanent you control from the battlefield to your hand for each card drawn this way.
 C 
Creature – Zombie Soldier
{1}{b}{b}: Combat damage dealt by Dreadwalker can't be prevented.
5/4
 C 
Creature – Minotaur Berserker
Haste

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).

Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures.
4/3
Swamp
 
 B 
Basic Land – Swamp

Harmful Intent (rare)
Vein Feeder (uncommon)
Sprout of Power (uncommon)
Land Prospects (uncommon)
Vulture's Shadow (common)
Hollowed Forest (common)
Rooteater (common)
Wandering Goat (common)
Coral Wall (common)
Betrayal of Body (common)
Aven Redeemer (common)
Royal Claims (common)
Dreadwalker (common)
Bloodrush Minotaur (common)
Swamp (basic)