Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Cleric
Prevent all damage that Grand Life Caster would deal to players.
All creatures blocking Grand Life Caster have "{0}: Regenerate this creature."
8/8
 
 M 
Planeswalker – Bridgar
+2: Add {r} to your mana pool for each land in every players' graveyard.
-2: Destroy target land.
-10Gain control of all lands target player controls.
3
 U 
Creature – Treefolk
Trample

Whenever Woodring God deals combat damage to a player put a forest from your graveyard into play tapped.
3/5
 U 
Instant
Name a land then tap all lands with that name. Each player is dealt 2 damage for each land with that name that he or she controls.
 U 
Creature – Zombie Cleric
When Eternal Praetor comes into play put a -1/-1 counter on all creatures you control.

{b}{t}: Move a -1/-1 from target creature you control to target creature an opponent controls.
3/3
 C 
Creature – Minotaur Warrior
Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
 C 
Creature – Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
 C 
Artifact – Equipment
Equipped creature gets +1/+2 and cannot activate its activated abilities.

Equip {2}
 C 
Tribal Sorcery – Zombie
Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
 C 
Creature – Minotaur Berserker
Haste

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).

Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures.
4/3
 C 
Creature – Wall
Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend.
0/2
 C 
Instant
Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control.
Embark drew Bridgar to their side through the honest promise of power and the lie of freedom.
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Creature – Treefolk Druid
When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp.
1/1
Island
 
 B 
Basic Land – Island

Grand Life Caster (common, foil)
Bridgar Tolde (mythic)
Woodring God (uncommon)
Sand Covering (uncommon)
Eternal Praetor (uncommon)
Gorehorn (common)
Cephalid Aristocrat (common)
Skin Temper (common)
Corpsepump (common)
Bloodrush Minotaur (common)
Forgefiend (common)
Imposing Will (common)
Coral Wall (common)
Elder Trunk (common)
Island (basic)