Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gain control of target land your opponent controls during his or her upkeep.
All lands you tap for mana are destroyed. 6/5
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When Future's Scion enters the battlefield draw four cards and then shuffle three back into your deck.
When Future's Scion leaves the battlefield shuffle your hand back into your deck and draw two cards. 2/2
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Equipped creature gains +4/+0 and has wither.
Equip ![]() Gesh-Odt still enjoys his jokes long after his death.
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Defender
: Regenerate Defense Dead.2/5
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Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
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Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
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When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X
mana to your mana pool where X is the number of islands you control with volcano counters. |
Target unblocked creature doesn't untap during its controller's next untap step.
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Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn. 2/2
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Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend. 0/2
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Defender
Gain 1 life for every creature that enters a graveyard from the battlefield. 0/3
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Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
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Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
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Prevent all damage that Grand Life Caster would deal to players.
All creatures blocking Grand Life Caster have " : Regenerate this creature."8/8
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Trachol, Worldbuilder
(mythic)
Future's Scion
(uncommon)
Husk Blades
(uncommon)
Defense Dead
(uncommon)
Retromancer
(common)
Gorehorn
(common)
Archipalego
(common)
Tidal Pull
(common)
Spitting Efreet
(common)
Forgefiend
(common)
Soil of Life
(common)
Shore Hound
(common)
Long-Armed Raider
(common)
Grand Life Caster
(common)
Swamp
(basic)








: Regenerate this creature."