Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Regenerate all creatures that would be destroyed during the combat phase.
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Return target multicolored card from your graveyard to your hand.
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![]() ![]() : Regenerate Wilting Blossoms and put a 1/1 green saproling token into play.1/1
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Flying
All bird spells you cast cost less to play.His song can be heard across the seas, though the deserts and forests.
1/1
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Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
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If you have no cards in your hand Wandering Goat has double strike.
If you control no other creatures Wandering Goat has first strike. 3/2
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Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
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Enchanted creature has
![]() ![]() ; Target creature gains +4/+4 until the end of the turn. |
Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn.
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As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
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Equipped creature gets +1/+2 and cannot activate its activated abilities.
Equip ![]() |
, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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![]() ; Ashen Screamer deals 1 damage to all other creatures and 3 damage to itself.1/1
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Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
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Righteous Vitality
(rare)
Reborn Hope
(uncommon)
Wilting Blossoms
(uncommon)
Mating-Song Sparrow
(uncommon)
Cephalid Aristocrat
(common)
Wandering Goat
(common)
Cull
(common)
Nestlink
(common)
Fertile Ash
(common)
Vicegrip
(common)
Skin Temper
(common)
Barrenmancer
(common)
Ashen Screamer
(common)
Lack of Morale
(common)
Island
(basic)



; Target creature gains +4/+4 until the end of the turn.
