Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you control no Plains, exile Sunlight Above.
Sunlight Above has wither as long as you control a Swamp. At the beginning of your upkeep, if you control a forest, you may put a token into play that's a copy of Eminent Sunlight. 2/2
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![]() : Return one creature you control to its owner's hand. Put one land into play tapped.2/3
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If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn.
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: Add ![]() to your mana pool. Any player may activate this ability but only on his or her turn
Desert Pool untaps during your each opponent's untap step as well as during your own. |
: Tap target creature as long as at least one other creature on the battlefield is tapped.4/4
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Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck.
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Destroy all creature tokens. They cannot be regenerated.
"The Nantuko have do not have different words for "birth" and "death." I wonder if this will change that." -Nolso, Embark cleric.
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; add to your mana pool.
![]() : sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost less until the end of the turn. |
Flying
![]() : Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.2/2
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First strike, trample
2/2
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When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.
: Lava Zombie gets +1/+0 until end of turn.4/3
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When enchanted creature is tapped deal 1 damage to target creature or player.
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Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
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Trample
3/3
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Eminent Sunlight
(mythic)
Green Wellcaster
(uncommon)
Staunch Alignment
(uncommon)
Desert Pool
(uncommon)
Dune Keeper
(common)
Parted Path
(common)
Crushed Nest
(common)
Cabbage Patch
(common)
Cloudmaster
(common)
Coral Lurker
(common)
Lava Zombie
(common)
Geomancer's Blast
(common)
Corpsepump
(common)
Bladescythe
(common)
Plains
(basic)




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