Foundations: Virtual Booster
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Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a land is untapped it deals one damage to its controller.
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Flying
Whenever Windborn Drake deals combat damage all players untap a land. 2/2
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First Strike
It's not that one shouldn't play with fire, but rather that one shouldn't play with one who plays with fire.
3/1
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Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters).
3/2
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Forestwalk
![]() 1/2
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Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
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Deal 3 damage to target creature and 1 damage to target player.
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Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
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Flying
When Sandscribe is the target of a caravan ability each player may draw a card. 2/2
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During your upkeep pay 3 life or sacrifice Nefarious Odor.
All non-zombie creatures come into play with one -1/-1 counter. |
Flying
All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter. 5/5
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Equipped creature gets +1/+2 and cannot activate its activated abilities.
Equip ![]() |
Deal 3 damage to all tapped creatures.
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Defender
3/6
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Tectonic Movement
(rare)
Windborn Drake
(uncommon)
Enraged Geomancers
(uncommon)
Eaglevein Viashino
(uncommon)
Tendril Python
(common)
Cull
(common)
Dramatic Thoughts
(common)
Life's Madness
(common)
Sandscribe
(common)
Nefarious Odor
(common)
Fleshcraft Sphinx
(common)
Skin Temper
(common)
Sandtrap
(common)
Gargantuan Trekker
(common)
Forest
(basic)