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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Return all creatures sent to the graveyard during this turn to the battlefield under your control.
 U 
Creature – Treefolk
During your upkeep put a -1/-1 counter on Woodrot Guardians.

When Woodrot Guardians enters the graveyard put X 1/1 green Saproling tokens into play that have the ability tap this creature to add {g} to your mana pool, where X was the number of -1/-1 counters on Woodrot Guardians.
4/4
 U 
Creature – Spirit
When Future's Scion enters the battlefield draw four cards and then shuffle three back into your deck.
When Future's Scion leaves the battlefield shuffle your hand back into your deck and draw two cards.
2/2
 U 
Creature – Elemental
Flying

Distant Cloud has shroud as long as it is the only blue creature you control.

If Distant Cloud deals damage to a player that player may draw a card.
3/3
 C 
Creature – Beast
Hierarchy 2

When Capture Claw becomes tapped add {g} to your mana pool.
2/3
 C 
Creature – Wall
Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend.
0/2
 C 
Creature – Human Nomad
{t}: Tap target creature as long as at least one other creature on the battlefield is tapped.
4/4
 C 
Artifact Creature – Construct Nomad
Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
 C 
Creature – Insect Horror
{1}{b}{g}, Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.
4/4
 C 
Creature – Bird
Flying

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).
0/1
 C 
Creature – Centaur
Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
 C 
Creature – Bird
Flying, Vigilance
1/1
 C 
Enchantment
During your upkeep pay 3 life or sacrifice Nefarious Odor.

All non-zombie creatures come into play with one -1/-1 counter.
 C 
Creature – Viashino Warrior
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
Forest
 
 B 
Basic Land – Forest

Expel Death (rare)
Woodrot Guardians (uncommon)
Future's Scion (uncommon)
Distant Cloud (uncommon)
Capture Claw (common)
Forgefiend (common)
Dune Keeper (common)
Long-Armed Raider (common)
Gravebitten (common)
Flock Follower (common)
Underbrush Centaur (common)
Vigilant Sparrow (common)
Nefarious Odor (common)
Bloodtide Guard (common)
Forest (basic)