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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Elemental
When you control no Plains, exile Sunlight Above.
Sunlight Above has wither as long as you control a Swamp.
At the beginning of your upkeep, if you control a forest, you may put a token into play that's a copy of Eminent Sunlight.
2/2
 U 
Instant
Deal 9 damage to target creature that entered the battlefield this turn.
His father would be proud, if he wasn't a smoldering pile of ash.
 U 
Sorcery
Return target multicolored card from your graveyard to your hand.
 U 
Creature – Camel Nomad
Horsemanship
Caravan- when Camel Pursuersattacks target other creature that shares a creature type with Camel Pursuers gets +1/+1 and horsemanship.
1/1
 C 
Instant
Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
 C 
Creature – Whale Beast
Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
 C 
Creature – Beast
Hierarchy 2

When Capture Claw becomes tapped add {g} to your mana pool.
2/3
 C 
Sorcery
You may remove one counter of any kind from any number of permanents on the battlefield.
 C 
Creature – Crocodile Nomad
Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
 C 
Creature – Lizard
Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
 C 
Enchantment – Aura
Put a -1/-1 counter on enchanted creature during your upkeep.

If enchanted creature is black, you may put a -1/-1 on target other creature.

If enchanted creature is green you may put a -1/-1 counter on target other creature.
 C 
Instant
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
 C 
Creature – Minotaur Warrior
Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
 C 
Land
{t}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Mountain
 
 B 
Basic Land – Mountain

Eminent Sunlight (mythic)
Burning Prodigy (uncommon)
Reborn Hope (uncommon)
Camel Pursuers (uncommon)
Depressing Thoughts (common)
Shore Hound (common)
Capture Claw (common)
Solemn Hymns (common)
Desert Crocodile (common)
Flame Crawler (common)
Betrayal of Body (common)
Brace for Impact (common)
Gorehorn (common)
Terramorphic Expanse (common)
Mountain (basic)