Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a card from outside the battlefield enters your graveyard target forest becomes a 6/6 green elemental until the end of the turn. It's still a land.
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Return target multicolored card from your graveyard to your hand.
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Flying
Distant Cloud has shroud as long as it is the only blue creature you control. If Distant Cloud deals damage to a player that player may draw a card. 3/3
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Flying
![]() ![]() : Destroy target artifact and put a 2/2 white bird token with flying onto the battlefield.2/5
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Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
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During your upkeep pay 3 life or sacrifice Nefarious Odor.
All non-zombie creatures come into play with one -1/-1 counter. |
: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
: When Cavemaster deals combat damage discard the top three cards from your library.
: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.1/1
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Target unblocked creature doesn't untap during its controller's next untap step.
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Wither
3/4
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Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
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When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X
mana to your mana pool where X is the number of islands you control with volcano counters. |
Defender
3/6
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; Add to your mana pool. If that is not spent casting a red spell take 1 damage. If was spent casting a red creature spell that creature comes into play with haste. |
Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
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Rotgrowth
(rare)
Reborn Hope
(uncommon)
Distant Cloud
(uncommon)
Vulture Nestmother
(uncommon)
Sandstrider
(common)
Nefarious Odor
(common)
Cavemaster
(common)
Tidal Pull
(common)
Nantuko Defiler
(common)
Disruptive Thoughts
(common)
Archipalego
(common)
Gargantuan Trekker
(common)
Volcanic Vent
(common)
Embark Geology
(common)
Plains
(basic)








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