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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchanted creature gains first strike and vigilance.

All creatures you control that share a creature type with enchanted creature get +1/+1
 U 
Creature – Zombie Wall
Defender
{b}: Regenerate Defense Dead.
2/5
 U 
Creature – Human Rogue
{b}{b}{t}: Name a card type. Target player draws a card. If that card is of the chosen type that players adds it to his or her hand. If it is not, exile it.
1/1
 U 
Creature – Cephalid Beast
When Barkrender attacks discard the top eight cards from your library.
Some cephalids forgot their heritage of craftiness and treachery and entirely embraced their new home.
9/2
 C 
Creature – Minotaur Berserker
Haste

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).

Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures.
4/3
 C 
Instant
In addition to Mistcasting's mana cost sacrifice a creature you control. Counter target spell and deal damage to it's controller equal to the sacrificed creature's power.
 C 
Enchantment
When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X {u} mana to your mana pool where X is the number of islands you control with volcano counters.
 C 
Creature – Bird Nomad
Flash, Flying
The sight of carrion arouses them into a frenzy. The smell of carrion sets them out looking for it.
2/3
 C 
Sorcery
Deal 3 damage to all tapped creatures.
 C 
Land – Forest
{t}- Add {g} to your mana pool.

Sacrifice Hollowed Forest during your end step if you control no other Forests.
 C 
Creature – Insect Soldier
{g}{g}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.
1/3
 C 
Instant
Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
 C 
Creature – Elemental
Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
 C 
Instant
Reveal a card from your hand then reveal the top two cards of your library. If each card has lower converted mana cost than the card you revealed from your hand you may add them to your hand.
Swamp
 
 B 
Basic Land – Swamp

Leader's Duty (rare)
Defense Dead (uncommon)
Rumor Bearer (uncommon)
Barkrender (uncommon)
Bloodrush Minotaur (common)
Mistcasting (common)
Archipalego (common)
Buzzard Scavenger (common)
Sandtrap (common)
Hollowed Forest (common)
Rooteater (common)
Killing Night (common)
Vinesnapper (common)
Disillusioned Thoughts (common)
Swamp (basic)