Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Elephant Nomad
Whenever a spell one of your opponents casts targets a land you control select one land that he or she controls and exile it.
2/3
 
 R 
Land
When Ash-Covered Hills enters the battlefield you may exile a card from your hand and put an expanse counter on Ash-Covered Hills.
{t}: Add {w}, {b}, or {r} to your mana pool. Ash-Covered Hills deals 2 damage to you unless it has an expanse counter on it.
 U 
Instant
Cast Sundering the Holy only if a creature died this turn.

Destroy target permanent.
 U 
Creature – Zombie Cleric
When Eternal Praetor comes into play put a -1/-1 counter on all creatures you control.

{b}{t}: Move a -1/-1 from target creature you control to target creature an opponent controls.
3/3
 U 
Land
{t}: Add {u}{u} to your mana pool. Any player may activate this ability but only on his or her turn

Desert Pool untaps during your each opponent's untap step as well as during your own.
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
 C 
Creature – Insect
Flying.

{1}{w}, return Sunblossom Butterfly to your hand. Target creature cannot attack or block until the end of the turn.
0/1
 C 
Creature – Sphinx
Flying
Whenever an instant an opponent casts is countered you may draw and then discard a card.
5/3
 C 
Creature – Whale Beast
Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
 C 
Creature – Human Cleric
{t}, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.
Even alone an Embark cleric has no fear of death.
2/2
 C 
Instant
As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
 C 
Land
{t}; Add {1} to your mana pool. If that {1} is not spent casting a red spell take 1 damage. If {1} was spent casting a red creature spell that creature comes into play with haste.
 C 
Sorcery
Destroy up to three tapped lands.
Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them.
 C 
Enchantment
Creatures you control gain +0/+2 for each untapped forest you control.
Island
 
 B 
Basic Land – Island

Sandstorm Groundskeeper (uncommon, foil)
Ash-Covered Hills (rare)
Sundering the Holy (uncommon)
Eternal Praetor (uncommon)
Desert Pool (uncommon)
Life's Madness (common)
Sunblossom Butterfly (common)
Mutewind Hijacker (common)
Shore Hound (common)
Barrenmancer (common)
Vicegrip (common)
Volcanic Vent (common)
Plate Collision (common)
Dim Canopy (common)
Island (basic)