Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror
When Disharmonizer enters the battlefield if {g} was spent to play Disharmonizer destroy target non-creature permanent. If {b} was spent to play Disharmonizer, destroy target creature.
2/2
 U 
Creature – Zombie Soldier
When Earth Renderer comes onto the battlefield destroy target land.
When Earth Renderer leaves the battlefield destroy target land.
3/2
 U 
Creature – Human Wizard Berserker
First Strike
It's not that one shouldn't play with fire, but rather that one shouldn't play with one who plays with fire.
3/1
 U 
Enchantment – Aura
Enchant Land.

Enchanted land loses all abilities and produces {1}.
When the cephalids understood how to empower nature, they also learned how to hinder it.
 C 
Sorcery
Deal 3 damage to all tapped creatures.
 C 
Sorcery
Destroy all creature tokens. They cannot be regenerated.
"The Nantuko have do not have different words for "birth" and "death." I wonder if this will change that." -Nolso, Embark cleric.
 C 
Sorcery
Target player reveals his or hand and discards one creature card of your choice.
 C 
Creature – Viashino Bird
Flying
When the Embark armies began to take the mountains as their strongholds most viashino climbed down from their homes, but a select few chose instead to fly.
2/1
 C 
Instant
Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control.
Embark drew Bridgar to their side through the honest promise of power and the lie of freedom.
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
 C 
Creature – Insect
Wither
3/4
 C 
Creature – Elephant Nomad
{t}: Gain one life for each enchantment you control.
3/4
 C 
Tribal Sorcery – Zombie
Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
 C 
Creature – Centaur
Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
Swamp
 
 B 
Basic Land – Swamp

Disharmonizer (rare)
Earth Renderer (uncommon)
Enraged Geomancers (uncommon)
Mirage Glimmer (uncommon)
Sandtrap (common)
Crushed Nest (common)
Womb Raid (common)
Skyguard (common)
Imposing Will (common)
Life's Madness (common)
Nantuko Defiler (common)
Scriptmaster (common)
Corpsepump (common)
Underbrush Centaur (common)
Swamp (basic)