Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice all tokens you control. If
was spent to play Dead Again target opponent loses 1 life per token sacrificed. If was spent to play Dead Again put X 1/1 black, white, and green spirit tokens onto the battlefield under your control where X is twice the number of tokens you sacrificed. |
: Target creature you control gains protection from the color of your choice until end of turn.1/1
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When Past's Scion enters the battlefield you may cast a target sorcery from your graveyard and then exile it.
2/2
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When Depth Lurker comes into play deal 2 damage to target creature or player.
![]() : Depth Lurker is unblockable until the end of the turn.2/2
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Trample
3/3
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Flying
![]() : Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.2/2
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First strike, trample
2/2
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Equip
Equipped creature gets +2/-1 and has reach. When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
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Defender
![]() : Switch Coral Wall's power and toughness until the end of the turn.3/6
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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When enchanted creature is tapped deal 1 damage to target creature or player.
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During your upkeep put a -1/-1 counter on enchanted creature.
When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn. |
All creatures with wither get +1/+1 until the end of the turn.
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Defender
When Magnificent Wall enters the graveyard from the battlefield add to your mana pool.0/3
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Dead Again
(rare)
Mother of Runes
(uncommon)
Past's Scion
(uncommon)
Depth Lurker
(uncommon)
Bladescythe
(common)
Cloudmaster
(common)
Coral Lurker
(common)
Spearbranch
(common)
Coral Wall
(common)
Underbrush Centaur
(common)
Geomancer's Blast
(common)
Crippling Power
(common)
Hopeless Onset
(common)
Magnificent Wall
(common)
Swamp
(basic)



was spent to play Dead Again target opponent loses 1 life per token sacrificed. If
was spent to play Dead Again put X 1/1 black, white, and green spirit tokens onto the battlefield under your control where X is twice the number of tokens you sacrificed.
: Target creature you control gains protection from the color of your choice until end of turn.

: Depth Lurker is unblockable until the end of the turn.