Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Drake Nomad
Flying

If all islands you control are tapped you may return Heaven's Drake to your hand and place any number of creatures other than Heaven's Drake whose total converted mana cost equals {5} or less onto the battlefield from your hand..
3/4
 U 
Creature – Viashino
{1}{r}{t}:Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost.
1/3
 U 
Creature – Cephalid Druid
{2}{g}: Exile a Forest you control. Put a 1/1 green Saproling token into play that has the ability {t} tap this creature to add {g} to your mana pool.
2/3
 U 
Creature – Plant
{1}{g}{g}: Regenerate Wilting Blossoms and put a 1/1 green saproling token into play.
1/1
 C 
Enchantment
Creatures you control gain +0/+2 for each untapped forest you control.
 C 
Creature – Crocodile Nomad
Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
 C 
Creature – Bird Nomad
Flying

{w},{t}: Target white creature you control gets +1/+2 until the end of the turn.
1/2
 C 
Creature – Insect Soldier
{g}{g}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.
1/3
 C 
Creature – Insect
Wither
3/4
 C 
Sorcery
Your opponents loses 1 life and you gain 1 life for each creature sent from your library to your graveyard this turn.
 C 
Sorcery
Target player reveals his or hand and discards one creature card of your choice.
 C 
Land – Forest
{t}- Add {g} to your mana pool.

Sacrifice Hollowed Forest during your end step if you control no other Forests.
 C 
Creature – Viashino Bird
Flying

{1}{g}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.
2/2
 C 
Enchantment – Aura
Put a -1/-1 counter on enchanted creature during your upkeep.

If enchanted creature is black, you may put a -1/-1 on target other creature.

If enchanted creature is green you may put a -1/-1 counter on target other creature.
Forest
 
 B 
Basic Land – Forest

Heaven's Drake (rare)
Viashino Heretic (uncommon)
Cephalid Ecomancer (uncommon)
Wilting Blossoms (uncommon)
Dim Canopy (common)
Desert Crocodile (common)
Buzzard Hatchling (common)
Rooteater (common)
Nantuko Defiler (common)
Necromancer's Jeer (common)
Womb Raid (common)
Hollowed Forest (common)
Cloudmaster (common)
Betrayal of Body (common)
Forest (basic)