Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Cavern Creek enters the battlefield you may exile a card from your hand and put an expanse counter on Cavern Creek.
: Add , , or to your mana pool. Cavern Creek deals 2 damage to you unless it has an expanse counter on it. |
Hierarchy 2 (each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters)
Sacrifice Bloodcaster: Counter target spell. 1/1
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When Barkrender attacks discard the top eight cards from your library.
Some cephalids forgot their heritage of craftiness and treachery and entirely embraced their new home.
9/2
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Shuffle one basic land you control back into your deck and search for one non-basic land and put it into play tapped.
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As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
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Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
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Creatures you control gain +0/+2 for each untapped forest you control.
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Draw one card for each creature sent to a graveyard this turn. Return one permanent you control from the battlefield to your hand for each card drawn this way.
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Put a -1/-1 counter on enchanted creature during your upkeep.
If enchanted creature is black, you may put a -1/-1 on target other creature. If enchanted creature is green you may put a -1/-1 counter on target other creature. |
Wither
2/2
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Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control.
Embark drew Bridgar to their side through the honest promise of power and the lie of freedom.
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First strike
![]() : Swift Swordsman lose first strike and gains flying.Flying is nothing more than outrunning gravity.
2/2
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When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp.
1/1
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Flying
When the Embark armies began to take the mountains as their strongholds most viashino climbed down from their homes, but a select few chose instead to fly.
2/1
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Cavern Creek
(rare)
Bloodcaster
(uncommon)
Barkrender
(uncommon)
Garden Upkeep
(uncommon)
Vicegrip
(common)
Killing Night
(common)
Dim Canopy
(common)
Royal Claims
(common)
Betrayal of Body
(common)
Nantuko Judge
(common)
Imposing Will
(common)
Swift Swordsman
(common)
Elder Trunk
(common)
Skyguard
(common)
Island
(basic)
: Add
,
, or
to your mana pool. Cavern Creek deals 2 damage to you unless it has an expanse counter on it.



