Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Reveal the top 2 cards of your library. If a basic land is revealed you you may add it to your hand. Put all other cards revealed this way on the bottom of your library. |
Whenever you deal 5 or more damage to a player that player chooses to skip either his or her draw step or main phase.
If 5 or more damage is dealt to you, the player that dealt you that damage gains control of Barbaric Harassment. |
Flying, Lifelink, Wither
The Nantuko seem interested in shaping all manner of life into beings with the same agendas as themselves.
1/1
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Defender, Hierarchy 1
![]() : Draw a card for each creature blocked by Kelp Net.1/4
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Target legendary creature you control fights target legendary creature you don't control.
Put a +1/+1 counter on target legendary creature you control. |
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Horsemanship
3/3
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: Add to your mana pool.
, : Add ![]() to your mana pool. |
Destroy target enchantment. If you control an enchantment gain 5 life.
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Flying
, : Target white creature you control gets +1/+2 until the end of the turn.1/2
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: Gain one life for each enchantment you control.3/4
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Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
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![]() ; If was spent to play this ability prevent the next three damage that would be deal to you this turn. If was spent to play this ability target creature gets -1/-1 until the end of the turn.1/2
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![]() ![]() ![]() ![]() : Destroy target land and deal 1 damage to its controller."It is pointless to fight them on land, for they'll take that from beneath your feet."- Tharang, Viashino warrior.
2/2
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If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
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Divining Rod
(uncommon, foil)
Barbaric Harassment
(rare)
Vein Feeder
(uncommon)
Kelp Net
(uncommon)
Battle for Leader
(uncommon)
Camelback Barterers
(common)
Dank Cavern
(common)
Midnight Blossom
(common)
Buzzard Hatchling
(common)
Scriptmaster
(common)
Depressing Thoughts
(common)
Nantuko Prophet
(common)
Embark Geomancer
(common)
Weight of Guilt
(common)
Island
(basic)

: Reveal the top 2 cards of your library. If a basic land is revealed you you may add it to your hand. Put all other cards revealed this way on the bottom of your library. 



