Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If enchanted creature has any counters on it you may pay
to remove a counter from it.
Untap enchanted creature during your end step if you control at least 2 untapped lands. |
Shroud, Forestwalk
: Elusive Ocelot loses shroud and gains +1/+1 until end of turn. Use this ability only once per turn.
: Elusive Ocelot loses forestwalk and gains +1/+1 until end of turn.1/1
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Blue creatures you control are unblockable as long as all islands you control are tapped.
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Enchanted creature loses all abilities and gains flying.
"Come, take to the skies. We have a freedom beyond all others." -Tharang, Viashino Warrior
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Lifelink
1/2
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Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
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![]() , Sacrifice Critical Assistant; Return target creature sent to your graveyard during this turn to the battlefield."If you can still walk the battlefield while your commander cannot, then you have failed your duties." – Praeth, Embark General.
0/1
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; add to your mana pool.
![]() : sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost less until the end of the turn. |
Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
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Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
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If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
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Wither
2/2
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Target unblocked creature doesn't untap during its controller's next untap step.
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Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn.
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Roots of Meditation
(rare)
Elusive Ocelot
(uncommon)
Murk Sea
(uncommon)
Avian Evolution
(uncommon)
Parasitic Nantuko
(common)
Retromancer
(common)
Critical Assistant
(common)
Cabbage Patch
(common)
Cull
(common)
Shore Hound
(common)
Weight of Guilt
(common)
Nantuko Judge
(common)
Tidal Pull
(common)
Fertile Ash
(common)
Forest
(basic)


: Elusive Ocelot loses shroud and gains +1/+1 until end of turn. Use this ability only once per turn.
: Elusive Ocelot loses forestwalk and gains +1/+1 until end of turn.

; add
less until the end of the turn.