Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Equipped creature gets +3/+3 When equipped creature attacks tap target creature. |
Cannibal Cohort gets +3/+0 until end of turn whenever another zombie is put into the graveyard.
Any zombie destroyed is not worth resurrecting. Rather it's best put to use as fuel for the remaining ones.
3/3
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Enchanted creature loses all abilities and gains flying.
"Come, take to the skies. We have a freedom beyond all others." -Tharang, Viashino Warrior
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When Rabid Wolf deals combat damage to a creature, any counters on that creature become -1/-1 counters.
2/2
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Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
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Defender
![]() : Switch Coral Wall's power and toughness until the end of the turn.3/6
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- Add to your mana pool.
Sacrifice Hollowed Forest during your end step if you control no other Forests. |
: Tap target creature as long as at least one other creature on the battlefield is tapped.4/4
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Flying
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). 0/1
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If you have no cards in your hand Wandering Goat has double strike.
If you control no other creatures Wandering Goat has first strike. 3/2
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Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
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Target player reveals his or hand and discards one creature card of your choice.
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Flying
![]() : Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.2/2
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Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn. 2/2
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Grand Hammer
(rare)
Cannibal Cohort
(uncommon)
Avian Evolution
(uncommon)
Rabid Wolf
(uncommon)
Propaganda Zealot
(common)
Coral Wall
(common)
Hollowed Forest
(common)
Dune Keeper
(common)
Flock Follower
(common)
Wandering Goat
(common)
Shore Hound
(common)
Womb Raid
(common)
Cloudmaster
(common)
Spitting Efreet
(common)
Swamp
(basic)


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