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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}- Remove two +1/+1 counters from any number of creatures you control: Add {u}{r} to your mana pool.
 U 
Sorcery
Discard X cards from your hand in addition to paying Betrayed Memories's converted mana cost.

Cast a red instant or sorcery from your graveyard with a converted mana cost of X, where X is the number of cards you discarded.
 U 
Sorcery
Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library.
 U 
Creature – Angel Nomad
Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn.
3/4
 C 
Enchantment – Aura
When enchanted creature is tapped deal 1 damage to target creature or player.
 C 
Instant
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
 C 
Artifact
{3}{t}: Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard.
 C 
Creature – Sphinx
Flying

All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter.
5/5
 C 
Creature – Elemental
Defender

Gain 1 life for every creature that enters a graveyard from the battlefield.
0/3
 C 
Instant
In addition to Mistcasting's mana cost sacrifice a creature you control. Counter target spell and deal damage to it's controller equal to the sacrificed creature's power.
 C 
Creature – Insect Warrior
Trample
3/3
 C 
Creature – Human Soldier
First strike
{w}{w}: Swift Swordsman lose first strike and gains flying.
Flying is nothing more than outrunning gravity.
2/2
 C 
Creature – Crocodile Nomad
Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
 C 
Creature – Insect Shaman
{g}{g}: Target creature you control gains +0/+4 until the end of the turn.
The falling leaves danced, making a mockery of both sorcery and swordplay.
2/2
Mountain
 
 B 
Basic Land – Mountain

Broodhollow (rare)
Betrayed Memories (uncommon)
Land Prospects (uncommon)
Starved Angel (uncommon)
Geomancer's Blast (common)
Brace for Impact (common)
Terradrill (common)
Fleshcraft Sphinx (common)
Soil of Life (common)
Mistcasting (common)
Bladescythe (common)
Swift Swordsman (common)
Desert Crocodile (common)
Nantuko Leaf Twirler (common)
Mountain (basic)