Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Ash-Covered Hills enters the battlefield you may exile a card from your hand and put an expanse counter on Ash-Covered Hills.
{t}: Add {w}, {b}, or {r} to your mana pool. Ash-Covered Hills deals 2 damage to you unless it has an expanse counter on it.
 
 R 
Enchantment – Aura
Enchanted creature gains first strike and vigilance.

All creatures you control that share a creature type with enchanted creature get +1/+1
 U 
Sorcery
Put X cards from your graveyard on the top of your library in any order where X is the number of saprolings you control.
 U 
Instant
Destroy target unblocked creature. Its controller puts four 0/1 white spirit tokens with flying into play.
 U 
Sorcery
Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library.
 C 
Creature – Insect
Flying.

{1}{w}, return Sunblossom Butterfly to your hand. Target creature cannot attack or block until the end of the turn.
0/1
 C 
Land
{t}; add {1} to your mana pool.

{2}{t}: sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost {3} less until the end of the turn.
 C 
Creature – Human Nomad
Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
 C 
Creature – Human Nomad
Mountainwalk

Caravan- When Dune Tracker attacks target other creature that shares a creature type with Dune Tracker gains Mountainwalk until the end of the turn.
2/2
 C 
Sorcery
Your opponents loses 1 life and you gain 1 life for each creature sent from your library to your graveyard this turn.
 C 
Creature – Insect Wall
Defender

When Hivespawn is dealt damage put a 1/1 green insect token with flying into play.
0/2
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Creature – Insect Soldier
{g}{g}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.
1/3
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
Swamp
 
 B 
Basic Land – Swamp

Ash-Covered Hills (rare, foil)
Leader's Duty (rare)
Organic Nutrients (uncommon)
Dustbright (uncommon)
Land Prospects (uncommon)
Sunblossom Butterfly (common)
Cabbage Patch (common)
Sandrunner (common)
Dune Tracker (common)
Necromancer's Jeer (common)
Hivespawn (common)
Coral Wall (common)
Rooteater (common)
Crippling Power (common)
Swamp (basic)