Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may choose not to untap Cephalid Necromancer during your untap step.
![]() ![]() : Put target creature card from your graveyard onto the battlefield under your control, then put the top six cards of your library into your graveyard. When Cephalid Necromancer untaps, sacrifice that creature.3/3
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Put X cards from your graveyard on the top of your library in any order where X is the number of saprolings you control.
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![]() ![]() : Name a card type. Target player draws a card. If that card is of the chosen type that players adds it to his or her hand. If it is not, exile it.1/1
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Hierarchy 2 (each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters)
Sacrifice Bloodcaster: Counter target spell. 1/1
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![]() ![]() , Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.4/4
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Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
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Prevent all but 1 damage to any white creature you control.
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If you have no cards in your hand Wandering Goat has double strike.
If you control no other creatures Wandering Goat has first strike. 3/2
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Haste
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures. 4/3
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, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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Flying
Whenever an instant an opponent casts is countered you may draw and then discard a card. 5/3
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; add to your mana pool.
![]() : sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost less until the end of the turn. |
Defender
Gain 1 life for every creature that enters a graveyard from the battlefield. 0/3
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Defender
When Hivespawn is dealt damage put a 1/1 green insect token with flying into play. 0/2
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Cephalid Necromancer
(rare)
Organic Nutrients
(uncommon)
Rumor Bearer
(uncommon)
Bloodcaster
(uncommon)
Gravebitten
(common)
Life's Madness
(common)
Vulture's Shadow
(common)
Wandering Goat
(common)
Bloodrush Minotaur
(common)
Barrenmancer
(common)
Mutewind Hijacker
(common)
Cabbage Patch
(common)
Soil of Life
(common)
Hivespawn
(common)
Plains
(basic)





: Put target creature card from your graveyard onto the battlefield under your control, then put the top six cards of your library into your graveyard. When Cephalid Necromancer untaps, sacrifice that creature.


