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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Berserker
Prevent all damage Haunted Headless would deal to creatures. For each damage prevented in this way, put a 1/1 black Spirit token with flying onto the battlefield.
3/3
 U 
Sorcery
Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library.
 U 
Creature – Plant Wall
Defender, Hierarchy 1
{g/u}{t}: Draw a card for each creature blocked by Kelp Net.
1/4
 U 
Sorcery
Discard X cards from your hand in addition to paying Betrayed Memories's converted mana cost.

Cast a red instant or sorcery from your graveyard with a converted mana cost of X, where X is the number of cards you discarded.
 C 
Creature – Sphinx
Flying
Whenever an instant an opponent casts is countered you may draw and then discard a card.
5/3
 C 
Creature – Insect Wall
Defender

When Hivespawn is dealt damage put a 1/1 green insect token with flying into play.
0/2
 C 
Creature – Centaur
Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
 C 
Instant
All creatures with wither get +1/+1 until the end of the turn.
 C 
Creature – Elemental Warrior
Stoneling's power and toughness are equal to the number of untapped mountains you control.
*/*
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
 C 
Creature – Bird Nomad
Flash, Flying
The sight of carrion arouses them into a frenzy. The smell of carrion sets them out looking for it.
2/3
 C 
Creature – Bird Nomad
Flying

{w}{w}: Sunshadow Vulture gains shroud until the end of the turn.
2/2
 C 
Land
{t}: Add {1} to your mana pool.

{g}, {t}: Add {b}{u} to your mana pool.
 C 
Enchantment
Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
Plains
 
 B 
Basic Land – Plains

Haunted Headless (rare)
Land Prospects (uncommon)
Kelp Net (uncommon)
Betrayed Memories (uncommon)
Mutewind Hijacker (common)
Hivespawn (common)
Underbrush Centaur (common)
Hopeless Onset (common)
Stoneling (common)
Life's Madness (common)
Buzzard Scavenger (common)
Sunshadow Vulture (common)
Dank Cavern (common)
Embark Geology (common)
Plains (basic)