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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel Cleric
Flying

{b/w}{t}, Sacrifice Ruin Angel: Target opponent loses life equal to Ruin Angel's power or gain life equal to twice Ruin Angel's power.
4/4
 U 
Creature – Elemental
Trample

Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters)*
4/4
{3}{u}
 
 U 
Instant
Draw X cards where X is the damage you were dealt this turn.
It literally pays to take damage amongst the Alomi.
 U 
Instant
Cast Sundering the Holy only if a creature died this turn.

Destroy target permanent.
 C 
Creature – Cephalid Beast
{g}: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
{u}: When Cavemaster deals combat damage discard the top three cards from your library.
{b}: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.
1/1
 C 
Enchantment
When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X {u} mana to your mana pool where X is the number of islands you control with volcano counters.
 C 
Instant
Deal 3 damage to target creature and 1 damage to target player.
 C 
Instant
Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control.
Embark drew Bridgar to their side through the honest promise of power and the lie of freedom.
 C 
Enchantment
Whenever a creature enters the battlefield under your control it gains a +1/+1 counter.
 C 
Sorcery
Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
 C 
Creature – Elemental
Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
 C 
Creature – Human Nomad
Caravan- When Sandstrider attacks other target creature that shares a creature type with Sandstrider gains first strike until the end of the turn.
2/2
 C 
Land
{t}: Add {1} to your mana pool.

{g}, {t}: Add {b}{u} to your mana pool.
 C 
Creature – Djinn Nomad
Flying

When Sandscribe is the target of a caravan ability each player may draw a card.
2/2
Swamp
 
 B 
Basic Land – Swamp

Ruin Angel (rare)
Algae Rusher (uncommon)
Payment (uncommon)
Sundering the Holy (uncommon)
Cavemaster (common)
Archipalego (common)
Dramatic Thoughts (common)
Imposing Will (common)
Imperial Growth (common)
Lack of Morale (common)
Vinesnapper (common)
Sandstrider (common)
Dank Cavern (common)
Sandscribe (common)
Swamp (basic)