Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
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Flash
Deathblinker enter the battlefield tapped. When Deathblinker enter the battlefield each player sacrifices one tapped creature he or she controls. 1/1
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Return target multicolored card from your graveyard to your hand.
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Flying
All bird spells you cast cost less to play.His song can be heard across the seas, though the deserts and forests.
1/1
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Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library.
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Trample
3/3
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Deal 3 damage to all tapped creatures.
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Target unblocked creature doesn't untap during its controller's next untap step.
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Equipped creature gets +1/+2 and cannot activate its activated abilities.
Equip ![]() |
Flying
Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn. 3/3
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Haste
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures. 4/3
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First strike
![]() : Swift Swordsman lose first strike and gains flying.Flying is nothing more than outrunning gravity.
2/2
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Wither
3/4
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Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
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Algae Walker
(common, foil)
Deathblinker
(rare)
Reborn Hope
(uncommon)
Mating-Song Sparrow
(uncommon)
Land Prospects
(uncommon)
Bladescythe
(common)
Sandtrap
(common)
Tidal Pull
(common)
Skin Temper
(common)
Desert Survivor
(common)
Bloodrush Minotaur
(common)
Swift Swordsman
(common)
Nantuko Defiler
(common)
Brace for Impact
(common)
Mountain
(basic)




