Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
 
 R 
Enchantment
Creatures without counters can't attack.
Amongst the various Eor clans it is understood that only those who have the honor of donning a title within their clan are allowed to fight.
 U 
Creature – Cat
Shroud, Forestwalk
{u}: Elusive Ocelot loses shroud and gains +1/+1 until end of turn. Use this ability only once per turn.
{b}: Elusive Ocelot loses forestwalk and gains +1/+1 until end of turn.
1/1
 U 
Sorcery
Sacrifice a creature you control. Search your library for a creature that shares a type with the sacrificed creature and add it to your hand. Shuffle your library afterward.
 U 
Land – Forest Swamp
When Rotting Grove comes into play sacrifice a land you control.

{t}: Add {b}{g} to your mana pool.
 C 
Creature – Human Nomad
Mountainwalk

Caravan- When Dune Tracker attacks target other creature that shares a creature type with Dune Tracker gains Mountainwalk until the end of the turn.
2/2
 C 
Land – Forest
{t}- Add {g} to your mana pool.

Sacrifice Hollowed Forest during your end step if you control no other Forests.
 C 
Instant
Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control.
Embark drew Bridgar to their side through the honest promise of power and the lie of freedom.
 C 
Creature – Viashino Warrior
First strike, trample
2/2
 C 
Creature – Minotaur Warrior
Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
 C 
Creature – Insect Shaman
{g}{g}: Target creature you control gains +0/+4 until the end of the turn.
The falling leaves danced, making a mockery of both sorcery and swordplay.
2/2
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
 C 
Instant
Reveal a card from your hand then reveal the top two cards of your library. If each card has lower converted mana cost than the card you revealed from your hand you may add them to your hand.
 C 
Instant
As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
Forest
 
 B 
Basic Land – Forest

Brace for Impact (common, foil)
Kelp Coliseum (rare)
Elusive Ocelot (uncommon)
Dark Liasons (uncommon)
Rotting Grove (uncommon)
Dune Tracker (common)
Hollowed Forest (common)
Imposing Will (common)
Coral Lurker (common)
Gorehorn (common)
Nantuko Leaf Twirler (common)
Crippling Power (common)
Disillusioned Thoughts (common)
Vicegrip (common)
Forest (basic)