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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Whale Beast
Haste.

As long as you have two islands tapped Tidal Scavenger has trample.
3/2
 
 R 
Creature – Dragon
Flying, Trample

Hierarchy 7 (each creature that comes under your control during the turn this card was cast receives 7 +1/+1 counters)
5/5
 U 
Creature – Cephalid Druid
{1}{g}: Return one creature you control to its owner's hand. Put one land into play tapped.
2/3
 U 
Land
{t}: Add {u}{u} to your mana pool. Any player may activate this ability but only on his or her turn

Desert Pool untaps during your each opponent's untap step as well as during your own.
 U 
Enchantment – Aura
Enchanted creature loses all abilities and gains flying.
"Come, take to the skies. We have a freedom beyond all others." -Tharang, Viashino Warrior
 C 
Creature – Elemental Warrior
Stoneling's power and toughness are equal to the number of untapped mountains you control.
*/*
 C 
Artifact – Equipment
Equipped creature gets +1/+2 and cannot activate its activated abilities.

Equip {2}
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Creature – Elemental
When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
 C 
Creature – Human Cleric
Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
 C 
Creature – Viashino Bird
Flying

{1}{g}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.
2/2
 C 
Creature – Bird Nomad
Flying

{w},{t}: Target white creature you control gets +1/+2 until the end of the turn.
1/2
 C 
Sorcery
Draw one card for each creature sent to a graveyard this turn. Return one permanent you control from the battlefield to your hand for each card drawn this way.
 C 
Creature – Snake
Forestwalk

{t}: Target land you control is indestructible until the end of the turn.
1/2
Forest
 
 B 
Basic Land – Forest

Tidal Scavenger (common, foil)
Tormentor Kite (rare)
Green Wellcaster (uncommon)
Desert Pool (uncommon)
Avian Evolution (uncommon)
Stoneling (common)
Skin Temper (common)
Coral Wall (common)
Algae Walker (common)
Propaganda Zealot (common)
Cloudmaster (common)
Buzzard Hatchling (common)
Royal Claims (common)
Tendril Python (common)
Forest (basic)