Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Ash-Covered Hills enters the battlefield you may exile a card from your hand and put an expanse counter on Ash-Covered Hills.
: Add , , or to your mana pool. Ash-Covered Hills deals 2 damage to you unless it has an expanse counter on it. |
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
*/*
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Trample
Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters)* 4/4
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Destroy target land. Search your library for two land cards. Put one onto the battlefield and add the other to your hand. Shuffle your library afterward.
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Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
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Prevent the damage dealt by X attacking creatures, where X is the number of creatures you control.
Embark drew Bridgar to their side through the honest promise of power and the lie of freedom.
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; Add to your mana pool. If that is not spent casting a red spell take 1 damage. If was spent casting a red creature spell that creature comes into play with haste. |
Deal 3 damage to all tapped creatures.
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Enchant Land
Enchanted Land has shroud. Millenia ago, the common roads were known by name. Now, not even the Alomi archivists know them.
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Deal 3 damage to target creature and 1 damage to target player.
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During your end step put a -1/-1 counter on Crawling Husk. During your upkeep puta -1/-1 counter on target other creature.
2/3
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Your opponents loses 1 life and you gain 1 life for each creature sent from your library to your graveyard this turn.
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You may remove one counter of any kind from any number of permanents on the battlefield.
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Horsemanship
3/3
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Ash-Covered Hills
(rare)
Soulless One
(uncommon)
Algae Rusher
(uncommon)
Root of the Problem
(uncommon)
Shore Hound
(common)
Imposing Will
(common)
Volcanic Vent
(common)
Sandtrap
(common)
Forgotten Path
(common)
Dramatic Thoughts
(common)
Crawling Husk
(common)
Necromancer's Jeer
(common)
Solemn Hymns
(common)
Camelback Barterers
(common)
Forest
(basic)
: Add
,
, or
to your mana pool. Ash-Covered Hills deals 2 damage to you unless it has an expanse counter on it.



to your mana pool. If that