Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying, Trample

Hierarchy 7 (each creature that comes under your control during the turn this card was cast receives 7 +1/+1 counters)
5/5
 U 
Sorcery
Target legendary creature you control fights target legendary creature you don't control.

Put a +1/+1 counter on target legendary creature you control.
 U 
Enchantment – Aura
Enchant Land.

Enchanted land loses all abilities and produces {1}.
When the cephalids understood how to empower nature, they also learned how to hinder it.
 U 
Creature – Spirit
When Past's Scion enters the battlefield you may cast a target sorcery from your graveyard and then exile it.
2/2
 C 
Enchantment
Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
 C 
Enchantment
Whenever a red creature enters the battlefield all green creatures get +1/+1 until the end of the turn.
 C 
Creature – Insect Horror
{1}{b}{g}, Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.
4/4
 C 
Creature – Zombie Nomad
"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
 C 
Creature – Elephant Nomad
Defender
3/6
 C 
Instant
All creatures with wither get +1/+1 until the end of the turn.
 C 
Creature – Whale Beast
Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
 C 
Creature – Elemental
When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
 C 
Creature – Human Nomad
Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
Forest
 
 B 
Basic Land – Forest

Tormentor Kite (rare)
Battle for Leader (uncommon)
Mirage Glimmer (uncommon)
Past's Scion (uncommon)
Embark Geology (common)
Fertile Ash (common)
Gravebitten (common)
Desert Mummies (common)
Crippling Power (common)
Gargantuan Trekker (common)
Hopeless Onset (common)
Shore Hound (common)
Algae Walker (common)
Sandrunner (common)
Forest (basic)