Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Regenerate all creatures that would be destroyed during the combat phase.
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Tample, Haste
"Those that run to battle, run only to readied spears."- Caulsieg's address upon reaching the rank of general in year 1528 of the Alomi calender.
7/6
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Horsemanship
Caravan- when Camel Pursuersattacks target other creature that shares a creature type with Camel Pursuers gets +1/+1 and horsemanship. 1/1
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Flying
Distant Cloud has shroud as long as it is the only blue creature you control. If Distant Cloud deals damage to a player that player may draw a card. 3/3
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Forestwalk
: Target land you control is indestructible until the end of the turn.1/2
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Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
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Defender
3/6
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. |
Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
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Lifelink
1/2
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First strike, trample
2/2
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Flying, Vigilance
1/1
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Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend. 0/2
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Flying
When Sandscribe is the target of a caravan ability each player may draw a card. 2/2
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Righteous Vitality
(rare)
Zarfaln's Troops
(uncommon)
Camel Pursuers
(uncommon)
Distant Cloud
(uncommon)
Tendril Python
(common)
Retromancer
(common)
Gargantuan Trekker
(common)
Terramorphic Expanse
(common)
Vinesnapper
(common)
Parasitic Nantuko
(common)
Coral Lurker
(common)
Vigilant Sparrow
(common)
Forgefiend
(common)
Sandscribe
(common)
Island
(basic)




: Target land you control is indestructible until the end of the turn.
