Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Elemental
When you control no Plains, exile Sunlight Above.
Sunlight Above has wither as long as you control a Swamp.
At the beginning of your upkeep, if you control a forest, you may put a token into play that's a copy of Eminent Sunlight.
2/2
 U 
Creature – Cephalid Druid
{1}{g}: Return one creature you control to its owner's hand. Put one land into play tapped.
2/3
 U 
Instant
If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn.
 U 
Land
{t}: Add {u}{u} to your mana pool. Any player may activate this ability but only on his or her turn

Desert Pool untaps during your each opponent's untap step as well as during your own.
 C 
Creature – Human Nomad
{t}: Tap target creature as long as at least one other creature on the battlefield is tapped.
4/4
 C 
Sorcery
Search your deck for a different land than one you have in play. Put that land into play tapped and shuffle one other land you control back into your deck.
 C 
Sorcery
Destroy all creature tokens. They cannot be regenerated.
"The Nantuko have do not have different words for "birth" and "death." I wonder if this will change that." -Nolso, Embark cleric.
 C 
Land
{t}; add {1} to your mana pool.

{2}{t}: sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost {3} less until the end of the turn.
 C 
Creature – Viashino Bird
Flying

{1}{g}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.
2/2
 C 
Creature – Viashino Warrior
First strike, trample
2/2
 C 
Creature – Zombie
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

{2}: Lava Zombie gets +1/+0 until end of turn.
4/3
 C 
Enchantment – Aura
When enchanted creature is tapped deal 1 damage to target creature or player.
 C 
Tribal Sorcery – Zombie
Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
 C 
Creature – Insect Warrior
Trample
3/3
Plains
 
 B 
Basic Land – Plains

Eminent Sunlight (mythic)
Green Wellcaster (uncommon)
Staunch Alignment (uncommon)
Desert Pool (uncommon)
Dune Keeper (common)
Parted Path (common)
Crushed Nest (common)
Cabbage Patch (common)
Cloudmaster (common)
Coral Lurker (common)
Lava Zombie (common)
Geomancer's Blast (common)
Corpsepump (common)
Bladescythe (common)
Plains (basic)