Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put two +1/+1 counters on all creatures that dealt damage to an opponent this turn.
"One after one they fall, and the war becomes more like sport." – Abringon
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If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn.
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Hierarchy 2 (each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters)
Sacrifice Bloodcaster: Counter target spell. 1/1
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![]() ![]() : Name a card type. Target player draws a card. If that card is of the chosen type that players adds it to his or her hand. If it is not, exile it.1/1
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Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/2
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Defender
When Magnificent Wall enters the graveyard from the battlefield add to your mana pool.0/3
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- Add to your mana pool.
Sacrifice Hollowed Forest during your end step if you control no other Forests. |
Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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![]() ![]() ![]() ![]() : Destroy target land and deal 1 damage to its controller."It is pointless to fight them on land, for they'll take that from beneath your feet."- Tharang, Viashino warrior.
2/2
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Defender
Gain 1 life for every creature that enters a graveyard from the battlefield. 0/3
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Flying
Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn. 3/3
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You may remove one counter of any kind from any number of permanents on the battlefield.
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Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
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Flying
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). 0/1
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Viciousness
(rare)
Staunch Alignment
(uncommon)
Bloodcaster
(uncommon)
Rumor Bearer
(uncommon)
Sandtracker Viashino
(common)
Magnificent Wall
(common)
Hollowed Forest
(common)
Underbrush Centaur
(common)
Embark Geomancer
(common)
Soil of Life
(common)
Desert Survivor
(common)
Solemn Hymns
(common)
Vinesnapper
(common)
Flock Follower
(common)
Mountain
(basic)






: Name a card type. Target player draws a card. If that card is of the chosen type that players adds it to his or her hand. If it is not, exile it.
