Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
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Faceless, Time God cannot enter the battlefield unless it was cast from your hand.
You may activate mana abilities of lands you control as though those abilities' costs didn't include .4/4
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Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library.
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When Rabid Wolf deals combat damage to a creature, any counters on that creature become -1/-1 counters.
2/2
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Whenever enchanted creature deals combat damage to a player,destroy target land you don't control and target land you control.
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![]() : Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard. |
![]() ![]() : Combat damage dealt by Dreadwalker can't be prevented.5/4
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Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/2
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Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
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Trample
3/3
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Wither
3/4
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: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
: When Cavemaster deals combat damage discard the top three cards from your library.
: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.1/1
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: Tap target creature as long as at least one other creature on the battlefield is tapped.4/4
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Prevent all but 1 damage to any white creature you control.
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Vicegrip
(common, foil)
Faceless, Time God
(mythic)
Land Prospects
(uncommon)
Rabid Wolf
(uncommon)
Magmaveins
(uncommon)
Terradrill
(common)
Dreadwalker
(common)
Sandtracker Viashino
(common)
Propaganda Zealot
(common)
Bladescythe
(common)
Nantuko Defiler
(common)
Cavemaster
(common)
Dune Keeper
(common)
Vulture's Shadow
(common)
Plains
(basic)



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