Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
![]() : Switch Coral Wall's power and toughness until the end of the turn.3/6
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Whenever a land is untapped it deals one damage to its controller.
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Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters).
3/2
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Flying
Creatures with a power less than Decree Holder can't attack unless their controller pays ![]() 3/4
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Name a land then tap all lands with that name. Each player is dealt 2 damage for each land with that name that he or she controls.
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Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
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Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/2
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, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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In addition to Mistcasting's mana cost sacrifice a creature you control. Counter target spell and deal damage to it's controller equal to the sacrificed creature's power.
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: Add to your mana pool.
, : Add ![]() to your mana pool. |
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Target unblocked creature doesn't untap during its controller's next untap step.
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When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
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If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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Coral Wall
(common, foil)
Tectonic Movement
(rare)
Eaglevein Viashino
(uncommon)
Decree Holder
(uncommon)
Sand Covering
(uncommon)
Desert Crocodile
(common)
Sandtracker Viashino
(common)
Barrenmancer
(common)
Mistcasting
(common)
Dank Cavern
(common)
Tidal Pull
(common)
Algae Walker
(common)
Weight of Guilt
(common)
Underbrush Centaur
(common)
Swamp
(basic)






, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.