Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sandstorm Keep comes into play tapped.
![]() ![]() : All Mountains you control produce an additional ![]() this turn.
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Put Y 1/1 green insect tokens with flying into to play where Y was the non-green mana spent casting this spell.
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: Target creature you control gains protection from the color of your choice until end of turn.1/1
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Return target multicolored card from your graveyard to your hand.
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During you upkeep you may tap one creature you control to put a charge counter on Oblivion Scope.
![]() ; remove four charge counters from Oblivion Scope. Deal 3 damage to target creature and its controller exiles all creatures from his or her library sharing a name with that creature. |
, Sacrifice Barrenmancer: Gain seven life if you control no other creatures.Even alone an Embark cleric has no fear of death.
2/2
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If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
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When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp.
1/1
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Deal 3 damage to all tapped creatures.
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Wither
2/2
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Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
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Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
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Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
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Flash
When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature. Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield. 3/2
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Sandstorm Keep
(rare)
Grand Swarm
(uncommon)
Mother of Runes
(uncommon)
Reborn Hope
(uncommon)
Oblivion Scope
(common)
Barrenmancer
(common)
Weight of Guilt
(common)
Elder Trunk
(common)
Sandtrap
(common)
Nantuko Judge
(common)
Cephalid Aristocrat
(common)
Lack of Morale
(common)
Bloodtide Guard
(common)
Bloodcut Zombie
(common)
Island
(basic)

: All Mountains you control produce an additional 




