Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Viashino Wizard
Hierarchy 2 (each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters)

Sacrifice Bloodcaster: Counter target spell.
1/1
 
 R 
Instant
Regenerate all creatures that would be destroyed during the combat phase.
 U 
Enchantment
Blue creatures you control are unblockable as long as all islands you control are tapped.
 U 
Creature – Djinn Nomad
Flying

Creatures with a power less than Decree Holder can't attack unless their controller pays {2}
3/4
 U 
Creature – Human Rogue
{b}{b}{t}: Name a card type. Target player draws a card. If that card is of the chosen type that players adds it to his or her hand. If it is not, exile it.
1/1
 C 
Enchantment – Aura
Put a -1/-1 counter on enchanted creature during your upkeep.

If enchanted creature is black, you may put a -1/-1 on target other creature.

If enchanted creature is green you may put a -1/-1 counter on target other creature.
 C 
Instant
Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
 C 
Sorcery
You may remove one counter of any kind from any number of permanents on the battlefield.
 C 
Creature – Whale Beast
Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
 C 
Creature – Human Nomad
Mountainwalk

Caravan- When Dune Tracker attacks target other creature that shares a creature type with Dune Tracker gains Mountainwalk until the end of the turn.
2/2
 C 
Instant
Target unblocked creature doesn't untap during its controller's next untap step.
 C 
Instant
Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
 C 
Sorcery
Put a -1/-1 counter on all creatures that already have at least one -1/-1 counter already on them.
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
Mountain
 
 B 
Basic Land – Mountain

Bloodcaster (uncommon, foil)
Righteous Vitality (rare)
Murk Sea (uncommon)
Decree Holder (uncommon)
Rumor Bearer (uncommon)
Betrayal of Body (common)
Disruptive Thoughts (common)
Solemn Hymns (common)
Shore Hound (common)
Dune Tracker (common)
Tidal Pull (common)
Disciplined Thoughts (common)
Lack of Morale (common)
Life's Madness (common)
Mountain (basic)