Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
 
 R 
Enchantment
Whenever a card from outside the battlefield enters your graveyard target forest becomes a 6/6 green elemental until the end of the turn. It's still a land.
 U 
Sorcery
Put Y 1/1 green insect tokens with flying into to play where Y was the non-green mana spent casting this spell.
 U 
Creature – Cephalid Druid
{1}{g}: Return one creature you control to its owner's hand. Put one land into play tapped.
2/3
 U 
Creature – Zombie Soldier
When Earth Renderer comes onto the battlefield destroy target land.
When Earth Renderer leaves the battlefield destroy target land.
3/2
 C 
Creature – Minotaur Berserker
Haste

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).

Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures.
4/3
 C 
Land
{t}; Add {1} to your mana pool. If that {1} is not spent casting a red spell take 1 damage. If {1} was spent casting a red creature spell that creature comes into play with haste.
 C 
Tribal Sorcery – Zombie
Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
 C 
Sorcery
You may remove one counter of any kind from any number of permanents on the battlefield.
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
 C 
Creature – Bird Nomad
Flying

{w},{t}: Target white creature you control gets +1/+2 until the end of the turn.
1/2
 C 
Creature – Snake
Forestwalk

{t}: Target land you control is indestructible until the end of the turn.
1/2
 C 
Creature – Lizard
Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
 C 
Creature – Insect Wall
Defender

When Hivespawn is dealt damage put a 1/1 green insect token with flying into play.
0/2
Island
 
 B 
Basic Land – Island

Killing Night (common, foil)
Rotgrowth (rare)
Grand Swarm (uncommon)
Green Wellcaster (uncommon)
Earth Renderer (uncommon)
Bloodrush Minotaur (common)
Volcanic Vent (common)
Corpsepump (common)
Solemn Hymns (common)
Life's Madness (common)
Buzzard Hatchling (common)
Tendril Python (common)
Flame Crawler (common)
Hivespawn (common)
Island (basic)