Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Gain 1 life for every creature that enters a graveyard from the battlefield. 0/3
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Festering Tomb enters the battlefield tapped.
, Add to your mana pool.
At the beginning of your upkeep you may choose not to untap Festering Tomb. If you do put a 2/2 black zombie token onto the field under your control and Festering Tomb deals 2 damage to you. |
Shuffle one basic land you control back into your deck and search for one non-basic land and put it into play tapped.
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Flying
![]() , : Regenerate target creature4/5
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Whenever a creature with Caravan is destroyed put a 3/2 white elephant nomad token into play.
Though they live as scattered tribes, all Alomi gather for the passing of one another.
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Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
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Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/2
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Target unblocked creature doesn't untap during its controller's next untap step.
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Equipped creature gets +1/+2 and cannot activate its activated abilities.
Equip ![]() |
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
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Wither
2/2
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During your upkeep pay 3 life or sacrifice Nefarious Odor.
All non-zombie creatures come into play with one -1/-1 counter. |
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
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If you have no cards in your hand Wandering Goat has double strike.
If you control no other creatures Wandering Goat has first strike. 3/2
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Soil of Life
(common, foil)
Festering Tombs of Jyhelm
(rare)
Garden Upkeep
(uncommon)
Shedding Angel
(uncommon)
Desert Troop
(uncommon)
Sandrunner
(common)
Sandtracker Viashino
(common)
Tidal Pull
(common)
Skin Temper
(common)
Cephalid Aristocrat
(common)
Nantuko Judge
(common)
Nefarious Odor
(common)
Bloodtide Guard
(common)
Wandering Goat
(common)
Mountain
(basic)

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