Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cephalid Wizard
You may choose not to untap Cephalid Necromancer during your untap step.
{b/g}{b/u}{t}: Put target creature card from your graveyard onto the battlefield under your control, then put the top six cards of your library into your graveyard. When Cephalid Necromancer untaps, sacrifice that creature.
3/3
 U 
Sorcery
Sacrifice X swamps and mountains you control in addition to Mark of Harm's converted mana cost. All creatures and players are dealt X damage.
 U 
Land
{t}: Add {u}{u} to your mana pool. Any player may activate this ability but only on his or her turn

Desert Pool untaps during your each opponent's untap step as well as during your own.
 U 
Creature – Viashino Bird
Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters).
3/2
 C 
Creature – Human Cleric
{1}{w}, Sacrifice Critical Assistant; Return target creature sent to your graveyard during this turn to the battlefield.
"If you can still walk the battlefield while your commander cannot, then you have failed your duties." – Praeth, Embark General.
0/1
 C 
Enchantment – Aura
Enchanted creature has {g}{g}{t}; Target creature gains +4/+4 until the end of the turn.
 C 
Tribal Sorcery – Zombie
Destroy target creature. All zombie creatures receive one +1/+1 counter. All non-zombie creatures gain one -1/-1 counter.
 C 
Land – Forest
{t}- Add {g} to your mana pool.

Sacrifice Hollowed Forest during your end step if you control no other Forests.
 C 
Creature – Lizard
Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
 C 
Creature – Bird
Flying, Vigilance
1/1
 C 
Instant
Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
 C 
Creature – Cephalid Beast
{g}: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
{u}: When Cavemaster deals combat damage discard the top three cards from your library.
{b}: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.
1/1
 C 
Creature – Camel Nomad
Horsemanship
3/3
 C 
Creature – Elemental
When Algae Walker comes enters the battlefield, sacrifice it unless you sacrifice three lands.
6/5
Mountain
 
 B 
Basic Land – Mountain

Cephalid Necromancer (rare)
Mark of Harm (uncommon)
Desert Pool (uncommon)
Eaglevein Viashino (uncommon)
Critical Assistant (common)
Nestlink (common)
Corpsepump (common)
Hollowed Forest (common)
Flame Crawler (common)
Vigilant Sparrow (common)
Depressing Thoughts (common)
Cavemaster (common)
Camelback Barterers (common)
Algae Walker (common)
Mountain (basic)