Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Cast a sorcery or instant from any player's grave yard for {2} less.
Trachol's anger outlives him.
 U 
Sorcery
Target legendary creature you control fights target legendary creature you don't control.

Put a +1/+1 counter on target legendary creature you control.
 U 
Instant
If all creatures you control are attacking or blocking they get +2/+2 until the end of the turn.
 U 
Creature – Hellion
Sacrifice a non-basic land: Cliffbreaker Hellion gets +2/+2 and trample until end of turn.
It's theorized that the mutation for flight became so prominent in viashino evolution because it offered a means to escape from hellion attacks.
3/2
 C 
Creature – Human Nomad
Mountainwalk

Caravan- When Dune Tracker attacks target other creature that shares a creature type with Dune Tracker gains Mountainwalk until the end of the turn.
2/2
 C 
Instant
Prevent all but 1 damage to any white creature you control.
 C 
Creature – Minotaur Warrior
Hierarchy 4 (each creature that comes into play under your control during the turn this spell was cast receives 4 +1/+1 counters)
4/4
 C 
Creature – Crocodile Nomad
Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
 C 
Creature – Viashino
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/2
 C 
Creature – Angel Nomad
Flying

Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn.
3/3
 C 
Creature – Bird Cleric
Flying

{t}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
2/2
 C 
Instant
All creatures with wither get +1/+1 until the end of the turn.
 C 
Creature – Snake
Forestwalk

{t}: Target land you control is indestructible until the end of the turn.
1/2
 C 
Artifact
{3}{t}: Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard.
Island
 
 B 
Basic Land – Island

Lingering Hatred (rare)
Battle for Leader (uncommon)
Staunch Alignment (uncommon)
Cliffbreaker Hellion (uncommon)
Dune Tracker (common)
Vulture's Shadow (common)
Gorehorn (common)
Desert Crocodile (common)
Sandtracker Viashino (common)
Desert Survivor (common)
Aven Redeemer (common)
Hopeless Onset (common)
Tendril Python (common)
Terradrill (common)
Island (basic)