Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a land is untapped it deals one damage to its controller.
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Enchant Land.
Enchanted land loses all abilities and produces .When the cephalids understood how to empower nature, they also learned how to hinder it.
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Deal 5 damage to target player, then flip a coin. If you win the flip put a 2/2 red elemental token onto the battlefield under your control. If you lose the flip put a 2/2 red elemental token onto the battlefield under target opponent's control.
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Flying
Creatures with a power less than Decree Holder can't attack unless their controller pays ![]() 3/4
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![]() ![]() ![]() ![]() : Destroy target land and deal 1 damage to its controller."It is pointless to fight them on land, for they'll take that from beneath your feet."- Tharang, Viashino warrior.
2/2
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Deal 3 damage to all tapped creatures.
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Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
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Flying.
![]() , return Sunblossom Butterfly to your hand. Target creature cannot attack or block until the end of the turn.0/1
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Defender
When Hivespawn is dealt damage put a 1/1 green insect token with flying into play. 0/2
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Haste.
As long as you have two islands tapped Tidal Scavenger has trample. 3/2
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Reveal a card from your hand then reveal the top two cards of your library. If each card has lower converted mana cost than the card you revealed from your hand you may add them to your hand.
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All creatures with wither get +1/+1 until the end of the turn.
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Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
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Outlaw Nantuko has protection from green.
![]() : Outlaw Nantuko has protection from white until the end of the turn.
![]() : Outlaw Nantuko has protection from black until the end of the turn.2/1
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Tectonic Movement
(rare)
Mirage Glimmer
(uncommon)
Lava Spear
(uncommon)
Decree Holder
(uncommon)
Embark Geomancer
(common)
Sandtrap
(common)
Long-Armed Raider
(common)
Sunblossom Butterfly
(common)
Hivespawn
(common)
Tidal Scavenger
(common)
Disillusioned Thoughts
(common)
Hopeless Onset
(common)
Brace for Impact
(common)
Outlaw Nantuko
(common)
Plains
(basic)





: Destroy target land and deal 1 damage to its controller.
