Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Regenerate all creatures that would be destroyed during the combat phase.
 U 
Creature – Viashino Wizard
Hierarchy 2 (each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters)

Sacrifice Bloodcaster: Counter target spell.
1/1
 U 
Enchantment
All other enchantments have shroud.
 U 
Sorcery
Deal 5 damage to target player, then flip a coin. If you win the flip put a 2/2 red elemental token onto the battlefield under your control. If you lose the flip put a 2/2 red elemental token onto the battlefield under target opponent's control.
 C 
Sorcery
Sacrifice one creature you control. Cast one creature spell from your hand with the same converted mana cost or lower, then gain life equal to both creatures converted mana cost.
 C 
Creature – Minotaur Berserker
Haste

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).

Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures.
4/3
 C 
Creature – Viashino Bird
Flying

{1}{g}: Cloudmaster can't be the target of spell or abilities your opponents control until the end of the turn.
2/2
 C 
Creature – Sphinx
Flying

All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter.
5/5
 C 
Instant
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
 C 
Creature – Djinn Nomad
Flying

When Sandscribe is the target of a caravan ability each player may draw a card.
2/2
 C 
Creature – Human Cleric
Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
 C 
Instant
Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
 C 
Artifact Creature – Construct Nomad
Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
 C 
Sorcery
Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
Forest
 
 B 
Basic Land – Forest

Righteous Vitality (rare)
Bloodcaster (uncommon)
Imperial Spellcasting (uncommon)
Lava Spear (uncommon)
Life's Madness (common)
Bloodrush Minotaur (common)
Cloudmaster (common)
Fleshcraft Sphinx (common)
Brace for Impact (common)
Sandscribe (common)
Propaganda Zealot (common)
Disruptive Thoughts (common)
Long-Armed Raider (common)
Searing Lava (common)
Forest (basic)