Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all damage Haunted Headless would deal to creatures. For each damage prevented in this way, put a 1/1 black Spirit token with flying onto the battlefield.
3/3
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![]() ![]() : Remove a counter from Thundercloud Viashino. Deal 3 damage to target creature or player.
Hierarchy 2 (each creature that comes under your control during the turn this card was cast receives 2 +1/+1 counters). 3/3
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Exile X target creatures where X is the number of enchantments on the battlefield.
It is better to execute the spirit than the flesh.
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At the beginning of your upkeep you may pay
. If you do, target equipment attached to Embark Forgemaster becomes a copy of target equipment attached to another creature you control.2/3
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Lifelink
1/2
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Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
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: Cavemaster gains +2/+2 until the end of the turn. Use this ability only once per turn.
: When Cavemaster deals combat damage discard the top three cards from your library.
: Gain 3 life for each creature spell you discarded from your library to the graveyard this turn. Use this ability only once per turn.1/1
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![]() ; Ashen Screamer deals 1 damage to all other creatures and 3 damage to itself.1/1
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During your upkeep put a -1/-1 counter on enchanted creature.
When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn. |
As an additional cost to cast Vicegrip, sacrifice a land. Target creature deals wither damage until end of turn. If the land sacrificed to play Vicegrip was non-basic target creature permanently gains Wither.
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Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
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Creatures you control with power 4 or greater get +2/+2 until end of turn. Creatures you control with power 3 or less become 1/1 green snakes until end of turn.
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Destroy up to three tapped lands.
Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them.
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![]() , Sacrifice Critical Assistant; Return target creature sent to your graveyard during this turn to the battlefield."If you can still walk the battlefield while your commander cannot, then you have failed your duties." – Praeth, Embark General.
0/1
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Haunted Headless
(rare)
Thundercloud Viashino
(uncommon)
Timeless Abandonment
(uncommon)
Embark Forgemaster
(uncommon)
Parasitic Nantuko
(common)
Long-Armed Raider
(common)
Cavemaster
(common)
Ashen Screamer
(common)
Crippling Power
(common)
Vicegrip
(common)
Cephalid Aristocrat
(common)
Disruptive Thoughts
(common)
Plate Collision
(common)
Critical Assistant
(common)
Plains
(basic)




: Remove a counter from Thundercloud Viashino. Deal 3 damage to target creature or player.



