Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a card from outside the battlefield enters your graveyard target forest becomes a 6/6 green elemental until the end of the turn. It's still a land.
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Destroy target unblocked creature. Its controller puts four 0/1 white spirit tokens with flying into play.
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Caravan- When Alomi Suntrailer attacks target other creature that shares a creature type with Alomi Suntrailer gains +1/+1 for each untapped land you control until the end of the turn.
2/2
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Flying
![]() ![]() : Destroy target artifact and put a 2/2 white bird token with flying onto the battlefield.2/5
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Flying
Whenever an instant an opponent casts is countered you may draw and then discard a card. 5/3
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![]() ![]() : Combat damage dealt by Dreadwalker can't be prevented.5/4
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Defender
When Magnificent Wall enters the graveyard from the battlefield add to your mana pool.0/3
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First strike
![]() : Swift Swordsman lose first strike and gains flying.Flying is nothing more than outrunning gravity.
2/2
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In addition to Mistcasting's mana cost sacrifice a creature you control. Counter target spell and deal damage to it's controller equal to the sacrificed creature's power.
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If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
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Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
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Shore Hound is blue and has islandwalk if Shore Hound's power becomes 6 or greater.
3/3
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"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
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Stoneling's power and toughness are equal to the number of untapped mountains you control.
*/*
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Rotgrowth
(rare)
Dustbright
(uncommon)
Alomi Suntrailer
(uncommon)
Vulture Nestmother
(uncommon)
Mutewind Hijacker
(common)
Dreadwalker
(common)
Magnificent Wall
(common)
Swift Swordsman
(common)
Mistcasting
(common)
Weight of Guilt
(common)
Bloodtide Guard
(common)
Shore Hound
(common)
Desert Mummies
(common)
Stoneling
(common)
Swamp
(basic)







