Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all damage Haunted Headless would deal to creatures. For each damage prevented in this way, put a 1/1 black Spirit token with flying onto the battlefield.
3/3
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Whenever a creature with Caravan is destroyed put a 3/2 white elephant nomad token into play.
Though they live as scattered tribes, all Alomi gather for the passing of one another.
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Target legendary creature you control fights target legendary creature you don't control.
Put a +1/+1 counter on target legendary creature you control. |
Destroy target land. Search your library for two land cards. Put one onto the battlefield and add the other to your hand. Shuffle your library afterward.
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Wither
2/2
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![]() ![]() ![]() ![]() : Destroy target land and deal 1 damage to its controller."It is pointless to fight them on land, for they'll take that from beneath your feet."- Tharang, Viashino warrior.
2/2
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"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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Flying
: Prevent the next 2 damage that would be dealt to target creature or player this turn.2/2
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First strike
![]() : Swift Swordsman lose first strike and gains flying.Flying is nothing more than outrunning gravity.
2/2
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Flying
When Sandscribe is the target of a caravan ability each player may draw a card. 2/2
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Trample
3/3
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Flying
Caravan- When Desert Survivor attacks target other creature that shares a type with Desert Survivor gains flying and haste until the end of the turn. 3/3
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Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
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Haunted Headless
(rare)
Desert Troop
(uncommon)
Battle for Leader
(uncommon)
Root of the Problem
(uncommon)
Nantuko Judge
(common)
Embark Geomancer
(common)
Desert Mummies
(common)
Underbrush Centaur
(common)
Aven Redeemer
(common)
Swift Swordsman
(common)
Sandscribe
(common)
Bladescythe
(common)
Desert Survivor
(common)
Propaganda Zealot
(common)
Plains
(basic)





: Destroy target land and deal 1 damage to its controller.
