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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bat
Flying

{b}{b}; Target creature gains -0/-2 until the end of the turn.
The exoskeleton of Nantuko, the slimly skin of a cephalid, the decaying flesh or a zombie, all resonate against the shrieks in the night.
2/2
 U 
Enchantment – Aura
Whenever enchanted creature deals combat damage to a player,destroy target land you don't control and target land you control.
 U 
Creature – Spirit
When Past's Scion enters the battlefield you may cast a target sorcery from your graveyard and then exile it.
2/2
 U 
Creature – Bird
Flying

All bird spells you cast cost {1} less to play.
His song can be heard across the seas, though the deserts and forests.
1/1
 C 
Enchantment – Aura
Put a -1/-1 counter on enchanted creature during your upkeep.

If enchanted creature is black, you may put a -1/-1 on target other creature.

If enchanted creature is green you may put a -1/-1 counter on target other creature.
 C 
Creature – Human Nomad
{t}: Tap target creature as long as at least one other creature on the battlefield is tapped.
4/4
 C 
Creature – Zombie Nomad
"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
 C 
Creature – Cephalid
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
3/3
 C 
Creature – Djinn Nomad
Flying

When Sandscribe is the target of a caravan ability each player may draw a card.
2/2
 C 
Creature – Elemental
Defender

Gain 1 life for every creature that enters a graveyard from the battlefield.
0/3
 C 
Creature – Insect Advisor
Wither
2/2
 C 
Sorcery
Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
 C 
Creature – Wall
Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend.
0/2
 C 
Creature – Treefolk Druid
When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp.
1/1
Swamp
 
 B 
Basic Land – Swamp

Prolific Wings (rare)
Magmaveins (uncommon)
Past's Scion (uncommon)
Mating-Song Sparrow (uncommon)
Betrayal of Body (common)
Dune Keeper (common)
Desert Mummies (common)
Cephalid Aristocrat (common)
Sandscribe (common)
Soil of Life (common)
Nantuko Judge (common)
Searing Lava (common)
Forgefiend (common)
Elder Trunk (common)
Swamp (basic)