Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Rage of Heart, discard X cards.
Deal X damage to all creatures target opponent controls where X is the number of cards discarded. |
Defender
: Regenerate Defense Dead.2/5
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When Earth Renderer comes onto the battlefield destroy target land.
When Earth Renderer leaves the battlefield destroy target land. 3/2
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Search your library for 3 different non-basic lands and show them to your opinion. That player chooses one to enter the battlefield under your control. Shuffle the other two lands back into your library.
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Defender
![]() : Switch Coral Wall's power and toughness until the end of the turn.3/6
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![]() : Target creature you control gains +0/+4 until the end of the turn.The falling leaves danced, making a mockery of both sorcery and swordplay.
2/2
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Flying
, : Target white creature you control gets +1/+2 until the end of the turn.1/2
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: Gain one life for each enchantment you control.3/4
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Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend. 0/2
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During your upkeep put a -1/-1 counter on enchanted creature.
When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn. |
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Deal 3 damage to all tapped creatures.
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Flying
When the Embark armies began to take the mountains as their strongholds most viashino climbed down from their homes, but a select few chose instead to fly.
2/1
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; Add to your mana pool. If that is not spent casting a red spell take 1 damage. If was spent casting a red creature spell that creature comes into play with haste. |
Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
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Rage of Heart
(rare)
Defense Dead
(uncommon)
Earth Renderer
(uncommon)
Land Prospects
(uncommon)
Coral Wall
(common)
Nantuko Leaf Twirler
(common)
Buzzard Hatchling
(common)
Scriptmaster
(common)
Forgefiend
(common)
Crippling Power
(common)
Sandtrap
(common)
Skyguard
(common)
Volcanic Vent
(common)
Propaganda Zealot
(common)
Mountain
(basic)





: Target white creature you control gets +1/+2 until the end of the turn.
