Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Jagged Reef enters the battlefield you may exile a card from your hand and put an expanse counter on Jagged Reef.
{t}: Add {u}, {r}, or {g} to your mana pool. Jagged Reef deals 2 damage to you unless it has an expanse counter on it.
 U 
Creature – Cephalid Druid
{1}{g}: Return one creature you control to its owner's hand. Put one land into play tapped.
2/3
 U 
Creature – Treefolk
During your upkeep put a -1/-1 counter on Woodrot Guardians.

When Woodrot Guardians enters the graveyard put X 1/1 green Saproling tokens into play that have the ability tap this creature to add {g} to your mana pool, where X was the number of -1/-1 counters on Woodrot Guardians.
4/4
 U 
Tribal Enchantment – Human Aura
Enchanted creature gets +2/+2.

If the enchanted creature is human it gains +2/+2 and intimidate instead.
 C 
Creature – Lizard
Whenever a montain is destroyed Flame Crawler gains double strike until the end of the turn.
2/2
 C 
Creature – Insect
Outlaw Nantuko has protection from green.
{1}{b}: Outlaw Nantuko has protection from white until the end of the turn.
{1}{w}: Outlaw Nantuko has protection from black until the end of the turn.
2/1
 C 
Sorcery
Deal 3 damage to all tapped creatures.
 C 
Creature – Zombie Soldier
{1}{b}{b}: Combat damage dealt by Dreadwalker can't be prevented.
5/4
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
 C 
Creature – Human Cleric
{1}{w}, Sacrifice Critical Assistant; Return target creature sent to your graveyard during this turn to the battlefield.
"If you can still walk the battlefield while your commander cannot, then you have failed your duties." – Praeth, Embark General.
0/1
 C 
Creature – Elephant Nomad
{t}: Gain one life for each enchantment you control.
3/4
 C 
Artifact
{3}{t}: Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard.
 C 
Enchantment
Creatures you control gain +0/+2 for each untapped forest you control.
Plains
 
 B 
Basic Land – Plains

Jagged Reef (rare)
Green Wellcaster (uncommon)
Woodrot Guardians (uncommon)
Embark's Sigil (uncommon)
Flame Crawler (common)
Outlaw Nantuko (common)
Sandtrap (common)
Dreadwalker (common)
Coral Wall (common)
Crippling Power (common)
Critical Assistant (common)
Scriptmaster (common)
Terradrill (common)
Dim Canopy (common)
Plains (basic)