Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cephalid Wizard
You may choose not to untap Cephalid Necromancer during your untap step.
{b/g}{b/u}{t}: Put target creature card from your graveyard onto the battlefield under your control, then put the top six cards of your library into your graveyard. When Cephalid Necromancer untaps, sacrifice that creature.
3/3
 U 
Creature – Elemental
Flying

Distant Cloud has shroud as long as it is the only blue creature you control.

If Distant Cloud deals damage to a player that player may draw a card.
3/3
 U 
Creature – Cephalid Beast
When Barkrender attacks discard the top eight cards from your library.
Some cephalids forgot their heritage of craftiness and treachery and entirely embraced their new home.
9/2
 U 
Creature – Zombie Wall
Defender
{b}: Regenerate Defense Dead.
2/5
 C 
Sorcery
Destroy target enchantment. If you control an enchantment gain 5 life.
 C 
Creature – Human Cleric
Prevent all damage that Grand Life Caster would deal to players.
All creatures blocking Grand Life Caster have "{0}: Regenerate this creature."
8/8
 C 
Creature – Sphinx
Flying
Whenever an instant an opponent casts is countered you may draw and then discard a card.
5/3
 C 
Creature – Beast
Hierarchy 2

When Capture Claw becomes tapped add {g} to your mana pool.
2/3
 C 
Creature – Zombie Nomad
"The blazing sun can apparently even warp the minds of the dead."- Noslo, Embark Cleric.
2/2
 C 
Creature – Human Cleric
Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
 C 
Creature – Insect
Outlaw Nantuko has protection from green.
{1}{b}: Outlaw Nantuko has protection from white until the end of the turn.
{1}{w}: Outlaw Nantuko has protection from black until the end of the turn.
2/1
 C 
Creature – Minotaur Berserker
Haste

Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter).

Sacrifice Bloodrush Minotaur during your upkeep if you control any other creatures.
4/3
 C 
Creature – Elemental
Vinesnapper gets +1/+1 for each card that enters your graveyard from somewhere other than the battlefield until the end of the turn.
2/2
 C 
Instant
Prevent all but 1 damage to any white creature you control.
Forest
 
 B 
Basic Land – Forest

Cephalid Necromancer (rare)
Distant Cloud (uncommon)
Barkrender (uncommon)
Defense Dead (uncommon)
Midnight Blossom (common)
Grand Life Caster (common)
Mutewind Hijacker (common)
Capture Claw (common)
Desert Mummies (common)
Propaganda Zealot (common)
Outlaw Nantuko (common)
Bloodrush Minotaur (common)
Vinesnapper (common)
Vulture's Shadow (common)
Forest (basic)