Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Rage of Heart, discard X cards.
Deal X damage to all creatures target opponent controls where X is the number of cards discarded. |
When Barkrender attacks discard the top eight cards from your library.
Some cephalids forgot their heritage of craftiness and treachery and entirely embraced their new home.
9/2
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Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn. 3/4
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: Add ![]() to your mana pool. Any player may activate this ability but only on his or her turn
Desert Pool untaps during your each opponent's untap step as well as during your own. |
Target player discards a card from his or her hand and then reveals the top card of his or her deck. If that card shares a card type with the discarded card, then put that card into its owner’s graveyard, and then repeat this process.
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Whenever a creature enters the battlefield under your control it gains a +1/+1 counter.
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Deal 3 damage to target creature and 1 damage to target player.
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Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
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Wither
2/2
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Counter target creature spell that shares a creature type with another creature on the battlefield.
There's a quota on all non-cephalids.
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Flying
Caravan- When Spitting Efreet attacks target other creature that shares a type with Spitting Efreet gains protection from green, black, and deaththouch until the end of the turn. 2/2
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Destroy all creature tokens. They cannot be regenerated.
"The Nantuko have do not have different words for "birth" and "death." I wonder if this will change that." -Nolso, Embark cleric.
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Flying
When the Embark armies began to take the mountains as their strongholds most viashino climbed down from their homes, but a select few chose instead to fly.
2/1
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Flying
, : Target white creature you control gets +1/+2 until the end of the turn.1/2
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Rage of Heart
(rare)
Barkrender
(uncommon)
Starved Angel
(uncommon)
Desert Pool
(uncommon)
Depressing Thoughts
(common)
Imperial Growth
(common)
Dramatic Thoughts
(common)
Searing Lava
(common)
Nantuko Judge
(common)
Cull
(common)
Spitting Efreet
(common)
Crushed Nest
(common)
Skyguard
(common)
Buzzard Hatchling
(common)
Forest
(basic)





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