Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return all creatures sent to the graveyard during this turn to the battlefield under your control.
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During your upkeep put a -1/-1 counter on Woodrot Guardians.
When Woodrot Guardians enters the graveyard put X 1/1 green Saproling tokens into play that have the ability tap this creature to add to your mana pool, where X was the number of -1/-1 counters on Woodrot Guardians.4/4
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When Future's Scion enters the battlefield draw four cards and then shuffle three back into your deck.
When Future's Scion leaves the battlefield shuffle your hand back into your deck and draw two cards. 2/2
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Flying
Distant Cloud has shroud as long as it is the only blue creature you control. If Distant Cloud deals damage to a player that player may draw a card. 3/3
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Hierarchy 2
When Capture Claw becomes tapped add to your mana pool.2/3
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Defender
Sacrifice an artifact: put a +1/+1 counter on Forgefiend. 0/2
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: Tap target creature as long as at least one other creature on the battlefield is tapped.4/4
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Caravan- When Long-Armed Raider attacks target other creature you control that shares a creature type with Long-Armed Raider gains non-basic landwalk until the end of the turn.
2/1
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![]() ![]() , Sacrifice a creature: You may cast Gravebitten from your graveyard without paying its mana cost until end of turn.4/4
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Flying
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter). 0/1
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Sacrifice Underbrush Centaur: Regenerate target permanent.
2/3
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Flying, Vigilance
1/1
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During your upkeep pay 3 life or sacrifice Nefarious Odor.
All non-zombie creatures come into play with one -1/-1 counter. |
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
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Expel Death
(rare)
Woodrot Guardians
(uncommon)
Future's Scion
(uncommon)
Distant Cloud
(uncommon)
Capture Claw
(common)
Forgefiend
(common)
Dune Keeper
(common)
Long-Armed Raider
(common)
Gravebitten
(common)
Flock Follower
(common)
Underbrush Centaur
(common)
Vigilant Sparrow
(common)
Nefarious Odor
(common)
Bloodtide Guard
(common)
Forest
(basic)








: Tap target creature as long as at least one other creature on the battlefield is tapped.