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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creature and artifact spells cost {x} less to cast, where {x} is the number of cards in your hand.
In the desert the lighter the load the better.
 U 
Creature – Spirit
When Future's Scion enters the battlefield draw four cards and then shuffle three back into your deck.
When Future's Scion leaves the battlefield shuffle your hand back into your deck and draw two cards.
2/2
 U 
Creature – Bird
Flying

All bird spells you cast cost {1} less to play.
His song can be heard across the seas, though the deserts and forests.
1/1
 U 
Creature – Zombie Wall
Defender
{b}: Regenerate Defense Dead.
2/5
 C 
Creature – Crocodile Nomad
Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
 C 
Sorcery
Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
 C 
Artifact
{3}{t}: Reveal cards from the top of your library until you reveal a land. You may choose to put that land onto the battlefield or add it to your hand. All other revealed cards into your graveyard.
 C 
Instant
Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
 C 
Instant
If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
 C 
Creature – Treefolk Druid
When Elder Trunk is sent from the battlefield to your graveyard return Elder Trunk to the battlefield under your control as a Swamp.
1/1
 C 
Creature – Elephant Nomad
{t}: Gain one life for each enchantment you control.
3/4
 C 
Creature – Sphinx
Flying

All creatures dealt combat damage by Fleshcraft Sphinx gain a +1/+1 counter.
5/5
 C 
Creature – Human Cleric
Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
 C 
Creature – Viashino Warrior
Hierarchy 1 (each creature that comes under your control during the turn this card was cast receives 1 +1/+1 counter)
2/1
Mountain
 
 B 
Basic Land – Mountain

Featherlight (rare)
Future's Scion (uncommon)
Mating-Song Sparrow (uncommon)
Defense Dead (uncommon)
Desert Crocodile (common)
Searing Lava (common)
Terradrill (common)
Disciplined Thoughts (common)
Weight of Guilt (common)
Elder Trunk (common)
Scriptmaster (common)
Fleshcraft Sphinx (common)
Propaganda Zealot (common)
Bloodtide Guard (common)
Mountain (basic)