Foundations: Virtual Booster

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Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land – Swamp
Festering Tomb enters the battlefield tapped.
{t}, Add {b} to your mana pool.

At the beginning of your upkeep you may choose not to untap Festering Tomb. If you do put a 2/2 black zombie token onto the field under your control and Festering Tomb deals 2 damage to you.
 U 
Creature – Bird Nomad
Flying
{2}{w}{w}: Destroy target artifact and put a 2/2 white bird token with flying onto the battlefield.
2/5
 U 
Sorcery
Reveal your hand. Discard all creature cards from it. Then draw X cards where X is the number of creature cards you discarded. Put all land cards drawn this way into play tapped.
{3}{u}
 
 U 
Instant
Draw X cards where X is the damage you were dealt this turn.
It literally pays to take damage amongst the Alomi.
 C 
Instant
If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
 C 
Creature – Wall
Defender

{u}{g}: Switch Coral Wall's power and toughness until the end of the turn.
3/6
 C 
Creature – Human Cleric
Prevent all damage that Grand Life Caster would deal to players.
All creatures blocking Grand Life Caster have "{0}: Regenerate this creature."
8/8
 C 
Creature – Zombie Assassin
Flash
When Bloodcut Zombie enters the battlefield destroy target non-black, tapped creature.
Sacrifice Bloodcut Zombie if no creatures entered the graveyard from the battlefield before enters the battlefield.
3/2
 C 
Enchantment
When Archipelago enters the battlefield put a volcano counter on all islands you control. Whenever all islands you control with a volcano counter are tapped you may add X {u} mana to your mana pool where X is the number of islands you control with volcano counters.
 C 
Creature – Goat Nomad
If you have no cards in your hand Wandering Goat has double strike.

If you control no other creatures Wandering Goat has first strike.
3/2
 C 
Creature – Human Cleric
Whenever a creature an opponent controls enters the graveyard from the battlefield Propaganda Zealot gets +1/+0 until the end of the turn.
2/1
 C 
Creature – Insect Soldier
{g}{g}; Rooteater gains +3/+3 until the end of the turn. Activate this ability only once per turn.
1/3
 C 
Creature – Insect
Outlaw Nantuko has protection from green.
{1}{b}: Outlaw Nantuko has protection from white until the end of the turn.
{1}{w}: Outlaw Nantuko has protection from black until the end of the turn.
2/1
 C 
Land – Forest
{t}- Add {g} to your mana pool.

Sacrifice Hollowed Forest during your end step if you control no other Forests.
Swamp
 
 B 
Basic Land – Swamp

Festering Tombs of Jyhelm (rare)
Vulture Nestmother (uncommon)
Sprout of Power (uncommon)
Payment (uncommon)
Weight of Guilt (common)
Coral Wall (common)
Grand Life Caster (common)
Bloodcut Zombie (common)
Archipalego (common)
Wandering Goat (common)
Propaganda Zealot (common)
Rooteater (common)
Outlaw Nantuko (common)
Hollowed Forest (common)
Swamp (basic)