Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Disharmonizer enters the battlefield if
was spent to play Disharmonizer destroy target non-creature permanent. If was spent to play Disharmonizer, destroy target creature.2/2
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Destroy target unblocked creature. Its controller puts four 0/1 white spirit tokens with flying into play.
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You may choose not to untap Cephalid Seebearer during your untap step.
As long as Cephalid Seebearer is tapped you may play basic lands from your graveyard instead of from your hand. 1/1
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When Rabid Wolf deals combat damage to a creature, any counters on that creature become -1/-1 counters.
2/2
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Put a -1/-1 counter on enchanted creature during your upkeep.
If enchanted creature is black, you may put a -1/-1 on target other creature. If enchanted creature is green you may put a -1/-1 counter on target other creature. |
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Forestwalk
: Target land you control is indestructible until the end of the turn.1/2
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Caravan- When Desert Crocodile attacks target other creature that shares a creature type with Desert Crocodile gains islandwalk until the end of the turn.
3/1
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During you upkeep you may tap one creature you control to put a charge counter on Oblivion Scope.
![]() ; remove four charge counters from Oblivion Scope. Deal 3 damage to target creature and its controller exiles all creatures from his or her library sharing a name with that creature. |
Flash, Flying
The sight of carrion arouses them into a frenzy. The smell of carrion sets them out looking for it.
2/3
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Destroy all creatures dealt damage this turn. You gain one life for each creature destroyed this way.
*We thought our zombies had massacred the Nantuko until morning broke and found our rotting legions in shreds."- Nolso, Embark Cleric.
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![]() ; Ashen Screamer deals 1 damage to all other creatures and 3 damage to itself.1/1
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Deal 4 damage to target creature your opponent controls, and 1 damage to each creature on the battlefield with less toughness than target creature.
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Target player reveals his or hand and discards one creature card of your choice.
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First strike
![]() : Swift Swordsman lose first strike and gains flying.Flying is nothing more than outrunning gravity.
2/2
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Disharmonizer
(rare)
Dustbright
(uncommon)
Cephalid Seedbearer
(uncommon)
Rabid Wolf
(uncommon)
Betrayal of Body
(common)
Tendril Python
(common)
Desert Crocodile
(common)
Oblivion Scope
(common)
Buzzard Scavenger
(common)
Killing Night
(common)
Ashen Screamer
(common)
Searing Lava
(common)
Womb Raid
(common)
Swift Swordsman
(common)
Forest
(basic)


was spent to play Disharmonizer destroy target non-creature permanent. If
was spent to play Disharmonizer, destroy target creature.


: Target land you control is indestructible until the end of the turn.
