Foundations: Virtual Booster

Foundations: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Foundations | Sect Evolution
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Cleric
{1}{w}, Sacrifice Critical Assistant; Return target creature sent to your graveyard during this turn to the battlefield.
"If you can still walk the battlefield while your commander cannot, then you have failed your duties." – Praeth, Embark General.
0/1
 
 R 
Creature – Elephant Nomad
Caravan- When Sandhammer Saint attacks target other creature that shares a creature type with Sandhammer Saint gains protection from creatures and artifacts until the end of the turn.
3/4
 U 
Creature – Djinn
Stormkeeper is unblockable if {u}{u} was spent casting it.

When Stormkeeper deals combat damage to a player deal 2 damage to target creature.
2/2
 U 
Creature – Wolf
When Rabid Wolf deals combat damage to a creature, any counters on that creature become -1/-1 counters.
2/2
 U 
Creature – Bird Nomad
Flying
{2}{w}{w}: Destroy target artifact and put a 2/2 white bird token with flying onto the battlefield.
2/5
 C 
Creature – Human Nomad
{t}: Tap target creature as long as at least one other creature on the battlefield is tapped.
4/4
 C 
Enchantment
Whenenver a land enters a graveyard from the battlefield red creatures you control gain first strike and +2/+1 until the end of the turn.
 C 
Creature – Zombie
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

{2}: Lava Zombie gets +1/+0 until end of turn.
4/3
 C 
Sorcery
Target player reveals his or hand and discards one creature card of your choice.
 C 
Instant
Reveal a card from your hand then reveal the top two cards of your library. If each card has lower converted mana cost than the card you revealed from your hand you may add them to your hand.
 C 
Enchantment
Creatures you control gain +0/+2 for each untapped forest you control.
 C 
Creature – Insect Druid
{2}{t}; If {w} was spent to play this ability prevent the next three damage that would be deal to you this turn. If {b} was spent to play this ability target creature gets -1/-1 until the end of the turn.
1/2
 C 
Land
{t}; add {1} to your mana pool.

{2}{t}: sacrifice Cabbage Patch- all abilities and non-creature, non-artifact spells cost {3} less until the end of the turn.
 C 
Enchantment – Aura
During your upkeep put a -1/-1 counter on enchanted creature.

When enchanted creature attacks or blocks it gains +5/+3 until the end of the turn.
Forest
 
 B 
Basic Land – Forest

Critical Assistant (common, foil)
Sandhammer Saint (rare)
Stormkeeper (uncommon)
Rabid Wolf (uncommon)
Vulture Nestmother (uncommon)
Dune Keeper (common)
Embark Geology (common)
Lava Zombie (common)
Womb Raid (common)
Disillusioned Thoughts (common)
Dim Canopy (common)
Nantuko Prophet (common)
Cabbage Patch (common)
Crippling Power (common)
Forest (basic)