Foundations: Virtual Booster
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| Mechanics | Foundations | Sect Evolution |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all damage Haunted Headless would deal to creatures. For each damage prevented in this way, put a 1/1 black Spirit token with flying onto the battlefield.
3/3
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Caravan- When Alomi Suntrailer attacks target other creature that shares a creature type with Alomi Suntrailer gains +1/+1 for each untapped land you control until the end of the turn.
2/2
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Flying
Caravan- When Starved Angel attacks target other creature that shares a creature type with Starved Angel gains vigilance until the end of the turn. 3/4
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Hierarchy 3 (each creature that comes under your control during the turn this card was cast receives 3 +1/+1 counters).
3/2
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Equip
Equipped creature gets +2/-1 and has reach. When one doesn't have a big, pointy, stick of death, a regular big, pointy, stick must suffice.
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Wither
2/2
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Lifelink
1/2
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Target unblocked creature doesn't untap during its controller's next untap step.
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Caravan When Sandrunner attacks target other creature you control that shares a creature type with it gets +0/+2 until the end of the turn.
2/1
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Put 2 1/1 white spirit tokens with flying onto the battlefield if you control at least one tapped creature.
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Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
3/3
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Forestwalk
: Target land you control is indestructible until the end of the turn.1/2
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![]() ; If was spent to play this ability prevent the next three damage that would be deal to you this turn. If was spent to play this ability target creature gets -1/-1 until the end of the turn.1/2
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If a creature was blocked this turn, put X -1/-1 counters on it, where X was the power of all creatures blocking it.
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Haunted Headless
(rare)
Alomi Suntrailer
(uncommon)
Starved Angel
(uncommon)
Eaglevein Viashino
(uncommon)
Spearbranch
(common)
Nantuko Judge
(common)
Parasitic Nantuko
(common)
Tidal Pull
(common)
Sandrunner
(common)
Disciplined Thoughts
(common)
Retromancer
(common)
Tendril Python
(common)
Nantuko Prophet
(common)
Weight of Guilt
(common)
Forest
(basic)








: Target land you control is indestructible until the end of the turn.