Superhero Shenanigans: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Astral projection | White | Common | ![]() ![]() |
Creature – Human Spirit | 1 | 2 | CW12 |
Flying.
W, T: Exile Astral projection. Return it to play at the beginning of the next end step. |
1 | on 26 Jan 2011 by Jack V |
2 | By the skin of your teeth | White | Common | ![]() |
Instant | CW17 | Target creature you control gains protection from the color of your choice. Return it to owner's hand at end of turn. | 4 | on 26 Jan 2011 by Jack V | ||
3 | Destined matyr | White | Common | ![]() ![]() |
Creature – Human | 1 | 1 | CW03 |
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1 | on 26 Jan 2011 by Jack V |
4 | Flying Support Team | White | Common | ![]() ![]() |
1 | 1 | CW09 | Super – +1/+1`and`Flying (Designate a creature you control. It has +1/+1`and`Flying and all your other "super" abilities.) | 1 | on 01 Feb 2011 by Jack V | |
5 | Imbued with ancient secrets | White | Common | ![]() ![]() |
Enchantment – Aura | CW14 |
Enchant Creature.
Enchanted creature gets +2/+2. When Imbued with ancient secrets comes into play, enchanted creature gains vigilance and flying until end of turn. |
5 | on 26 Jan 2011 by Jack V | ||
6 | Intimidating knight | White | Common | ![]() ![]() |
Creature – Human Knight | 2 | 2 | CW05 | W, T: Remove target other creature from combat | 1 | on 26 Jan 2011 by Jack V |
7 | Living Angel | White | Common | ![]() ![]() ![]() |
Creature – Human Angel | 3 | 2 | CW10 |
Flying
When Living Angel comes into play, target creature you control gets +0/+4 until end of turn. |
3 | on 26 Jan 2011 by Jack V |
8 | Mild Alter Ego | White | Common | ![]() ![]() |
Creature – Human | 2 | 2 | CW04 | 3W: Mild Alter Ego becomes 4/3 and gains flying until end of turn. | 7 | on 26 Jan 2011 by Jack V |
9 | Mutant Hunter | White | Common | ![]() ![]() |
Creature – Human Assassin | 2 | 2 | CW07 |
Flash.
When Mutant Hunter comes into play, target creature you don't control loses all abilities and becomes 2/2 until end of turn. |
3 | on 26 Jan 2011 by Jack V |
10 | One Weakness | White | Common | ![]() |
Enchantment – Aura | CW16 |
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3 | on 31 Jan 2011 by Vitenka | ||
11 | Professor Shrink | White | Rare | ![]() ![]() |
Creature – Human ???? | 2 | 4 | RW01 | Whenever a creature blocks Professor Shrink or becomes blocked by Professor Shrink, it loses all abilities and becomes 1/1 until end of turn. | 3 | on 07 Feb 2011 by Camruth |
12 | Summon Henchmen | White | Common | ![]() ![]() ![]() |
Sorcery | CW13 | Put two 2/2 white human minion creature tokens onto the battlefield. | 8 | on 26 Jan 2011 by Jack V | ||
13 | Sun Hawk | White | Common | ![]() |
Creature – Bird Soldier | 1 | 1 | CW06 |
Sun Hawk can only block creatures with flying.
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1 | on 26 Jan 2011 by Jack V |
14 | Superhero Journalist | White | Common | ![]() ![]() |
Creature – Human | 1 | 2 | CW08 |
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4 | on 26 Jan 2011 by Jack V |
15 | Superior wielder | White | Common | ![]() ![]() |
Creature – Human | 2 | 1 | CW11 | Whenever a piece of equipment becomes attached to Superior wielder, it gains haste and vigilance until end of turn. | 3 | on 26 Jan 2011 by Jack V |
16 | Unlikley leader | White | Common | ![]() ![]() |
Instant | CW15 | Untap target creature. Creatures controlled by the same player get +1/+2 until end of turn. | 4 | on 31 Jan 2011 by Vitenka | ||
17 | Whiplash | White | Common | ![]() ![]() |
Creature – Human | 3 | 1 | CW02 | First strike | 5 | on 26 Jan 2011 by Jack V |
18 | Alias Cypher | Blue | Uncommon | ![]() ![]() |
Creature – Human Rogue | 2 | 2 | UU02 | When Alias Cypher comes into play, target opponent names a card. If the named card is not in your hand, you may reveal your hand and put two +1/+1 counters on cypher. | 1 | on 28 Jan 2011 by Jack V |
19 | Brain in a Jar | Blue | Rare | ![]() ![]() |
Creature – Human Construct | 0 | 3 | RU06 | T: Gain control of target creature blocked by Brain in a Jar at end of combat. | 0 | |
20 | Chameleon | Blue | Rare | ![]() ![]() |
Legendary Creature – Human Shapeshifter | 4 | 2 | RU05 | Whenever a player plays a spell, Chameleon becomes the colour or colours of that spell until end of turn. Chameleon has protection from the colour or colours she is. | 2 | on 28 Jan 2011 by Alex |
21 | Chronomatic Inversion | Blue | Uncommon | ![]() ![]() |
Instant | UU01 | Return target spell or non-land permanent to owner's hand. | 1 | on 28 Jan 2011 by Jack V | ||
22 | Degenerate Artificer | Blue | Uncommon | ![]() ![]() |
Creature – Human Artificer | 2 | 3 | UU05 |
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0 | |
23 | Devoted Minion | Blue | Uncommon | ![]() ![]() |
Creature – Human Minion | 1 | 1 | UU03 | Sacrifice Devoted Minion: Choose one – Return target creature you control to owner's hand; or target creature you control is unblockable this turn. | 3 | on 30 Jan 2011 by Alex |
24 | Doctor Freeze | Blue | Mythic | ![]() ![]() |
Legendary Legendary Legendary Legendary Legendary Creature – Human Mutant | 3 | 5 | MU01 |
![]() ![]() |
3 | on 28 Jan 2011 by Jack V |
25 | Doctor Insanity | Blue | Mythic | ![]() ![]() |
Creature – Human ???? | 3 | 6 | MU02 |
Haste, Defender.
T: Target player with less than 20 life gain life until they have 20. For each 1 life they gain they exile the top two cards of their library. |
3 | on 29 Jan 2011 by Jack V |
26 | Dreamweaver | Blue | Common | ![]() ![]() |
Creature – Human Wizard | 3 | 1 | CU07 | When Dreamweaver enters the battlefield target player reveals three cards at random from their hand. | 2 | on 31 Jan 2011 by Vitenka |
27 | Evil Mastermind | Blue | Uncommon | ![]() ![]() |
Creature – Human | 3 | 3 | UU08 |
Tap an untapped creature you control: Draw a card, then discard a card.
Tap two untapped creatures you control, T: Draw a card. |
2 | on 31 Jan 2011 by Vitenka |
28 | Galvanic excommunicator | Blue | Common | ![]() ![]() |
Creature – Human Artificer | 2 | 2 | CU06 | Whenever a creature deals damage to Galvanic excommunicator, exile that creature. | 1 | on 15 Jan 2011 by Jack V |
29 | Genengineered serpent | Blue | Common | ![]() ![]() |
Creature – Serpent | 4 | 6 | CU05 | Sacrifice an island: Genengineered serpent gains flying until end of turn. | 3 | on 15 Jan 2011 by Jack V |
30 | Hawkman | Blue | Common | ![]() ![]() |
Creature – Bird Human | 2 | 1 | CU01 |
Flying.
Hawkman can't attack unless there are at least three islands on the battlefield. |
1 | on 15 Jan 2011 by Jack V |
31 | Improvised turtleshell | Blue | Common | ![]() |
Enchantment – Aura | CU18 |
Enchant creature.
Enchanted creature has protection from spells and abilities. |
1 | on 15 Jan 2011 by Jack V | ||
32 | Infiltrator Support Team | Blue | Common | ![]() ![]() |
Creature – Human | 2 | 2 | CU02 | Super – shroud (Designate a creature you control. It has shroud and all your other "super" abilities.) | 10 | on 01 Feb 2011 by Jack V |
33 | Invisible Girl | Blue | Common | ![]() ![]() |
Creature – Human | 2 | 1 | CU03 |
Invisible Girl is unblockable.
Invisible Girl cannot be the target of spells. |
2 | on 15 Jan 2011 by Jack V |
34 | Lesser Gadgeteer | Blue | Uncommon | ![]() ![]() |
Creature – Human Artificer | 2 | 1 | UU07 | U, T: attach target equipment you control to Lesser Gadgeteer. | 0 | |
35 | Mental dominion | Blue | Common | ![]() ![]() |
Enchantment – Aura | CU13 |
Enchant permanent.
When Mental dominion comes into play and at the beginning of enchanted creature's controller's upkeep, you may tap or untap enchanted creature and have it become the subtypes of your choice. |
1 | on 15 Jan 2011 by Jack V | ||
36 | Mercenary henchman | Blue | Common | ![]() |
Creature – Human Mercenary | 1 | 3 | CU08 | At the beginning of your upkeep, return Mercenary henchman to your hand unless you pay U. | 2 | on 15 Jan 2011 by Jack V |
37 | Minddampening bolt | Blue | Common | ![]() |
Instant | CU14 | Tap up to three target lands. | 3 | on 15 Jan 2011 by Jack V | ||
38 | Mr. Big | Blue | Rare | ![]() ![]() |
Creature – Human Rogue | 2 | 4 | RU08 |
![]() ![]() |
1 | on 28 Jan 2011 by Jack V |
39 | Nearly flawless | Blue | Common | ![]() ![]() |
Sorcery. | CU16 |
Draw three cards.
Each opponent draws a card. |
1 | on 15 Jan 2011 by Jack V | ||
40 | Ninja finesse | Blue | Common | ![]() ![]() |
Instant | CU17 |
Target creature gets -2/-0 until end of turn.
Untap target creature. |
6 | on 15 Jan 2011 by Jack V | ||
41 | Plasma bolt | Blue | Common | ![]() |
Instant | CU11 | Plasma bolt deals 1 damage to target creature. Tap or untap that creature. | 1 | on 15 Jan 2011 by Jack V | ||
42 | Polyp fortress | Blue | Common | ![]() ![]() |
Creature – construct | 3 | 3 | CU04 |
Flying.
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5 | on 15 Jan 2011 by Jack V |
43 | Rampant Sabotage | Blue | Common | ![]() ![]() ![]() |
Instant | CU10 | Counter target spell. Lands controlled by the same player as that spell become islands until end of turn. | 5 | on 15 Jan 2011 by Jack V | ||
44 | Sewer Ninja | Blue | Uncommon | ![]() ![]() |
Creature – Human Ninja | 2 | 2 | UU04 | Sewer Ninja can't be blocked unless defending player controls an island. | 3 | on 28 Jan 2011 by Jack V |
45 | Sky Skirmisher | Blue | Rare | ![]() ![]() |
Creature – Human Aviator | 1 | 2 | RU04 |
Flying, vigilance.
T: tap target creature with flying. T: Sky Skirmisher gets +2/-1 until end of turn. You may cast Sky Skirmisher as though it has flash if you pay an additional ![]() |
3 | on 28 Jan 2011 by Jack V |
46 | Step seventeen of the plan | Blue | Common | ![]() ![]() ![]() |
Instant | CU12 |
Draw two cards.
Return target creature to its owner's hand. Tap or untap target creature. |
5 | on 15 Jan 2011 by Jack V | ||
47 | Street Illusionist | Blue | Rare | ![]() ![]() |
Creature – Human Wizard | 2 | 2 | RU03 |
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1 | on 28 Jan 2011 by Jack V |
48 | Sudden melting | Blue | Uncommon | ![]() ![]() |
Enchantment – Aura | UU06 |
Enchant permanent.
Enchanted permanent is an island. |
2 | on 28 Jan 2011 by Jack V | ||
49 | Super Senses | Blue | Rare | ![]() ![]() |
Enchantment | RU02 | Play with the top two cards of your library revealed. When you draw a card, you may draw either of them. | 3 | on 28 Jan 2011 by Jack V | ||
50 | Suppression field | Blue | Common | ![]() ![]() |
Instant | CU09 | Counter target spell with converted mana cost 4 or less. | 3 | on 15 Jan 2011 by Jack V | ||
51 | Tethyos Islandbane | Blue | Rare | ![]() ![]() |
Legendary Creature – Octopus Sphinx | 0 | 8 | RU07 |
When Tethyos Islandbane enters the battlefield put 8 1/1 blue octopus tentacle creature tokens onto the battlefield.
Whenever one of them is put into the graveyard from the battlefield, put another onto the battlefield at the beginning of your next upkeep if at least one is still on the battlefield. |
5 | on 30 Jan 2011 by Jack V |
52 | The better part of valour | Blue | Common | ![]() ![]() |
Instant | CU15 |
Draw a card.
Return target creature you control and target instant or sorcery card in your graveyard to your hand. |
6 | on 15 Jan 2011 by Jack V | ||
53 | Unstable Shapeshifter | Blue | Rare | ![]() ![]() |
Creature – Human Shapeshifter | 3 | 1 | RU01 |
Defender.
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4 | on 28 Jan 2011 by Jack V |
54 | Curse of Shivering Flames | Black | Uncommon | ![]() ![]() |
Enchantment – Aura | UB03 |
Flash.
Enchant creature. At the beginning of each end step, put a -1/-1 on enchanted creature. |
5 | on 28 Jan 2011 by Jack V | ||
55 | Femme Fatal | Black | Common | ![]() ![]() |
Creature – Human Rogue | 2 | 1 | CB01 | Deathtouch. | 3 | on 15 Jan 2012 by Jack V |
56 | Nightglider | Black | Common | ![]() ![]() |
Creature – ???? | 3 | 1 | CB02 | Flying | 3 | on 15 Jan 2012 by Jack V |
57 | Shadow support team | Black | Common | ![]() ![]() |
1 | 1 | CB05 | Super – +1/+1`for`each`swamp`you`control (Designate a creature you control. It has +1/+1`for`each`swamp`you`control and all your other "super" abilities.) | 1 | on 01 Feb 2011 by Jack V | |
58 | The Shadow | Black | Uncommon | ![]() ![]() |
Creature – Human ???? | 0 | 2 | UB02 |
Haste.
Whenever The Shadow attacks, defending player loses 3 life. |
1 | on 17 Sep 2011 by Link |
59 | They never stay dead | Black | Uncommon | ![]() ![]() |
Instant | UB01 | Return target creature card from your graveyard to the battlefield. It gains haste. Sacrifice it at end of turn. | 4 | on 28 Jan 2011 by Jack V | ||
60 | Wavering Allegience | Black | Common | ![]() |
Enchantment – Aura | CB10 |
Enchant Creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. |
1 | on 15 Jan 2012 by Jack V | ||
61 | Ascendant phoenix | Red | Common | ![]() |
Creature – Human Avatar | 1 | 1 | CR04 |
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4 | on 30 Jan 2011 by Jack V |
62 | Backwash Deathray | Red | Common | ![]() |
Instant | CR17 | Backwash Deathray deals 3 damage to target creature or player and 1 damage to you. | 10 | on 30 Jan 2011 by Jack V | ||
63 | Burn from the inside | Red | Common | ![]() ![]() |
Sorcery | CR12 | Target creature you control gets +5/+0 and gains trample. Sacrifice it at the beginning of the next end step. | 4 | on 30 Jan 2011 by Jack V | ||
64 | Captain Caprine | Red | Common | ![]() ![]() |
Creature – Human Goat | 2 | 1 | CR05 | If defending player controls a mountain, Captain Caprine can only be blocked by creatures with flying. | 8 | on 30 Jan 2011 by Jack V |
65 | Double-barrel deathray | Red | Uncommon | ![]() ![]() ![]() |
Instant | UR01 | Double-barrel deathray deals 3 damage to target creature or player and 2 damage to another target creature or player. | 10 | on 28 Jan 2011 by Jack V | ||
66 | Flamethrower Jo | Red | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Warrior | 4 | 2 | RR04 | Whenever Flamethrower Jo becomes blocked, it deals 2 damage to all blocking creature. | 3 | on 28 Jan 2011 by Jack V |
67 | Fragmentation grenade | Red | Rare | ![]() ![]() |
Instant | RR03 | Deals 5 damage divided as target opponent chooses between any number of creatures they control. They can't assign more than lethal damage to any creature. | 7 | on 28 Jan 2011 by Jack V | ||
68 | Frenetic arsonist | Red | Uncommon | ![]() ![]() |
Creature – Human Minion | 0 | 1 | UR02 | At the beginning of each opponent's upkeep, Frenetic arsonist deals 5 damage to them unless they pay 1. | 3 | on 28 Jan 2011 by Jack V |
69 | Glaring Cyclops | Red | Common | ![]() ![]() |
Creature – Human Cyclops | 3 | 2 | CR01 | Intimidate | 5 | on 30 Jan 2011 by Jack V |
70 | Indignant Hulk | Red | Common | ![]() |
Creature – Human ???? | 1 | 1 | CR10 |
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0 | |
71 | Insidious temptations | Red | Uncommon | ![]() |
Enchantment – Aura | UR06 |
Enchant Creature
At the beginning of combat, you may reveal the top card of your library. If you do, and its red, you choose how enchanted creature attacks or blocks this turn. |
2 | on 16 Jan 2012 by Jack V | ||
72 | Land Shark | Red | Uncommon | ![]() ![]() |
Creature – Shark Beast | 3 | 1 | UR03 | Whenever a spell an opponent controls causes you to reveal Land Shark from your hand, you may cast it without paying its mana cost. | 5 | on 28 Jan 2011 by Jack V |
73 | Manic pummeler | Red | Uncommon | ![]() ![]() |
Creature – Human Warrior | 2 | 1 | UR04 |
Manic pummeler attacks each turn if able.
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3 | on 28 Jan 2011 by Jack V |
74 | Maverick Aviatrix | Red | Rare | ![]() ![]() |
Creature – Human Aviator | 4 | 1 | RR01 |
Flying, first strike.
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3 | on 28 Jan 2011 by Jack V |
75 | Megasplash death ray | Red | Rare | ![]() ![]() |
Sorcery | RR05 | Megasplash death ray deals X damage to target creature and half X damage rounded down to each other creature. | 2 | on 28 Jan 2011 by Jack V | ||
76 | Melting Bolt | Red | Common | ![]() ![]() |
Instant | CR18 | Choose one – Melting Bolt deals 2 damage to target creature; or destroy target artifact. | 3 | on 30 Jan 2011 by Jack V | ||
77 | On Fire | Red | Common | ![]() |
Enchantment – Aura | CR16 |
Enchant Creature.
Enchanted creature gets +2/+0. Whenever enchanted creature attacks, target creature can't block this turn. |
3 | on 30 Jan 2011 by Jack V | ||
78 | Red Flash | Red | Common | ![]() ![]() |
Creature – Human ???? | 2 | 1 | CR02 | Haste, trample. | 1 | on 30 Jan 2011 by Jack V |
79 | Righteous Vengeance | Red | Common | ![]() ![]() |
Instant | CR15 | Righteous Vengeance deals 5 damage to target creature that dealt damage this turn. | 3 | on 30 Jan 2011 by Jack V | ||
80 | Rocket Boot Rosie | Red | Common | ![]() ![]() |
Creature – Human Artificer | 1 | 1 | CR03 | When Rocket Boot Rosie attacks you may pay R. If you do, Rocket Boot Rosie gains flying and +1/+0 until end of turn. | 1 | on 30 Jan 2011 by Jack V |
81 | Sensible henchman | Red | Common | ![]() ![]() |
Creature – Human ???? | 2 | 1 | CR06 | Sensible henchman can't block or be blocked by creatures with power 3 or greater. | 2 | on 31 Jan 2011 by Alex |
82 | Street thug | Red | Common | ![]() ![]() |
Creature – Human ???? | 4 | 3 | CR07 | Street thug can't block creatures with power 2 or less. | 5 | on 30 Jan 2011 by Jack V |
83 | Sudden support team | Red | Common | ![]() ![]() |
Creature – Human | 1 | 1 | CR09 | Super – +2/+0`and`haste (Designate a creature you control. It has +2/+0`and`haste and all your other "super" abilities.) | 1 | on 01 Feb 2011 by Jack V |
84 | Superstitious Brute | Red | Common | ![]() ![]() ![]() |
Creature – Human ???? | 4 | 4 | CR08 | Whenever Superstitious Brute blocks, it gets -2/-2 until end of turn. | 3 | on 30 Jan 2011 by Jack V |
85 | Temporary Time Loop | Red | Rare | ![]() |
Instant | RR02 | Play only during combat before the combat damage step. End the combat phase and begin another combat phase instead. Untap all creatures which attacked. | 5 | on 28 Jan 2011 by Jack V | ||
86 | Arachnaroid | Green | Mythic | ![]() |
Artifact Creature – Spider Construct | 4 | 4 | MG01 |
Reach.
GGGG: Put 4 +1/+1 counters on Arachnaroid. It gains trample until end of turn. |
1 | on 28 Jan 2011 by Jack V |
87 | Brawl support team | Green | Common | ![]() ![]() |
2 | 2 | CG08 | Super – +3/+3`and`trample (Designate a creature you control. It has +3/+3`and`trample and all your other "super" abilities.) | 1 | on 01 Feb 2011 by Jack V | |
88 | Crushzilla | Green | Rare | ![]() ![]() ![]() |
Creature – Gorilla Leviathan | 7 | 7 | RG02 | All creatures block Crushzilla if able. | 4 | on 28 Jan 2011 by Jack V |
89 | Elastic Sidekick | Green | Common | ![]() ![]() |
Creature – Human | 1 | 5 | CG01 |
Reach
Elastic Sidekick may block an additional creature |
2 | on 28 Jan 2011 by Alex |
90 | Energy Absorber | Green | Uncommon | ![]() ![]() |
Creature – Human Mutant | 2 | 2 | UG01 |
Whenever Energy Absorber deals combat damage, you may add ![]() |
0 | |
91 | Feral Juggernaut | Green | Rare | ![]() ![]() |
Creature – Human Beast | 4 | 4 | RG01 | Feral Juggernaut deals its full combat damage to each creature blocking it and to defending player. | 5 | on 28 Jan 2011 by Jack V |
92 | Growth Ray | Green | Common | ![]() |
Instant | CG11 | Up to two target creatures get +1/+1 until end of turn. | 2 | on 14 Jan 2012 by Jack V | ||
93 | Infectious Laughter | Green | Common | ![]() ![]() |
Enchantment – Aura | CG13 |
Enchant creature.
Whenever another creature comes into play controlled by the same player, attach Infectious Laughter to that creature. Enchanted creature can't attack or block. |
1 | on 14 Jan 2012 by Jack V | ||
94 | Magic-Immune Brute | Green | Uncommon | ![]() ![]() |
Creature – Human Mutant | 5 | 4 | UG03 | Protection from creatures that have been the target of a spell this turn. | 2 | on 14 Jan 2012 by Jack V |
95 | Psychic Monstrosity | Green | Uncommon | ![]() ![]() ![]() |
Creature – Mutant Wurm | 6 | 4 | UG02 | Hexproof | 0 | |
96 | Rhino Henchman | Green | Common | ![]() ![]() |
Creature – Rhino Mutant | 4 | 3 | CG02 | Rhino Henchman can't be blocked except by two or more creatures. | 1 | on 14 Jan 2012 by Jack V |
97 | Shape Terrain | Green | Common | ![]() ![]() |
Instant | CG12 |
Search your library for a basic land card and put it onto the battlefield tapped.
Prevent all combat damage that would be dealt this turn. |
2 | on 14 Jan 2012 by Jack V | ||
98 | Spider of Ages | Green | Mythic | ![]() ![]() ![]() ![]() ![]() |
Creature – Spider Avatar | 4 | 8 | MG02 |
Reach, Trample.
Whenever Spider of Ages attacks, you may pay X, and reveal cards from the top of your library until you reveal a creature card with converted mana cost at least X and at most equal to the number of lands you have in play. Put it onto the battlefield and the rest on the bottom of your library in any order. |
5 | on 28 Jan 2011 by Jack V |
99 | Spirit Guide | Green | Common | ![]() ![]() |
Creature – Spirit | 2 | 2 | CG03 |
Hexproof.
Sacrifice Spirit Guide: target creature you control gains hexproof until end of turn. |
1 | on 14 Jan 2012 by Jack V |
100 | Bionic Arm | Artifact | Uncommon | ![]() |
Artifact – Equipment | UA04 |
Equip 4.
Equipped creature gets +1/+4. ![]() |
7 | on 30 Jan 2011 by Jack V | ||
101 | Cannon Dragon | Artifact | Mythic | ![]() |
Artifact Creature – Dragon Construct | 3 | 3 | MR01 |
Flying.
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2 | on 28 Jan 2011 by Jack V |
102 | Clockwork flying suit | Artifact | Rare | ![]() |
Artifact – Equipment | RA02 |
Equip ![]() ![]() ![]() ![]() |
3 | on 28 Jan 2011 by Jack V | ||
103 | Giant Mechanical Crab | Artifact | Uncommon | ![]() |
Artifact Creature – Crab Construct | 4 | 3 | UA01 | Giant Mechanical Crab can block an additional creature. | 3 | on 28 Jan 2011 by Jack V |
104 | Hero's Shield | Artifact | Uncommon | ![]() |
Artifact – Equipment | UA02 |
Equip ![]() Equipped creature gets +1/+4 and has deathtouch. |
3 | on 28 Jan 2011 by Jack V | ||
105 | Hotsilver Claws | Artifact | Uncommon | ![]() |
UA06 |
Equip ![]() Equipped creature gets +2/+0. Unattach Hotsilver Claws: Add {1] to your mana pool. |
2 | on 30 Jan 2011 by Jack V | |||
106 | Octopus tentacles | Artifact | Rare | ![]() |
Artifact – Equipment | RA01b |
Equip ![]() Equipped creature gets +2/+2, reach, and trample. It can block an additional creature, and can only be blocked by two or more creatures. |
3 | on 28 Jan 2011 by Jack V | ||
107 | Perimiter drone | Artifact | Uncommon | ![]() |
Artifact Creature – Construct | 1 | 1 | UA03 |
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1 | on 28 Jan 2011 by Jack V |
108 | Psychic Knife | Artifact | Uncommon | ![]() |
Enchantment Artifact – Equipment | UA05 |
Equip ![]() Equipped creature gets +1/+0. Whenever equipped creature deals damage to a creature, that creature's controller loses 1 life. |
1 | on 30 Jan 2011 by Jack V | ||
109 | Spring-heels | Artifact | Common | ![]() |
Artifact – Equipment | CA01 |
Equip 1.
Whenever a player casts a spell, equipped creature gains flying until end of turn. |
2 | on 15 Jan 2011 by Jack V | ||
110 | Sudden Colossus | Artifact | Uncommon | ![]() |
Artifact Creature – Human Construct | 4 | 2 | UA08 |
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3 | on 28 Jan 2011 by Jack V |
111 | Tempramental Jetpack | Artifact | Rare | ![]() |
Artifact – Equipment | RA03 |
Equip ![]() ![]() ![]() |
2 | on 28 Jan 2011 by Alex | ||
112 | Thor's hammer | Artifact | Uncommon | ![]() |
Artifact – Equipment | UA07 |
Equip ![]() Equipped creature gets +3/+1. Whenever equipped creature becomes blocked by one or more creatures you may pay ![]() |
1 | on 28 Jan 2011 by Jack V | ||
113 | Ticking Bomb | Artifact | Rare | ![]() |
Artifact | RA05 |
Whenever an opponent plays a spell, you may put a charge counter on Ticking Bomb.
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5 | on 30 Jan 2011 by Jack V | ||
114 | Ticktock man | Artifact | Uncommon | ![]() |
Artifact Creature – Construct | 1 | 1 | RA01 |
Whenever a player plays a spell, you may pay ![]() Whenever Ticktock man attacks or blocks, remove a +1/+1 counter from it at end of combat. |
6 | on 28 Jan 2011 by Jack V |
115 | Jungle Lair | Land | Common | Land | CL03 |
Jungle Lair comes into play tapped.
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3 | on 28 Jan 2011 by Jack V | |||
116 | Secret Island Lair | Land | Common | Land | CL01 |
Secret Island Lair comes into play tapped.
T: Add U to your mana pool. T, sacrifice Secret Island Lair: Return target creature to its owner's hand. |
1 | on 15 Jan 2011 by Jack V | |||
117 | Skyscraper Eyrie Lair | Land | Common | Land | CL02 |
Skyscraper Eyrie Lair comes into play tapped.
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0 | ||||
118 | Underswamp Lair | Land | Common | Land | CL05 |
Underswamp Lair comes into play tapped.
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7 | on 28 Jan 2011 by Jack V | |||
119 | Volcano Lair | Land | Common | Land | CL04 |
Volcano Lair comes into play tapped.
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0 |
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Mechanics | Intro | Skeleton |