Superhero Shenanigans: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Intro | Skeleton

CardName: Mutant Hunter Cost: 2W Type: Creature - Human Assassin Pow/Tgh: 2/2 Rules Text: Flash. When Mutant Hunter comes into play, target creature you don't control loses all abilities and becomes 2/2 until end of turn. Flavour Text: Set/Rarity: Superhero Shenanigans Common

Mutant Hunter
{2}{w}
 
 C 
Creature – Human Assassin
Flash.
When Mutant Hunter comes into play, target creature you don't control loses all abilities and becomes 2/2 until end of turn.
2/2
Updated on 18 Feb 2016 by Jack V

Code: CW07

History: [-]

2011-01-26 15:34:27: Jack V created the card Mutant Hunter
2011-01-26 15:34:54: Jack V edited Mutant Hunter

OK, "loses all abilities" is a quagmire, but "until end of turn" it ought to be understandable: it seemed ok on snakeform. Probably "becomes 2/2" AND "loses abilities" AND flash AND a creature is too much for common, I will eventually move this.

Yeah, Wizards have been slowly warming up to "loses all abilities" at common. There was Lignify as well.

Thanks, good point.

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
What is this card's power? Runeclaw Bear
(Signed-in users don't get captchas and can edit their comments)