Superhero Shenanigans: Virtual Booster

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Mechanics | Intro | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Warrior
Whenever Flamethrower Jo becomes blocked, it deals 2 damage to all blocking creature.
4/2
 U 
Artifact – Equipment
Equip {3}
Equipped creature gets +1/+4 and has deathtouch.
 U 
 
Equip {1}
Equipped creature gets +2/+0.
Unattach Hotsilver Claws: Add {1] to your mana pool.
 U 
Artifact – Equipment
Equip 4.
Equipped creature gets +1/+4.
{1}: Switch equipped creature's power and toughness until end of turn. (This switches the bonus from Bionic Arm too.)
 C 
Creature – construct
Flying.
{u}{u}{u}: Untap polyp fortress.
3/3
 C 
Creature – Human Artificer
When Rocket Boot Rosie attacks you may pay R. If you do, Rocket Boot Rosie gains flying and +1/+0 until end of turn.
1/1
 C 
Creature – Human Goat
If defending player controls a mountain, Captain Caprine can only be blocked by creatures with flying.
ART: Anthropomorphic goat in spandex, standing on ledge of high building, leaning slightly forward, holding onto a gargyle with one hand.
2/1
 C 
 
Super – +3/+3`and`trample (Designate a creature you control. It has +3/+3`and`trample and all your other "super" abilities.)
2/2
 C 
Land
Underswamp Lair comes into play tapped.
{t}: Add {b} to your mana pool.
{b}, {t}, Sacrifice Underswamp Lair: Target player loses three life.
 C 
Enchantment – Aura
Enchant Creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
 C 
Instant
Target creature you control gains protection from the color of your choice. Return it to owner's hand at end of turn.
 C 
Instant
Tap up to three target lands.
 C 
Creature – Bird Soldier
Sun Hawk can only block creatures with flying.
{t}: gain 1 life.
1/1
 C 
Creature – Human
Whenever a piece of equipment becomes attached to Superior wielder, it gains haste and vigilance until end of turn.
2/1
Swamp
 
 B 
Basic Land – Swamp

Flamethrower Jo (rare)
Hero's Shield (uncommon)
Hotsilver Claws (uncommon)
Bionic Arm (uncommon)
Polyp fortress (common)
Rocket Boot Rosie (common)
Captain Caprine (common)
Brawl support team (common)
Underswamp Lair (common)
Wavering Allegience (common)
By the skin of your teeth (common)
Minddampening bolt (common)
Sun Hawk (common)
Superior wielder (common)
Swamp (basic)