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Showing 9 of 9 Land cards

Go to section: Colourless (15) White (44) Blue (44) Black (43) Red (42) Green (39) Multicolour (99) Hybrid (10) Split (3) Artifact (21) Land (9)

Show rarities: C U R M B

 C 
Land
This land enters tapped.

{t}: Add one mana of any color in your commander’s color identity or add {c}.
 B 
Land – Desert Swamp
This land enters tapped.

When this land enters, it deals 1 damage to target opponent.

{t}: Add {b} or {c}.
 B 
Land – Desert Plains
This land enters tapped.

When this land enters, it deals 1 damage to target opponent.

{t}: Add {w} or {c}.
 B 
Land – Desert Island
This land enters tapped.

When this land enters, it deals 1 damage to target opponent.

{t}: Add {u} or {c}.
 U 
Land
This land enters tapped.

{1}, {t}: Add two mana of any one color.
 B 
Land – Desert Forest
This land enters tapped.

When this land enters, it deals 1 damage to target opponent.

{t}: Add {g} or {c}.
 M 
Land
{t}: Add {c}.

{1}, Pay 1 life, {t}: Add one mana of any color. When this mana is spent to cast a permanent spell, it enters with a "ward—Pay 1 life" counter.
 R 
Legendary Land
This land is a Plains, an Island, a Swamp, a Mountain, and a Forest in addition to its other types.

This land enters tapped.

({t}: Add {w}, {u}, {b}, {r}, or {g}.)
 B 
Land – Desert Mountain
This land enters tapped.

When this land enters, it deals 1 damage to target opponent.

{t}: Add {r} or {c}.

Go to section: Colourless (15) White (44) Blue (44) Black (43) Red (42) Green (39) Multicolour (99) Hybrid (10) Split (3) Artifact (21) Land (9)

Show rarities: C U R M B


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