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Showing 25 of 25 Artifact cards
Go to section: Colourless (18) White (46) Blue (48) Black (45) Red (45) Green (43) Multicolour (119) Hybrid (10) Split (3) Artifact (25) Land (8)
Show rarities: C U R
Equipped creature has "
: Draw a card."
Whenever you activate an ability of equipped creature, if it isn't a mana ability, you may scry 1.
Equip

Whenever you activate an ability of equipped creature, if it isn't a mana ability, you may scry 1.
Equip

Prevent all combat damage that would be dealt to equipped creature.
Equip
Equip God
Equip

Equip God

Treasure tokens lose all abilities.
, Sacrifice a permanent with no abilities: Put a +1/+1 counter on each creature you control with no abilities.

Artifact creatures, artifact enchantments, and enchantment creatures are colorless.
: Target permanent gains hexproof until end of turn from each color it isn't.

When this artifact enters, draw two cards.
: Add two mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player creates a token that's a copy of this artifact.

Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player creates a token that's a copy of this artifact.
This artifact enters tapped with three charge counters on it.
: Add
.
, Remove a charge counter from this artifact: Add 

.






As an additional cost to cast this spell, tap X target creatures.
This artifact enters with X mutation counters.
Creatures you control are Mutants in addition their other types, have graft, and enter with a +1/+1 counter for each counter on this artifact.
This artifact enters with X mutation counters.
Creatures you control are Mutants in addition their other types, have graft, and enter with a +1/+1 counter for each counter on this artifact.



Basic Landcycling 

4/4
Whenever a creature you control becomes tapped, you gain 1 life if it's white, scry 1 if it's blue, target opponent loses 1 life if it's black, this artifact deals 1 damage to target creature if it's red, and target creature gets +1/+1 until end of turn if it's green.


















When this creature dies, create a Treasure token.
2/1

0/4
This creature enters with X +1/+1 counters on it, where X is the amount of mana spent to cast this spell.
1/1
This artifact enters tapped.
: Add
.
Other permanents you control with mana abilities are snow.


Other permanents you control with mana abilities are snow.
This creature enters with X +1/+1 counters on it.
When this creature enters, search your library for X basic land cards, put them on the battlefield tapped, them shuffle.
When this creature enters, search your library for X basic land cards, put them on the battlefield tapped, them shuffle.
0/0
Reach
This creature's base power is equal to its toughness.
This creature's base power is equal to its toughness.
*/4
Flying, indestructible
Equipped creature gets +1/+1 and has first strike.
Reconfigure


Equipped creature gets +1/+1 and has first strike.
Reconfigure



3/1








If foritied land would be tapped for mana, it produces twice as much mana instead.
Fortify
Fortify

Other Animated creatures you control get +1/+0. (Constructs, Elementals, Golems, and Scarecrows are Animated.)
2/4
Whenever an opponent casts a spell, if this card is on the stack, in exile, or in your graveyard, put a +1/+1 counter on it.
Counters remain on this creature as it moves to any zone other than a player’s hand or library.
Counters remain on this creature as it moves to any zone other than a player’s hand or library.
1/1
Go to section: Colourless (18) White (46) Blue (48) Black (45) Red (45) Green (43) Multicolour (119) Hybrid (10) Split (3) Artifact (25) Land (8)
Show rarities: C U R
Story Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Batches | Cycles | Cards for Kenrith | Cards for Galea | Cards for Intet | Cards for Tayam |
Enchanted or equipped creature gets +3/+3 and has indestructible.
Equip