Story Cards

Story Cards by Ashenstern

400 cards in Multiverse

139 commons, 118 uncommons,
89 rares, 31 mythics, 5 basics, 18 tokens

1 token colourless, 1 token hybrid redwhite, 2 token artifact, 5 token white, 5 token green, 3 token red, 1 token black, 15 colourless, 44 white,
45 blue, 43 black, 42 red, 43 green, 102 multicolour, 13 hybrid, 3 split, 23 artifact, 9 land

60 comments total

Misc. card ideas, mostly based on stories I enjoy and stories I've written

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Recently active cards: (all recent activity)

 C 
Creature – Insect Demon
When this creature enters, mill 3 cards and create a Lander token.
3/2
1 comment
2025-08-23 08:21:34 by SecretInfiltrator
 U 
Artifact – Lander Spacecraft
{2}, {t}, Sacrifice this artifact: Search your library for a basic land card, put it on the battlefield tapped, then shuffle.

Station

[8+] {2}, {t}, Sacrifice this artifact: Search your library for up to three land cards, put them on the battlefield tapped, then shuffle.
5 comments
last 2025-08-23 08:19:59 by SecretInfiltrator
 R 
Creature – Leviathan
Flash

Whenever this creature enters or attacks, airbend up to one target creature you control.

whenever you cast a spell from anywhere other than your hand, draw a card.
5/6
 R 
Creature – Wurm
Landfall — Whenever a land you control enters, create a Lander token.
7/6
 R 
Creature – Hydra
When this creature enters, create a Lander token.

Whenever you sacrifice an artifact or creature, put a +1/+1 counter on this creature.
1/1

Recent comments: (all recent activity)
On Compelling Stardealer:

In a vacuum the two parts of that ability look weirdly disconnected.

On Rapid Coloniser:

It's probably partially a matter of preference, but Far Wanderings does not need a creature mode.

(There are probably more than three different choices you could have made rather than aim your anger at a card.)

On Rapid Coloniser:

I just think if you're bothering to station, you should have an option if you don't need more mana

(Also Elevator pisses me off, because the Eternity Columns were not space elevators. They were warp launcher in space and they got conflated with a different scifi tech that's not even in the story)

On Rapid Coloniser:

­The Eternity Elevator doesn't. If anything, P/T would distract from its purpose.

On Rapid Coloniser:

Should it have a P/T as well?

On Rapid Coloniser:
On Delusion of Victory:

Could be a 1/1.

On Lyra Silvertongue:

How will it deal damage to a creature if it can't be blocked? The second ability needs to be a blocker, which isn't very fun. At least give it skulk instead of full unblockable

On The Man of Steel:

Steel), not Clark Kent himself.

On Drudge Sentinel:
(All recent activity)
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