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Showing 45 of 45 Black cards
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Show rarities: C U R M
This creature's power is equal to your starting life total minus your current life total.
*/1
Whenever you cast a black spell, untap this creature.
: Target creature gets -1/-1 until end of turn. When that creature dies this turn, exile this creature, then return it to the battlefield transformed under its owner’s control.

2/2
+1: Target opponent loses 2 life and you gain 2 life.
-2: Target creature gets -2/-2 until end of turn.
-7: Each opponent loses 6 life and gets an emblem with "At the beginning of your upkeep, you lose 3 life.
-2: Target creature gets -2/-2 until end of turn.
-7: Each opponent loses 6 life and gets an emblem with "At the beginning of your upkeep, you lose 3 life.
4
Flying, lifelink, ward—Pay 3 life.
Count Dracula gets +1/+1 for each Bat and/or Wolf you control.
Whenever a Vampire deals combat damage to another creature, put a lifelink counter on that creature and it becomes a Vampire in addition to its other types.
Count Dracula gets +1/+1 for each Bat and/or Wolf you control.
Whenever a Vampire deals combat damage to another creature, put a lifelink counter on that creature and it becomes a Vampire in addition to its other types.
“Listen to them, the children of the night. What music they make!”
5/4
Deathtouch
Whenever a creature you control dies, put it on top of its owner's library.
You may look at the top card of your library any time.
You may cast Noble spells from the top of your library. If you cast a spell this way, pay life equal to its mana value as an additional cost.
Whenever a creature you control dies, put it on top of its owner's library.
You may look at the top card of your library any time.
You may cast Noble spells from the top of your library. If you cast a spell this way, pay life equal to its mana value as an additional cost.
5/2
Indestructible
Whenever an Unholy creature you control enters, you may return this creature from your graveyard to the battlefield tapped. (Demons, Devils, Horrors, and Vampires are Unholy.)
Whenever an Unholy creature you control enters, you may return this creature from your graveyard to the battlefield tapped. (Demons, Devils, Horrors, and Vampires are Unholy.)
3/4


Whenever one or more +1/+1 counters are put on this creature, each opponent loses 1 life.
1/1


1/1

2/1

1/1
When this creature enters, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.
3/4
Haste
, Exile a card from your hand: Each player discards a card.

1/4
Lifelink
Sacrifice a creature: Surveil 1.
Sacrifice a creature: Surveil 1.
2/1
Deathtouch
When this creature enters, destroy target creature.
This creature can't block.
When this creature enters, destroy target creature.
This creature can't block.
4/2
When this creature enters, put your choice of a first strike or deathtouch counter on it.
This creature can't can't block.
This creature can't can't block.
2/2
Enchant land
Whenever enchanted land is tapped for mana, target player loses 1 life.
Whenever enchanted land is tapped for mana, target player loses 1 life.
Flying, deathtouch
6/6
When Yargle's lieutenant Cra-mukr grew too ambitious, the Froglord transformed him into a human. The tiger that ate the human grew and grew, until a ravenous spirit burst from its body.
9/3
This creature enters with 2 +1/+1 counters on it.
Whenever you remove a counter from a permanent you control, target opponent loses 1 life and you gain 1 life.
Whenever you remove a counter from a permanent you control, target opponent loses 1 life and you gain 1 life.
0/0
Swamps you control have "Pay 5 life,
, Sacrifice this land: Destroy target creature."

7/2
Indestructible
As long as there are less than five creature cards in your graveyard, this permanent isn't a creature.
Creature cards in your graveyard have encore. Their encore cost is equal to twice their mana cost.
Whenever you attack each opponent with one or more creature tokens, mill a card for each creature your opponents control.
As long as there are less than five creature cards in your graveyard, this permanent isn't a creature.
Creature cards in your graveyard have encore. Their encore cost is equal to twice their mana cost.
Whenever you attack each opponent with one or more creature tokens, mill a card for each creature your opponents control.
5/1


2/1




1/1
When this creature dies, destroy target creature.
Swampcycling
Swampcycling

5/4






1/1
Whenever a Venomous creature you control enters, put a swarm counter on this enchantment. (Basilisks, Scorpions, Snakes, and Spiders are Venomous.)
Sacrifice this enchantment: Create a 1/1 green Basilisk creature token with deathtouch for each swarm counter on this enchantment.
Sacrifice this enchantment: Create a 1/1 green Basilisk creature token with deathtouch for each swarm counter on this enchantment.
Whenever this creature attacks, mill a card.


, Sacrifice this creature: Each opponent loses 1 life for each land card in your graveyard.



2/2
Destroy target creature. You get X poison counters, where X is that creature's power.
Enchanted creatures you control have "When this creature dies, each opponent loses 1 life and you gain 1 life."
1/1
When this creature enters, gain control of target creature an opponent controls with lesser power.





: Return this creature to the battlefield with 6 +1/+1 counters on it. Activate only as a sorcery.






3/3
Deathtouch
At the beginning of each end step, if this creature became tapped this turn, transform it.
At the beginning of each end step, if this creature became tapped this turn, transform it.
1/1
Deathtouch
Morbid—At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on this creature.
At the beginning of each end step, if this creature became tapped this turn, transform it.
Morbid—At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on this creature.
At the beginning of each end step, if this creature became tapped this turn, transform it.
2/2
At the beginning of your upkeep,until end of turn, target creature can't be blocked by creatures with power X or less, where X is the number of Shrines you control.
+2: Each opponent loses 3 life and you gain 3 life.
0: Destroy target nonlegendary creature.
-3: Draw 2 cards. You lose 2 life.
-13: Each opponent sacrifices all nonlegendary, nonland permanents they control.
0: Destroy target nonlegendary creature.
-3: Draw 2 cards. You lose 2 life.
-13: Each opponent sacrifices all nonlegendary, nonland permanents they control.
6
This creature enters with 3 +1/+1 counters on it.

, Remove two +1/+1 counters from this creature: Destroy target creature.


0/0
This creature gets +1/+1 for each card exiled with it.
1/1

1/1
Whenever this creature or another Undead creature enters under your control, mill 3. (Skeletons, Specters, Wraiths, and Zombies are Undead.)
2/3
Mill a card. If it's a land card, return this spell to your hand. Otherwise, put the milled card into your hand.
Last Strike
Deathtouch
Deathtouch
2/1






2/1
Inverse Prowess (Whenever you cast a noncreature spell, another creature gets -1/-1 until end of turn.)
2/2
Deathtouch

, Discard a creature card with mana value X: Exile target creature with mana value X.
At the beginning of your end step, put all creatures exiled with this creature onto the battlefield under you control, then sacrifice them.


At the beginning of your end step, put all creatures exiled with this creature onto the battlefield under you control, then sacrifice them.
The night drags, daybreak cowed by the ferocity of the stars.
6/6
Flying
When this creature enters, each player sacrifices two creatures.
When this creature enters, each player sacrifices two creatures.
6/7
Return target creature card from your graveyard to your hand. Exile this spell with 3 time counters on it.
Suspend 3—
Suspend 3—

This creature can't be blocked except by creatures with power equal to this creature's power.
1/1
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Show rarities: C U R M
Story Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Batches | Cycles | Cards for Kenrith | Cards for Galea | Cards for Intet | Cards for Tayam |
When this creature dies, mill a card for each creature that died this turn.
2024-03-07 02:01:27 by Ashenstern