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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Slave
Haste

Damage is removed from other creatures you control as steps and phases end.

Whenever another creature you control dies, invest this creature. Then if it has 2 or more ⊕, you may transform it.
3/2
Kaladin, Surgeon's Son
 
 R 
Legendary Creature – Human Surgeon
Whenever you attack and whenever another creature you control dies, invest this creature. (To invest a permanent, put ⊕, an Investiture counter on it.)

{1}{r/w}, Remove ⊕ from this creature: Put a shield counter and a first strike counter on target creature.
4/3
 U 
Artifact
Treasure tokens lose all abilities.

{t}, Sacrifice a permanent with no abilities: Put a +1/+1 counter on each creature you control with no abilities.
 U 
Creature – Worm Mutant
Skulk

This creature deals combat damage to players in the form of Rad counters.
1/1
 U 
Artifact – Equipment
Equipped creature has indestructible.

Equip {4}
 C 
Creature – Faerie Rogue
Whenever this creature deals combat damage to a player, draw a card.

This creature gets -1/-0 for each card in your hand.
1/4
 C 
Creature – Plant Druid
{t}: Add one mana of any color.

{t}: Add two mana in any combination of colors. Spend this mana only to activate abilities.
1/1
 C 
Creature – Human Archer
Reach

{t}: Target creature gains deathtouch until end of turn.
1/3
 C 
Creature – Angel Wraith
Flying, vigilance
Don't follow the light. Or her.
4/4
 C 
Artifact Enchantment
Artifact creatures, artifact enchantments, and enchantment creatures are colorless.

{2}: Target permanent gains hexproof until end of turn from each color it isn't.
 C 
Enchantment – Aura
Enchant land

Whenever enchanted land is tapped for mana, target creature gains haste until end of turn.
 C 
Creature – Cat Shade
When Yargle's lieutenant Cra-mukr grew too ambitious, the Froglord transformed him into a human. The tiger that ate the human grew and grew, until a ravenous spirit burst from its body.
9/3
 C 
Enchantment
At the beginning of your upkeep, exile a card from a graveyard. If its mana value was 3 or less, create a 1/1 black Insect creature token. If its mana value was between 4 and 6, create a 2/2 green Fox creature token. If its mana value was 7 or greater, create a 2/4 white Ox creature token.
 C 
Creature – Horror
This creature enters with your choice of a vigilance, flying, lifelink, haste, or trample counter on it.
5/4
 C 
Creature – Human Wizard
Haste

Creatures you control that entered this turn have indestructible.
4/3
 B 
Land – Desert Island
This land enters tapped.

When this land enters, it deals 1 damage to target opponent.

{t}: Add {u} or {c}.
 T 
Token Creature – Halfing
Skulk
1/1

Kaladin, Bridgeleader (rare)
Communist Manifesto (uncommon)
Squirming Deathseed (uncommon)
Unbreakable Bonds (uncommon)
Mkanfanwy Trespasser (common)
Vinemonger (common)
Wild Hunter (common)
Serrated Angel (common)
Confounding Belief (common)
Field of Pain (common)
Grimwalker of Urborg (common)
In A Week (common)
Mutating Inquisitor (common)
Confident Pyromancer (common)
Desert Island (basic)
Halfing (token)