Story Cards: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Shapeshifter
Suspend 4 — {u}

Flying

Whenever Sly Instigator deals combat damage to a player, draw a card.
4/4
 
 R 
Legendary Artifact Creature – Golem
Whenever an opponent casts a spell during your turn, put a +1/+1 counter on Golden Grove's Guardian.

{t}: Add X mana in any combination of colors, where X is Golden Grove's Guardian's power.
1/1
 U 
Artifact
{q}: Add one mana of any color.
 U 
Creature – Spirit
Whenever this creature deals combat damage to a player, draw a card.

Splice onto creature {2}{u} (As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, its gains the preceding abilities.)
1/1
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has "{q}: Add one mana of any color."
 C 
Artifact Creature – Construct
{t}: Add {b}.

Sacrifice Necrobauble: Return target creature card from your graveyard to your hand.
1/1
 C 
Land
Ancestral Home enters the battlefield tapped.

{t}: Add one mana of any color in your commander’s color identity or add {c}.
 C 
Creature – Brushwagg Illusion
When Illusory Brushwagg becomes the target of a spell or ability, sacrifice it.

Whenever Illusory Brushwagg attacks, put a +1/+1 counter on it.
2/3
{2}{u}
 
 C 
Creature – Bird
Flying

Whenever a creature dies, you may mill 2 cards.
2/1
 C 
Enchantment
At the beginning of your upkeep, mill 2 cards.

{b/g}{b/g}, Sacrifice Like Real People Do: Return target creature card from your graveyard to your hand.
 C 
Creature – Horror
Mutating Inquisitor enters the battlefield with your choice of a vigilance, flying, lifelink, haste, or trample counter on it.
5/4
 C 
Colour indicator R Instant
Each player gains control of all permanents and spells they own. You lose 2 life.
 C 
Creature – Human Peasant
At the beginning of your upkeep, you may mill a card.

When De Selby dies, you gain 1 life for each creature card in your graveyard.
2/2
 C 
Creature – Angel
Flying

{w/r}: Angel in Fall gets +1/+0 until end of turn
1/1
 B 
Land – Desert Plains
Degrading Field enters the battlefield tapped.

When Degrading Field enters the battlefield, it deals 1 damage to target opponent.

{t}: Add {w} or {c}.

Sly Instigator (common, foil)
Golden Grove's Guardian (rare)
Mana Rock - Q (uncommon)
Wellwalker (uncommon)
Patient Plot (uncommon)
Necrobauble (common)
Ancestral Home (common)
Illusory Brushwagg (common)
Shrike (common)
Like Real People Do (common)
Mutating Inquisitor (common)
Where I Want to Be (common)
De Selby (common)
Angel in Fall (common)
Degrading Field (basic)