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Showing 5 of 105 Multicolour cards
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Show rarities: C U R M
Hags and Warlocks you control get +1/+1 until end of turn for each Angel, Demon, Faerie, and/or Spirit you control.
Divine, Faekind, and Unholy creatures you control have ward
. (Archons, Avatars, Demigods, and Gods are Divine. Elves, Faeries, Goblins, and Ouphes are Faekind. Demons, Devils, Horrors, and Vampires are Unholy.)
. (Archons, Avatars, Demigods, and Gods are Divine. Elves, Faeries, Goblins, and Ouphes are Faekind. Demons, Devils, Horrors, and Vampires are Unholy.)For each land type, perform the associated action once for each land you control of that type.
• Plains — Create a 0/1 white Goat creature token.
• Island — Scry 1.
• Swamp — Exile target card from a graveyard.
• Mountain — Deal 1 damage to target creature.
• Forest — Put a +1/+1 counter on target creature.
• Plains — Create a 0/1 white Goat creature token.
• Island — Scry 1.
• Swamp — Exile target card from a graveyard.
• Mountain — Deal 1 damage to target creature.
• Forest — Put a +1/+1 counter on target creature.
Hoid is also a Surgebinder, Allomancer, Feruchemist, and Elantrian.
Hoid has all activated abilities of nonland permanents you control.
If Hoid would leave the battlefield, instead shuffle it into its owner's library.
Hoid has all activated abilities of nonland permanents you control.
If Hoid would leave the battlefield, instead shuffle it into its owner's library.
6/5
Go to section: Colourless (15) White (46) Blue (46) Black (45) Red (43) Green (45) Multicolour (105) Hybrid (13) Split (3) Artifact (23) Land (10)
Show rarities: C U R M
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Whenever this creature deals combat damage to a player, for each opponent, create a token that's a copy of it, except it's not legendary and has base power and toughness 1/1.