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Showing 15 of 15 Colourless cards

Go to section: Colourless (15) White (44) Blue (44) Black (43) Red (42) Green (39) Multicolour (99) Hybrid (10) Split (3) Artifact (21) Land (9)

Show rarities: C U R

 R 
Creature – Golem Horror
Emerge {6}{g}{g}

When you cast this spell, search your library for a basic land card, put it on the battlefield tapped, then shuffle.
5/7
 U 
Creature – Golem
Activated abilities of other permanents you control cost {x} less to activate, where X is this creature's power. This effect can't reduce the mana in that cost to less than one mana.

{6}: Put a +1/+1 counter on target creature.
-1/1
 U 
Enchantment – Aura
Enchant basic land you control

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
 C 
Enchantment – Aura
Enchant land

Whenever enchanted land is tapped for mana, add {c}.
 C 
Creature – Eldrazi
Annihiliator 1

Emerge {4}{c}{c}{c}

Madness {2}{c}{c}
5/6
 R 
Kindred Sorcery – Monger
Until the beginning of your next turn, any player may activate the activated abilities of all creatures on the battlefield but only as a sorcery. Abilities you activate this way cost {1} less to activate. This ability can't reduce the cost in those abilities to less than 1 mana.
 C 
Creature – Horror
This creature enters with your choice of a vigilance, flying, lifelink, haste, or trample counter on it.
5/4
 R 
Enchantment
Nonbasic lands lose all types and abilities and gain "{t}: Add {c}."

Mana abilities of basic lands cost an addition 1 life to activate.
 U 
Creature – Golem Mutant
{5}, Sacrifice this creature: Search your library for up to three basic land cards, put them on the battlefield tapped, then shuffle.
2/3
 U 
Sorcery
When you cast this spell, choose a color. It's the chosen color.

Destroy all creatures of the chosen color.
 U 
Legendary Enchantment – Shrine
At the beginning of your upkeep, tap up to X target creatures, where X is the number of Shrines you control. Put a stun counter on one of them.
 U 
Legendary Enchantment – Shrine
At the beginning of your upkeep, create X Treasure tokens, where X is the number of Shrines you control.
 R 
Creature – Elemental Horror
Emerge {6}{u}{u}{u}

When you cast this spell, create a token that's a copy of target permanent.
6/3
 U 
Creature – Elemental
{2}{c}{2/r}: Destroy target nonbasic land.
3/2
 R 
Creature – Dragon Horror
Emerge {6}{r}

Flying

When you cast this spell, it deals 5 damage divided as you choose among any number of targets.
5/5

Go to section: Colourless (15) White (44) Blue (44) Black (43) Red (42) Green (39) Multicolour (99) Hybrid (10) Split (3) Artifact (21) Land (9)

Show rarities: C U R


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