Ulgrotha: Darkness Falls Forever

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What is "Ulgrotha: Darkness Falls Forever"

Showing 35 of 35 Blue cards

Go to section: White (34) Blue (35) Black (32) Red (36) Green (35) Multicolour (2) Split (1) Artifact (16) Land (11)

Show rarities: C U R M

{u}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of enchanted creatures controller’s upkeep, that player may discard a card at at random to untap enchanted creature.
 C 
Instant
Tap X target permanents.
7 comments
last 2017-03-10 22:00:46 by aether_tech
 C 
Enchantment – Aura
Enchant creature.
Flash.
When Chain of Imperiment enters the battlefield counter all activated and triggered abilities of the enchanted permanent.
Enchanted permanent loses all abilities and gets -2/-0
7 comments
last 2013-02-17 07:58:53 by aether_tech
 M 
Sorcery
Target player takes an extra turn after this one.
Exile Chronospiral.
1 comment
2017-03-06 05:58:08 by aether_tech
 R 
Creature – Drake
Flying
Cliffhollow Drake gets +2/+0 for each other card named Cliffhollow Drake on the battlefield.
{1}{u}: Cliffhollow Drake gains shroud until end of turn.
One of the few predatory animals the School "allows" to live nearby. The drakes are extremely territorial – towards unnatural creatures.
2/2
2 comments
last 2013-02-27 17:32:05 by aether_tech
 C 
Creature – Wall
Defender
{0}: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.
4/5
2 comments
last 2017-03-10 21:59:46 by aether_tech
 U 
Instant
As an additional cost to cast Disruptive Bolt, discard a card.
Counter target spell.
f I go down, I'm taking you with me!" – Reveka
2 comments
last 2013-02-17 07:59:44 by aether_tech
 U 
Enchantment
Planeswalker spells can't be played unless their controller pays an additional {2}.
At the beginning of each player’s upkeep that player removes a loyalty counter from a planeswalker they control.
I don't like PWs...
8 comments
last 2017-03-06 06:00:38 by aether_tech
 U 
Sorcery
Search your library for an instant or sorcery card and reveal it. Shuffle your library and put that card on top.
Exile Frantic Mentoring.
6 comments
last 2013-02-18 18:13:23 by aether_tech
 C 
Creature – Human Wizard
Mageguard can't block creatures with trample.
1/3
4 comments
last 2013-02-17 08:02:11 by aether_tech
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +1/+2 and gains protection from spells with converted mana cost 3 or less.
When Magneoarcane Armor is put into your graveyard from the battlefield you may pay 1, if you do return Magneoarcane Armor to your hand.
4 comments
last 2013-02-18 01:35:16 by aether_tech
 R 
Creature – Human Wizard
Wizards you control have hexproof.
Tap two untapped wizards you control, {u}{u}{x}: Return target spell with converted mana cost {x} to its owner's hand.
The School's wizards are renowned for being extremely EDH playable.
2/4
5 comments
last 2013-02-17 09:28:17 by BKM
 C 
Sorcery
Reveal the top two cards of your library, then put them back in any order.
Draw a card.
 C 
Instant
Change the target of target spell that targets only a single target. If that spell targets a creature you may copy that spell if you do, chose another target for that copy.
5 comments
last 2013-02-18 01:38:15 by aether_tech
 U 
Enchantment
All spells opponents cast cost {2} more.

Spells you cast cost {1} less.
12 comments
last 2013-03-01 01:45:40 by aether_tech
 U 
Sorcery
As an additional cost to cast Panoptic Lore you may discard a card, if you do Panoptic Lore gains Flash.
Return up to two target sorcery cards from your graveyard to your hand.
New knowledge from another plane is very powerful, sometimes.
6 comments
last 2013-02-28 05:24:17 by aether_tech
 U 
Enchantment
At the beginning of your upkeep you may pay {3}{u}, if you do target creature you control becomes a copy of target nonlegendary creature you control until end of turn.
4 comments
last 2013-02-18 01:39:55 by aether_tech
 R 
Sorcery
Target player puts the top X cards of their library unto their graveyard. If the targeted player is yourself, instead look at the top X cards of your library and put one of those cards into your hand. Put the rest on top of your library in any order.
When Psychic Augury is put into your graveyard, if you didn’t cast it, return it to your hand.
 C 
Instant
Tap target permanent. You may look at the top card of that permanent's controller's library and put that card on the top or bottom of that player's library.
2 comments
last 2013-02-17 08:07:53 by aether_tech
 U 
Creature – Human Wizard
{1}{u}, {t}: Target player choses one: That player puts the top two cards of their library into their graveyard; or puts a card from their hand on top of their library.
2/3
8 comments
last 2013-02-28 19:10:52 by aether_tech
 C 
Creature – Human Wizard
{r},{t}: Reveka's Student deals 1 damage to target creature.
1/1
9 comments
last 2017-03-08 20:10:59 by aether_tech
 R 
Legendary Creature – Dwarf Wizard
{t}: Reveka, the Savant deals 2 damage to target creature or player.
“I’m envious of Reveka, she has a position at the School and so is safe from the Baron’s hate...at least for now.” – Halina on her deathbed.
1/2
2 comments
last 2017-03-07 18:28:26 by aether_tech
 R 
Instant
Choose one: Exile target spell and its controller draws a card; or counter target spell; or return target permanent to its owner's hand and draw a card.
 U 
Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Screaming Æther. Any player may activate this ability.
8 comments
last 2013-02-28 05:22:38 by aether_tech
 U 
Creature – Faerie
Flying, protection from red
1/1
 U 
Creature – Drake
Flying

Whenever Seatide Drake deals combat damage to a player put a tide counter on target land that player controls.

When Seatide Drake leaves play, remove all Tide counters from all permanents.

Lands with Tide counters on them are Islands. (Nonbasic lands will lose any other land types and abilities they had. They will gain the land type Island and gain the ability “{t}: Add {u} to your mana pool.”)
4/4
 U 
Creature – Human Wizard
{t}: Tap target creature without flying.
2/2
{3}{u}{u}
 
 U 
Sorcery
Draw four cards.
 C 
Instant
Return target creature to its owner's hand.
Shut up and go home!
7 comments
last 2013-02-28 19:10:09 by aether_tech
 C 
Instant
As an additional cost to play Vision of the Void sacrifice an artifact, enchantment or land.
Draw three cards, then put a card from your hand on the top or bottom of your library.
6 comments
last 2013-02-18 18:13:53 by aether_tech
 C 
Creature – Human Wizard
When Wizard Novitiate enters the battlefield Scry 1.
1/1
 R 
Instant
Shuffle your hand and all nonland permanents you control into their owner's library, then draw cards equal to the number of cards in your hand as you cast Wizard's Warning.
6 comments
last 2013-02-27 17:35:43 by aether_tech
 U 
Sorcery
Return up to X target nonland permanents to their owners' hands, where X is one plus the number of cards named Æther Flare in all graveyards as you cast Æther Flare.
 M 
Sorcery
Ætherboil can only be played on your turn before you attack.

Each player shuffles all non-land permanents they own, their hand and their graveyards into their libraries, then draws seven cards.

End your turn and exile Ætherboil.
1 comment
2016-02-11 23:02:11 by KeresAcheron
 C 
Instant
Return target creature to its owner's hand.
Draw a card.
2 comments
last 2013-02-12 16:19:14 by aether_tech

Go to section: White (34) Blue (35) Black (32) Red (36) Green (35) Multicolour (2) Split (1) Artifact (16) Land (11)

Show rarities: C U R M


Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
What is "Ulgrotha: Darkness Falls Forever"