Ulgrotha: Darkness Falls Forever

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What is "Ulgrotha: Darkness Falls Forever"

Showing 32 of 32 Black cards

Go to section: White (34) Blue (35) Black (32) Red (36) Green (35) Multicolour (2) Split (1) Artifact (16) Land (11)

Show rarities: C U R M

{2}{b}
 
 C 
Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
 C 
Creature – Human
At the end of your turn if a creature was not put into your graveyard this turn, put the top card of your library into your graveyard.

{1}{b}, {t}, sacrifice An-Havaa Undertaker: Return target creature from your graveyard to your hand.
The undertaker sees only profit these days.
0/2
5 comments
last 2017-03-07 06:19:29 by aether_tech
 U 
Creature – Werewolf
At the beginning of your upkeep sacrifice another creature or tap Autumn's Despair and it deals damage equal to its power to you.
All creatures lose hexproof and can't have or gain hexproof.
I designed this card long before Gategrash was spoiled, so I did not know about the existence of Glaring Spotlight.
6/4
6 comments
last 2017-03-10 21:54:47 by aether_tech
 R 
Creature – Vampire
Bloodghast can't block.
If an opponent has 10 or less life, Bloodghast has haste.
Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
2/1
2 comments
last 2013-02-13 15:44:04 by aether_tech
 C 
Instant
Target creature gets +1/-2 until end of turn.
A light touch, of evil?
 C 
Creature – Human
Forestwalk

At the end of your turn, if you control a vampire with converted mana cost 4 or more, Corrupt Huntsman becomes a Vampire in addition to its’ other types and gains flying.
2/3
 U 
Instant
As an additional cost to play Corruptive Blast, sacrifice a land.
Target creature gets -1/-1.
Target creature gets -1/-1.
Target creature gets -1/-1.
"What madness would cause even the ground itself to fester and turn against us!?" – Asyen Guard.
3 comments
last 2013-03-06 10:56:41 by jmgariepy
 C 
Enchantment
Black creatures you control get +1/+0.
Nonblack creatures you don't control get -1/-0.
Whenever a creature with power 4 or greater deals damage to you, sacrifice Creeping Night.
2 comments
last 2013-03-06 17:48:05 by aether_tech
 U 
Sorcery
Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.
 C 
Sorcery
Put a -1/-1 counter on target creature, its controller discards a card and loses 1 life.
 C 
Instant
Each player discard a card.
Draw a card.
1 comment
2013-03-06 11:01:21 by jmgariepy
 R 
Sorcery
Create X black 4/4 Vampire tokens with flying onto the battlefield.
{b}{b}{b}, Tap five untapped vampires you control: Return Horde of Night from your graveyard to your hand unless another player sacrifices three creatures.
The Baron's horde grows by every battle.
1 comment
2013-03-04 21:58:41 by aether_tech
 R 
Legendary Creature – Human Knight Shade
Protection from white.
Ihsan, the Fallen One gets +1/+1 for each white creature your opponents control.
If Ihsan's power is 13 or higher he gains trample, lifelink and has "Whenever a nontoken creature dies, crate a 1/1 blackShade token."
4/5
2 comments
last 2013-03-06 17:49:05 by aether_tech
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has lifelink and is a black vampire in addition to its other colors and types.
6 comments
last 2017-03-10 10:19:05 by Tahazzar
 C 
Creature – Werewolf
Menace
Whenever it's not your turn and Moonspawned Horror is untapped, if you don't control another black permanent, tap Moonspawned Horror.
4/3
5 comments
last 2017-03-06 06:31:19 by aether_tech
 C 
Enchantment – Aura
Enchant nonartifact creature.

Enchanted creature can't attack, or use activated abilities.
13 comments
last 2017-03-07 06:29:12 by aether_tech
 C 
Creature – Vampire
At the end of each turn, each player loses 1 life if a creature they controlled died that turn.
1/1
2 comments
last 2017-03-08 20:22:20 by aether_tech
 M 
Sorcery
All creatures get -0/-4 until end of turn.
If a creature would be put into an opponent's graveyard from the battlefield this turn, exile it instead and you may pay 1, if you do draw a card.
5 comments
last 2017-03-10 22:18:59 by aether_tech
 U 
Creature – Human
When Sengir Autocrat enters the battlefield put three 0/1 black Serf tokens onto the battlefield.
When Sengir Autocrat leaves play, exile all Serf tokens.
2/2
 U 
Creature – Vampire
Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
4/4
1 comment
2017-03-08 04:24:43 by aether_tech
 C 
Sorcery
Each opponent sacrifices a creature.
Put up to one target creature card from your graveyard on top of your library.
 M 
Legendary Creature – Vampire
Flying
Vampire spells you cast cost 1 less.
Other vampires you control get +1/+1.
{b}{b}{b}, {t}: Destroy target creature and put a +1/+1 counter on Sengir, the Dark Baron.
Remove two +1/+1 counters from Sengir: Create a 4/4 black Vampire token with flying.
7/7
2 comments
last 2013-03-06 17:54:14 by aether_tech
 U 
Creature – Vampire Rogue
Shadowstalker can't block and is unblockable.
2/1
 U 
Sorcery
Each player discards a card, sacrifices a creature, sacrifices a land and then loses 1 life for each card put into their graveyard this turn.
4 comments
last 2017-03-10 21:59:14 by aether_tech
{b}
 
 C 
Enchantment – Aura
Enchant creature
{1}{b}: Put a -1/-1 counter on enchanted creature.
4 comments
last 2017-03-10 21:54:35 by aether_tech
 U 
Sorcery
Target player discards a card.
Draw two cards and lose 2 life.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +2/+0, gains flying and is a black vampire.
When Touch of Sengir is put into your graveyard from play you may discard a card, if you do return it to your hand.
The touch of evil is often permanent, destroying those that are touched is often the only permanent solution.
7 comments
last 2013-03-15 11:05:53 by Camruth
 U 
Creature – Vampire
Flying, menace.
Discard a card: Vampire Highborn gets +2/+0 and gains lifelink until end of turn. Activate this ability only once each turn.
3/5
2 comments
last 2017-03-08 09:04:59 by SecretInfiltrator
 C 
creature – vampire
Flying
At the beginning of your upkeep pay 1 life or tap Vampire Noble.
3/3
 C 
Creature – Vampire
Flying, lifelink
1/1
4 comments
last 2013-02-18 01:43:05 by aether_tech
 U 
Enchantment
Whenever an opponent casts a spell that player exiles the top card of their library. At the end of turn, put the exiled cards into their owner's graveyard.
Players who don't own cards exiled with Vindictive Punishment can play those cards as long as they are in exile.
6 comments
last 2013-02-18 18:12:30 by aether_tech
 R 
Creature – Werewolf
{b}, {t}, pay 1 life: Put a -1/-1 counter on target creature, then you may have Wolfbitten Spawn fight that creature.
3/2
7 comments
last 2013-03-15 09:24:18 by Camruth

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Show rarities: C U R M


Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
What is "Ulgrotha: Darkness Falls Forever"