Ulgrotha: Darkness Falls Forever: Recent Activity
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Recent updates to Ulgrotha: Darkness Falls Forever: (Generated at 2025-10-20 03:37:57)
Well, then it is good enough to stay as is, for now.
Hmm. Interesting. I think I like it.
It makes me raise an eyebrow at red getting +1/+1 counters, but it's restricted to attackers, and red got reinforce on Brighthearth Banneret, so it's probably fine.
As a strange alternative, "~ can't be the target of blue spells or abilities"?
I think jmg is suggesting making the second ability "to up to one other target creature."
Alternatively, "Choose target creature or player and up to one other target creature. ~ deals 2 damage to each of them. Shuffle ~ into your library."
Alternatively alternatively, why allow the first one to hit players but not the second one? Just make the second one "to another target creature or player." In fact that's probably actually what jmg was suggesting.
Yeah, that looks more fun.
Aha, a trigger is a very cunning way around the problem jmg identified of losing the bonus when you sac it.
I always liked beacon effects; and this set has a few of them. I feel like red needs that extra bit of power to make it just a good, solid card. (make a good enough argument, and the shuffle may come off.)
And the "pay {1]" is attached to both playing it during combat, or playing it at any other time. Is there a better way to word it?
I could change it to "sacrifice a land"? to make it feel a bit more red - and less white/blue
paying...which would let this happen real early, somewhat like Fireblast/Mogg Alarm, ect.
Hmm; yeah. Too wordy. I mean, it's good - six power of attackers for four mana is nice and efficient. But it's way too wordy. Is that "Pay
" attached to both ways of getting tokens into play? What's the reason for shuffling it back?
"If it is your attack step put three red 2/2 Minotaur tokens onto the battlefield, tapped and attacking. Otherwise put two red 2/2 Minotaur tokens onto the battlefield. At the end of turn sacrifice those tokens unless you pay
for each token.
Shuffle Call to Battle into its owner’s library."
It is 4 mana for 3 2/2's (6 damage) if someone isn't careful this could end the game with brute power. Even as blockers, 2 2/2's for 4 isn't bad at instant speed to soak up attackers. And the adding ability to keep the tokens around i think allows this to be a mythic. I don't think this could be a rare, it feels slightly to powerful for that.
I never liked this design anyway. lol.
Taking ideas for a new red common!
changed it to something else, so it is not redundant anymore. (+1/+1 counters)
ya, I had to really force myself to give it shroud...though I suppose I could take it away and do something else....
But it needs to somehow keep the flavor of being "hidden" away, surviving from the baron and his hordes.
Should I add first strike?
Flavor text formerly on this card:
“This may be the last stand of my people, but I would have it be remembered as a day when even the toy spears of our children where the most deadly of weapons! Come Sengir, bring your army to my doorstep! We will resist you until the end!”
hmm, I think I can fit the flavor text on the a new red rare for replacement of the old red enron I had.
crap...
well, this one is crap...so i need an idea for a red rare...
I don't care if Red can't fissure anymore!
Its either this, or I change it to "Lava Flow".
Thanks!
I've just been hoping its not to overpowered...since i recognize its combo potential.
made it "fights target creature you control."
Ok, ?
hmmm...
2/2 it is, ok