Ulgrotha: Darkness Falls Forever: Recent Activity
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Recent updates to Ulgrotha: Darkness Falls Forever: (Generated at 2025-10-20 06:34:33)
Better without etb tapped
I'd say +2/+1 so it isn't technically worse that Unholy Strength
This just doesn't seem black to me, it is a very common use in white.
The name suggests something more like -X/-X and can't use activated abilities.
I too like what this card is doing.
I think the overall power level could be increased a bit in this set,
let me know what specific card needs to come up. Not "breathtakingly" powerful, but good.
Alright y, here is a preliminary Eron design.
I'm just going to go with jmpariepy's idead.
There's also a problem with this card's first ability in that you can't actually cast it the way most people usually cast things.
That is, when you cast a spell, the first thing you do is put it on the stack (601.2a); you later get the opportunity to tap for mana (601.2f) before costs are paid (601.2g).
Now, that's not insurmountable: you can still play the card by tapping for mana before you cast it. But it is odd.
I like that idea!
Well, setting the whole stack argument aside... you have a card that costs XXBBB in the file, and this one which costs XBBB. Since this card seems to overlap ideas on two cards, it's probably easiest to just pull this one. Perhaps the Baron sired a new vampire, and you can base your new card on that? Looking down the line, it looks like you haven't used either Joven or Chandler... I'd think one of them getting turned into a black vampire, and somehow morphing their ability to be black, would be kind of fun...
oop, fixed.
...For what it's worth, it's more correct to put all the symbols (mana and tap) before other text like "Pay 1 life". Like I did. See examples like Dreamscape Artist or Trading Post.
Lets make this easy,
keep which black mass removal: this one; or the other one?
Well, they go by the numbers. When they force their audience to "smarten up", like in Time Spiral, attendance drops, and they make less money. When they "get dumber" like in Zendikar, attendance increases and they make more money. Was Time Spiral better than Zendikar? In my opinion, yes. But only marginally so... and I prefer to have more people playing the game, to be honest.
The key point, with them, is to find ways to make the game just as complex, without increasing the barrier to entry. There are some categories that provide a rich vein of complexity without asking the players to learn something they don't want to learn, or perform actions they don't want to keep doing (shuffling), or provide on board complexity that doesn't add value to the decision making process of the game (too many activated abilities at common. In the time it takes you to figure out the math, you could have played another game). Players could learn to respect these things, but they don't. Wizards, therefore, learns to respect what the players respect and act accordingly.
By the way, being a kind-of-sort-of game tester, I can tell you that this is one of the major ways for games to fail in the market. I don't know how many times I've seen the team came back to the designer and said "people don't like this" and watched the designer say "people should like this", then watched the game hit the market, then watched the players say "I don't like this" and the game never takes off. If the point of designing a game is to get a large number of players interested and having fun with your game, then those designers failed.
That said, there's always happy exceptions. After all, Monopoly's been doing a lot of things wrong for years, and people still like that game. Arkham Horror seems needlessly complex, but I know a lot of people who swear by that game as well. Most of this is about finding your niche audience and delivering what they want. Magic is so big, however, that its niche audience has become "people with average to above average intelligence who like games". They don't have much leeway to work with there.
Ok, made it an enchantment
WotC, i feel, is scared to force players to "smarten" up, I've noticed that cards (other then transform,) have been getting "dumber" recently...