Flavorfully, I was going for lethargic depression from feeling useless and in games this should trigger from your turns when you aren't doing anything "new or exciting". The inclusion was never to a larger theme and just relegated to individual cards. However, since the occurrence of not playing cards nor activating abilities can happen in any game, I thought the mechanic could exist fine without anything to set it up beyond the luck of what a player draws.
I feel it works in both green and blue, but it really depends on the environment.
I'm not certain the set has enough enchantments yet to make this worthwhile in the first place. Blue has at least two Sagas, but one of them is a rare that itself copy other Saga abilities...
Fwiw, I meant that based my observation of Weaver of Harmony I was unsure if this effect is in blue's pie, not that the card itself was inspired by Weaver of Harmony.
Changed to a triggered ability from "Counter all spells and abilities that target the enchanted permanent unless their controllers pays ." Unsure if it I can say "counter it unless its controller pays" or if the "its" becomes an unclear antecedent and needs to be the "that spell or ability's controller" that I currently have.
If you based it on Weaver of Harmony, why not use the same wording? I feel, "from an enchantment source", makes it clear that the ability on the stack not the abilityprinted on the card is meant.
Attempted to follow SecretInfiltrator's suggestion
There's nothing set specific for this card; I just liked the idea of making it harder for an opponent to target their own permanent.
Yeah, I was missing "this turn."
Flavorfully, I was going for lethargic depression from feeling useless and in games this should trigger from your turns when you aren't doing anything "new or exciting". The inclusion was never to a larger theme and just relegated to individual cards. However, since the occurrence of not playing cards nor activating abilities can happen in any game, I thought the mechanic could exist fine without anything to set it up beyond the luck of what a player draws.
Is that supposed to be "if you have cast no spells and have activated no nonmana abilities this turn"?
I don't like it. Werewolves barely got away with the "no spells" theme because they encouraged dumping mana in activated abilities.
What will your way of enabling this theme be in the set? Triggered abilities? Special actions?
Usually this kind of effect would simply circumvent casting altogether and put the creature card onto the battlefield.
This seems really convoluted and narrow. Is there a reason for this to be in this set specifically?
I think, the wording you have is necessary. But it should say "enchanted permanent".
I feel it works in both green and blue, but it really depends on the environment.
I'm not certain the set has enough enchantments yet to make this worthwhile in the first place. Blue has at least two Sagas, but one of them is a rare that itself copy other Saga abilities...
Fwiw, I meant that based my observation of Weaver of Harmony I was unsure if this effect is in blue's pie, not that the card itself was inspired by Weaver of Harmony.
Used Weaver of Harmony's text as basis.
Changed to a triggered ability from "Counter all spells and abilities that target the enchanted permanent unless their controllers pays ." Unsure if it I can say "counter it unless its controller pays" or if the "its" becomes an unclear antecedent and needs to be the "that spell or ability's controller" that I currently have.
Thanks SecretInfiltrator!
That ability doesn't work as a static ability, needs to be a triggered ability.
WotC tried and rescinded. See Erayo's Essence.
If you based it on Weaver of Harmony, why not use the same wording? I feel, "from an enchantment source", makes it clear that the ability on the stack not the abilityprinted on the card is meant.
Usually the wording would be a self-replacement effect:
It is a bit convoluted to both add "scry 1" and reduce the life loss from 2 to 1 (but not outright remove it).
I feel the design does just a little too much. For a more straightforward tribal reward design (just adjust the numbers) see Dark Vision.
I like the thematic concept.
Sure you did. ;)
reduced power from 3 to 7
Was "Draw two cards and lose two life. If you control a Citizen, Scry 1, draw two cards, and lose 1 life instead."
reduced cmc by 1
Based on Weaver of Harmony, I am unsure if this ability could be blue
Added "This ability can't target a single target more than twice each turn."