Washikow: Skeleton

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Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Note: Skeletons work most effectively if the cardset is configured to use card codes.
Code Slot Notes
Warrior
Warrior
Warrior
Druid
Druid
Druid
Advisor
Advisor
Advisor
Cleric
Cleric
Cleric
Generic
Generic
Generic
Generic
Generic
Warrior
Druid
Advisor
Cleric
Cleric Warrior
Advisor Druid
Generic
Generic
Warrior
Druid
Advisor
Cleric
Druid Advisor
Cleric Warrior
Generic
Druid Advisor
Cleric Warrior
Generic
Advisor
Advisor
Advisor
Scout
Scout
Scout
Wizard
Wizard
Wizard
Rogue
Rogue
Rogue
Generic
Generic
Generic
Generic
Generic
Advisor
Scout
Wizard
Rogue
Advisor Rogue
Wizard Scout
Generic
Generic
Advisor
Scout
Wizard
Rogue
Advisor Rogue
Wizard Scout
Generic
Advisor Rogue
Wizard Scout
Generic Katonah
Cleric
Cleric
Cleric
Knight
Knight
Knight
Rogue
Rogue
Rogue
Citizen
Citizen
Citizen
Generic
Generic
Generic
Generic
Generic
Rogue
Knight
Cleric
Citizen
Rogue Knight
Cleric Citizen
Generic
Generic
Rogue
Cleric
Citizen
Knight
Rogue Knight
Cleric Citizen
Generic
Rogue Knight
Cleric Citizen
Generic
Knight
Knight
Knight
Warrior
Warrior
Warrior
Shaman
Shaman
Shaman
Wizard
Wizard
Wizard
Generic
Generic
Generic
Generic
Generic
Shaman
Wizard
Knight
Warrior
Knight Shaman
Wizard Warrior
Generic
Generic
Knight
Warrior
Shaman
Wizard
Wizard Warrior
Knight Shaman
Generic
Shaman Knight
Wizard Warrior
Generic
Druid
Druid
Druid
Citizen
Citizen
Citizen
Shaman
Shaman
Shaman
Scout
Scout
Scout
Generic
Generic
Generic
Generic
Generic
Scout
Druid
Shaman
Citizen
Scout Citizen
Shaman Druid
Generic
Generic
Shaman
Druid
Scout
Citizen
Shaman Druid
Scout Citizen
Generic
Shaman Druid
Scout Citizen
Generic
WU Advisor
WU nc
UB Rogue
UB nc
BR Knight
BR nc
RG Shaman
RG nc
GW Druid
GW nc
WB Cleric
WB nc
UR Wizard
UR nc
BG Citizen
BG nc
RW Warrior
RW nc
GU Scout
GU nc
WU Advisor
UB Rogue
BR Knight
RG Shaman
GW Druid
WB Cleric
UR Wizard
BG Citizen
RW Warrior
UG Scout