Washikow

Washikow by Sorrow

249 cards in Multiverse

101 commons, 80 uncommons, 53 rares, 15 mythics

35 white, 35 blue, 35 black, 34 red,
34 green, 32 multicolour, 19 artifact, 25 land

100 comments total

Profession tribal plane threatened by growing ambivalence

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Skeleton

Cardset comments (3) | Add a comment on this cardset

Recently active cards: (all recent activity)

 C 
Creature
Whenever a creature with one or more subtypes blocks Unwanting Collective, Unwanting Collective gets +1/+1 for each of that creature's subtypes.
2/4
4 comments
last 2022-09-28 18:43:15 by SecretInfiltrator
 R 
Land
Summit of Avalanches enters the battlefield tapped.
{t}: Add {r}.

{2}{r}{r},{t}: Deal 5 damage to target non-red creature or planeswalker. Damage dealt this way can't be prevented.
 U 
Artifact – Equipment
Equipped creature has "Whenever an opponent casts a spell, this creature gets +2/+0 until end of turn."

Equip {1}
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
1 comment
2023-02-09 11:31:54 by Sorrow
 U 
Enchantment
At the beginning of each combat, you may tap a creature you control. If you do, creatures you don't control get -1/-0 until end of turn. If you tapped an Advisor this way, creatures you don't control get -2/-0 until end of turn instead.

Recent comments: (all recent activity)
On Armored Ascension:

Reprint

On Thirst for Meaning:

Reprint from Theros Beyond Death

On Ceremonial Garb Mannequin:

I actually wanted the second ability to be {2} generic less than the mana value, so Angelic Destiny would have an equip cost of {w}{w}, but Rancor's cost doesn't get reduced.

On Moment of Violence:

Also considered just "UEOT, double all damage that would be dealt by spells and permanents you control." but I worried that doubling might be too good at uncommon

On Flames of the Soul:

Because there's a major tribal component to this set, and this card is supposed to be in the slot supporting two tribes, it adds both types. While the primary tribal theme is one two-color pair to a tribe, there are cards supporting two allied-color tribes for shards and supporting enemy color tribes together for wedges. This card tries to appeal the interests of both Bersekers ({b}{r}) and Shamans ({r}{g}), so it's made to optimize a creature to either if not both of those for tribal support.

On Flames of the Soul:

Adding two creature types seems cluttered. Adding one is usually trinket text already

On Katonah's Fruitless Search of Self:

I think you can refer to them as "the first chapter ability," "the second chapter ability," etc. That's not currently supported, but could be

On Home Defense:

Slight functional difference especially with lifelink, but improved clarity, imo:

"Whenever enchanted creature blocks a creature, that creature deals 2 damage to its controller."

On Coveted Stone:

Seems fine to me to have a handful of cards like that at rare. A more standard template for the last sentence would be "Any player may activate this ability, but only if they don't control a permanent named ~." I wonder if it should be sorcery speed, too

On Truth of Tales:

Druid tribal in white seems a bit odd, unless this is part of a GWx faction

The second sentence of the second chapter should be "If it's a Druid, it gains..."

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