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Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton |
Recent updates to Dark Omens: (Generated at 2025-07-05 06:03:41)
made the change, thanks
Looks about right; I think if an opponent controls it, then sacrifices it, it gets confused for a moment and then ends up in your graveyard where it belongs. Maybe "its owner's hand"?
Hope this works how I want it.
1) You sacrifice this as a cost for some effect
2) Once this becomes sacrificed, it's ability triggers and sends it yo your hand rather than your graveyard.
I was originally going to cost this at just
but erred on the side of caution but am happy to make the change.
because of the graveyard recursion subtheme in the set as seen on cards like Diseased Bat which can just keep coming back through the gravecast mechanic.
I costed it at
Was going to say something similar (though using Ashnod's Altar as the example) - but hey, it's a common and it's not a terribad sac outlet. Maybe reduce the casting cost? Maybe not even that.
Interesting. I'd usually rather have Soldevi Adnate, but this works better in multicolour decks. I'd also usually rather have Blightsoil Druid; could this add
or 
?
I think in early MtG flavour, "mutation" was a very blue thing. It's mostly moved to green now, but the blue flavour was revisited in Planar Chaos with Erratic Mutation.
Mmm, it was only blue because of the tie in to tidal; I guess. It's Giant Growth coupled to decay - plainly
or
. How odd.
Wow, this looks so perfectly like a black card that it's hard to remember it used to be blue.
Reminiscent of Mischievous Poltergeist.
Unstable Mutation colour-shifted to Black
Then draw a card which is considered the first card drawn this turn.
But heck with that. This is a very very big flying sphinx. It doesn't really need any extra hope bundling in.