Community Mashup Set

[-] [+]

Showing 50 of 136 White cards

Go to section: Colourless (8) White (136) Blue (133) Black (141) Red (173) Green (138) Multicolour (101) Hybrid (26) Split (2) Artifact (65) Land (39) Scheme (1)

Show rarities: N C U R M

 R 
Creature – Angel
Flying, Flash
When Aegic Angel enters the battlefield, creatures you control get +1/+1 until end of turn.
4/4
{1}{w}
 
 C 
Creature – Cleric
Protection from Black
Discard Aegis; target creature has protection from black.
Illus. Perfect World
1/1
 R 
Creature – Cleric
Whenever a cleric you control becomes blocked; you may search your library for an equipment card with converted equip cost 1 or less, If you do, reveal it and put it into your hand. Then shuffle your library.
1/2
 R 
Tribal Instant – Spirit
All attacking creatures die.
Children of Martyr's, obey your elders!
- Mystic (deceased)
Creature – Angel
Flying, Lifelink
When Angel of Eternity would die, you may pay {2}{w}{w}. If you do, return Angel of Eternity to your hand instead.
2/2
 U 
Creature – Angel
Flying
As you draw Angel of Life, you may reveal it. If you do, gain life equal to the highest power of any creature on the battlefield.
4/4
{w}
 
 R 
Sorcery
As an additional cost to cast Ascour, pay {b}{2} or sacrifice 3 creatures.
Destroy all creatures.
Instant
Choose three target blocked creatures controlled by the same player. He or she puts one of top of their library. Destroy the other two.
 C 
Creature – Fish
While Assault Fish is enchanted; it has vigilance.
1/3
 R 
Creature – Cleric
When Athrian Preist enters the battlefield, you may discard four creature cards from your hand. If you do, gain 100 life.
As many as ten tens! And that's terrible.
1/2
 R 
Legendary Creature – Spirit Cat
When you cast a spirit or arcane spell, put a ki counter on Bakeneko.
{t}: Flip Bakeneko.
2/1
 
 R 
Legendary Creature – Spirit
At the end of each turn, you may remove a ki counter and create a 1/1 flying cat.
1/3
 U 
Instant
Untap target attacking creature and gain control of it until end of turn.
{x}{w}
 
 U 
Instant
Target creature gets -X/+X until end of turn.
 C 
Instant
Target creature gets +1/+3 until end of turn.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has +1/+1
When Blessed Touch enters the battlefield, enchanted creature gains protection from the colour of your choice until end of turn. (This effect does not remove Blessed Touch)
Creature – Insect
Flying
Players who have taken combat damage from Blinding Moths since their last turn cannot attack.
1/1
 U 
Instant
Exile target attacking creature. Its controller may pay {2}. If they do, return that creature to play under their control (it's no longer attacking) and return Blinkmaze to your hand.
 R 
Flying Creature – Kirin Advisor
Creatures with casting cost equal to the number of plains you control can neither attack nor block.
Your Honor, thanks for lettin' me explain this whole attack
--- Tom Smith
3/3
 C 
Instant
Tap target creature and regenerate it.
 R 
Enchantment
Opponent's spells are countered unless they pay {3} for each spell already cast that turn.
Fork Taxes!
 R 
Creature – Rhino Cleric
{5}{w}: Target player sacrifices an attacking or blocking creature.
4/4
 U 
Creature – Soldier
Your equipped creatures are 4/4
2/2
 U 
Creature – Cleric
Sacrifice Chandra Channeler: Prevent all damage from a single spell or ability. Chandra Channeler deals that damage to target creature instead.
1/2
 U 
Creature – Angel
FLying
When Charitable Deva or another creature enters the battlefield, its controller gives 1 life to an opponent of their choice.
not your typical string quartet
Illus. Forgotton Realms
2/2
Creature – Human Soldier
Defender
Tap an untapped creature with defender you control: tap target creature.
0/4
 R 
Legendary Creature – Dinosaur Soldier
{t}: Reveal some cards from your hand. For each land card revealed, untap another target creature.
4/6
 R 
Creature – Angel
Vigilance, Flying
You may not declare an attack.
When Commanding Angel enters the battlefield, gain 3 life and draw three cards.
The gift of peace
3/3
Enchantment
When Cone of Contrition enter the battlefield, exile up to one target creature, up to two target enchantments, and up to three target artifacts until Cone of Contrition leaves the battlefield.
Human – Soldier
Bolster – {w}, discard Coordinated Infantry: target creature gets +2/+1 until end of turn.
2/1
Instant
Target creature and all other creatures you control that share a creature type with it get +1/+1 and gain flying until end of turn.
 R 
Creature – Hippogriff Spirit
Flying
When Crowned Hippogriff enters the battlefield, you may return target artifact from your graveyard to your hard. If you do, add white mana equal to its converted mana cost to your mana pool.
Her birthing ritual is a wonder to behold.
2/3
Creature – Human Rogue
When Customs Official enters the battlefield the battlefield, exile all artifacts and enchantments until it leaves the battlefield.
You may cast cards exiled with Customs Official spending white mana as though it were mana of any colour.
2/2
 
At the beginning of your upkeep, sacrifice Day of Peaceful Rest unless you pay {w}.
Sacrifice Day of Peaceful Rest: Exile target player's graveyard.
Instant
Magical (Whenever a planeswalker you control increases in loyalty, you may return this from your graveyard to your hand)
Return all creatures with toughness X or less to their owner's hand. Opponents can't cast spells with converted mana cost X or less this turn.
 R 
Artifact
When Delif's Tetradon enters the battlefield, choose a subtype.
Creatures of that subtype have spirit-link.
 U 
Creature – Frog Archaeologist
{t}: Target creature is now an archaeologist in addition to its other creature types.
{t}: Reveal cards from your library equal to the number of archaeologists in play. Put an artifact into play, and exile the rest.
Illus. Jim Henson
1/1
 U 
Instant
Counter target modal instant or sorcery, unless its owner balances it on his head. (A modal spell has choices to make of what it does when you declare targets.)
 C 
Instant
Destroy target attacking or blocking artifact creature.
Instant
The next time target creature would deal damage to you or a permanent you control this turn, prevent that damage and put that many 1/1 white bird creature tokens with flying onto the battlefield.
 R 
Artifact Creature – Bird Gargoyle
Defender, Flying
Sacrifice Dovetailing Gargoyle: Counter target spell. Nonland noncreature permanents that spell's controller controls become 4/4 blue and white Bird Illusion creatures with flying until end of turn.
1/4
Creature – Human Cleric
Whenever Dutiful Exorcist becomes tapped, you may exile target card from a graveyard.
1/1
Enchantment
Whenever a player attacks you, they choose an attacking creature they control. It loses all abilities and becomes a 1/1 boar creature with flying until end of turn.
 C 
 
First Strike.
{w}: Regenerate
As an additional cost to cast Elandi Wolf, discard a card.
Really really irritating.
1/5
 U 
Creature – Spirit
When Eldrazi Herald enters the battlefield, put two Eldrazi spawn tokens into play. (Spawn tokens are 0/1 colourless creatures that can be sacrificed for mana)
2/2
 U 
Enchantment
Elephant Shrine enters the battlefield with X elephant counters.
During your upkeep you may remove a counter from Elephant Shrine.
When this would leave the battlefield, you may first remove all counters from it.
Whenever you remove a counter from Elephant Shrine, put a 4/4 elephant token into play.
 U 
Creature – Soldier
Enforcer Ré enters the battlefield with a +1/+1 counter.
Whenever you put one on more +1/+1 counters on creatures, you may instead one more +1/+1 counter on another creature.
{w}{t}: Move a +1/+1 counter from one creature to another.
1/1
Enchantment
At the beginning of your upkeep, the player who controls the most creatures returns a creature they control to its owner's hand.
 M 
Enchantment
At the beginning of your upkeep, put a 2/2 white Knight creature token with vigilance onto the battlefield, then destroy target non-Knight creature with power less than the number of Knights you control.
At the beginning of each end step, if no non-Knight creatures are on the battlefield, sacrifice Errantry War.
Enchantment Creature – Snake
Ethereal (This creature can only block and be blocked by enchantment creatures unless the blocking player pays {3}.)
{1}{w}, Sacrifice Ethereal Snake: Destroy target enchantment.
2/1
 R 
Enchantment
At the end of each turn, if no creature was cast that turn, put a +1/+1 counter on Fire of Hope.
Sacrifice Fire of Hope: Move all counters on it to target creature.
Ever Burning

Go to section: Colourless (8) White (136) Blue (133) Black (141) Red (173) Green (138) Multicolour (101) Hybrid (26) Split (2) Artifact (65) Land (39) Scheme (1)

Show rarities: N C U R M