Very hard for me to evaluate without any clear idea of how important a fossil turn is. Obviously; completely useless outside of its set, but that's not a huge problem for an uncommon.
Skipping main phases rather than a whole turn is kinda interesting. You still get untap and combat. Could be relevant.
This feels like it's a build-around; but I'm not sure how "Make the opponent play normally, give up most of a turn" works for that. Should it do more positive things for you?
Or is this just an escape valve in case of "Ooops, fossil turns are way too good, here use this hoser"?
2017-08-08 07:54:16:
Mal
commented on the cardset Gaddgar
Logistically, wouldn't it simply be better to choose fossil or no fossil for a given deck, so I don't get screwed over when my Fossil lands get drawn with my nonfossil cards?
Aside from the Island, it feels like the drawback is mostly irrelevant until you're forced to sequence an off color card first and then an on color card at a later phase. I only mention the Island because then you can't hold up countermagic.
2017-08-02 05:18:25:
Sorrow
commented on the cardset Gaddgar
Fossil turns are always in effect. I guess players would skip their draw during fossil turns so players aren't getting a bonus draw.
The idea is that decks would have to figure out how to split between their fossil and regular cards, as ignoring one would leave too open.
2017-08-01 19:58:20:
Vitenka
commented on the cardset Gaddgar
It's fine; you get to draw a fossil from your fossil library. Which you won't have :)
2017-08-01 13:23:00:
Alex
commented on the cardset Gaddgar
It's similar to shadow. Fossil stuff doesn't exist on regular turns, regular stuff doesn't exist on fossil turns. Shadow is fairly aggressive; fossil rather more so, especially since I think as worded even Wrath of God or Upheaval can't affect fossil permanents. Owch.
And yes, I assume the fossil turn also needs to skip its draw step, as otherwise there'd be some crazy automatic Howling Mine shenanigans implied here.
2017-08-01 06:35:18:
Tahazzar
commented on the cardset Gaddgar
This concept of "fossil turns" still confuses.
> "A player takes one fossil turn after their regular turn."
Is this always in effect? Even for games where no-one has any fossil stuff on the board? Do players still draw a card on that turn's draw step?
Then there's the question of game balance. If only one player has fossil stuff it doesn't sound exactly fair since they can just do whatever they want on those turns. Imagine that the opponent is playing some "draw-go" deck and then you just "fossil aggro" them since they are completely unable to do anything against that and can't really race you on the "real" turns.
Honestly I'd cut it into six groups: sauropods, theropods (this does get yucky as raptors are theropod, but is likely portray them differently mechanically), raptors, hadrosaurs, ceratops, and try to combine ankylosaurs and stegosaurs into the same type.
If you do a gatherer search by name with "Raptor" you get 9 Birds and 5 Lizard Beasts. "Lizard Beast" seems to be WotC's current go-to type for all raptors, that is until Ixalan rolls over. Kinda weird.
While I understand the desire to be more specific than just "Dinosaur" - where are you gonna draw a line with that? Raptor is a very small subset of the dinosaur kin. Is there going be like five, ten, maybe twenty different dinosaur types? Mosasaur looks like it would be a Lizard so there's no real conflict there if Dinosaur type is used elsewhere.
IMO maybe two or three types could be okay. Like "Imp" and "Demon" are pretty much distinguished by their size alone. Oh, and there's also "Devil" - these three have D&D connotations all over though.
I need to do the page for fossil turn which relate to the fossil supertype.
As for creature type, I opted for raptor over dromeasaurid (probably misspelled) since more people would likely be familiar with the word. As velociraptor is a specific dromeasaurid species I'm inclined to choose a more open term.
Dinosaur is too broad as a term for my tastes. It would also want people to do something gross like give a mosasaur the dinosaur type.
and I think you want to refer to Velociraptors instead.
> Velociraptor (commonly shortened to "raptor") is one of the dinosaur genera most familiar to the general public due to its prominent role in the Jurassic Park motion picture series.
It's a fossil-hoser for control decks.
Thinking about it I may add something so that it can exist during a fossil turn.
Very hard for me to evaluate without any clear idea of how important a fossil turn is. Obviously; completely useless outside of its set, but that's not a huge problem for an uncommon.
Skipping main phases rather than a whole turn is kinda interesting. You still get untap and combat. Could be relevant.
This feels like it's a build-around; but I'm not sure how "Make the opponent play normally, give up most of a turn" works for that. Should it do more positive things for you?
Or is this just an escape valve in case of "Ooops, fossil turns are way too good, here use this hoser"?
Logistically, wouldn't it simply be better to choose fossil or no fossil for a given deck, so I don't get screwed over when my Fossil lands get drawn with my nonfossil cards?
Aside from the Island, it feels like the drawback is mostly irrelevant until you're forced to sequence an off color card first and then an on color card at a later phase. I only mention the Island because then you can't hold up countermagic.
Fossil turns are always in effect. I guess players would skip their draw during fossil turns so players aren't getting a bonus draw.
The idea is that decks would have to figure out how to split between their fossil and regular cards, as ignoring one would leave too open.
It's fine; you get to draw a fossil from your fossil library. Which you won't have :)
It's similar to shadow. Fossil stuff doesn't exist on regular turns, regular stuff doesn't exist on fossil turns. Shadow is fairly aggressive; fossil rather more so, especially since I think as worded even Wrath of God or Upheaval can't affect fossil permanents. Owch.
And yes, I assume the fossil turn also needs to skip its draw step, as otherwise there'd be some crazy automatic Howling Mine shenanigans implied here.
This concept of "fossil turns" still confuses.
> "A player takes one fossil turn after their regular turn."
Is this always in effect? Even for games where no-one has any fossil stuff on the board? Do players still draw a card on that turn's draw step?
Then there's the question of game balance. If only one player has fossil stuff it doesn't sound exactly fair since they can just do whatever they want on those turns. Imagine that the opponent is playing some "draw-go" deck and then you just "fossil aggro" them since they are completely unable to do anything against that and can't really race you on the "real" turns.
Honestly I'd cut it into six groups: sauropods, theropods (this does get yucky as raptors are theropod, but is likely portray them differently mechanically), raptors, hadrosaurs, ceratops, and try to combine ankylosaurs and stegosaurs into the same type.
If you do a gatherer search by name with "Raptor" you get 9 Birds and 5 Lizard Beasts. "Lizard Beast" seems to be WotC's current go-to type for all raptors, that is until Ixalan rolls over. Kinda weird.
While I understand the desire to be more specific than just "Dinosaur" - where are you gonna draw a line with that? Raptor is a very small subset of the dinosaur kin. Is there going be like five, ten, maybe twenty different dinosaur types? Mosasaur looks like it would be a Lizard so there's no real conflict there if Dinosaur type is used elsewhere.
IMO maybe two or three types could be okay. Like "Imp" and "Demon" are pretty much distinguished by their size alone. Oh, and there's also "Devil" - these three have D&D connotations all over though.
I need to do the page for fossil turn which relate to the fossil supertype.
As for creature type, I opted for raptor over dromeasaurid (probably misspelled) since more people would likely be familiar with the word. As velociraptor is a specific dromeasaurid species I'm inclined to choose a more open term.
Dinosaur is too broad as a term for my tastes. It would also want people to do something gross like give a mosasaur the dinosaur type.
What does "fossil turn" mean? What does sorcery/creature having the "fossil" type signify?
Also, "Raptor" creatures should probably use the upcoming/returning "Dinosaur" type instead...
Plus it seems that "Raptor" actually refers to
> Bird of prey or predatory bird, also known as raptors
https://en.wikipedia.org/wiki/Raptor
and I think you want to refer to Velociraptors instead.
> Velociraptor (commonly shortened to "raptor") is one of the dinosaur genera most familiar to the general public due to its prominent role in the Jurassic Park motion picture series.
https://en.wikipedia.org/wiki/Velociraptor
You needed to write "PARAM1" like the help text says, not "Param1" as you had it. I fixed it for you :)