Gaddgar: Virtual Booster

Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Fossil Creature – Ptersoaur
Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying.
The best fliers were not necessarily the most dominant.
2/1
 
 R 
Enchantment
Skip your combat phase: Draw a card.
When time goes missing, people ask questions. Questions begin the hunt for understanding.
 U 
Land
Stolen Dagger Trees enters the battlefield tapped.

{t}: Add {r} or {g} to your mana pool.

Exile Stolen Dagger Trees: Stolen Dagger Trees gains the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Dagger Trees: Stolen Dagger Trees loses the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next upkeep.
 U 
Enchantment – Aura
Enchant creature

When Gardener's Expertise enchants a creature, create a 1/1 green saproling token.

Enchanted creature gets +1/+1 for each creature token you control.
 U 
Creature – Insect Druid
{g}{g}{g}, {t}: Draw a card and create a 1/1 green saproling token.
Tree Tenders can hear the hums and murmurs of the flora around them.
2/2
 C 
Fossil Enchantment – Aura
Enchant fossil creature
Enchanted creature can't be blocked by creatures with a power of 2 or less.
"All will shudder at my might, forever"
—Ezzarth
 C 
Creature – Human Wizard Scout
Heritage- At the beginning of your upkeep, as long as a fossil creature sharing a creature type with Archaeologist Seeker is in your graveyard, target player puts the top two cards of their library into their graveyard.
2/2
 C 
Creature – Bat
Flying

Cast Bog Biter only if a creature died this turn.
Bats of the Annugal marshes have a greater sense of smell than hearing. Of course, they always have a taste for blood.
1/2
 C 
Basic Fossil Land – Island
(This land can only be played during and only exists during fossil turns.)
 C 
Instant
Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
 C 
Fossil Sorcery
Search your library for a basic fossil land, reveal it, and add it to your hand.

Impact {1}{g} ({1}{g}: Exile Discovery Trek from your graveyard during your non-fossil turn)- You may play an additional land this turn.
 C 
Sorcery
Each opponent loses 1 life.

Fossilize {b}{b}{b} (Add {b}{b}{b} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Enchantment – Aura
Enchant creature

Enchanted creature is indestructible during your opponent's turns.
Everwatching and everready, once can only do as much as they can.
 C 
Fossil Creature – Raptor Warrior
When Coaching Raptor enters the battlefield target raptor gets +1/+0 until end of turn.
Raptors hunt as a team, and any good team trains.
1/1
Forest
 
 B 
Basic Land – Forest

Terror of the Ancient Skies (common, foil)
Missing the Moment (rare)
Stolen Dagger Trees (uncommon)
Gardener's Expertise (uncommon)
Larnian Tree Tender (uncommon)
Apex Ascension (common)
Archaeologist Seeker (common)
Bog Biter (common)
Ancient Island (common)
Cunning Trap (common)
Discovery Trek (common)
Swarmed by Mosquitos (common)
Indomitable Vigor (common)
Coaching Raptor (common)
Forest (basic)