Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one:
-Counter target fossil spell. -Counter target activated or triggered ability of a non-land fossil permanent. |
Stolen Murkwater enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Murkwater: Stolen Murkwater gains the Fossil supertype. Return Stolen Murkwater to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Murkwater: Stolen Murkwater loses the Fossil supertype. Return Stolen Murkwater to the battlefield at the beginning of your next upkeep. |
: Add or to your mana pool.
Stolen RIverbend enters the battlefield tapped. Exile Stolen RIverbend: Stolen RIverbend gains the Fossil supertype. Return Stolen RIverbend to the battlefield at the beginning of your next fossil upkeep. Exile Stolen RIverbend: Stolen RIverbend loses the Fossil supertype. Return Stolen RIverbend to the battlefield at the beginning of your next upkeep. |
Target creature gets +2/+1 until end of turn. Then, if that creature has first strike, each other creature you control that shares a type with it gains first strike until end of turn. The same is true for double strike, haste, vigilance, trample, flying, lifelink, menace, and reach.
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Lifelink
Life, the love one's own heart and the fear that it will cease empowers humans to survive in these confusing, disappearing times.
1/2
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Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying. The best fliers were not necessarily the most dominant.
2/1
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Target creature you control gets +2/+2 until end of turn.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
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Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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When Pack Cheerfang enters the battlefield reveal the top card of your library. If a noncreature spell was revealed this way fossil creatures you control get +1/+1 until end of turn.
1/2
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When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
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At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
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Target creature can't be blocked until end of turn.
Target creature can't block until end of turn. |
When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
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Override from the Past
(rare)
Stolen Murkwater
(uncommon)
Stolen RIverbend
(uncommon)
Pack Tactics
(uncommon)
Heartclub Skirmisher
(common)
Terror of the Ancient Skies
(common)
Adrenaline Rush
(common)
Grasp the Memory
(common)
Borrow to the Past
(common)
Pack Cheerfang
(common)
Beast Herder
(common)
Time of Blood
(common)
Deceiver's Infiltration
(common)
Wudd Boneblade
(common)
Swamp
(basic)

: Add
to your mana pool.
or 

