Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn whenever a fossil creature you control deals combat damage to a player, that player puts the top 3 cards of their library into their graveyard.
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(
: Add to your mana pool.)
, sacrifice: Add ![]() to your mana pool. Until the end of the turn, any red mana that would enter your mana pool becomes instead. |
Stolen Dagger Trees enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Dagger Trees: Stolen Dagger Trees gains the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Dagger Trees: Stolen Dagger Trees loses the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next upkeep. |
When Thundering Turiasaur attacks or blocks each opponents taps a land they control.
The ground trembles as turiasaur's walk, making it hard for one to move out of their way.
5/8
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Prowess
At the beginning of your endstep, you may draw a card if you skipped your draw step this turn. 2/2
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When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
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Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1. |
Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
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Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
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(This land can only be played during and only exists during fossil turns.)
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Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying. The best fliers were not necessarily the most dominant.
2/1
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Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
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Flying
Cast Bog Biter only if a creature died this turn. Bats of the Annugal marshes have a greater sense of smell than hearing. Of course, they always have a taste for blood.
1/2
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Bury the Past
(common, foil)
The Last Mountain
(rare)
Stolen Dagger Trees
(uncommon)
Thundering Turiasaur
(uncommon)
Sirban the Historian
(uncommon)
Wudd Boneblade
(common)
Indomitable Vigor
(common)
Will to Live
(common)
Edge Survivor
(common)
Scytheclaw
(common)
Ancient Forest
(common)
Terror of the Ancient Skies
(common)
Cloudnecked Diplodocus
(common)
Bog Biter
(common)
Forest
(basic)

: Add
to your mana pool.)

to your mana pool. Until the end of the turn, any red mana that would enter your mana pool becomes
instead.

