Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add to your mana pool.)
, sacrifice: Add ![]() to your mana pool. Until the end of the turn, any red mana that would enter your mana pool becomes instead. |
Flying
Put the top card of your library into your graveyard: untap another target tapped bird. 1/1
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Stolen Midlands enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Midlands: Stolen Midlands gains the Fossil supertype. Return Stolen Midlands to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Midlands: Stolen Midlands loses the Fossil supertype. Return Stolen Midlands to the battlefield at the beginning of your next upkeep. |
Deathtouch
When Twin-Sting Witches dies, create 2 1/1 black scorpion tokens with deathtouch. Life may be frail, but that is life as a whole, from the mighty whale to the tiny aphid.
2/4
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Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
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At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
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Lifelink
Life, the love one's own heart and the fear that it will cease empowers humans to survive in these confusing, disappearing times.
1/2
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Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
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Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep).
: Add to your mana pool. |
Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
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Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
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Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
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When Time Siphoner enters the battlefield target opponent puts the top three cards of their library into their graveyard. If a non-fossil card was put into that player's graveyard this way, you may draw a card.
1/4
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Target creature you control gets +2/+2 until end of turn.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
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The Last Mountain
(rare)
Bird Brain
(uncommon)
Stolen Midlands
(uncommon)
Twin-Sting Witches
(uncommon)
Cloudnecked Diplodocus
(common)
Weary Scelidosaurus
(common)
Heartclub Skirmisher
(common)
Grasp the Memory
(common)
Amber
(common)
Scytheclaw
(common)
Hatchling Protector
(common)
Melonhead Cap
(common)
Time Siphoner
(common)
Adrenaline Rush
(common)
Island
(basic)
: Add
to your mana pool.)

to your mana pool. Until the end of the turn, any red mana that would enter your mana pool becomes
instead.
to your mana pool.


