Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Instant
Return all fossil nonland permanents opponents control to their owner's hands.
Unexpected Findings
{4}{u}{u}
 
 R 
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)


Each player reveals their hand. Then, put a non-fossil permanent chosen at random from each player's hand onto the battlefield under your control.
 U 
Creature – Insect Druid
{g}{g}{g}, {t}: Draw a card and create a 1/1 green saproling token.
Tree Tenders can hear the hums and murmurs of the flora around them.
2/2
 U 
Creature – Human Wizard
Deathtouch
When Twin-Sting Witches dies, create 2 1/1 black scorpion tokens with deathtouch.
Life may be frail, but that is life as a whole, from the mighty whale to the tiny aphid.
2/4
 U 
Land
{t}: Add {w} or {u} to your mana pool.

Stolen RIverbend enters the battlefield tapped.

Exile Stolen RIverbend: Stolen RIverbend gains the Fossil supertype. Return Stolen RIverbend to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen RIverbend: Stolen RIverbend loses the Fossil supertype. Return Stolen RIverbend to the battlefield at the beginning of your next upkeep.
 C 
Fossil Creature – Theropod
Alpha predators, gorgosaurs roam the Akkeri Valley, making meals of any fleshy creature they find.
6/4
 C 
Instant
Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
 C 
Fossil Creature – Sauropod
Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
 C 
Creature – Human Wizard Scout
Heritage- At the beginning of your upkeep, as long as a fossil creature sharing a creature type with Archaeologist Seeker is in your graveyard, target player puts the top two cards of their library into their graveyard.
2/2
 C 
Fossil Sorcery
Create two 2/1 white fossil raptor tokens.

Impact {w}{w} ({w}{w}: exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control.
 C 
Enchantment
At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
 C 
Basic Fossil Land – Swamp
(This land can only be played during and only exists during fossil turns.)
 C 
Fossil Creature – Naga Wizard
When Time Siphoner enters the battlefield target opponent puts the top three cards of their library into their graveyard. If a non-fossil card was put into that player's graveyard this way, you may draw a card.
1/4
 C 
Creature – Viashino Warrior
At the beginning of your endstep Lava Javelineer deals 1 damage to target opponent if a card you own was exiled this turn.
The blood of Gaddgar's core is the closest the plane has to stability.
2/1
 C 
Creature – Naga Warrior
As long as it's your opponent's turn and Misthunter Harpoonist is tapped, Misthunter Harpoonist has hexproof.
The glory of Ezzarth's naga empire is gone. The cunning remains.
1/2
Plains
 
 B 
Basic Land – Plains

Leave No Evidence // Unexpected Findings (rare)
Larnian Tree Tender (uncommon)
Twin-Sting Witches (uncommon)
Stolen RIverbend (uncommon)
Gorgosaurus (common)
Borrow to the Past (common)
Cloudnecked Diplodocus (common)
Archaeologist Seeker (common)
Coordinated Predators (common)
Time of Blood (common)
Ancient Swamp (common)
Time Siphoner (common)
Lava Javelineer (common)
Misthunter Harpoonist (common)
Plains (basic)