Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your fossil turns choose a color. If a land would produce mana of the color, it produces
instead, unless that player taps another land that could produce mana of that color. |
Stolen Marsh enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Marsh: Stolen Marsh gains the Fossil supertype. Return Stolen Marsh to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Marsh: Stolen Marsh loses the Fossil supertype. Return Stolen Marsh to the battlefield at the beginning of your next upkeep. |
When Stalking Afrovenator enters the battlefield you may have Stalking Afrovenator deal 4 damage to target fossil creature that was dealt damage this turn.
4/2
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Enchant fossil land
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature." |
Destroy target creature that dealt damage to a player this turn.
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(This land can only be played during and only exists during fossil turns.)
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Sacrifice a fossil creature: Comemancer gains indestructible until end of turn.
Bloated and foul, comemancers are always searching for new familiars.
3/3
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When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
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Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
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Alpha predators, gorgosaurs roam the Akkeri Valley, making meals of any fleshy creature they find.
6/4
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Discard a card: Terror-Tail Brute gains menance until end of turn.
The Terror-Tails shame of the past doesn't exist in the present, but their name and history do.
1/1
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Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
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Destroy target artifact or enchantment.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
When Follower of Absence enters the battlefield you may discard a card. If you discard a fossil card you may put a +1/+1 counter on Follower of Absence.
In confusion and emptiness she places her hopes and securities on the time she's losing.
1/2
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Era of the Deprived
(rare)
Stolen Marsh
(uncommon)
Stalking Afrovenator
(uncommon)
Dripping Lava
(uncommon)
Necessary Vengeance
(common)
Ancient Swamp
(common)
Comemancer
(common)
Beast Herder
(common)
Grasp the Memory
(common)
Gorgosaurus
(common)
Terror-Tail Brute
(common)
Hatchling Protector
(common)
Wilderness's Accord
(common)
Follower of Absence
(common)
Swamp
(basic)


instead, unless that player taps another land that could produce mana of that color.
: Add
or
to your mana pool.


