Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Fossil Creature – Naga
{t}: Exile a non-fossil instant or non-fossil sorcery from a graveyard. For the remainder of the game, that card gains the fossil supertype.
{3}{u}{u}: Cast a copy of each exiled fossil instant or fossil sorcery card.
1/4
 U 
Creature – Bird Raptor
Heritage- Sunclaw Aven has flying. (As long as a fossil creature of the same creature type is in your graveyard Sunclaw Aven has a heritage).
If the ancient raptors knew they'd learn to fly, would they let time move forward?
2/1
 U 
Land
Stolen Waterfall enters the battlefield tapped.

{t}: Add {u} or {r} to your mana pool.

Exile Stolen Waterfall: Stolen Waterfall gains the Fossil supertype. Return Stolen Waterfall to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Waterfall: Stolen Waterfall loses the Fossil supertype. Return Stolen Waterfall to the battlefield at the beginning of your next upkeep.
 U 
Fossil Creature – Ornithischian
Whenever a creature being blocked by Spiketail Piercer dies, Spiketail Piercer deals 2 damage to that creatures controller.
4/5
 C 
Fossil Instant
Cast Alpha Scavenge only if a fossil creature died this turn.

Put a +1/+1 counter on target fossil creature you control. Target fossil creature you don't control gets -1/-1 until end of turn.
 C 
Fossil Instant
Deal 2 damage to target creature or player.

Impact {r} ({r}: Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add {r}{r} to your mana pool.
 C 
Fossil Creature – Raptor Warrior
When Pack Cheerfang enters the battlefield reveal the top card of your library. If a noncreature spell was revealed this way fossil creatures you control get +1/+1 until end of turn.
1/2
 C 
Fossil Instant
Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
 C 
Instant
Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
 C 
Fossil Creature – Raptor Warrior
Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
 C 
Fossil Creature – Ornithischian
When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
 C 
Sorcery
Each opponent loses 1 life.

Fossilize {b}{b}{b} (Add {b}{b}{b} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Fossil Creature – Theropod
Already hungry, now you've made it angry.
5/3
{3}
 
 C 
Fossil Artifact
Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep).

{t}: Add {c} to your mana pool.
Plains
 
 B 
Basic Land – Plains

Ezzarth of the Evertome (mythic)
Sunclaw Aven (uncommon)
Stolen Waterfall (uncommon)
Spiketail Piercer (uncommon)
Alpha Scavenge (common)
Fossil Fuel (common)
Pack Cheerfang (common)
Bestial Determination (common)
Cunning Trap (common)
Hatchling Protector (common)
Musthing Steelskull (common)
Swarmed by Mosquitos (common)
Aggravated Allosaurus (common)
Amber (common)
Plains (basic)