Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add to your mana pool.)
, sacrifice: Add ![]() to your mana pool. Until the end of the turn, any black mana that would enter your mana pool becomes instead. |
Return target creature to its owner's hand. Then, if it's that player's turn and that player has seven or more cards in their hand, they skip the rest of the current phase.
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Stolen Mangrove enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Mangrove: Stolen Mangrove gains the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Mangrove: Stolen Mangrove loses the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next upkeep. |
You may cast No Future for
. If you do, skip your next non-fossil turn.
Destroy target creature. What lies ahead is stolen by the Ancient Archmages.
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Enchant fossil creature
Enchanted creature can't be blocked by creatures with a power of 2 or less. "All will shudder at my might, forever"
—Ezzarth |
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(This land can only be played during and only exists during fossil turns.)
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Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
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Target creature you control gets +2/+2 until end of turn.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Whenever Khedd Slyscale deals combat damage to a player you may draw a card. If you do, discard a card.
Strike like the crash of a wave. Know your movements like a sailor knows the sea.
1/2
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Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1. |
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Cast Alpha Scavenge only if a fossil creature died this turn.
Put a +1/+1 counter on target fossil creature you control. Target fossil creature you don't control gets -1/-1 until end of turn. |
Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
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Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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Each opponent loses 1 life.
Fossilize ![]() ![]() (Add ![]() ![]() to your mana pool when it's the same phase during your next fossil turn.) |
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The Last Swamp
(rare)
Time Out
(uncommon)
Stolen Mangrove
(uncommon)
No Future
(uncommon)
Apex Ascension
(common)
Ancient Mountain
(common)
Hatchling Protector
(common)
Adrenaline Rush
(common)
Khedd Slyscale
(common)
Will to Live
(common)
Alpha Scavenge
(common)
Edge Survivor
(common)
Borrow to the Past
(common)
Swarmed by Mosquitos
(common)
Plains
(basic)
: Add
to your mana pool.)

to your mana pool. Until the end of the turn, any black mana that would enter your mana pool becomes
instead.
to your mana pool.
