Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Raptor Bird
Flying
When Razorbeak Flock enters the battlefield create a 1/1 white raptor bird token with flying for each raptor and bird in your graveyard.
2/2
 U 
Creature – Human Wizard
Deathtouch
When Twin-Sting Witches dies, create 2 1/1 black scorpion tokens with deathtouch.
Life may be frail, but that is life as a whole, from the mighty whale to the tiny aphid.
2/4
 U 
Land
Stolen Mangrove enters the battlefield tapped.

{t}: Add {b} or {g} to your mana pool.

Exile Stolen Mangrove: Stolen Mangrove gains the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Mangrove: Stolen Mangrove loses the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next upkeep.
 U 
Land
Stolen Marsh enters the battlefield tapped.

{t}: Add {w} or {b} to your mana pool.

Exile Stolen Marsh: Stolen Marsh gains the Fossil supertype. Return Stolen Marsh to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Marsh: Stolen Marsh loses the Fossil supertype. Return Stolen Marsh to the battlefield at the beginning of your next upkeep.
 C 
Fossil Creature – Surrakar Wizard
Sacrifice a fossil creature: Comemancer gains indestructible until end of turn.
Bloated and foul, comemancers are always searching for new familiars.
3/3
 C 
Fossil Enchantment
Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1.
 C 
Creature – Human Cleric
When Follower of Absence enters the battlefield you may discard a card. If you discard a fossil card you may put a +1/+1 counter on Follower of Absence.
In confusion and emptiness she places her hopes and securities on the time she's losing.
1/2
 C 
Fossil Creature – Raptor Warrior
When Coaching Raptor enters the battlefield target raptor gets +1/+0 until end of turn.
Raptors hunt as a team, and any good team trains.
1/1
 C 
Creature – Human Druid
When Paleobotanist enters the battlefield you may return a fossil land from your graveyard to your hand.
1/1
 C 
Instant
Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
 C 
Creature – Human Druid
When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
 C 
Fossil Creature – Raptor Wizard
Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
 C 
Basic Fossil Land – Mountain
(This land can only be played during and only exists during fossil turns.)
 C 
Fossil Creature – Viashino Shaman
When Magmamind enters the battlefield return target fossil instant or fossil sorcery with a converted mana cost of 3 or less from your graveyard to your hand.
3/2
Mountain
 
 B 
Basic Land – Mountain

Razorbeak Flock (rare)
Twin-Sting Witches (uncommon)
Stolen Mangrove (uncommon)
Stolen Marsh (uncommon)
Comemancer (common)
Will to Live (common)
Follower of Absence (common)
Coaching Raptor (common)
Paleobotanist (common)
Cunning Trap (common)
Beast Herder (common)
Auraclawer (common)
Ancient Mountain (common)
Magmamind (common)
Mountain (basic)