Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You can't lose the game and your opponents can't win the game during your own fossil turn.
Merraka's would not see her pack's empire destroyed as long as she held power.
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Stolen Rockflats enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Rockflats: Stolen Rockflats gains the Fossil supertype. Return Stolen Rockflats to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Rockflats: Stolen Rockflats loses the Fossil supertype. Return Stolen Rockflats to the battlefield at the beginning of your next upkeep. |
Skip you draw step: Blindrage Berserker gets +3/+0 and first strike until end of turn.
Don't think, just swing the axe.
2/1
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: Add or to your mana pool.
Stolen RIverbend enters the battlefield tapped. Exile Stolen RIverbend: Stolen RIverbend gains the Fossil supertype. Return Stolen RIverbend to the battlefield at the beginning of your next fossil upkeep. Exile Stolen RIverbend: Stolen RIverbend loses the Fossil supertype. Return Stolen RIverbend to the battlefield at the beginning of your next upkeep. |
Target fossil creature gains flying and gets +1/+1 for each fossil creature you control until end of turn.
It all started with a run.
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Untap target creature you control. That creature gets +1/+1 gains first strike until end of turn.
Hearing a raptor's shriek can startle some with adrenaline.
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Tap or untap target fossil creature. If a creature was untapped this way it gains flying until end of turn. If a creature was tapped this way it loses flying and can't gain flying until end of turn.
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Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
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Search your library for a basic fossil land, reveal it, and add it to your hand.
Impact ![]() (![]() : Exile Discovery Trek from your graveyard during your non-fossil turn)- You may play an additional land this turn. |
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(This land can only be played during and only exists during fossil turns.)
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Already hungry, now you've made it angry.
5/3
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Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
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Cast Alpha Scavenge only if a fossil creature died this turn.
Put a +1/+1 counter on target fossil creature you control. Target fossil creature you don't control gets -1/-1 until end of turn. |
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Eternal Will
(rare)
Stolen Rockflats
(uncommon)
Blindrage Berserker
(uncommon)
Stolen RIverbend
(uncommon)
First Flight
(common)
Panicked Awake
(common)
Sudden Wind
(common)
Borrow to the Past
(common)
Time of Blood
(common)
Discovery Trek
(common)
Ancient Plains
(common)
Aggravated Allosaurus
(common)
Edge Survivor
(common)
Alpha Scavenge
(common)
Swamp
(basic)


: Add
or
to your mana pool.

