Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create a token copy of the fossil creature you control with the combined greatest power and toughness and a token copy of the fossil creature you control with the combined lowest power and toughness.
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Enchant fossil land
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature." |
Skip you draw step: Blindrage Berserker gets +3/+0 and first strike until end of turn.
Don't think, just swing the axe.
2/1
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Trample
Whenever Carnotaurus Brute fights put a +1/+1 counter on Carnotaurus Brute If it survives. 4/3
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Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1. |
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Lifelink
Life, the love one's own heart and the fear that it will cease empowers humans to survive in these confusing, disappearing times.
1/2
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Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
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When Paleontologist enters the battlefield return a fossil creature from your graveyard to your hand.
Gaddgar's past may be guarded, but hints of truth remain.
1/1
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Haste
Whenever Swift Plunderer deals combat damage to a player you may exile the top card of your library. Until end of turn you may play that card, if it could possibly be played during the turn. 3/1
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Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
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Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying. The best fliers were not necessarily the most dominant.
2/1
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Alpha predators, gorgosaurs roam the Akkeri Valley, making meals of any fleshy creature they find.
6/4
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Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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(This land can only be played during and only exists during fossil turns.)
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Earthshaker and Twigcrawler
(rare)
Dripping Lava
(uncommon)
Blindrage Berserker
(uncommon)
Carnotaurus Brute
(uncommon)
Will to Live
(common)
Heartclub Skirmisher
(common)
Cunning Trap
(common)
Paleontologist
(common)
Swift Plunderer
(common)
Scytheclaw
(common)
Terror of the Ancient Skies
(common)
Gorgosaurus
(common)
Bestial Determination
(common)
Ancient Plains
(common)
Forest
(basic)



