Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Creature – Raptor
When Herding Raptor attacks you may put a fossil creature from your hand with a converted mana cost of 2 or less onto the battlefield tapped and attacking.
2/3
 U 
Fossil Instant
Creatures you don't control get -X/-0 until end of turn, where X is the number of cards in your hand.
If it has happened, past or future, Ezzarth has recorded the events in his Evertome.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +0/+1 for each island you control and gains "this creature can only be blocked by blue creatures."
 U 
Fossil Instant
Deal 2 damage to all attacking creatures.
Be careful to watch your stamina in the jungles of Sudjem. Become too weary and you'll be easy prey for a dilophosaurus.
 C 
Creature – Human Wizard Scout
Heritage- At the beginning of your upkeep, as long as a fossil creature sharing a creature type with Archaeologist Seeker is in your graveyard, target player puts the top two cards of their library into their graveyard.
2/2
 C 
Enchantment
At the beginning of each opponent's upkeep that player loses 1 life.
Nothing good ever comes from fighting.
 C 
Sorcery
Destroy target land.

Fossilize {r}{r} (Add {r}{r} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Creature – Raptor Bird Knight
When Bronzebeak Retainer enters the battlefield target creature gets +0/+3 and gains vigilance until end of turn.
The Phorusrhacids praised bravery and bravado, one champion for them to band themselves under.
2/1
 C 
Fossil Creature – Sauropod
Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
 C 
Fossil Sorcery
Until end of turn whenever a fossil creature you control deals combat damage to a player, that player puts the top 3 cards of their library into their graveyard.
 C 
Creature – Bat
Flying

Cast Bog Biter only if a creature died this turn.
Bats of the Annugal marshes have a greater sense of smell than hearing. Of course, they always have a taste for blood.
1/2
 C 
Fossil Creature – Theropod
Already hungry, now you've made it angry.
5/3
 C 
Sorcery
Target creature can't be blocked until end of turn.

Target creature can't block until end of turn.
 C 
Basic Fossil Land – Forest
(This land can only be played during and only exists during fossil turns.)
Mountain
 
 B 
Basic Land – Mountain

Herding Raptor (rare)
Endless Answers (uncommon)
Aquatic Adaptation (uncommon)
Overbearing Heat (uncommon)
Archaeologist Seeker (common)
Price of Bloodshed (common)
Big Boom Eruption (common)
Bronzebeak Retainer (common)
Cloudnecked Diplodocus (common)
Bury the Past (common)
Bog Biter (common)
Aggravated Allosaurus (common)
Deceiver's Infiltration (common)
Ancient Forest (common)
Mountain (basic)