Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one:
-Counter target fossil spell. -Counter target activated or triggered ability of a non-land fossil permanent. |
Stolen Rockflats enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Rockflats: Stolen Rockflats gains the Fossil supertype. Return Stolen Rockflats to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Rockflats: Stolen Rockflats loses the Fossil supertype. Return Stolen Rockflats to the battlefield at the beginning of your next upkeep. |
Enchant creature
Enchanted creature gets +0/+1 for each island you control and gains "this creature can only be blocked by blue creatures." |
Return target creature to its owner's hand. Then, if it's that player's turn and that player has seven or more cards in their hand, they skip the rest of the current phase.
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When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
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At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
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Untap target creature you control. That creature gets +1/+1 gains first strike until end of turn.
Hearing a raptor's shriek can startle some with adrenaline.
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Already hungry, now you've made it angry.
5/3
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Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
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Target creature can't be blocked until end of turn.
Target creature can't block until end of turn. |
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Whenever Khedd Slyscale deals combat damage to a player you may draw a card. If you do, discard a card.
Strike like the crash of a wave. Know your movements like a sailor knows the sea.
1/2
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Sacrifice a fossil creature: Comemancer gains indestructible until end of turn.
Bloated and foul, comemancers are always searching for new familiars.
3/3
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Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
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Enchant fossil creature
Enchanted creature can't be blocked by creatures with a power of 2 or less. "All will shudder at my might, forever"
—Ezzarth |
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Override from the Past
(rare)
Stolen Rockflats
(uncommon)
Aquatic Adaptation
(uncommon)
Time Out
(uncommon)
Wudd Boneblade
(common)
Time of Blood
(common)
Panicked Awake
(common)
Aggravated Allosaurus
(common)
Scytheclaw
(common)
Deceiver's Infiltration
(common)
Khedd Slyscale
(common)
Comemancer
(common)
Auraclawer
(common)
Apex Ascension
(common)
Mountain
(basic)

: Add
or
to your mana pool.



