Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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Return all fossil nonland permanents opponents control to their owner's hands.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player reveals their hand. Then, put a non-fossil permanent chosen at random from each player's hand onto the battlefield under your control. |
Stolen Dagger Trees enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Dagger Trees: Stolen Dagger Trees gains the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Dagger Trees: Stolen Dagger Trees loses the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next upkeep. |
When Thundering Turiasaur attacks or blocks each opponents taps a land they control.
The ground trembles as turiasaur's walk, making it hard for one to move out of their way.
5/8
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Flying
Put the top card of your library into your graveyard: untap another target tapped bird. 1/1
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Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
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Deal 2 damage to target creature or player.
Impact ( : Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add ![]() to your mana pool. |
Untap target creature you control. That creature gets +1/+1 gains first strike until end of turn.
Hearing a raptor's shriek can startle some with adrenaline.
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At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
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When Clean Grave Missionary enters the battlefield exile all cards from target player's graveyard.
The most paranoid of the surrakar work to hide all evidence of Gaddgar's past from the present.
2/4
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Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
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When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
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Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
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Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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Indomitable Vigor
(common, foil)
Leave No Evidence // Unexpected Findings
(rare)
Stolen Dagger Trees
(uncommon)
Thundering Turiasaur
(uncommon)
Bird Brain
(uncommon)
Scytheclaw
(common)
Fossil Fuel
(common)
Panicked Awake
(common)
Time of Blood
(common)
Clean Grave Missionary
(common)
Auraclawer
(common)
Beast Herder
(common)
Cunning Trap
(common)
Borrow to the Past
(common)
Swamp
(basic)




: Add
or
to your mana pool.

