Gaddgar: Virtual Booster
| Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add to your mana pool.)
, sacrifice: Add ![]() to your mana pool. Until the end of the turn, any blue mana that would enter your mana pool becomes instead. |
Whenever a creature being blocked by Spiketail Piercer dies, Spiketail Piercer deals 2 damage to that creatures controller.
4/5
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As an additional cost to cast Missing Pieces discard a card.
Each opponent sacrifices a creature. If you discarded a fossil card, each opponent exiles the top 4 cards of their library. If you discarded a non-fossil card each opponent loses 2 life. |
Stolen Mine Tunnels enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Mine Tunnels: Stolen Mine Tunnels gains the Fossil supertype. Return Stolen Mine Tunnels to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Mine Tunnels: Stolen Mine Tunnels loses the Fossil supertype. Return Stolen Mine Tunnels to the battlefield at the beginning of your next upkeep. |
Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
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Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
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When Magmamind enters the battlefield return target fossil instant or fossil sorcery with a converted mana cost of 3 or less from your graveyard to your hand.
3/2
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Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1. |
At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
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When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
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Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
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When Clean Grave Missionary enters the battlefield exile all cards from target player's graveyard.
The most paranoid of the surrakar work to hide all evidence of Gaddgar's past from the present.
2/4
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Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
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(This land can only be played during and only exists during fossil turns.)
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The Last Island
(rare)
Spiketail Piercer
(uncommon)
Missing Pieces
(uncommon)
Stolen Mine Tunnels
(uncommon)
Grasp the Memory
(common)
Melonhead Cap
(common)
Magmamind
(common)
Will to Live
(common)
Weary Scelidosaurus
(common)
Musthing Steelskull
(common)
Hatchling Protector
(common)
Clean Grave Missionary
(common)
Cloudnecked Diplodocus
(common)
Ancient Island
(common)
Mountain
(basic)
: Add
to your mana pool.)

to your mana pool. Until the end of the turn, any blue mana that would enter your mana pool becomes
instead.



