Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one:
-Counter target fossil spell. -Counter target activated or triggered ability of a non-land fossil permanent. |
Stolen Dagger Trees enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Dagger Trees: Stolen Dagger Trees gains the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Dagger Trees: Stolen Dagger Trees loses the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next upkeep. |
Enchant creature
When Gardener's Expertise enchants a creature, create a 1/1 green saproling token. Enchanted creature gets +1/+1 for each creature token you control. |
Stolen Basin enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Basin: Stolen Basin gains the Fossil supertype. Return Stolen Basin to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Basin: Stolen Basin loses the Fossil supertype. Return Stolen Basin to the battlefield at the beginning of your next upkeep. |
Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
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When Magmamind enters the battlefield return target fossil instant or fossil sorcery with a converted mana cost of 3 or less from your graveyard to your hand.
3/2
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Deal 2 damage to target creature or player.
Impact ( : Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add ![]() to your mana pool. |
Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
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First strike
Not all the raptors' descendants found the skies.
2/1
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Gain 4 life and put a +1/+1 counter on up to one target creature you control.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
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When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
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At the beginning of each opponent's upkeep that player loses 1 life.
Nothing good ever comes from fighting.
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When Time Siphoner enters the battlefield target opponent puts the top three cards of their library into their graveyard. If a non-fossil card was put into that player's graveyard this way, you may draw a card.
1/4
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(This land can only be played during and only exists during fossil turns.)
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Override from the Past
(rare)
Stolen Dagger Trees
(uncommon)
Gardener's Expertise
(uncommon)
Stolen Basin
(uncommon)
Relic Raider
(common)
Magmamind
(common)
Fossil Fuel
(common)
Scytheclaw
(common)
Terror Beak
(common)
Feasting on Ferns
(common)
Beast Herder
(common)
Price of Bloodshed
(common)
Time Siphoner
(common)
Ancient Plains
(common)
Plains
(basic)

: Add
or
to your mana pool.



