Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , discard a card: Put a 1/1 red fossil raptor token with haste and " : This creature deals one damage to any target.
![]() : Untap all raptors you control. Raptors you control gains haste until end of turn. |
Enchant fossil land
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature." |
Creatures you don't control get -X/-0 until end of turn, where X is the number of cards in your hand.
If it has happened, past or future, Ezzarth has recorded the events in his Evertome.
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Flying
Put the top card of your library into your graveyard: untap another target tapped bird. 1/1
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Cast Alpha Scavenge only if a fossil creature died this turn.
Put a +1/+1 counter on target fossil creature you control. Target fossil creature you don't control gets -1/-1 until end of turn. |
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Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
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Create two 2/1 white fossil raptor tokens.
Impact ![]() (![]() : exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control. |
At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
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When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
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(This land can only be played during and only exists during fossil turns.)
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First strike
Not all the raptors' descendants found the skies.
2/1
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When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
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Haste
Whenever Swift Plunderer deals combat damage to a player you may exile the top card of your library. Until end of turn you may play that card, if it could possibly be played during the turn. 3/1
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Heritage- At the beginning of your upkeep, as long as a fossil creature sharing a creature type with Archaeologist Seeker is in your graveyard, target player puts the top two cards of their library into their graveyard.
2/2
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Hunt of the Sparkslingers
(rare)
Dripping Lava
(uncommon)
Endless Answers
(uncommon)
Bird Brain
(uncommon)
Alpha Scavenge
(common)
Edge Survivor
(common)
Coordinated Predators
(common)
Time of Blood
(common)
Beast Herder
(common)
Ancient Plains
(common)
Terror Beak
(common)
Musthing Steelskull
(common)
Swift Plunderer
(common)
Archaeologist Seeker
(common)
Island
(basic)


: This creature deals one damage to any target.

