Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create a token copy of the fossil creature you control with the combined greatest power and toughness and a token copy of the fossil creature you control with the combined lowest power and toughness.
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Enchant fossil land
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature." |
Shuffle a non-fossil card from your graveyard into your library: Add
.Time is borrowed, time is taken.
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Deathtouch
When Twin-Sting Witches dies, create 2 1/1 black scorpion tokens with deathtouch. Life may be frail, but that is life as a whole, from the mighty whale to the tiny aphid.
2/4
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When Magmamind enters the battlefield return target fossil instant or fossil sorcery with a converted mana cost of 3 or less from your graveyard to your hand.
3/2
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Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1. |
Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying. The best fliers were not necessarily the most dominant.
2/1
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Deal 2 damage to target creature or player.
Impact ( : Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add ![]() to your mana pool. |
(This land can only be played during and only exists during fossil turns.)
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Destroy target artifact or enchantment.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
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Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
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When Follower of Absence enters the battlefield you may discard a card. If you discard a fossil card you may put a +1/+1 counter on Follower of Absence.
In confusion and emptiness she places her hopes and securities on the time she's losing.
1/2
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Earthshaker and Twigcrawler
(rare)
Dripping Lava
(uncommon)
Reclaim for the Past
(uncommon)
Twin-Sting Witches
(uncommon)
Magmamind
(common)
Will to Live
(common)
Bestial Determination
(common)
Terror of the Ancient Skies
(common)
Fossil Fuel
(common)
Ancient Swamp
(common)
Wilderness's Accord
(common)
Hatchling Protector
(common)
Cunning Trap
(common)
Follower of Absence
(common)
Swamp
(basic)




