Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever another theropod enters the battlefield under your control put a +1/+1 counter on Kivas, Tyrannosaurus Alpha and Kivas fights target creature.
Whenever two or more theropods you control attack Kivas gains doublestrike, trample, and hexproof until end of turn. 6/6
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When Ojuk Heretic enters the battlefield discard a card. If you discarded a non-fossil card, Ojuk Heretic deals 2 damage to target creature. If you discarded a fossil card, draw a card.
The Ojuk heretic does not praise the past, but sees the past as a tool to change the future.
2/1
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When Senseless Rager attacks each player exiles a random card from their hand until end of turn.
Confused and lost, the humans of Gaddgar comprehend little more than death.
3/2
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Creatures you don't control get -X/-0 until end of turn, where X is the number of cards in your hand.
If it has happened, past or future, Ezzarth has recorded the events in his Evertome.
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When Clean Grave Missionary enters the battlefield exile all cards from target player's graveyard.
The most paranoid of the surrakar work to hide all evidence of Gaddgar's past from the present.
2/4
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Untap target creature you control. That creature gets +1/+1 gains first strike until end of turn.
Hearing a raptor's shriek can startle some with adrenaline.
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Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
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When Lifelore Student dies you may return an enchantment from your graveyard to your hand.
Oral traditions are only the instructions.
3/2
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When Coaching Raptor enters the battlefield target raptor gets +1/+0 until end of turn.
Raptors hunt as a team, and any good team trains.
1/1
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When Bronzebeak Retainer enters the battlefield target creature gets +0/+3 and gains vigilance until end of turn.
The Phorusrhacids praised bravery and bravado, one champion for them to band themselves under.
2/1
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Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
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Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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(This land can only be played during and only exists during fossil turns.)
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Target creature you control gets +2/+2 until end of turn.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
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Kivas, Tyrannosaurus Alpha
(rare)
Ojuk Heretic
(uncommon)
Senseless Rager
(uncommon)
Endless Answers
(uncommon)
Clean Grave Missionary
(common)
Panicked Awake
(common)
Melonhead Cap
(common)
Lifelore Student
(common)
Coaching Raptor
(common)
Bronzebeak Retainer
(common)
Relic Raider
(common)
Bestial Determination
(common)
Ancient Island
(common)
Adrenaline Rush
(common)
Mountain
(basic)




