Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever another theropod enters the battlefield under your control put a +1/+1 counter on Kivas, Tyrannosaurus Alpha and Kivas fights target creature.
Whenever two or more theropods you control attack Kivas gains doublestrike, trample, and hexproof until end of turn. 6/6
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Deal 2 damage to all attacking creatures.
Be careful to watch your stamina in the jungles of Sudjem. Become too weary and you'll be easy prey for a dilophosaurus.
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Return target creature to its owner's hand. Then, if it's that player's turn and that player has seven or more cards in their hand, they skip the rest of the current phase.
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Deal 4 damage to target fossil creature. If a creature dealt damage this way would die, exile that creature instead.
Impact ![]() -(![]() : exile Temporal Hammer from your graveyard during your non-fossil turn)- If target player would take an extra turn, Temporal Hammer deals 10 damage to that player instead. |
When Paleontologist enters the battlefield return a fossil creature from your graveyard to your hand.
Gaddgar's past may be guarded, but hints of truth remain.
1/1
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Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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First strike
Not all the raptors' descendants found the skies.
2/1
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Cast Alpha Scavenge only if a fossil creature died this turn.
Put a +1/+1 counter on target fossil creature you control. Target fossil creature you don't control gets -1/-1 until end of turn. |
Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
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Heritage- At the beginning of your upkeep, as long as a fossil creature sharing a creature type with Archaeologist Seeker is in your graveyard, target player puts the top two cards of their library into their graveyard.
2/2
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(This land can only be played during and only exists during fossil turns.)
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Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
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Target creature you control gets +2/+2 until end of turn.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Deal 2 damage to target creature or player.
Impact ( : Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add ![]() to your mana pool. |
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Kivas, Tyrannosaurus Alpha
(rare)
Overbearing Heat
(uncommon)
Time Out
(uncommon)
Temporal Hammer
(uncommon)
Paleontologist
(common)
Borrow to the Past
(common)
Terror Beak
(common)
Alpha Scavenge
(common)
Cloudnecked Diplodocus
(common)
Archaeologist Seeker
(common)
Ancient Plains
(common)
Auraclawer
(common)
Adrenaline Rush
(common)
Fossil Fuel
(common)
Island
(basic)




