Gaddgar: Virtual Booster
| Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add to your mana pool.)
, sacrifice: Add ![]() to your mana pool. Until the end of the turn, any green mana that would enter your mana pool becomes instead. |
Target player discards two cards at random. If a fossil card was discarded this way that player skips their next fossil turn.
Stealing time itself does not stop the progress that Gaddgar's future held.
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Stolen Basin enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Basin: Stolen Basin gains the Fossil supertype. Return Stolen Basin to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Basin: Stolen Basin loses the Fossil supertype. Return Stolen Basin to the battlefield at the beginning of your next upkeep. |
When Senseless Rager attacks each player exiles a random card from their hand until end of turn.
Confused and lost, the humans of Gaddgar comprehend little more than death.
3/2
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Enchant fossil land
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature." |
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Target fossil creature gains flying and gets +1/+1 for each fossil creature you control until end of turn.
It all started with a run.
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Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
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Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
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(This land can only be played during and only exists during fossil turns.)
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Skip your next combat phase: put a +1/+1 counter on Brachiosaur Hatchling.
Babies of even the great sauropods are vulnerable and need their herds to protect them.
1/3
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Sacrifice a fossil creature: Comemancer gains indestructible until end of turn.
Bloated and foul, comemancers are always searching for new familiars.
3/3
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Destroy target artifact or enchantment.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
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The Last Forest
(rare, foil)
Terrifying Future
(rare)
Stolen Basin
(uncommon)
Senseless Rager
(uncommon)
Dripping Lava
(uncommon)
First Flight
(common)
Edge Survivor
(common)
Relic Raider
(common)
Ancient Plains
(common)
Brachiosaur Hatchling
(common)
Comemancer
(common)
Wilderness's Accord
(common)
Indomitable Vigor
(common)
Weary Scelidosaurus
(common)
Swamp
(basic)
: Add
to your mana pool.)

to your mana pool. Until the end of the turn, any green mana that would enter your mana pool becomes
instead.

to your mana pool.

