Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Enchantment
Discard a non-fossil instant or sorcery from your hand: Cast 3 copies of target fossil instant or sorcery in a graveyard without their mana cost. Use this ability only once during your own turn.
 U 
Land
Stolen Waterfall enters the battlefield tapped.

{t}: Add {u} or {r} to your mana pool.

Exile Stolen Waterfall: Stolen Waterfall gains the Fossil supertype. Return Stolen Waterfall to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Waterfall: Stolen Waterfall loses the Fossil supertype. Return Stolen Waterfall to the battlefield at the beginning of your next upkeep.
 U 
Fossil Instant
Creatures you don't control get -X/-0 until end of turn, where X is the number of cards in your hand.
If it has happened, past or future, Ezzarth has recorded the events in his Evertome.
 U 
Fossil Sorcery
Attach target aura in your graveyard to target fossil creature with a power of 2 or less.

Impact {w} ({w}: Exile Mantle the Great from your graveyard during your non-fossil turn.)- Exile target enchantment.
 C 
Creature – Raptor Bird
First strike
Not all the raptors' descendants found the skies.
2/1
 C 
Creature – Human Druid
When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
 C 
Instant
Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
 C 
Basic Fossil Land – Swamp
(This land can only be played during and only exists during fossil turns.)
 C 
Creature – Human Shaman
Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
 C 
Fossil Creature – Ptersoaur
Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying.
The best fliers were not necessarily the most dominant.
2/1
 C 
Fossil Creature – Ornithischian
At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
 C 
Instant
Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
 C 
Fossil Sorcery
Create two 2/1 white fossil raptor tokens.

Impact {w}{w} ({w}{w}: exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control.
 C 
Creature – Jackal
When Scavenging Jackal enters the battlefield put the top two cards of your library into your graveyard and gain 2 life.
What different have Gaddgar's humans from jackals beyond their thumbs?
2/2
Island
 
 B 
Basic Land – Island

Future Cannibalized (rare)
Stolen Waterfall (uncommon)
Endless Answers (uncommon)
Mantle the Great (uncommon)
Terror Beak (common)
Beast Herder (common)
Borrow to the Past (common)
Ancient Swamp (common)
Lightninh Chanter (common)
Terror of the Ancient Skies (common)
Weary Scelidosaurus (common)
Cunning Trap (common)
Coordinated Predators (common)
Scavenging Jackal (common)
Island (basic)