Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Land – Swamp
({t}: Add {b} to your mana pool.)

{t}, sacrifice: Add {u}{r} to your mana pool. Until the end of the turn, any black mana that would enter your mana pool becomes {c} instead.
 U 
Instant
Return target creature to its owner's hand. Then, if it's that player's turn and that player has seven or more cards in their hand, they skip the rest of the current phase.
 U 
Fossil Enchantment
Shuffle a non-fossil card from your graveyard into your library: Add {g}.
Time is borrowed, time is taken.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +0/+1 for each island you control and gains "this creature can only be blocked by blue creatures."
 C 
Fossil Creature – Sauropod Child
Skip your next combat phase: put a +1/+1 counter on Brachiosaur Hatchling.
Babies of even the great sauropods are vulnerable and need their herds to protect them.
1/3
 C 
Creature – Human Cleric
When Follower of Absence enters the battlefield you may discard a card. If you discard a fossil card you may put a +1/+1 counter on Follower of Absence.
In confusion and emptiness she places her hopes and securities on the time she's losing.
1/2
 C 
Sorcery
Gain 4 life and put a +1/+1 counter on up to one target creature you control.

Fossilize {w}{w} (Add {w}{w} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Sorcery
Destroy target artifact or enchantment.

Fossilize {g}{g} (Add {g}{g} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Creature – Human Warrior
Lifelink
Life, the love one's own heart and the fear that it will cease empowers humans to survive in these confusing, disappearing times.
1/2
 C 
Sorcery
Target creature can't be blocked until end of turn.

Target creature can't block until end of turn.
 C 
Creature – Human Shaman
Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
 C 
Creature – Bat
Flying

Cast Bog Biter only if a creature died this turn.
Bats of the Annugal marshes have a greater sense of smell than hearing. Of course, they always have a taste for blood.
1/2
 C 
Fossil Sorcery
Until end of turn whenever a fossil creature you control deals combat damage to a player, that player puts the top 3 cards of their library into their graveyard.
 C 
Fossil Creature – Surrakar Warrior
When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
Island
 
 B 
Basic Land – Island

The Last Swamp (rare)
Time Out (uncommon)
Reclaim for the Past (uncommon)
Aquatic Adaptation (uncommon)
Brachiosaur Hatchling (common)
Follower of Absence (common)
Feasting on Ferns (common)
Wilderness's Accord (common)
Heartclub Skirmisher (common)
Deceiver's Infiltration (common)
Lightninh Chanter (common)
Bog Biter (common)
Bury the Past (common)
Wudd Boneblade (common)
Island (basic)