Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
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(
: Add to your mana pool.)
, sacrifice: Add ![]() to your mana pool. Until the end of the turn, any black mana that would enter your mana pool becomes instead. |
When Thundering Turiasaur attacks or blocks each opponents taps a land they control.
The ground trembles as turiasaur's walk, making it hard for one to move out of their way.
5/8
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Enchant fossil land
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature." |
Enchant creature
Enchanted creature gets +0/+1 for each island you control and gains "this creature can only be blocked by blue creatures." |
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At the beginning of your endstep Lava Javelineer deals 1 damage to target opponent if a card you own was exiled this turn.
The blood of Gaddgar's core is the closest the plane has to stability.
2/1
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Until end of turn whenever a fossil creature you control deals combat damage to a player, that player puts the top 3 cards of their library into their graveyard.
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Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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Destroy target land.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Target creature can't be blocked until end of turn.
Target creature can't block until end of turn. |
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As long as it's your opponent's turn and Misthunter Harpoonist is tapped, Misthunter Harpoonist has hexproof.
The glory of Ezzarth's naga empire is gone. The cunning remains.
1/2
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Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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At the beginning of each opponent's upkeep that player loses 1 life.
Nothing good ever comes from fighting.
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Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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Cloudnecked Diplodocus
(common, foil)
The Last Swamp
(rare)
Thundering Turiasaur
(uncommon)
Dripping Lava
(uncommon)
Aquatic Adaptation
(uncommon)
Lava Javelineer
(common)
Bury the Past
(common)
Bestial Determination
(common)
Big Boom Eruption
(common)
Deceiver's Infiltration
(common)
Misthunter Harpoonist
(common)
Indomitable Vigor
(common)
Price of Bloodshed
(common)
Borrow to the Past
(common)
Island
(basic)

: Add
to your mana pool.)

to your mana pool. Until the end of the turn, any black mana that would enter your mana pool becomes
instead.

