Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Enchantment
At the beginning of your fossil turns choose a color. If a land would produce mana of the color, it produces {c} instead, unless that player taps another land that could produce mana of that color.
 U 
Land
Stolen Rockflats enters the battlefield tapped.

{t}: Add {r} or {w} to your mana pool.

Exile Stolen Rockflats: Stolen Rockflats gains the Fossil supertype. Return Stolen Rockflats to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Rockflats: Stolen Rockflats loses the Fossil supertype. Return Stolen Rockflats to the battlefield at the beginning of your next upkeep.
 U 
Fossil Creature – Theropod
Trample

Whenever Carnotaurus Brute fights put a +1/+1 counter on Carnotaurus Brute If it survives.
4/3
 U 
Fossil Enchantment – Aura
Enchant fossil land

Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature."
 C 
Fossil Creature – Raptor Warrior
When Coaching Raptor enters the battlefield target raptor gets +1/+0 until end of turn.
Raptors hunt as a team, and any good team trains.
1/1
 C 
Basic Fossil Land – Forest
(This land can only be played during and only exists during fossil turns.)
 C 
Fossil Enchantment
Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1.
 C 
Fossil Creature – Raptor Wizard
Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
 C 
Enchantment
At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
 C 
Instant
Target creature you control gets +2/+2 until end of turn.

Fossilize {g}{g} (Add {g}{g} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Sorcery
Destroy target artifact or enchantment.

Fossilize {g}{g} (Add {g}{g} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Instant
Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
 C 
Fossil Instant
Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
 C 
Fossil Instant
Tap or untap target fossil creature. If a creature was untapped this way it gains flying until end of turn. If a creature was tapped this way it loses flying and can't gain flying until end of turn.
Plains
 
 B 
Basic Land – Plains

Era of the Deprived (rare)
Stolen Rockflats (uncommon)
Carnotaurus Brute (uncommon)
Dripping Lava (uncommon)
Coaching Raptor (common)
Ancient Forest (common)
Will to Live (common)
Auraclawer (common)
Time of Blood (common)
Adrenaline Rush (common)
Wilderness's Accord (common)
Cunning Trap (common)
Bestial Determination (common)
Sudden Wind (common)
Plains (basic)