Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skip your next fossil turn: Target fossil creature in your graveyard loses the fossil type. Return that creature to the battlefield. Use this ability only once each turn.
1/3
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When Stalking Afrovenator enters the battlefield you may have Stalking Afrovenator deal 4 damage to target fossil creature that was dealt damage this turn.
4/2
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When Thundering Turiasaur attacks or blocks each opponents taps a land they control.
The ground trembles as turiasaur's walk, making it hard for one to move out of their way.
5/8
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Create two 1/1 white bird raptor tokens with flying. Then, if you control 4 or more creature tokens, put a +1/+1 counter on all tokens you control.
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Until end of turn whenever a fossil creature you control deals combat damage to a player, that player puts the top 3 cards of their library into their graveyard.
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Each opponent loses 1 life.
Fossilize ![]() ![]() (Add ![]() ![]() to your mana pool when it's the same phase during your next fossil turn.) |
At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
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Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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(This land can only be played during and only exists during fossil turns.)
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Flying
Cast Bog Biter only if a creature died this turn. Bats of the Annugal marshes have a greater sense of smell than hearing. Of course, they always have a taste for blood.
1/2
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Discard a card: Terror-Tail Brute gains menance until end of turn.
The Terror-Tails shame of the past doesn't exist in the present, but their name and history do.
1/1
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Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
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Target fossil creature gains flying and gets +1/+1 for each fossil creature you control until end of turn.
It all started with a run.
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Already hungry, now you've made it angry.
5/3
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Stratasourced Necromancer
(rare)
Stalking Afrovenator
(uncommon)
Thundering Turiasaur
(uncommon)
Hatching
(uncommon)
Bury the Past
(common)
Swarmed by Mosquitos
(common)
Weary Scelidosaurus
(common)
Indomitable Vigor
(common)
Ancient Forest
(common)
Bog Biter
(common)
Terror-Tail Brute
(common)
Scytheclaw
(common)
First Flight
(common)
Aggravated Allosaurus
(common)
Plains
(basic)





