Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add to your mana pool.)
, sacrifice: Add ![]() to your mana pool. Until the end of the turn, any blue mana that would enter your mana pool becomes instead. |
Deal 2 damage to all attacking creatures.
Be careful to watch your stamina in the jungles of Sudjem. Become too weary and you'll be easy prey for a dilophosaurus.
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Target creature gets +2/+1 until end of turn. Then, if that creature has first strike, each other creature you control that shares a type with it gains first strike until end of turn. The same is true for double strike, haste, vigilance, trample, flying, lifelink, menace, and reach.
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Target fossil creature gets -2/-0 and loses all abilities until end of turn. Then, target fossil creature you control with a power of 4 or greater fights that creature.
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Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
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When Lifelore Student dies you may return an enchantment from your graveyard to your hand.
Oral traditions are only the instructions.
3/2
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Destroy target creature that dealt damage to a player this turn.
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When Clean Grave Missionary enters the battlefield exile all cards from target player's graveyard.
The most paranoid of the surrakar work to hide all evidence of Gaddgar's past from the present.
2/4
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At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
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Search your library for a basic fossil land, reveal it, and add it to your hand.
Impact ![]() (![]() : Exile Discovery Trek from your graveyard during your non-fossil turn)- You may play an additional land this turn. |
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Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
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Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
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Gain 4 life and put a +1/+1 counter on up to one target creature you control.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
(This land can only be played during and only exists during fossil turns.)
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The Last Island
(rare)
Overbearing Heat
(uncommon)
Pack Tactics
(uncommon)
Spinosaurus's Surprise
(uncommon)
Lightninh Chanter
(common)
Lifelore Student
(common)
Necessary Vengeance
(common)
Clean Grave Missionary
(common)
Time of Blood
(common)
Discovery Trek
(common)
Edge Survivor
(common)
Cunning Trap
(common)
Feasting on Ferns
(common)
Ancient Island
(common)
Plains
(basic)
: Add
to your mana pool.)

to your mana pool. Until the end of the turn, any blue mana that would enter your mana pool becomes
instead.




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