Well, the idea is that you get two turns, right? And that acions during one turn fuel the other turn, so the whole theme is about having cards of both fossil and nonfossil variety.
Which this card actually encourages: You need both to a fossil nonpermanent card and a nonfossil nonpermanent card to even use this.
That makes this rather demanding, but three copies is really much.
I hate that this is so ver the top and expensive for a normal rare. Its a waste in Limited where playing just enough noncreature cards to make (some) prowess triggers worthwhile can be a challenge. Now you add a layer of A/B mechanics on top of that and make it an eight mana do-nothing monster that sometimes just explodes the game state?
Yet another fossil card that says "Play non-fossil". This is a very odd mechanic. Still, at least this one powers up other fossil stuff.
An interesting epic-like thing. I'm not sure the difficulty of getting it going is worth the upside it gives; but that's what testing is for. It's certainly splashy.
The big problem, I think, is that to use this you need to be practically creatureless. Because you need a couple of decent fossil spells in your graveyard (ideally, something that deals damage, and something that draws cards) and a pile of non-fossil instant/sorceries in your hand. And to be at 8 mana... it's just really hard.
And the upside is... 3 casts of some really fiddly spells that tend to mainly punish opponents for playing fossil?
the "by non-Theropods" (note capitalization of subtypes, btw) seems unnecessary. Being "just" a 5/3 for four in green probably doesn't need a drawback beyond "only when blocked" - though I can't be sure there is no method to this.
Also, "hangry" tops the list of words to put into your flavor text to break immersion. I tried "fidget spinner" and it sounds more like something that actually belongs into a Magic setting.
Edit: I missed that this required a tapped bird for a target. While the combo with anything that taps as a cost to dump 30 cards in your graveyard is still damn good, whatever the bird is doing 30 times is probably more dangerous.
Well, the idea is that you get two turns, right? And that acions during one turn fuel the other turn, so the whole theme is about having cards of both fossil and nonfossil variety.
Which this card actually encourages: You need both to a fossil nonpermanent card and a nonfossil nonpermanent card to even use this.
That makes this rather demanding, but three copies is really much.
I hate that this is so ver the top and expensive for a normal rare. Its a waste in Limited where playing just enough noncreature cards to make (some) prowess triggers worthwhile can be a challenge. Now you add a layer of A/B mechanics on top of that and make it an eight mana do-nothing monster that sometimes just explodes the game state?
That's a mythic if I've ever seen one.
Yet another fossil card that says "Play non-fossil". This is a very odd mechanic. Still, at least this one powers up other fossil stuff.
An interesting epic-like thing. I'm not sure the difficulty of getting it going is worth the upside it gives; but that's what testing is for. It's certainly splashy.
The big problem, I think, is that to use this you need to be practically creatureless. Because you need a couple of decent fossil spells in your graveyard (ideally, something that deals damage, and something that draws cards) and a pile of non-fossil instant/sorceries in your hand. And to be at 8 mana... it's just really hard.
And the upside is... 3 casts of some really fiddly spells that tend to mainly punish opponents for playing fossil?
Timing limit seems weird. [This] Might be too good if you could also use it during an opponent's turn.
I considered adding a mana cost, but when the card's cmc is 8 mana, that just sounded too rough.
the "by non-Theropods" (note capitalization of subtypes, btw) seems unnecessary. Being "just" a 5/3 for four in green probably doesn't need a drawback beyond "only when blocked" - though I can't be sure there is no method to this.
Also, "hangry" tops the list of words to put into your flavor text to break immersion. I tried "fidget spinner" and it sounds more like something that actually belongs into a Magic setting.
Seems rather weak when compared to a card like Baloth Gorger, though.
Huh; big enough that you do kinda want to block it makes that ability a lot more relevant than it (bushido, rampage, etc.) usually is.
Seems solid.
Turn 1: Birds of Paradise
Turn 2: This, and you can combo off immediately with 30+ mana + Psionic Gift or whatever.
Even Keeper of the Nine Gales begins to sound nasty.
EDIT: How about?
> Whenever ~ attacks, bury the top card of your library, then untap target Bird.
Edit: I missed that this required a tapped bird for a target. While the combo with anything that taps as a cost to dump 30 cards in your graveyard is still damn good, whatever the bird is doing 30 times is probably more dangerous.
Well, ok; risky for sets that reward you having things in your graveyard, or the lab maniac, but maybe not a problem?
It should just be "untap another target tapped bird." I think that's the normal template, and accomplishes what you want
I'm assuming the restriction on the bottom is to try and stop you mass-milling yourself? It's not very good at it.
Agree on the danger. A small mana cost would fix it. Making it "Any other bird you control" makes it a 3-card combo and then sure; go nuts.
Turn 1: Bird Brain
Turn 2: Power of Fire, gg?
There are way too many cards to make this card explode as it is.
That aside, I just noticed WotC actually went with that 'any target' nonsense and has even updated the oracle cards. Wow.
I thought about having it be a 2/1, but worried it might be too strong.
So, a really, really bad variation of Bone Picker.
I'm not a fan - especially that you're completely unable to cast it if morbid isn't active.
> Whenever ~ becomes blocked by one or more creatures with flying, it gets +1/+0 UEOT.
A rather minor buff I say.