Shifting Sands
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Mechanics | Skeleton | The Sands of Time |
Showing all 102 cards
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Show rarities: C U R T
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Choose one:
● Destroy all Creatures.
● Destroy all Lands.
● Destroy all noncreature, nonland permanents.
● Destroy all Creatures.
● Destroy all Lands.
● Destroy all noncreature, nonland permanents.

1/1
Desert Fox can't be blocked by creatures with power 2 or greater.
2/1

Heretics beware!
1/1
Defender

: Untap Jahari Border Guard. Activate this ability only if you are being attacked by one or more creatures.


2/4



2/2
Enchant Creature
As Prismatic Scarab enters the battlefield, choose a colour.
Enchanted creature can't be blocked by creatures of the chosen colour, and it gets +2/+2 as long as an opponent controls a permanent of the chosen colour.
As Prismatic Scarab enters the battlefield, choose a colour.
Enchanted creature can't be blocked by creatures of the chosen colour, and it gets +2/+2 as long as an opponent controls a permanent of the chosen colour.
If a source would deal damage to you, prevent 1 of that damage.
Her beauty is almost as legendary as her grace, wisdom and kindness.
1/2
First Strike
Other white creatures you control get +1/+1 and have First Strike.
Other white creatures you control get +1/+1 and have First Strike.
Rassan could be king himself, but he is unswervingly loyal to his brother.
3/3
Warcraft (As long as you control three or more attacking creatures) –
Whenever a creature attacks, untap that creature.(It is still attacking.)
Whenever a creature attacks, untap that creature.(It is still attacking.)
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Draw a card.
When Shafir, King of Jahar enters the battlefield, you may return target card with converted mana cost 3 or less from your graveyard to your hand.
If Shafir would die, shuffle it back into your library instead.
If Shafir would die, shuffle it back into your library instead.
2/2
Flash
When Spirit of Vengeance enters the battlefield, you may exile target attacking creature.
When Spirit of Vengeance enters the battlefield, you may exile target attacking creature.
2/2
Warcraft (As long as you control three or more attacking creatures) – Student of Warcraft has First Strike.
2/1
Vigilance
1/1
Counter target spell unless its controller pays
.
If X is paid, draw a card.

If X is paid, draw a card.
Warcraft (As long as you control three or more attacking creatures) – Whenever a creature blocks, tap that creature and it doesn't untap during its controller's next untap phase.
At the beginning of your upkeep reveal the top card of your library. If the revealed card is an Instant or Sorcery put it into your hand,otherwise put the revealed card into your graveyard.
1/1
Burrow (This can't be blocked by creatures with Flying.)
They swim through the shifting sands, ever hunting.
2/2

1/1
Put the top 3 cards of your library into your graveyard, then return two cards from your graveyard to your hand.
First Strike, Wither
Creatures with one or more -1/-1 counters cannot be assigned to block Ankhetop, Prince of Azmæt.
Creatures with one or more -1/-1 counters cannot be assigned to block Ankhetop, Prince of Azmæt.
3/3
First Strike

: Regenerate Azmæt Archers.


2/1
First Strike

: Regenerate Azmæt High Guard.


"Death does not prevent us fromservice to our lord and master. As long as Azmæt stands, so shall we." – Ametsun, Azmæt Vizier.
2/1
Flying
Prevent all damage that would be dealt to Azmæt Skyriders by creatures with First Strike.
Prevent all damage that would be dealt to Azmæt Skyriders by creatures with First Strike.
Borne aloft in enchanted chariots harnessed to the giant undead birds known as carrions, the skyriders are one of Azmæt's most fearsome weapons.
5/3
First Strike
Warcraft (As long as you control three or more attacking creatures) – Azmæt Tomb Guard has Wither (This deals damage to creatures in the form of -1/-1 counters.).
Warcraft (As long as you control three or more attacking creatures) – Azmæt Tomb Guard has Wither (This deals damage to creatures in the form of -1/-1 counters.).
2/2
Wither
Whenever Azmæt Vizier would deal damage to a player, you may instead search your hand, library, and graveyard for a copy of a card named Mummy Rot and attach it target creature that player controls without paying its casting cost.
Whenever Azmæt Vizier would deal damage to a player, you may instead search your hand, library, and graveyard for a copy of a card named Mummy Rot and attach it target creature that player controls without paying its casting cost.
3/3
Whenever a non-claw creature you control dies, you may return Crawling Claw from your graveyard to the battlefield.
1/1
Enchant Creature
Whenever enchanted creature becomes tapped, its controller loses 2 life.
Whenever enchanted creature becomes tapped, its controller loses 2 life.
Destroy target creature, it can't be regenerated. You lose life equal to its power.
Deathtouch


,
, Sacrifice Golian Death Worm: Target player sacrifices a creature.




Their venom is so powerful that the merest touch can kill in seconds.
3/3

2/2
Enchant Creature
Enchanted creature gets -1/-1 and has Wither.
At the start of its controller's upkeep, put a -1/-1 counter on enchanted creature.
Enchanted creature gets -1/-1 and has Wither.
At the start of its controller's upkeep, put a -1/-1 counter on enchanted creature.

1/1
Warcraft (As long as you control three or more attacking creatures) – Attacking creatures have Wither (They deal damage to creatures in the form of -1/-1 counters.)
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Ghoul
1/1
Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
At the beginning of your upkeep, return target creature card from your graveyard to your hand.
The less flesh there is, the more teeth there seem to be.
5/1
Flying
They served Azmæt in life, long ago. That training has held and they serve Azmæt in death to this day.
3/2
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
Whenever Akhenaten, Sun King deals combat damage to a player, it deals 3 damage to each creature that player controls.
3/3
Whenever Blazing Bones blocks or is blocked by a creature it deals 1 damage to that creature.
The hatred they feel for all life burns so hot that they literally burst into flames.
1/1
Flying
When Blazing Efreet enters the battlefield it deals 2 damage to each creature.
When Blazing Efreet enters the battlefield it deals 2 damage to each creature.
3/3
Enchant Creature
Enchanted creature gains haste and has "
: This creature deals 1 damage to target creature or player."
Enchanted creature gains haste and has "

Blinding Glare deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Warcraft (As long as you control three or more attacking creatures) – Whenever a creature blocks, Clifftop Warzone deals 1 damage to that creature.

1/1

2/1
Haste
: Deal 1 damage to target creature or player.
Tap three untapped Viashino you control: Untap Sandrunner Sangoma.

Tap three untapped Viashino you control: Untap Sandrunner Sangoma.
The Sangoma are the spiritual leaders of the Sandrunners and are held in high esteem.
2/2
Haste
: Sandrunner Scout gets +1/+0 until end of turn. Use this ability only once per turn.

1/1
Search your library for any number of Viashino cards with total converted mana cost X or less. Reveal the chosen cards and then put them in your hand. Shuffle your library.



3/3
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "
: Regenerate this creature."

Haste, Trample
Spitefire Elemental gets +1/+1 for each card named Spitefire Elemental in all graveyards.
Sacrifice Spitefire Elemental at the start of the next end phase.
Spitefire Elemental gets +1/+1 for each card named Spitefire Elemental in all graveyards.
Sacrifice Spitefire Elemental at the start of the next end phase.
3/3
Play Sudden Assault only during the declare attackers step.
Put a creature card from your hand onto the battlefield tapped and attacking. Sacrifice the creature at the start of the next end phase.
Put a creature card from your hand onto the battlefield tapped and attacking. Sacrifice the creature at the start of the next end phase.
Choose one:
● Sunstrike deals X damage divided as you choose among any number of target creatures.
● Sunstrike deals X damage divided as you choose among any number of target players.
● Sunstrike deals X damage divided as you choose among any number of target creatures.
● Sunstrike deals X damage divided as you choose among any number of target players.

1/3
Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
Hexproof
Whenever Dervish Hexbane deals combat damage to a player, put a +1/+1 counter on it.
Whenever Dervish Hexbane deals combat damage to a player, put a +1/+1 counter on it.
1/1
Destroy target noncreature permanent.
Trample
Protection from black
Whenever Hamilah, Dervish Queen deals combat damage to a player, put a +1/+1 counter on it.
Protection from black
Whenever Hamilah, Dervish Queen deals combat damage to a player, put a +1/+1 counter on it.
2/2
If
was spent to cast Hoop Snake, it gains Haste until end of turn.

2/1
Reach
3/4
Burrow (This can't be blocked by creatures with Flying.)
Their claws can cut through the hardest rock and stone as though it were regular earth.
2/2
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
Enchant Creature
Enchanted creature has
"
: Add 
to your mana pool."
Enchanted creature has
"







1/1

1/1
Counter target spell. You gain 3 life.
Counter target spell. Its controller loses 3 life.



Their idea of 'healing' is to burn away any offending flesh and repair the skeleton underneath.
1/1
Burrow (This can't be blocked by creatures with Flying.)
Sacrifice a Forest: Rootchewer Hellion gets +2/+2 until end of turn.
Sacrifice a Forest: Rootchewer Hellion gets +2/+2 until end of turn.
4/3
Flying, Deathtouch

: Savage Manticore gets +2/+2 and gains First Strtike until end of turn.


4/4
For each creature that has died this turn, put a +1/+1 counter on each creature you control.
Vigilance, First Strike
Deathwatch Paladin enters the battlefield with two +1/+1 counters on it if a creature died this turn.
Deathwatch Paladin enters the battlefield with two +1/+1 counters on it if a creature died this turn.
1/1
Sacrifice Deathwatch Seal: Choose One:
● Prevent the next 3 damage that would be dealt to target creature or player this turn.
● Regenerate target creature.
● Prevent the next 3 damage that would be dealt to target creature or player this turn.
● Regenerate target creature.
As an additional cost to cast Sharku's Summons, sacrifice a creature.
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
First Strike
Other Knights you control get +1/+1 and gain Trample.
As long as the only creatures you control are Knights; Sharku, Deathwatch Grandmaster gains Double Strike
Other Knights you control get +1/+1 and gain Trample.
As long as the only creatures you control are Knights; Sharku, Deathwatch Grandmaster gains Double Strike
3/3
Ancient Cenotaph enters the battlefield tapped.
: Add
to your mana pool.
,
: Add
to your mana pool for each black creature card in your graveyard.





Arcane Repository enters the battlefield tapped.
: Add
to your mana pool.

,
: Add
to your mana pool for each artifact you control.








"Skeletal catapults tossing skulls is bad enough, do they have to wail and scream like that as well?" Jahari Border Guard.
Blazing Monolith enters the battlefield tapped.
: Add
To your mana pool.

,
: Add
to your mana pool for each instant and/or sorcery card in your graveyard.






Blessed Monument enters the battlefield tapped.
: Add
to your mana pool.

,
: Add
to your mana pool for each Enchantment you control.






Trample
When Bone Colossus enters the battlefield, exile all creature cards in all graveyards. Put a +1/+1 counter on Bone Colossus for each creature card exiled in this way.
When Bone Colossus enters the battlefield, exile all creature cards in all graveyards. Put a +1/+1 counter on Bone Colossus for each creature card exiled in this way.
It is the pinnacle of the Osseomancer's art.
3/3


When a skeleton is too damaged to be reassembled, its bones are ground down and used in the creation of Bone Golems.
3/3

Equipped creature gets +1/+1 and has Trample and First Strike.
Equip
Equip

Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip







When Sandstorm Golem dies, destroy target non-basic land.
If a spell or ability an opponent controls causes you to discard Sandstorm Golem, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
If a spell or ability an opponent controls causes you to discard Sandstorm Golem, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
3/3


Crumbling Cliff enters the battlefield tapped unless you control two or more other lands.
: Add
to your mana pool.
, Sacrifice Crumbling Cliff: Add 
to your mana pool.





Illus. PE-Travers at deviantART
Defiled Oasis enters the battlefield tapped unless you control two or more other lands.
: Add
to your mana pool.
, Sacrifice Defiled Oasis: Add 
to your mana pool.





Illus. Bogbygenaleacia at deviantART
When Mirror of Kadash enters the battlefield, it deals 1 damage to you.
Whenever a source you control would deal non-combat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
: Add
to your mana pool.
Whenever a source you control would deal non-combat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.


Petrified Wood enters the battlefield tapped unless you control two or more other lands.
: Add
to your mana pool.
, Sacrifice Petrified Wood: Add 
to your mana pool.





Illus. TheDailyNissan at deviantART




Sandswept Plain enters the battlefield tapped unless you control two or more other lands.
: Add
to your mana pool.
, Sacrifice Sandswept Plain: Add 
to your mana pool.





Illus. AdenarKaren at deviantART
Seasonal Waterway enters the battlefield tapped unless you control two or more other lands.
: Add
to your mana pool.
, Sacrifice Seasonal Waterway: Add 
to your mana pool.





Illus. 00AngelicDevil00 at deviantART

1/1
2/2
Show frames: W U B R G M A L
Show rarities: C U R T
Or view by sections
Shifting Sands: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | The Sands of Time |
last 2012-05-17 10:57:06 by Jack V