Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
As an additional cost to cast Sharku's Summons, sacrifice a creature.
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
 U 
Sorcery
Destroy target noncreature permanent.
 U 
Sorcery
Put the top 3 cards of your library into your graveyard, then return two cards from your graveyard to your hand.
 U 
Instant
For each creature that has died this turn, put a +1/+1 counter on each creature you control.
 C 
Creature – Skeleton Warrior
Whenever Blazing Bones blocks or is blocked by a creature it deals 1 damage to that creature.
The hatred they feel for all life burns so hot that they literally burst into flames.
1/1
 C 
Creature – Human Knight
Vigilance, First Strike
Deathwatch Paladin enters the battlefield with two +1/+1 counters on it if a creature died this turn.
1/1
 C 
Creature – Viashino Scout
Haste
{r}: Sandrunner Scout gets +1/+0 until end of turn. Use this ability only once per turn.
1/1
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Colour indicator B Creature – Claw
Whenever a non-claw creature you control dies, you may return Crawling Claw from your graveyard to the battlefield.
1/1
 C 
Creature – Camel
{w}: Target creature gets +0/+2 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Scorpion Warrior
Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
 C 
Creature – Human Soldier
Warcraft (As long as you control three or more attacking creatures) – Student of Warcraft has First Strike.
2/1
 C 
Creature – Elf Nomad
{t}: Add {1} to your mana pool.
{2}, {t}: Add one mana of any colour to your mana pool.
1/1
 C 
Creature – Snake
If {r} was spent to cast Hoop Snake, it gains Haste until end of turn.
2/1
 C 
Creature – Devil
{b}: Target creature gets First Strike until end of turn. Activate this ability no more than once per turn.
1/1
 T 
Creature – Zombie
2/2

Sharku's Summons (rare)
Dust Devil (uncommon)
Unearth Knowledge (uncommon)
Bitter Resolve (uncommon)
Blazing Bones (common)
Deathwatch Paladin (common)
Sandrunner Scout (common)
Khopesh (common)
Crawling Claw (common)
Desert Camel (common)
Scorpid Warrior (common)
Student of Warcraft (common)
Wasteland Wanderer (common)
Hoop Snake (common)
Pestering Devils (common)
ZOMBIE (token)