Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {c} to your mana pool.
{1}, {t}: Add two mana in any combination of colours to your mana pool.
 U 
Land
Defiled Oasis enters the battlefield tapped unless you control two or more other lands.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Defiled Oasis: Add {b}{b} to your mana pool.
Illus. Bogbygenaleacia at deviantART
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gains haste and has "{t}: This creature deals 1 damage to target creature or player."
 U 
Creature – Skeleton Knight
Flying
Prevent all damage that would be dealt to Azmæt Skyriders by creatures with First Strike.
Borne aloft in enchanted chariots harnessed to the giant undead birds known as carrions, the skyriders are one of Azmæt's most fearsome weapons.
5/3
 C 
Creature – Hound
Vigilance
1/1
 C 
Creature – Skeleton Soldier
First Strike
{b}{b}: Regenerate Azmæt Archers.
2/1
 C 
Creature – Human Knight
Vigilance, First Strike
Deathwatch Paladin enters the battlefield with two +1/+1 counters on it if a creature died this turn.
1/1
 C 
Creature – Viashino Warrior
{r}: Sandrunner Firesword gets +1/+0 until end of turn.
2/1
 C 
Creature – Wolf
{g}: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Instant
Arrow of Light deals 3 damage to target attacking or blocking creature.
 C 
Creature – Badger
Burrow (This can't be blocked by creatures with Flying.)
Their claws can cut through the hardest rock and stone as though it were regular earth.
2/2
 C 
Creature – Wurm
Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
 C 
Creature – Bird Zombie
Flying
They served Azmæt in life, long ago. That training has held and they serve Azmæt in death to this day.
3/2
{3}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has Trample and First Strike.
Equip {2}
 C 
Creature – Zombie Rogue
{1}: Exile a card at random from target player's graveyard.
2/2
 T 
Creature – Skeleton
{b}: Regenerate.
1/1

Pillars of Tarkhet (rare)
Defiled Oasis (uncommon)
Blazing Scarab (uncommon)
Azmæt Skyriders (uncommon)
Watch Hound (common)
Azmæt Archers (common)
Deathwatch Paladin (common)
Sandrunner Firesword (common)
Wyluli Packrunner (common)
Arrow of Light (common)
Stoneclaw Badger (common)
Cavern Wurm (common)
Trained Carrion (common)
Chariot (common)
Grave Prankster (common)
SKELETON (token)