Shifting Sands: Virtual Booster
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| Mechanics | Skeleton | The Sands of Time |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wither
Whenever Azmæt Vizier would deal damage to a player, you may instead search your hand, library, and graveyard for a copy of a card named Mummy Rot and attach it target creature that player controls without paying its casting cost. 3/3
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, , Sacrifice a creature: Azmæt Skull Catapult deals 1 damage to target creature or player. A creature dealt damage this way can't block this turn."Skeletal catapults tossing skulls is bad enough, do they have to wail and scream like that as well?" Jahari Border Guard.
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Enchant Creature
Enchanted creature gets -1/-1 and has Wither. At the start of its controller's upkeep, put a -1/-1 counter on enchanted creature. |
Flying
Prevent all damage that would be dealt to Azmæt Skyriders by creatures with First Strike. Borne aloft in enchanted chariots harnessed to the giant undead birds known as carrions, the skyriders are one of Azmæt's most fearsome weapons.
5/3
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Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
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Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step. Equip ![]() |
Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
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At the beginning of your upkeep reveal the top card of your library. If the revealed card is an Instant or Sorcery put it into your hand,otherwise put the revealed card into your graveyard.
1/1
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: Target creature can't be regenerated this turn. Activate this ability no more than once per turn.1/1
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Vigilance, First Strike
Deathwatch Paladin enters the battlefield with two +1/+1 counters on it if a creature died this turn. 1/1
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Arrow of Light deals 3 damage to target attacking or blocking creature.
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Vigilance
1/1
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Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
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Whenever a non-claw creature you control dies, you may return Crawling Claw from your graveyard to the battlefield.
1/1
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, , Sacrifice Waterskin: Untap target creature. |
2/2
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Azmæt Vizier
(rare)
Azmæt Skull Catapult
(uncommon)
Mummy Rot
(uncommon)
Azmæt Skyriders
(uncommon)
Verdant Memories
(common)
Khopesh
(common)
Scorpid Warrior
(common)
Sandscryer
(common)
Opportunistic Jackal
(common)
Deathwatch Paladin
(common)
Arrow of Light
(common)
Watch Hound
(common)
Cavern Wurm
(common)
Crawling Claw
(common)
Waterskin
(common)
ZOMBIE
(token)

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, Sacrifice a creature: Azmæt Skull Catapult deals 1 damage to target creature or player. A creature dealt damage this way can't block this turn.

Creature – Claw