Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Play Sudden Assault only during the declare attackers step.
Put a creature card from your hand onto the battlefield tapped and attacking. Sacrifice the creature at the start of the next end phase.
 U 
Land
Defiled Oasis enters the battlefield tapped unless you control two or more other lands.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Defiled Oasis: Add {b}{b} to your mana pool.
Illus. Bogbygenaleacia at deviantART
 U 
Enchantment – Aura
Enchant Creature
Whenever enchanted creature becomes tapped, its controller loses 2 life.
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gains haste and has "{t}: This creature deals 1 damage to target creature or player."
 C 
Creature – Human Soldier
Warcraft (As long as you control three or more attacking creatures) – Student of Warcraft has First Strike.
2/1
 C 
Creature – Camel
{w}: Target creature gets +0/+2 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Jackal
{r}: Target creature can't be regenerated this turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Skeleton Soldier
First Strike
{b}{b}: Regenerate Azmæt Archers.
2/1
 C 
Creature – Elf Nomad
{t}: Add {1} to your mana pool.
{2}, {t}: Add one mana of any colour to your mana pool.
1/1
 C 
Creature – Crocodile Skeleton
The less flesh there is, the more teeth there seem to be.
5/1
 C 
Creature – Viashino Scout
Haste
{r}: Sandrunner Scout gets +1/+0 until end of turn. Use this ability only once per turn.
1/1
 C 
Creature – Snake
If {r} was spent to cast Hoop Snake, it gains Haste until end of turn.
2/1
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creature – Devil
{b}: Target creature gets First Strike until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Enchantment
Sacrifice Deathwatch Seal: Choose One:
● Prevent the next 3 damage that would be dealt to target creature or player this turn.
● Regenerate target creature.
 T 
Creature – Zombie
2/2

Sudden Assault (rare)
Defiled Oasis (uncommon)
Cursed Scarab (uncommon)
Blazing Scarab (uncommon)
Student of Warcraft (common)
Desert Camel (common)
Opportunistic Jackal (common)
Azmæt Archers (common)
Wasteland Wanderer (common)
Skeletal Crocodile (common)
Sandrunner Scout (common)
Hoop Snake (common)
Khopesh (common)
Pestering Devils (common)
Deathwatch Seal (common)
ZOMBIE (token)