Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
Trample
When Bone Colossus enters the battlefield, exile all creature cards in all graveyards. Put a +1/+1 counter on Bone Colossus for each creature card exiled in this way.
It is the pinnacle of the Osseomancer's art.
3/3
 U 
Creature – Zombie Soldier
First Strike
Warcraft (As long as you control three or more attacking creatures) – Azmæt Tomb Guard has Wither (This deals damage to creatures in the form of -1/-1 counters.).
2/2
 U 
Land
Sandswept Plain enters the battlefield tapped unless you control two or more other lands.
{t}: Add {w} to your mana pool.
{t}, Sacrifice Sandswept Plain: Add {w}{w} to your mana pool.
Illus. AdenarKaren at deviantART
 U 
Creature – Spirit
Flash
When Spirit of Vengeance enters the battlefield, you may exile target attacking creature.
2/2
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creature – Elf Nomad
{t}: Add {1} to your mana pool.
{2}, {t}: Add one mana of any colour to your mana pool.
1/1
 C 
Artifact
{1}, {t}, Sacrifice Waterskin: Untap target creature.
 C 
Creature – Elemental Spirit
{u}: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Scorpion Warrior
Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
 C 
Creature – Zombie Soldier
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
 C 
Creature – Camel
{w}: Target creature gets +0/+2 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Treefolk
{r}: Blisterbark Treefolk gets +1/+0 until end of turn.
1/3
 C 
Creature – Wurm
Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
 C 
Creature – Hound
Vigilance
1/1
 C 
Enchantment
Sacrifice Deathwatch Seal: Choose One:
● Prevent the next 3 damage that would be dealt to target creature or player this turn.
● Regenerate target creature.
 T 
Creature – Skeleton
{b}: Regenerate.
1/1

Bone Colossus (rare)
Azmæt Tomb Guard (uncommon)
Sandswept Plain (uncommon)
Spirit of Vengeance (uncommon)
Khopesh (common)
Wasteland Wanderer (common)
Waterskin (common)
Scirocco Spirit (common)
Scorpid Warrior (common)
Withered Husk (common)
Desert Camel (common)
Blisterbark Treefolk (common)
Cavern Wurm (common)
Watch Hound (common)
Deathwatch Seal (common)
SKELETON (token)