Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Crocodile Skeleton
The less flesh there is, the more teeth there seem to be.
5/1
 
 R 
Legendary Creature – Human Knight
When Shafir, King of Jahar enters the battlefield, you may return target card with converted mana cost 3 or less from your graveyard to your hand.
If Shafir would die, shuffle it back into your library instead.
2/2
 U 
Creature – Zombie
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Ghoul
1/1
 U 
Sorcery
Put the top 3 cards of your library into your graveyard, then return two cards from your graveyard to your hand.
 U 
Creature – Human Nomad
Hexproof
Whenever Dervish Hexbane deals combat damage to a player, put a +1/+1 counter on it.
1/1
 C 
Creature – Treefolk
{r}: Blisterbark Treefolk gets +1/+0 until end of turn.
1/3
 C 
Creature – Jackal
{r}: Target creature can't be regenerated this turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Zombie Rogue
{1}: Exile a card at random from target player's graveyard.
2/2
 C 
Instant
Arrow of Light deals 3 damage to target attacking or blocking creature.
 C 
Creature – Bird Zombie
Flying
They served Azmæt in life, long ago. That training has held and they serve Azmæt in death to this day.
3/2
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creature – Hound
Vigilance
1/1
 C 
Colour indicator B Creature – Claw
Whenever a non-claw creature you control dies, you may return Crawling Claw from your graveyard to the battlefield.
1/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
 C 
Enchantment
Sacrifice Deathwatch Seal: Choose One:
● Prevent the next 3 damage that would be dealt to target creature or player this turn.
● Regenerate target creature.
 T 
Creature – Zombie
2/2

Skeletal Crocodile (common, foil)
Shafir, King of Jahar (rare)
Scavenger Ghoul (uncommon)
Unearth Knowledge (uncommon)
Dervish Hexbane (uncommon)
Blisterbark Treefolk (common)
Opportunistic Jackal (common)
Grave Prankster (common)
Arrow of Light (common)
Trained Carrion (common)
Khopesh (common)
Watch Hound (common)
Crawling Claw (common)
Verdant Memories (common)
Deathwatch Seal (common)
ZOMBIE (token)