Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wizard
{t}: Osseomancer deals 1 damage to target creature.
{b}, {t}: Regenerate target creature. It becomes a black Skeleton in addition to its other colours and types.
Their idea of 'healing' is to burn away any offending flesh and repair the skeleton underneath.
1/1
 U 
Enchantment – Aura
Enchant Creature
Whenever enchanted creature becomes tapped, its controller loses 2 life.
 U 
Instant
Destroy target creature, it can't be regenerated. You lose life equal to its power.
 U 
Land
Crumbling Cliff enters the battlefield tapped unless you control two or more other lands.
{t}: Add {r} to your mana pool.
{t}, Sacrifice Crumbling Cliff: Add {r}{r} to your mana pool.
Illus. PE-Travers at deviantART
 C 
Creature – Hound
Vigilance
1/1
 C 
Creature – Zombie Soldier
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
 C 
Enchantment
Sacrifice Deathwatch Seal: Choose One:
● Prevent the next 3 damage that would be dealt to target creature or player this turn.
● Regenerate target creature.
{3}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has Trample and First Strike.
Equip {2}
 C 
Creature – Crocodile Skeleton
The less flesh there is, the more teeth there seem to be.
5/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
 C 
Instant
Arrow of Light deals 3 damage to target attacking or blocking creature.
 C 
Creature – Bird Zombie
Flying
They served Azmæt in life, long ago. That training has held and they serve Azmæt in death to this day.
3/2
 C 
Creature – Scorpion Warrior
Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
 C 
Creature – Wurm
Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
 C 
Creature – Elemental Spirit
{u}: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.
1/1
 T 
Creature – Zombie
2/2

Osseomancer (rare)
Cursed Scarab (uncommon)
Decapitate (uncommon)
Crumbling Cliff (uncommon)
Watch Hound (common)
Withered Husk (common)
Deathwatch Seal (common)
Chariot (common)
Skeletal Crocodile (common)
Verdant Memories (common)
Arrow of Light (common)
Trained Carrion (common)
Scorpid Warrior (common)
Cavern Wurm (common)
Scirocco Spirit (common)
ZOMBIE (token)