Shifting Sands: Virtual Booster
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Mechanics | Skeleton | The Sands of Time |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell. Its controller loses 3 life.
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Crumbling Cliff enters the battlefield tapped unless you control two or more other lands.
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Illus. PE-Travers at deviantART
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![]() ![]() When a skeleton is too damaged to be reassembled, its bones are ground down and used in the creation of Bone Golems.
3/3
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Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
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Whenever a non-claw creature you control dies, you may return Crawling Claw from your graveyard to the battlefield.
1/1
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The less flesh there is, the more teeth there seem to be.
5/1
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Warcraft (As long as you control three or more attacking creatures) – Student of Warcraft has First Strike.
2/1
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Flying
They served Azmæt in life, long ago. That training has held and they serve Azmæt in death to this day.
3/2
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Arrow of Light deals 3 damage to target attacking or blocking creature.
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Reach
3/4
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2/2
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Scirocco Spirit
(common, foil)
Undermine
(rare)
Private Menagerie
(uncommon)
Crumbling Cliff
(uncommon)
Bone Golem
(uncommon)
Blisterbark Treefolk
(common)
Scorpid Warrior
(common)
Wyluli Packrunner
(common)
Crawling Claw
(common)
Skeletal Crocodile
(common)
Student of Warcraft
(common)
Trained Carrion
(common)
Arrow of Light
(common)
Waterskin
(common)
Oasis Guardian
(common)
ZOMBIE
(token)