Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Treefolk
{r}: Blisterbark Treefolk gets +1/+0 until end of turn.
1/3
 
 R 
Sorcery
Search your library for any number of Viashino cards with total converted mana cost X or less. Reveal the chosen cards and then put them in your hand. Shuffle your library.
 U 
Artifact
Blessed Monument enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}{w}, {t}: Add {w} to your mana pool for each Enchantment you control.
 U 
Land
Petrified Wood enters the battlefield tapped unless you control two or more other lands.
{t}: Add {g} to your mana pool.
{t}, Sacrifice Petrified Wood: Add {g}{g} to your mana pool.
Illus. TheDailyNissan at deviantART
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gains haste and has "{t}: This creature deals 1 damage to target creature or player."
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creature – Zombie Rogue
{1}: Exile a card at random from target player's graveyard.
2/2
 C 
Creature – Crocodile Skeleton
The less flesh there is, the more teeth there seem to be.
5/1
 C 
Creature – Hound
Vigilance
1/1
 C 
Enchantment
Sacrifice Deathwatch Seal: Choose One:
● Prevent the next 3 damage that would be dealt to target creature or player this turn.
● Regenerate target creature.
 C 
Creature – Camel
{w}: Target creature gets +0/+2 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Wurm
Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
 C 
Creature – Wolf
{g}: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
 C 
Creature – Jackal
{r}: Target creature can't be regenerated this turn. Activate this ability no more than once per turn.
1/1
 T 
Creature – Zombie
2/2

Blisterbark Treefolk (common, foil)
Sandrunner Summons (rare)
Blessed Monument (uncommon)
Petrified Wood (uncommon)
Blazing Scarab (uncommon)
Khopesh (common)
Grave Prankster (common)
Skeletal Crocodile (common)
Watch Hound (common)
Deathwatch Seal (common)
Desert Camel (common)
Cavern Wurm (common)
Wyluli Packrunner (common)
Verdant Memories (common)
Opportunistic Jackal (common)
ZOMBIE (token)