Shifting Sands: Virtual Booster
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| Mechanics | Skeleton | The Sands of Time |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one:
● Destroy all Creatures. ● Destroy all Lands. ● Destroy all noncreature, nonland permanents. |
Blazing Monolith enters the battlefield tapped.
: Add To your mana pool.
![]() , : Add to your mana pool for each instant and/or sorcery card in your graveyard. |
Ancient Cenotaph enters the battlefield tapped.
: Add to your mana pool.
, : Add to your mana pool for each black creature card in your graveyard. |
Destroy target creature, it can't be regenerated. You lose life equal to its power.
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Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
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Desert Fox can't be blocked by creatures with power 2 or greater.
2/1
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: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.1/1
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At the beginning of your upkeep reveal the top card of your library. If the revealed card is an Instant or Sorcery put it into your hand,otherwise put the revealed card into your graveyard.
1/1
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Vigilance
1/1
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: Target creature gets First Strike until end of turn. Activate this ability no more than once per turn.1/1
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Burrow (This can't be blocked by creatures with Flying.)
Their claws can cut through the hardest rock and stone as though it were regular earth.
2/2
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Whenever Blazing Bones blocks or is blocked by a creature it deals 1 damage to that creature.
The hatred they feel for all life burns so hot that they literally burst into flames.
1/1
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Equipped creature gets +1/+1 and has Trample and First Strike.
Equip ![]() |
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
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: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.1/1
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2/2
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Calamity
(rare)
Blazing Monolith
(uncommon)
Ancient Cenotaph
(uncommon)
Decapitate
(uncommon)
Cavern Wurm
(common)
Desert Fox
(common)
Scirocco Spirit
(common)
Sandscryer
(common)
Watch Hound
(common)
Pestering Devils
(common)
Stoneclaw Badger
(common)
Blazing Bones
(common)
Chariot
(common)
Withered Husk
(common)
Wyluli Packrunner
(common)
ZOMBIE
(token)


: Add
To your mana pool.
to your mana pool.

