Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Colour indicator B Creature – Claw
Whenever a non-claw creature you control dies, you may return Crawling Claw from your graveyard to the battlefield.
1/1
 
 R 
Legendary Creature – Human Nomad
Trample
Protection from black
Whenever Hamilah, Dervish Queen deals combat damage to a player, put a +1/+1 counter on it.
2/2
 U 
Land
Seasonal Waterway enters the battlefield tapped unless you control two or more other lands.
{t}: Add {u} to your mana pool.
{t}, Sacrifice Seasonal Waterway: Add {u}{u} to your mana pool.
Illus. 00AngelicDevil00 at deviantART
 U 
Creature – Hellion
Burrow (This can't be blocked by creatures with Flying.)
Sacrifice a Forest: Rootchewer Hellion gets +2/+2 until end of turn.
4/3
 U 
Creature – Shark Beast
Burrow (This can't be blocked by creatures with Flying.)
They swim through the shifting sands, ever hunting.
2/2
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creature – Wolf
{g}: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Human Soldier
Warcraft (As long as you control three or more attacking creatures) – Student of Warcraft has First Strike.
2/1
 C 
Creature – Viashino Warrior
{r}: Sandrunner Firesword gets +1/+0 until end of turn.
2/1
 C 
Instant
Arrow of Light deals 3 damage to target attacking or blocking creature.
 C 
Creature – Skeleton Warrior
Whenever Blazing Bones blocks or is blocked by a creature it deals 1 damage to that creature.
The hatred they feel for all life burns so hot that they literally burst into flames.
1/1
 C 
Colour indicator B Creature – Claw
Whenever a non-claw creature you control dies, you may return Crawling Claw from your graveyard to the battlefield.
1/1
 C 
Creature – Snake
If {r} was spent to cast Hoop Snake, it gains Haste until end of turn.
2/1
 C 
Creature – Devil
{b}: Target creature gets First Strike until end of turn. Activate this ability no more than once per turn.
1/1
 T 
Creature – Zombie
2/2

Crawling Claw (common, foil)
Hamilah, Dervish Queen (rare)
Seasonal Waterway (uncommon)
Rootchewer Hellion (uncommon)
Sandshark (uncommon)
Verdant Memories (common)
Khopesh (common)
Wyluli Packrunner (common)
Student of Warcraft (common)
Sandrunner Firesword (common)
Arrow of Light (common)
Blazing Bones (common)
Crawling Claw (common)
Hoop Snake (common)
Pestering Devils (common)
ZOMBIE (token)