Shifting Sands: Virtual Booster
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| Mechanics | Skeleton | The Sands of Time |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever another creature dies, you may put a +1/+1 counter on Scavenger Ghoul
1/1
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Haste, Trample
Spitefire Elemental gets +1/+1 for each card named Spitefire Elemental in all graveyards. Sacrifice Spitefire Elemental at the start of the next end phase. 3/3
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Flying
Prevent all damage that would be dealt to Azmæt Skyriders by creatures with First Strike. Borne aloft in enchanted chariots harnessed to the giant undead birds known as carrions, the skyriders are one of Azmæt's most fearsome weapons.
5/3
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Enchant Creature
Enchanted creature gets -1/-1 and has Wither. At the start of its controller's upkeep, put a -1/-1 counter on enchanted creature. |
, , Sacrifice a creature: Azmæt Skull Catapult deals 1 damage to target creature or player. A creature dealt damage this way can't block this turn."Skeletal catapults tossing skulls is bad enough, do they have to wail and scream like that as well?" Jahari Border Guard.
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: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.1/1
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Equipped creature gets +1/+1 and has Trample and First Strike.
Equip ![]() |
: Add to your mana pool.
, : Add one mana of any colour to your mana pool.1/1
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Vigilance
1/1
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: Target creature gets +0/+2 until end of turn. Activate this ability no more than once per turn.1/1
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Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
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: Exile a card at random from target player's graveyard.2/2
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Burrow (This can't be blocked by creatures with Flying.)
Their claws can cut through the hardest rock and stone as though it were regular earth.
2/2
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: Sandrunner Firesword gets +1/+0 until end of turn.2/1
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
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2/2
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Scavenger Ghoul
(uncommon, foil)
Spitefire Elemental
(rare)
Azmæt Skyriders
(uncommon)
Mummy Rot
(uncommon)
Azmæt Skull Catapult
(uncommon)
Scirocco Spirit
(common)
Chariot
(common)
Wasteland Wanderer
(common)
Watch Hound
(common)
Desert Camel
(common)
Cavern Wurm
(common)
Grave Prankster
(common)
Stoneclaw Badger
(common)
Sandrunner Firesword
(common)
Withered Husk
(common)
ZOMBIE
(token)




, Sacrifice a creature: Azmæt Skull Catapult deals 1 damage to target creature or player. A creature dealt damage this way can't block this turn.
