Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Efreet
Flying
When Blazing Efreet enters the battlefield it deals 2 damage to each creature.
3/3
 U 
Artifact
Blessed Monument enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}{w}, {t}: Add {w} to your mana pool for each Enchantment you control.
 U 
Creature – Zombie
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Ghoul
1/1
 U 
Creature – Skeleton Knight
Flying
Prevent all damage that would be dealt to Azmæt Skyriders by creatures with First Strike.
Borne aloft in enchanted chariots harnessed to the giant undead birds known as carrions, the skyriders are one of Azmæt's most fearsome weapons.
5/3
 C 
Creature – Devil
{b}: Target creature gets First Strike until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Wolf
{g}: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Elf Nomad
{t}: Add {1} to your mana pool.
{2}, {t}: Add one mana of any colour to your mana pool.
1/1
 C 
Creature – Human Soldier
Warcraft (As long as you control three or more attacking creatures) – Student of Warcraft has First Strike.
2/1
 C 
Creature – Jackal
{r}: Target creature can't be regenerated this turn. Activate this ability no more than once per turn.
1/1
{3}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has Trample and First Strike.
Equip {2}
 C 
Creature – Bird Zombie
Flying
They served Azmæt in life, long ago. That training has held and they serve Azmæt in death to this day.
3/2
 C 
Creature – Treefolk
Reach
3/4
 C 
Creature – Viashino Scout
Haste
{r}: Sandrunner Scout gets +1/+0 until end of turn. Use this ability only once per turn.
1/1
 C 
Creature – Elemental Spirit
{u}: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Camel
{w}: Target creature gets +0/+2 until end of turn. Activate this ability no more than once per turn.
1/1
 T 
Creature – Skeleton
{b}: Regenerate.
1/1

Blazing Efreet (rare)
Blessed Monument (uncommon)
Scavenger Ghoul (uncommon)
Azmæt Skyriders (uncommon)
Pestering Devils (common)
Wyluli Packrunner (common)
Wasteland Wanderer (common)
Student of Warcraft (common)
Opportunistic Jackal (common)
Chariot (common)
Trained Carrion (common)
Oasis Guardian (common)
Sandrunner Scout (common)
Scirocco Spirit (common)
Desert Camel (common)
SKELETON (token)