Shifting Sands: Virtual Booster
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| Mechanics | Skeleton | The Sands of Time |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If a source would deal damage to you, prevent 1 of that damage.
Her beauty is almost as legendary as her grace, wisdom and kindness.
1/2
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Enchant Creature
Enchanted creature gets -1/-1 and has Wither. At the start of its controller's upkeep, put a -1/-1 counter on enchanted creature. |
Hexproof
Whenever Dervish Hexbane deals combat damage to a player, put a +1/+1 counter on it. 1/1
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Burrow (This can't be blocked by creatures with Flying.)
Sacrifice a Forest: Rootchewer Hellion gets +2/+2 until end of turn. 4/3
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Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step. Equip ![]() |
If
was spent to cast Hoop Snake, it gains Haste until end of turn.2/1
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Burrow (This can't be blocked by creatures with Flying.)
Their claws can cut through the hardest rock and stone as though it were regular earth.
2/2
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: Target creature can't be regenerated this turn. Activate this ability no more than once per turn.1/1
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Vigilance
1/1
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: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.1/1
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: Target creature gets First Strike until end of turn. Activate this ability no more than once per turn.1/1
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Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
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Arrow of Light deals 3 damage to target attacking or blocking creature.
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: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.1/1
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: Regenerate.1/1
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Queen Raniyah of Jahar
(rare)
Mummy Rot
(uncommon)
Dervish Hexbane
(uncommon)
Rootchewer Hellion
(uncommon)
Khopesh
(common)
Hoop Snake
(common)
Stoneclaw Badger
(common)
Opportunistic Jackal
(common)
Watch Hound
(common)
Scirocco Spirit
(common)
Pestering Devils
(common)
Cavern Wurm
(common)
Withered Husk
(common)
Arrow of Light
(common)
Wyluli Packrunner
(common)
SKELETON
(token)






