Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{w}{u}{u}
 
 R 
Instant
Counter target spell. You gain 3 life.
 U 
Creature – Worm
Deathtouch
{3}{b}{b}, {t}, Sacrifice Golian Death Worm: Target player sacrifices a creature.
Their venom is so powerful that the merest touch can kill in seconds.
3/3
 U 
Creature – Zombie
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Ghoul
1/1
 U 
Land
Defiled Oasis enters the battlefield tapped unless you control two or more other lands.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Defiled Oasis: Add {b}{b} to your mana pool.
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{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creaturer – Fox
Desert Fox can't be blocked by creatures with power 2 or greater.
2/1
 C 
Creature – Skeleton Warrior
Whenever Blazing Bones blocks or is blocked by a creature it deals 1 damage to that creature.
The hatred they feel for all life burns so hot that they literally burst into flames.
1/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
 C 
Creature – Viashino Warrior
{r}: Sandrunner Firesword gets +1/+0 until end of turn.
2/1
 C 
Creature – Bird Zombie
Flying
They served Azmæt in life, long ago. That training has held and they serve Azmæt in death to this day.
3/2
 C 
Creature – Wurm
Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
 C 
Creature – Elemental Spirit
{u}: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Devil
{b}: Target creature gets First Strike until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Wolf
{g}: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Hound
Vigilance
1/1
 T 
Creature – Zombie
2/2

Absorb (rare)
Golian Death Worm (uncommon)
Scavenger Ghoul (uncommon)
Defiled Oasis (uncommon)
Khopesh (common)
Desert Fox (common)
Blazing Bones (common)
Verdant Memories (common)
Sandrunner Firesword (common)
Trained Carrion (common)
Cavern Wurm (common)
Scirocco Spirit (common)
Pestering Devils (common)
Wyluli Packrunner (common)
Watch Hound (common)
ZOMBIE (token)