Shifting Sands: Virtual Booster
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| Mechanics | Skeleton | The Sands of Time |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
When Bone Colossus enters the battlefield, exile all creature cards in all graveyards. Put a +1/+1 counter on Bone Colossus for each creature card exiled in this way. It is the pinnacle of the Osseomancer's art.
3/3
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First Strike
Warcraft (As long as you control three or more attacking creatures) – Azmæt Tomb Guard has Wither (This deals damage to creatures in the form of -1/-1 counters.). 2/2
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Sandswept Plain enters the battlefield tapped unless you control two or more other lands.
: Add to your mana pool.
, Sacrifice Sandswept Plain: Add ![]() to your mana pool.
Illus. AdenarKaren at deviantART
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Flash
When Spirit of Vengeance enters the battlefield, you may exile target attacking creature. 2/2
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Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step. Equip ![]() |
: Add to your mana pool.
, : Add one mana of any colour to your mana pool.1/1
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, , Sacrifice Waterskin: Untap target creature. |
: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.1/1
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Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
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: Target creature gets +0/+2 until end of turn. Activate this ability no more than once per turn.1/1
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: Blisterbark Treefolk gets +1/+0 until end of turn.1/3
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Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
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Vigilance
1/1
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Sacrifice Deathwatch Seal: Choose One:
● Prevent the next 3 damage that would be dealt to target creature or player this turn. ● Regenerate target creature. |
: Regenerate.1/1
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Bone Colossus
(rare)
Azmæt Tomb Guard
(uncommon)
Sandswept Plain
(uncommon)
Spirit of Vengeance
(uncommon)
Khopesh
(common)
Wasteland Wanderer
(common)
Waterskin
(common)
Scirocco Spirit
(common)
Scorpid Warrior
(common)
Withered Husk
(common)
Desert Camel
(common)
Blisterbark Treefolk
(common)
Cavern Wurm
(common)
Watch Hound
(common)
Deathwatch Seal
(common)
SKELETON
(token)


: Add
to your mana pool.

to your mana pool.
: Blisterbark Treefolk gets +1/+0 until end of turn.