Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Manticore
Flying, Deathtouch
{r}{g}: Savage Manticore gets +2/+2 and gains First Strtike until end of turn.
4/4
 U 
Creature – Shark Beast
Burrow (This can't be blocked by creatures with Flying.)
They swim through the shifting sands, ever hunting.
2/2
 U 
Creature – Worm
Deathtouch
{3}{b}{b}, {t}, Sacrifice Golian Death Worm: Target player sacrifices a creature.
Their venom is so powerful that the merest touch can kill in seconds.
3/3
 U 
Creature – Human Nomad
Hexproof
Whenever Dervish Hexbane deals combat damage to a player, put a +1/+1 counter on it.
1/1
 C 
Creature – Skeleton Soldier
First Strike
{b}{b}: Regenerate Azmæt Archers.
2/1
 C 
Creature – Jackal
{r}: Target creature can't be regenerated this turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Human Knight
Vigilance, First Strike
Deathwatch Paladin enters the battlefield with two +1/+1 counters on it if a creature died this turn.
1/1
 C 
Creature – Treefolk
{r}: Blisterbark Treefolk gets +1/+0 until end of turn.
1/3
 C 
Creature – Human Wizard
At the beginning of your upkeep reveal the top card of your library. If the revealed card is an Instant or Sorcery put it into your hand,otherwise put the revealed card into your graveyard.
1/1
 C 
Creature – Crocodile Skeleton
The less flesh there is, the more teeth there seem to be.
5/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
 C 
Artifact
{1}, {t}, Sacrifice Waterskin: Untap target creature.
 C 
Creature – Zombie Rogue
{1}: Exile a card at random from target player's graveyard.
2/2
 C 
Instant
Arrow of Light deals 3 damage to target attacking or blocking creature.
 C 
Creature – Snake
If {r} was spent to cast Hoop Snake, it gains Haste until end of turn.
2/1
 T 
Creature – Zombie
2/2

Savage Manticore (rare)
Sandshark (uncommon)
Golian Death Worm (uncommon)
Dervish Hexbane (uncommon)
Azmæt Archers (common)
Opportunistic Jackal (common)
Deathwatch Paladin (common)
Blisterbark Treefolk (common)
Sandscryer (common)
Skeletal Crocodile (common)
Verdant Memories (common)
Waterskin (common)
Grave Prankster (common)
Arrow of Light (common)
Hoop Snake (common)
ZOMBIE (token)