Shifting Sands: Virtual Booster
| Shifting Sands: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | The Sands of Time |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Choose one:
● Sunstrike deals X damage divided as you choose among any number of target creatures. ● Sunstrike deals X damage divided as you choose among any number of target players. |
Burrow (This can't be blocked by creatures with Flying.)
Sacrifice a Forest: Rootchewer Hellion gets +2/+2 until end of turn. 4/3
|
First Strike
Warcraft (As long as you control three or more attacking creatures) – Azmæt Tomb Guard has Wither (This deals damage to creatures in the form of -1/-1 counters.). 2/2
|
or , exile target creature card from a graveyard: Regenerate Bone Golem.When a skeleton is too damaged to be reassembled, its bones are ground down and used in the creation of Bone Golems.
3/3
|
: Add to your mana pool.
, : Add one mana of any colour to your mana pool.1/1
|
, , Sacrifice Waterskin: Untap target creature. |
Whenever a non-claw creature you control dies, you may return Crawling Claw from your graveyard to the battlefield.
1/1
|
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
|
: Blisterbark Treefolk gets +1/+0 until end of turn.1/3
|
Desert Fox can't be blocked by creatures with power 2 or greater.
2/1
|
The less flesh there is, the more teeth there seem to be.
5/1
|
If
was spent to cast Hoop Snake, it gains Haste until end of turn.2/1
|
|
At the beginning of your upkeep reveal the top card of your library. If the revealed card is an Instant or Sorcery put it into your hand,otherwise put the revealed card into your graveyard.
1/1
|
Sacrifice Deathwatch Seal: Choose One:
● Prevent the next 3 damage that would be dealt to target creature or player this turn. ● Regenerate target creature. |
Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
|
: Regenerate.1/1
|
Sunstrike
(rare)
Rootchewer Hellion
(uncommon)
Azmæt Tomb Guard
(uncommon)
Bone Golem
(uncommon)
Wasteland Wanderer
(common)
Waterskin
(common)
Crawling Claw
(common)
Withered Husk
(common)
Blisterbark Treefolk
(common)
Desert Fox
(common)
Skeletal Crocodile
(common)
Hoop Snake
(common)
Sandscryer
(common)
Deathwatch Seal
(common)
Scorpid Warrior
(common)
SKELETON
(token)




: Add
to your mana pool.
Creature – Claw