Shifting Sands: Virtual Booster

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Mechanics | Skeleton | The Sands of Time
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Soldier
First Strike
Other white creatures you control get +1/+1 and have First Strike.
Rassan could be king himself, but he is unswervingly loyal to his brother.
3/3
 U 
Artifact
Ancient Cenotaph enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{2}, {t}: Add {b} to your mana pool for each black creature card in your graveyard.
 U 
Creature – Worm
Deathtouch
{3}{b}{b}, {t}, Sacrifice Golian Death Worm: Target player sacrifices a creature.
Their venom is so powerful that the merest touch can kill in seconds.
3/3
 U 
Artifact
{1}, {t}, Sacrifice a creature: Azmæt Skull Catapult deals 1 damage to target creature or player. A creature dealt damage this way can't block this turn.
"Skeletal catapults tossing skulls is bad enough, do they have to wail and scream like that as well?" Jahari Border Guard.
 C 
Creature – Wolf
{g}: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Skeleton Warrior
Whenever Blazing Bones blocks or is blocked by a creature it deals 1 damage to that creature.
The hatred they feel for all life burns so hot that they literally burst into flames.
1/1
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creature – Bird Zombie
Flying
They served Azmæt in life, long ago. That training has held and they serve Azmæt in death to this day.
3/2
 C 
Instant
Arrow of Light deals 3 damage to target attacking or blocking creature.
 C 
Creature – Hound
Vigilance
1/1
 C 
Creature – Zombie Rogue
{1}: Exile a card at random from target player's graveyard.
2/2
 C 
Creature – Skeleton Soldier
First Strike
{b}{b}: Regenerate Azmæt Archers.
2/1
 C 
Creature – Camel
{w}: Target creature gets +0/+2 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Badger
Burrow (This can't be blocked by creatures with Flying.)
Their claws can cut through the hardest rock and stone as though it were regular earth.
2/2
 C 
Creature – Viashino Warrior
{r}: Sandrunner Firesword gets +1/+0 until end of turn.
2/1
 T 
Creature – Zombie
2/2

Rassan, Lion of Jahar (rare)
Ancient Cenotaph (uncommon)
Golian Death Worm (uncommon)
Azmæt Skull Catapult (uncommon)
Wyluli Packrunner (common)
Blazing Bones (common)
Khopesh (common)
Trained Carrion (common)
Arrow of Light (common)
Watch Hound (common)
Grave Prankster (common)
Azmæt Archers (common)
Desert Camel (common)
Stoneclaw Badger (common)
Sandrunner Firesword (common)
ZOMBIE (token)