Shifting Sands: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | The Sands of Time |
History: [-] Add your comments: |
Shifting Sands: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | The Sands of Time |
History: [-] Add your comments: |
Hmmm
I know what I want the card to do but, so far I'm not certain of its casting cost. I can see it fitting several colours (notably White Red and Green) and maybe the answer is to make it a multi colour.
Still not sure this is costed coloured right. I had planned a cycle of cards that do stuff based on what has gone to the graveyard (blue would be triggered by artifacts and was the only other one I had worked out).
I could see this in monogreen, or green-white.
changed casting cost
yeah I was tossing up red/green or red/white but green/white definately works. Is its current costing OK?
I think so. It's vaguely comparable with Caller of the Claw. The total P/T boost is the same as Caller of the Claw if you have 2 creatures out when you cast this; more creatures give you quite a lot more P/T, but if lots of stuff has died then it probably means mass removal happened, so you won't have much left anyway.