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Mechanics | Skeleton | The Sands of Time

CardName: Skeletonize Cost: 4R Type: Instant Pow/Tgh: / Rules Text: Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature." Flavour Text: Set/Rarity: Shifting Sands Uncommon

Skeletonize
{4}{r}
 
 U 
Instant
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{b}: Regenerate this creature."
Updated on 18 Feb 2016 by Camruth

History: [-]

2011-02-17 04:53:57: Camruth created the card Skeletonize

I thought Snap was a place for cards that don't fit into another set? I'm not sure what purpose a reprint serves in that setting. Or is Snap taking on a shape and setting as an independent set?

(The ability to move cards from one set you own to another will be coming within a week.)

I was playing around with the concept of the Azmaet cards - ancient egyptian/mesapotamian/persian undead kingdom - lots of Mummies & Skeletons (and a few zombies) and this just fit the concept which is why its been reprinted.

The Azmaet stuff will form the black part of a new set once the movement ability is done and I thought that, as I had started making them here why not continue.

I am really happy with how it is coming and I really like Osseomancer though its costs may need some fine tuning. As it was inspired by this card I thought I'd create it here.

2011-12-29 08:21:11: Camruth moved the card Skeletonize from Snap into Shifting Sands

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How much damage does this card deal? Lightning Bolt
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