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Mechanics | Skeleton | The Sands of Time

CardName: Mirror of Kadash Cost: Type: Legendary Land Pow/Tgh: / Rules Text: When Mirror of Kadash enters the battlefield, it deals 1 damage to you. Whenever a source you control would deal non-combat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. {T}: Add {R} to your mana pool. Flavour Text: Set/Rarity: Shifting Sands Rare

Mirror of Kadash
 
 R 
Legendary Land
When Mirror of Kadash enters the battlefield, it deals 1 damage to you.
Whenever a source you control would deal non-combat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
{t}: Add {r} to your mana pool.
Updated on 04 Jan 2012 by Camruth

History: [-]

2011-01-26 08:26:57: Camruth created the card Mirror of Kadash
2011-01-26 08:27:12: Camruth edited Mirror of Kadash
2011-03-17 07:02:23: Camruth edited Mirror of Kadash
2012-01-03 12:11:33: Camruth moved the card Mirror of Kadash from Dark Omens into Shifting Sands

Double legendary?

If there are ANY copies of it in play, they self-annihilate!

2012-01-04 01:26:42: Camruth edited Mirror of Kadash

Did this at work where the supertypes don't show up for some reason so I put it in with Land but forgot to clear supertype, sorry for error.
Thoughts on the card ability itself?

Pretty cool. Sulfuric Vapors was a nice effect, and this is a lot more widely applicable... although sadly most of the extra things it applies to will be things that hurt you, like Karplusan Forest. It's good with Tims though. Perhaps a little bit too strong for just {r}, which is effectively what it costs.

2012-01-04 14:54:03: Camruth edited Mirror of Kadash

Mixed it up a little, the drawback is now a bit more painful.
If i have worded it right (probably not) it "should actually deal 2 damage to you.

It does deal 2 to you. It reminds me a lot of Anthem of Rakdos, since it it has a hidden cost increase that becomes kind of obvious when you actually play it.

Heh. Yeah, I was wondering about suggesting that tweak. Should now be an odd fun rare that might occasionally pop up in Constructed.

...Wait, this is ETB 1 damage? I was thinking of 1 damage on tap. Maybe that'd be too harsh. I guess it's rather more playable this way. It's like a Blood Crypt, but with Sulfuric Vapors rather than the other colour of mana.

Which was what I was going for.
Its more flavour based than ability (The actual Mirror of Kadash from my D&D campaign was a region in a vast desert where a nexus to the plane of fire overhead made it so hot the sand literally melted and formed a small sea of molten glass.

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