Mashup: the Gathering Alpha: Recent Activity
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Recent updates to Mashup: the Gathering Alpha: (Generated at 2026-01-12 01:43:17)
| Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
Recent updates to Mashup: the Gathering Alpha: (Generated at 2026-01-12 01:43:17)
Trust me, I know this card is doing things backwards. That last line wasn't any different than an awkward dance around Wake of Vultures ability.
Though, now that I'm thinking about it... this set has a 'regeneration matters' theme. triggering off regeneration makes sense in this set... but I also like the ability. The card's probably got too much going for it all together. I'm probably just going to move it over to the workbench so it can think about what it did.
I was actually going to suggest it be "
:Regenerate" and a "When ~ regenerates" but I guess that would lead to even more confusion.
You know, I stole a bit from the regeneration reminder text template, then forgot that it was reminder text and didn't need to be exact. Added 'this turn' where it should be. Thank you.
It's definitely more black than green. Its ability should probably say "The next time ~ would be destroyed this turn, it isn't. Instead..."
Random generator gave me Merfolk Seer and Preferred Selection. Two Mirage cards I haven't thought about for a while.
The first choice seemed to be to make a 3/3 for 4 that came into play, looked at the top 4 cards of a library, removed two, and drew two cards when it left play. That seems Okay... but we're kind of in 'need rares' mode, and there wasn't really anything super keen about that one. So, when I went back to the drawing board, I decided to focus on a creature with a heavy survival instinct. The kind that throws it's friends under a bus, and insists on using only the heaviest club.
That felt black at first... but that heaviest club thing-y seems rather green. It's a pity I'm not doing gold right now... this seems right in the Golgari camp. Ah... it's going to be green in a day's time. I'll leave it like this today, though.
Heh. Gaining control of opponent's turns is probably black, if we're to listen to Soren. That being said, they haven't given it isn't locked in any one color yet... it's kind of artifact-y right now. I think the flavor of some insectile creature invading your thought processes and turning you, temporarily into one of their hive comes through in green, and so doesn't the 'kill my big creature, and I'm going to punish you'. But, honestly? The effect is probably blue or black.
For what it's worth, I would like to see it be a green ability. Blue gets all the fun toys, and the tricky stuff. I can see this as green's attempt to say "I'm done playing games, and I'm just going to force you to do things my way for a little while".
Is this green?
To jm: Given we're all sitting here trying to work out ways to use this card; and enjoying doing so; I think you've hit the sweetspot here.
Hahaha. Yes, this is pretty good with Might of Oaks available. And wacky with Bazaar Trader indeed. (Most other Donate effects are sorcery speed, which needs at least another card to work around.)
But eh, it's a lot more effort to recur than Mindslaver, so I don't think it's broken.
Well, you do still have to get them to kill it again - but given that you control their turn, that shouldn't be too terrible unless they have no threats on the board.
I'm trying to work out how to really use this Attack with it, obviously. Then... tap a Royal Assassin to pop it yourself, but Gift the assassin to an opponent in response?
I'm also terribly amused by the legend rule's effect here. "I say, shall we swap turns? Why not, old chap."
Thinking more - no, all you do is attack with it. And then they're damned if they do (because you might hold a giant growth) and damned if they don't (because you might be holding a giant growth)
Combine with something to reveal that you do have a giant growth for ultimate zugzwang.
It occurs to me, after the fact, that this thing is super-good with recursion. You know, in the same way that Mindslaver decks with recursion are broken. I don't know how I feel about that. I think I just got to live with it.
A cost of 7 sounds fine. Or you could just give it flash, to make the option you describe more plausible. :)
Random Generator gave me Mindslaver, which made me whistle, then gave me Thousand-legged Kami, which made me smile. I wasn't sure what it would be at first, but I knew that was a good follow up.
I'm unsure of the cost on this one... you kind of want Mythics to be mythical, and that is one powerful effect... but I made sure you can't cheat it. Not unless your idea of cheating this card is to flash it into play in response to attacks, say. I don't like to bring up Primeval Titan, but that was one hell of a 6/6 for 6. Maybe this should cost 7?
Random Generator gave me Goblin King and Mercadian Atlas. Took me a bit of a while. I really wanted to get a human who disdainfully gave a bonus ability to Kobolds, but really wished you wouldn't play any, so he gave you a better ability if you didn't. Unfortunately, that just looked weird if one didn't read the flavor... so I figured just an artifact with a 'sometimes good for you / sometimes better to do the other' theme would work out better. Besides, with this card, you can horde a pile of small kobolds in hand, then bust them all out... that sounds kind of funny.
Random Generator gave me Cornered Market and Galvanic Blast. There were a number of ways I could have gone with this, including reprinting Echoing Ruin. I do like this version, but I kind of wish the number of blasts could be equal to the number of permanents with the same name. Oh well.
Man, I'd just love to see this exchange:
P1: Plains. Essence Warden. Go.
P2: Mountain. Go.
P1: Plains. Essence Warden. Essence Warden.
P2: Telescopic Blast?