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CardName: Moriok Survivor Cost: 2BB Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, reveal the top two cards of your library. Put the card or cards with the lowest converted mana cost on the bottom of your library. {1}{B}: Regenerate Moriok Survivor. When a creature you control is regenerated, sacrifice a creature, then draw a card. Flavour Text: Set/Rarity: Mashup: the Gathering Alpha Rare

Moriok Survivor
{2}{b}{b}
 
 R 
Creature – Human Warrior
At the beginning of your upkeep, reveal the top two cards of your library. Put the card or cards with the lowest converted mana cost on the bottom of your library.
{1}{b}: Regenerate Moriok Survivor.
When a creature you control is regenerated, sacrifice a creature, then draw a card.
2/2
Updated on 16 Feb 2014 by jmgariepy

Code: RB09

Active?: true

History: [-]

2012-08-16 04:32:42: jmgariepy created the card Moriok Survivor

Random generator gave me Merfolk Seer and Preferred Selection. Two Mirage cards I haven't thought about for a while.

The first choice seemed to be to make a 3/3 for 4 that came into play, looked at the top 4 cards of a library, removed two, and drew two cards when it left play. That seems Okay... but we're kind of in 'need rares' mode, and there wasn't really anything super keen about that one. So, when I went back to the drawing board, I decided to focus on a creature with a heavy survival instinct. The kind that throws it's friends under a bus, and insists on using only the heaviest club.

That felt black at first... but that heaviest club thing-y seems rather green. It's a pity I'm not doing gold right now... this seems right in the Golgari camp. Ah... it's going to be green in a day's time. I'll leave it like this today, though.

It's definitely more black than green. Its ability should probably say "The next time ~ would be destroyed this turn, it isn't. Instead..."

2012-08-16 08:09:47: jmgariepy edited Moriok Survivor

You know, I stole a bit from the regeneration reminder text template, then forgot that it was reminder text and didn't need to be exact. Added 'this turn' where it should be. Thank you.

I was actually going to suggest it be "{1}{b}:Regenerate" and a "When ~ regenerates" but I guess that would lead to even more confusion.

Trust me, I know this card is doing things backwards. That last line wasn't any different than an awkward dance around Wake of Vultures ability.

Though, now that I'm thinking about it... this set has a 'regeneration matters' theme. triggering off regeneration makes sense in this set... but I also like the ability. The card's probably got too much going for it all together. I'm probably just going to move it over to the workbench so it can think about what it did.

2012-08-17 03:26:34: jmgariepy edited Moriok Survivor

Changed it to regeneration to fit the 'regeneration matters' theme and made the trigger universal, as with the rest of the cards in theme. I think I can dig this now. It's wordy, but the abilities are more straight forward.

That first ability, though, is going to be a pain if you don't pack things like Sisay's Ring. The chance of drawing a land is low, which is fine, but it might mean you don't play it on round 4...

Reducing your chances of drawing a land is pretty much a good thing. That was one of the best things about Countryside Crusher. This guy will skip you past land-glut while drawing half of them (about what you'd want), and even comes with a built-in way to sacrifice himself if you find yourself really needing to shut off his ability. I'd play it.

I might argue it should be green, though, come to think of it.

Now that I've paired him up with a regeneration trigger, I'm pretty sure he's staying black in order to keep him with the rest of the cards with that mechanic. I agree, though. Without that, I would have sent him packing to green. It's rather close. I could see Hybrid in this one.

2014-02-16 11:43:24: jmgariepy edited Moriok Survivor

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