Mashup: the Gathering Alpha: Virtual Booster

Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}: Add {w} to your mana pool.
{t}: Add {w}{w} to your mana pool. Use this ability only if you control fewer lands than an opponent.
Every facet is a generation. Combined, the crystal is a codex spanning the history of one village.
 U 
Instant
Choose one — After the next main phase, there is an additional combat phase followed by an additional main phase; or, Untap target creature. It gains haste until end of turn and must attack this turn, if able.
Entwine {r} (Choose both if you pay the entwine cost.)
 U 
Artifact
At the beginning of your upkeep, if you have three or fewer cards in hand, put a 1/1 white Knight token into play.

{1}{w}, {t}: Redirect all combat damage that would be dealt to target creature this turn, to target Knight.
 U 
Enchantment – Aura
Enchant Creature
When Wiitigo's Appetite enters the battlefield, put X +1/+1 counters on enchanted creature.
At the beginning of your end of turn step, put a +1/+1 counter on enchanted creature if it attacked this turn. Otherwise, remove a +1/+1 counter from it.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +0/+X, where X is equal to the number of artifacts you control.
When fully powered, the plates shift to protect the wearer, as if alive.
 C 
Creature – Minotaur Rogue
Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
Equally strange is Mazemaster music. The melodies are so complicated, even the Minotaurs find it difficult to escape.
2/3
 C 
Creature – Human Advisor
Protection from Instants
Using that tone won't process your forms any faster. Now, what was your name again?
4/3
 C 
Sorcery
Destroy target land. That land's controller must attack with a creature on his next turn, if able.
{x}{w}
 
 C 
Instant
Prevent X damage to target player and all creatures that player controls.
If we must die, let it be together.
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
 C 
Instant
Horntangle deals 3 damage to target creature. Then Horntangle deals 3 damage to that creature's control if he or she gained life this turn
"I don't care what it is. If it's got horns, I won't go near it!"
- Norin, the Wary
 C 
Creature – Drake
Flying
Whenever a player plays a black spell, you may gain 1 life.
2/4
 C 
Artifact
{1}, {t}: Deal 1 damage to target player.
{1}, Sacrifice a creature: Untap Telim'Tor Totem.
It's all fun and games when someone loses an eye.
 C 
Creature – Elf Druid
{t}, Sacrifice Llanowar Guide: Search your library for a basic Forest and put it onto the battlefield. Then shuffle your library.
And, whatever you do, do not step on the deadwood...
1/1
Plains
 
 B 
Basic Land – Plains

Worn Heirloom (rare)
Rage Day (uncommon)
Forge of Duty (uncommon)
Wiitigo's Appetite (uncommon)
Conductive Plate (common)
Hurloon Mazemaster (common)
World-Weary Bureaucrat (common)
Smoke Out (common)
Blind (common)
Skeletal Splintermagus (common)
Horntangle (common)
Bone Nest Drake (common)
Telim'Tor Totem (common)
Llanowar Guide (common)
Plains (basic)