Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Destroy target tapped creature.
: Destroy up to three target tapped creatures. Use this ability only if you control Emperor Hounds and Emperor's Kennelmaster.2/2
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Equip
When equipped creature becomes blocked, for each creature that blocks it, it gets +2/+2 and has trample until end of turn. , Discard a card: Target creature must block equipped creature. |
Choose One – Prevent the next 6 damage that would be dealt to target creature; or, put a 0/6 white Wall token with defender and flying onto the battlefield.
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All Kobolds you control (including Vent Runner Captain) get +1/+1 and can't be blocked except by two or more creatures.
: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.0/1
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Mountainwalk
"It was only a short jump..."
2/2
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![]() : Regenerate Consuming Dead.
Whenever a creature is regenerated, target player loses 1 life, and you gain 1 life. 1/1
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Enchant permanent
Enchanted permanent doesn't untap during its controller's untap step. Bek tugged, and tugged, and tugged, until he could not tell if he was tugging at the vines, or if he was the vines tugging on Bek.
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: Add to your mana pool.
, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn. |
![]() : Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard. 3/1
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Haste
When Breaching Goblin enters the battlefield, return a land you control to its owner's hand. For that one day, the world was his.
2/1
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Add four mana of any combination of colors to your mana pool. Use this ability only to cast Kobold or Dragon spells, or activate abilities of Kobolds or Dragons.
Kobolds gain +1/+1 and can't be blocked except by two or more creatures. |
Whenever a player casts a blue spell, you may gain 1 life.
, : Name a creature type. Creatures of the chosen type do not untap during their controller's next untap step.1/3
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Flying
Whenever a player plays a black spell, you may gain 1 life. 2/4
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Glass Colossus doesn't untap during the untap step.
Trample : Untap Glass Colossus."I'd say 'if you break this one, I'll have your head', but the giant shards of glass will probably do my job for me."
-Griddlepop, Izzet Operations Manager 6/2
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Emperor's Assassin
(rare)
Simian Battlehelm
(uncommon)
Strands of Air
(uncommon)
Vent Runner Captain
(uncommon)
Spelunker Haunt
(common)
Consuming Dead
(common)
Hold Firm
(common)
Deadfall Dig
(common)
Skeletal Splintermagus
(common)
Breaching Goblin
(common)
Kobold Tactics
(common)
An-Zerrin Archmage
(common)
Bone Nest Drake
(common)
Glass Colossus
(common)
Mountain
(basic)


: Destroy target tapped creature.
, Discard a card: Target creature must block equipped creature.