Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Equip to a Spirit
Equipped creature gets +0/+2 and gains defender. As long as all opponents control no untapped creatures, equipped creature gets +5/+0, gains flying and loses defender. |
When Doomed Oracle enters the battlefield, draw a card.
When Doomed Oracle dies, counter target spell. Oh, look. Another prophecy of death.
1/1
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Tapped-landwalk
Tap an untapped Spirit you control: Restless Lord gets +1/+1 until end of turn. 3/3
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All Kobolds you control (including Vent Runner Captain) get +1/+1 and can't be blocked except by two or more creatures.
: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.0/1
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![]() : Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard. 3/1
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Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar. At the beginning of your end step, remove all counters from Dervish Scimitar. You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
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: Sandstone Gargoyle gets +1/+0 until end of turn.The river writhed in its slimy bed,/ shrunk to a torturous, turbid thread;..
And still the wind, the ruthless wind, Khamsin,/ the wind from the desert blew in. - Alfred, Lord Tennyson 'In Memorandum' 1/2
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All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
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Deal 1 damage to target creature. That creature attacks this turn if able.
: Return Hook Yank from your graveyard to your hand. |
When Thornsword Sharer enters the battlefield, as long as you control three or fewer lands, destroy target Kobold.
: Add or to your mana pool.2/2
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Target creature gets +2/+2 and gains flying and protection from red until end of turn.
This is your time! No one can take it from you!
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Enchant Creature
Enchanted Creature gains flying. Prevent all damage that would be dealt to and dealt by enchanted creaure. |
Return target creature to its owner's hand. Then, if that player has three or fewer cards in his or her hand, you may return up to one other target creature to its owner's hand.
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Whenever a player casts a white spell, you may gain 1 life.
Whenever a player casts a white spell, you may pay . If you do, gain 1 life. |
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Bog Fetish
(rare)
Doomed Oracle
(uncommon)
Restless Lord
(uncommon)
Vent Runner Captain
(uncommon)
Skeletal Splintermagus
(common)
Dervish Scimitar
(common)
Sandstone Gargoyle
(common)
Kobold of the Krimson Skies
(common)
Hook Yank
(common)
Thornsword Sharer
(common)
Ride the Freewind
(common)
Clouded Plexis
(common)
Wasted Haste
(common)
Orchard's Bloom
(common)
Swamp
(basic)


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