Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
![]() ![]() , , Sacrifice Stormscape Battlestone: Destroy target non-black creature, then gain 3 life. |
Deep Phantasm gets +1/+1 for each Swamp you control.
Deep Phantasm gains islandwalk, as long as you control an island. Amid the murky depths, it galumphs on.
-2/-2
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Swampwalk
When Bonded Wraith dies, lose 3 life. And in the bogs of Cannelbrae / I'll join my mate within her grave / My will was strong, but my heart caved / To the peat-filled bogs of Cannelbrae.
3/3
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Equip
Equipped creature gets +2/+2 and has intimidate. Whenever the Equipped creature deals combat damage to an player, sacrifice War Flag. If you do, destroy target creature that player controls. |
Whenever an opponent draws a card, put a +1/+1 counter on Somnatog.
Discard a card: Remove a counter from Somnatog. Any player may play this ability. The more you think about it, the hungrier he gets.
1/2
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Enchant Creature
When Natural Follower enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during the untap step. Whenever a creature you control attacks, untap enchanted creature. |
When Salvagegrain Sharer enters the battlefield, as long as you control three or fewer lands, each player gains 5 life.
: Add or to your mana pool.1/1
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Flying
Whenever a player plays a black spell, you may gain 1 life. 2/4
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Haste
When Breaching Goblin enters the battlefield, return a land you control to its owner's hand. For that one day, the world was his.
2/1
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When you cast Strength of Jalum, target opponent draws a card, then discards a card.
Target creature gets +4/+4 until end of turn. "Books? How do you plan to stave off my horde? By boring them?"
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Flying
Sacrifice Barbedtail Spineling: Return target creature from your graveyard to your hand, unless an opponent pays ."To fight a master, I study for years. Thankfully, I'm facing you."
-Tojira, swamp queen 1/1
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: Kobolds you control get +2/+1 until end of turn."The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie 0/1
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Flash
Flying When Gargoyle Digester enters the battlefield, exile target card in an opponent's graveyard. If you do, put a +1/+1 counter on a creature you control. Base to brick and sin to stone.
2/1
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Enchant Permanent
Whenever a player gains life, enchanted permanent becomes a 0/4 green Treefolk creature in addition to its other colors and types. ![]() : Target opponent gains 1 life. |
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Stormscape Battlestone
(uncommon, foil)
Deep Phantasm
(rare)
Bonded Wraith
(uncommon)
War Flag
(uncommon)
Somnatog
(uncommon)
Natural Follower
(common)
Salvagegrain Sharer
(common)
Bone Nest Drake
(common)
Breaching Goblin
(common)
Strength of Jalum
(common)
Barbedtail Spineling
(common)
Swinerider of Kher Keep
(common)
Gargoyle Digester
(common)
Moonbeam Trickseed
(common)
Forest
(basic)
: Add
to your mana pool.


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