Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Kobold
Intimidate
When Kobold Squadron or another Kobold enters the battlefield, put a +1/+1 counter on it for each Kobold you control.
0/1
 U 
Sorcery
Return X target creature cards from any one players' graveyards, to their owner's hand.
 U 
Creature – Elf Berzerker
You may sacrifice two enchantments rather than pay Xenophobic Scald's mana cost.
Haste
"Feel free to continue your diplomacy. I'll be in the field, killing liars."
4/4
 U 
Creature – Ogre Druid
Protection from green
When Ogre Recluse enters the battlefield, put a 2/2 green wolf token with protection from blue into play.
3/3
 C 
Artifact Creature – Skeleton
As long as you control three or fewer lands, Firewick Sharer gains haste.

{t}: Add {r} or {b} to your mana pool.
3/1
 C 
Instant
Target creature loses all abilities and becomes a 2/2 green Elf Warrior with "All other creatures you control get +1/+1" until end of turn.
"Gork happy with rockbashing. But Gork really want to do is direct."
-Gork, Rockbasher
{x}{w}
 
 C 
Instant
Prevent X damage to target player and all creatures that player controls.
If we must die, let it be together.
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn.
 C 
Creature – Human Advisor
Protection from Instants
Using that tone won't process your forms any faster. Now, what was your name again?
4/3
 C 
Creature – Goblin Shaman
When Goblin Town Elder enters the battlefield, it deals 2 damage to target player.
"There are three good things about being old. No one bosses you around and people expect you to forget things."
- Wort, Boggart Auntie
2/2
 C 
Creature – Goblin Artificer
Mogg Aeronaut can't block non-flying creatures.
{g}: Mogg Aeronaut gains reach until end of turn.
"You think they cover their gliders with feathers for totemic reasons? You give them too much credit, Orim."
-Gerard, Capashen
2/2
 C 
Enchantment – Aura
Enchant Creature
Flash
When Shock Armor enters the battlefield, it deals 2 damage to target attacking or blocking creature.
Enchanted creature gets +0/+2.
 C 
Creature – Pirate Spirit
Derelict Ghost Ship cannot attack unless defending player controls an Island.
{b}: Derelict Ghost Ship gets +1/+1 until end of turn.
One hundred hands to man the ship, but not a soul to steer her.
0/4
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
Island
 
 B 
Basic Land – Island

Kobold Squadron (rare)
Gravegeyser (uncommon)
Xenophobic Scald (uncommon)
Ogre Recluse (uncommon)
Firewick Sharer (common)
Gaea's Need (common)
Blind (common)
Deadfall Dig (common)
World-Weary Bureaucrat (common)
Goblin Town Elder (common)
Mogg Aeronaut (common)
Shock Armor (common)
Derelict Ghost Ship (common)
Skeletal Splintermagus (common)
Island (basic)