Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire
Flying
Whenever a creature dealt damage by Sengir Ratfeeder this turn dies, put X 1/1 black Rat creature tokens onto the battlefield, where X is that creature's toughness
Empires rise and fall, but the rats eat on.
4/4
 U 
Creature – Kobold Shade
Flying
Whenever a Kobold you control attacks and is not blocked, the defending player discards a card.
0/1
 U 
Creature – Griffin
Flying
When Wildblood Griffin enters the battlefield, draw two cards, then lose two life.
Three little goblins practicing juju. Out came a wildblood and then there were two.
2/2
 U 
Creature – Ogre Druid
Protection from green
When Ogre Recluse enters the battlefield, put a 2/2 green wolf token with protection from blue into play.
3/3
 C 
Artifact Creature – Beast
As long as you control three or fewer lands, when Gnawedidea Sharer deals combat damage to an opponent, draw a card, then discard a card at random.
{t}: Add {r} or {g} to your mana pool.
2/1
 C 
Instant
As long as you control an untapped white creature, you may pay {0} rather than pay Show Moxie's mana cost.
Creatures you control get +1/+1 until end of turn.
"Fight! Fight like you can't win!"
-Asmira, Holy Avenger
 C 
Creature – Skeleton
Haste
Wizard provoking (When this attacks, you may have target Wizard defending player controls untap and block it if able.)
{b}: Regenerate Mindfever Skeleton.
3/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted Creature gains flying.
Prevent all damage that would be dealt to and dealt by enchanted creaure.
 C 
Instant
Horntangle deals 3 damage to target creature. Then Horntangle deals 3 damage to that creature's control if he or she gained life this turn
"I don't care what it is. If it's got horns, I won't go near it!"
- Norin, the Wary
 C 
Creature – Kobold Wizard
All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
 C 
Artifact Creature – Ship
When Gilded Zephyr attacks, reveal the top card of your library. If that card is an artifact, target creature gets +1/+1 and gains flying until end of turn.
If only the ship were as practical as its crew.
2/2
 C 
Instant
Target creature loses all abilities and becomes a 2/2 green Elf Warrior with "All other creatures you control get +1/+1" until end of turn.
"Gork happy with rockbashing. But Gork really want to do is direct."
-Gork, Rockbasher
 C 
Creature – Elemental Shaman
{r}, Sacrifice High Yield Cord: High Yield Cord deals 3 damage to target creature.
"There are two ways we can do this. We're not going to do it the first way."
-Jaya Ballard, Task Mage
3/2
 C 
Creature – Kobold Berserker
{r}, Discard a card: Draw a card. Sacrifice Transient Cave Pincher at end of turn.
0/1
Plains
 
 B 
Basic Land – Plains

Sengir Ratfeeder (rare)
Abysmal Kobold (uncommon)
Wildblood Griffin (uncommon)
Ogre Recluse (uncommon)
Gnawedidea Sharer (common)
Show Moxie (common)
Mindfever Skeleton (common)
Clouded Plexis (common)
Horntangle (common)
Kobold of the Krimson Skies (common)
Gilded Zephyr (common)
Gaea's Need (common)
High Yield Cord (common)
Transient Cave Pincher (common)
Plains (basic)