Mashup: the Gathering Alpha: Virtual Booster
| Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
When Sanctuary Champion enters the battlefield during your postcombat main step, creatures can't attack until your next turn. Whenever a non-token Human or Cleric enters the battlefield, return Sanctuary Champion to its owner's hand. 5/3
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Return a creature you control to your hand. If you do, put a 4/4 blue Spirit creature token into play.
Until end of turn, whenever you cast an Instant spell, put a 4/4 blue Spirit creature token into play. |
Flash, defender
As Wall of Subservience enters the battlefield, sacrifice any number of permanents, and put twice that many +1/+1 counters on Wall of Subservience. "I do not fear for my protection. I fear not dying in service to my king."
-Asel, Foot Soldier of King Dariel 2/2
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At the beginning of your upkeep, if you have three or fewer cards in hand, put a 1/1 white Knight token into play.
![]() , : Redirect all combat damage that would be dealt to target creature this turn, to target Knight. |
As long as you control an untapped white creature, you may pay
rather than pay Show Moxie's mana cost.
Creatures you control get +1/+1 until end of turn. "Fight! Fight like you can't win!"
-Asmira, Holy Avenger |
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Add four mana of any combination of colors to your mana pool. Use this ability only to cast Kobold or Dragon spells, or activate abilities of Kobolds or Dragons.
Kobolds gain +1/+1 and can't be blocked except by two or more creatures. |
Whenever a player casts a white spell, you may gain 1 life.
Whenever a player casts a white spell, you may pay . If you do, gain 1 life. |
Counter target spell. Players can't cast spells that share a color with the countered spell this turn.
I don't need to know why you're doing it! I just need to know you won't do it!
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Defender
Whenever an opponent gains life, Gladhanding Genie loses defender until end of turn. : Gladhanding Genie gets +0/+1 until end of turn."Ah, my good friend, Zirilian! I see you are well today..."
5/4
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When Goblin Town Elder enters the battlefield, it deals 2 damage to target player.
"There are three good things about being old. No one bosses you around and people expect you to forget things."
- Wort, Boggart Auntie 2/2
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, : Deal 1 damage to target player.
, Sacrifice a creature: Untap Telim'Tor Totem.It's all fun and games when someone loses an eye.
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First Strike
Fast enough to avoid the lash and fierce enough to bite back.
3/2
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Reach
![]() ![]() , Pay 1 life: Target creature gains reach until end of turn."New djinn are created when a person imagines that the only thing that would make things worse would be if a meddlesome djinn were involved."
-Tarub, Suq'Ata Sailor 2/2
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Sacrifice Onyx Eyed Ghoul: Add
![]() to your mana pool. Target player loses 2 life and you gain 2 life.No notice is taken of a little evil, but when it increases it strikes the eye.
- Aristotle 2/2
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Sanctuary Champion
(rare)
Lie to the Beyond
(uncommon)
Wall of Subservience
(uncommon)
Forge of Duty
(uncommon)
Show Moxie
(common)
Kobold Tactics
(common)
Orchard's Bloom
(common)
Hysterical Response
(common)
Gladhanding Genie
(common)
Goblin Town Elder
(common)
Telim'Tor Totem
(common)
Emperor Hounds
(common)
Wind Chill Djinn
(common)
Onyx Eyed Ghoul
(common)
Island
(basic)


: Redirect all combat damage that would be dealt to target creature this turn, to target Knight.
rather than pay Show Moxie's mana cost.

