Mashup: the Gathering Alpha: Virtual Booster
| Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
The controller of target non-black creature sacrifices it, then reveals cards from the top of his or her library until he or she reveals a creature. If that creature is black, that player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
|
Choose one – All attacking creatures get -2/-0 until end of turn; or, all creatures you control get +0/+2 until end of turn.
Entwine ![]() (Choose both if you pay the entwine cost.) |
All Kobolds you control (including Vent Runner Captain) get +1/+1 and can't be blocked except by two or more creatures.
: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.0/1
|
Defiant Woods enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Defiant Woods, target creature gains trample until end of turn. |
Flying
Whenever you cast an Instant or a spell with flash, you may switch the power and toughness of target creature until end of turn. 1/3
|
|
All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
|
Defender
: Prevent the next 1 damage that would be dealt to Tubes of Kroog.Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
|
Haste
When Keld Shock Wave enters the battlefield, destroy target land and tap another target creature without flying. 3/3
|
Enchant Creature
Enchanted Creature gains flying. Prevent all damage that would be dealt to and dealt by enchanted creaure. |
![]() : Skittish Rootwalla gets +1/+1 until end of turn, or +3/+3 if your opponent controls no blue or black creatures. Activate this ability only once each turn.2/2
|
|
Enchant Creature
Enchanted creature gets -2/-1. Whenever a player casts a red spell, you may gain 1 life. |
: Kobolds you control get +2/+1 until end of turn."The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie 0/1
|
Reach
![]() ![]() , Pay 1 life: Target creature gains reach until end of turn."New djinn are created when a person imagines that the only thing that would make things worse would be if a meddlesome djinn were involved."
-Tarub, Suq'Ata Sailor 2/2
|
Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
|
|
Banishment Anew
(rare)
Dance of Sword and Shield
(uncommon)
Vent Runner Captain
(uncommon)
Defiant Woods
(uncommon)
Aspect of Wings
(common)
Kobold of the Krimson Skies
(common)
Tubes of Kroog
(common)
Keld Shock Wave
(common)
Clouded Plexis
(common)
Skittish Rootwalla
(common)
Seared Flesh
(common)
Swinerider of Kher Keep
(common)
Wind Chill Djinn
(common)
Wall of Horizons
(common)
Forest
(basic)


: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.
: Add
to your mana pool.

