Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Druid
{t}: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.
0/1
 U 
Enchantment
{4}: Put two 0/1 colorless Kobold creature tokens onto the battlefield under target player's control. Any player may activate this ability.
First thanksgiving. Then lunch.
 U 
Creature – Spirit Wizard
When Doomed Oracle enters the battlefield, draw a card.
When Doomed Oracle dies, counter target spell.
Oh, look. Another prophecy of death.
1/1
 U 
Artifact
{5}, {t}: Counter target creature spell. If that spell was countered this way, exile it, and return all other creatures to the battleifeld exiled by Soul Wracker.
 C 
Creature – Elf Warrior Druid
When Fyndhorn Spear Gatherer enters the battlefield, sacrifice a land and put a +1/+1 counter on a creature you control.
When Fyndhorn Spear Gatherer leaves the battlefield, return a land from your graveyard to your hand.
2/3
 C 
Artifact Creature – Spirit
Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar.
At the beginning of your end step, remove all counters from Dervish Scimitar.
You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
 C 
Creature – Faerie Elemental
Flying
Whenever you cast an Instant or a spell with flash, you may switch the power and toughness of target creature until end of turn.
1/3
 C 
Instant
Exile target attacking creature. During that creature's controller's next attack step, put that creature onto the battlefield tapped and attacking. That creature cannot be blocked that turn.
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn.
 C 
Creature – Goblin Construct
When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
 C 
Creature – Pirate Spirit
Derelict Ghost Ship cannot attack unless defending player controls an Island.
{b}: Derelict Ghost Ship gets +1/+1 until end of turn.
One hundred hands to man the ship, but not a soul to steer her.
0/4
 C 
Creature – Bird
Flying
When Giant Gull of Kukemssa enters the battlefield, you may return target artifact from your graveyard to your hand.
When Giant Gull of Kukemssa enters the battlefield, target creature you control gets +2/+2 and flying until end of turn.
2/2
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
 C 
Enchantment – Aura
Enchant Permanent
Whenever a player gains life, enchanted permanent becomes a 0/4 green Treefolk creature in addition to its other colors and types.
{1}{g}: Target opponent gains 1 life.
Forest
 
 B 
Basic Land – Forest

Ali of the Junipers (rare)
Malefaux's Allure (uncommon)
Doomed Oracle (uncommon)
Soul Wracker (uncommon)
Fyndhorn Spear Gatherer (common)
Dervish Scimitar (common)
Aspect of Wings (common)
To the Moon and Back (common)
Deadfall Dig (common)
Akki War Machine (common)
Derelict Ghost Ship (common)
Giant Gull of Kukemssa (common)
Skeletal Splintermagus (common)
Moonbeam Trickseed (common)
Forest (basic)