Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equip {4}
Equip to a Zombie {b}
Equipped creature gets +1/+2 and has deathtouch.
Whenever you return a card from your graveyard to your hand, the equipped creature gets +2/+2 until end of turn.
 U 
Creature – Spirit
Tapped-landwalk
Tap an untapped Spirit you control: Restless Lord gets +1/+1 until end of turn.
3/3
 U 
Creature – Spirit Knight
Whenever Lighthearted Marshal attacks, you may tap target creature.
Whenever Lighthearted Marshal becomes blocked, prevent all damage that would be dealt to and by Lighthearted Marshal.
2/2
 U 
Artifact – Equipment
Equip {2}
Equipped creature gets +2/+2 and has intimidate.
Whenever the Equipped creature deals combat damage to an player, sacrifice War Flag. If you do, destroy target creature that player controls.
 C 
Creature – Kobold Ally
Whenever Kobold Freehammer or another Kobold enters the battlefield, put a +1/+1 counter on Kobold Freehammer, then destroy up to one target artifact with a converted mana cost equal to the number of +1/+1 counters on Kobold Freehammer.
0/1
 C 
Instant
Deal 1 damage to target creature. That creature attacks this turn if able.
{4}: Return Hook Yank from your graveyard to your hand.
 C 
Creature – Zombie
Sacrifice Onyx Eyed Ghoul: Add {b}{b} to your mana pool. Target player loses 2 life and you gain 2 life.
No notice is taken of a little evil, but when it increases it strikes the eye.
- Aristotle
2/2
 C 
Creature – Wall
Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn.
The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
 C 
Creature – Elemental
{w}{u}{b}{r}{g}: Composite Elemental gains flying, first strike and trample until end of turn.
Composed of matter from the five corners of the world, The Composite Elemental was born with the desire to protect all forms of life, at any cost.
4/4
 C 
Creature – Elemental
{2}{u}, Sacrifice Refuting Blaze: Counter target spell unless it's controller pays {3} for each card named Refuting Blaze that died this turn.
And in ancient halls,
wise old men made hot debate,
setting things ablaze.
0/3
 C 
Artifact Creature – Spirit
Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar.
At the beginning of your end step, remove all counters from Dervish Scimitar.
You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
 C 
Artifact Creature – Vedalken Wizard
Whenever a player casts a blue spell, you may gain 1 life.
{w}, {t}: Name a creature type. Creatures of the chosen type do not untap during their controller's next untap step.
1/3
 C 
Creature – Drake
Flying
Whenever a player plays a black spell, you may gain 1 life.
2/4
 C 
Artifact
{t}, Sacrifice Quitclaim Deed: Search your library for two basic land cards with different names. Target opponent chooses one of those cards. Put the chosen card in your hand and the other in your graveyard. Shuffle your library.
Island
 
 B 
Basic Land – Island

Mortuary Rags (rare)
Restless Lord (uncommon)
Lighthearted Marshal (uncommon)
War Flag (uncommon)
Kobold Freehammer (common)
Hook Yank (common)
Onyx Eyed Ghoul (common)
Wall of Horizons (common)
Composite Elemental (common)
Refuting Blaze (common)
Dervish Scimitar (common)
An-Zerrin Archmage (common)
Bone Nest Drake (common)
Quitclaim Deed (common)
Island (basic)