Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Kobold Mercenary
{1}{b}{b}, {t}: Destroy target Kobold.
{3}, {t}: Search your library for a Kobold permanent card, and put it on the battlefield. Then shuffle your library.
Those deemed unkoboldicetic to The Kobal are exkoldicated.
0/1
 U 
Sorcery
Each player puts an artifact card from his or her graveyard onto the battlefield.
New Phyrexia is chock full of priceless treasures, waiting just below its grimy surface.
 U 
Creature – Human Soldier
Vigilance, lifelink
When Ardent Survivors deals combat damage to an opponent, if you have more life than that opponent, draw a card.
2/5
 U 
Enchantment
Sacrifice an artifact: Destroy up to one target enchantment and gain 2 life. You and any teammate of yours may activate this ability.
 C 
Artifact Creature – Golem
Glass Colossus doesn't untap during the untap step.
Trample
{6}: Untap Glass Colossus.
"I'd say 'if you break this one, I'll have your head', but the giant shards of glass will probably do my job for me."
-Griddlepop, Izzet Operations Manager
6/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -2/-1.
Whenever a player casts a red spell, you may gain 1 life.
 C 
Creature – Human Advisor
Protection from Instants
Using that tone won't process your forms any faster. Now, what was your name again?
4/3
 C 
Artifact Creature – Knight
When Thornsword Sharer enters the battlefield, as long as you control three or fewer lands, destroy target Kobold.
{t}: Add {w} or {u} to your mana pool.
2/2
 C 
Enchantment
Whenever a player casts a white spell, you may gain 1 life.
Whenever a player casts a white spell, you may pay {g}. If you do, gain 1 life.
 C 
Creature – Faerie Elemental
Flying
Whenever you cast an Instant or a spell with flash, you may switch the power and toughness of target creature until end of turn.
1/3
 C 
Creature – Dwarf Assassin
Sacrifice Ice Blade Assassin: Deal damage to target creature equal to the number of creatures that came into play this turn.
A crowded street can be more dangeous than an empty one.
1/1
 C 
Creature – Kobold Knight
{4}: Kobolds you control get +2/+1 until end of turn.
"The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie
0/1
 C 
Enchantment – Aura
Enchant Creature
When Natural Follower enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during the untap step.
Whenever a creature you control attacks, untap enchanted creature.
 C 
Artifact Creature – Gargoyle
Flash
Flying
When Gargoyle Digester enters the battlefield, exile target card in an opponent's graveyard. If you do, put a +1/+1 counter on a creature you control.
Base to brick and sin to stone.
2/1
Island
 
 B 
Basic Land – Island

Kobalpable Koboldomancer (rare)
Preserve (uncommon)
Ardent Survivors (uncommon)
Harvest Bonfire (uncommon)
Glass Colossus (common)
Seared Flesh (common)
World-Weary Bureaucrat (common)
Thornsword Sharer (common)
Orchard's Bloom (common)
Aspect of Wings (common)
Ice Blade Assassin (common)
Swinerider of Kher Keep (common)
Natural Follower (common)
Gargoyle Digester (common)
Island (basic)