Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Discard a card: Put a storage counter on Field Laboratory.
: Add to your mana pool, where X is equal to the number of storage counters on Field Laboratory.
, Sacrifice Field Laboratory: Draw X cards, where X is equal to the number of storage counters on Field Laboratory. |
Vesuvian Waters enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Vesuvian Waters, target creature loses all abilities and becomes a 0/6 blue Serpent until end of turn. |
Festering Marsh enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() ![]() (![]() ![]() , Discard this card: Draw a card.)
When you cycle Festering Marsh, creatures target player controls get -1/-1 until end of turn. |
, Sacrifice a Kobold: Deal 2 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
0/1
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: Add to your mana pool.
, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn. |
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Sacrifice Ice Blade Assassin: Deal damage to target creature equal to the number of creatures that came into play this turn.
A crowded street can be more dangeous than an empty one.
1/1
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Protection from White
: Target creature is white until end of turn."Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
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When Gilded Zephyr attacks, reveal the top card of your library. If that card is an artifact, target creature gets +1/+1 and gains flying until end of turn.
If only the ship were as practical as its crew.
2/2
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Target creature gets +2/+2 and gains flying and protection from red until end of turn.
This is your time! No one can take it from you!
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Flying
Sacrifice Barbedtail Spineling: Return target creature from your graveyard to your hand, unless an opponent pays ."To fight a master, I study for years. Thankfully, I'm facing you."
-Tojira, swamp queen 1/1
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Whenever Night Grave Robber deals combat damage to a player, that player may exile any number of cards from his or her graveyard. Then you gain life equal to the number of cards in that player's graveyard.
2/1
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When Breath-Stealer Kusite becomes blocked, if the blocking creature's power is 2 or less, exile it, and that creature's controller gains 4 life.
2/2
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When Fyndhorn Spear Gatherer enters the battlefield, sacrifice a land and put a +1/+1 counter on a creature you control.
When Fyndhorn Spear Gatherer leaves the battlefield, return a land from your graveyard to your hand. 2/3
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When Jade Raider becomes blocked, it becomes an enchantment until the beginning of your next upkeep.
"They say Crabmen are skittish. But there was one of him, and only five of us. I don't like those odds."
-Norin, the Wary 3/7
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Field Laboratory
(rare)
Vesuvian Waters
(uncommon)
Festering Marsh
(uncommon)
Bloodthinning Kobold
(uncommon)
Deadfall Dig
(common)
Ice Blade Assassin
(common)
Sacred Birch
(common)
Gilded Zephyr
(common)
Ride the Freewind
(common)
Barbedtail Spineling
(common)
Night Grave Robber
(common)
Breath-Stealer Kusite
(common)
Fyndhorn Spear Gatherer
(common)
Jade Raider
(common)
Swamp
(basic)
, Discard a card: Put a storage counter on Field Laboratory.
to your mana pool, where X is equal to the number of storage counters on Field Laboratory.
to your mana pool.

to your mana pool.

, Sacrifice a Kobold: Deal 2 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.


: Target creature is white until end of turn.