Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , , Add a Time counter to Bazaar Sifter: Draw two cards, then discard three cards.
![]() , , Remove a Time counter from Bazaar Sifter: Draw three cards, then discard a card.1/1
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, : Counter target creature spell. If that spell was countered this way, exile it, and return all other creatures to the battleifeld exiled by Soul Wracker. |
Each player puts an artifact card from his or her graveyard onto the battlefield.
New Phyrexia is chock full of priceless treasures, waiting just below its grimy surface.
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: Target attacking or blocking creature gets -2/-0 until end of turn.Don't fight Spellbow Sappers with a weapon more complicated than a club. Every shot they sink into you makes you lazier and... laz...
1/2
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Whenever a player casts a blue spell, you may gain 1 life.
, : Name a creature type. Creatures of the chosen type do not untap during their controller's next untap step.1/3
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Whenever Night Grave Robber deals combat damage to a player, that player may exile any number of cards from his or her graveyard. Then you gain life equal to the number of cards in that player's graveyard.
2/1
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When Goblin Town Elder enters the battlefield, it deals 2 damage to target player.
"There are three good things about being old. No one bosses you around and people expect you to forget things."
- Wort, Boggart Auntie 2/2
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Enchant Creature
Flash When Shock Armor enters the battlefield, it deals 2 damage to target attacking or blocking creature. Enchanted creature gets +0/+2. |
, Sacrifice High Yield Cord: High Yield Cord deals 3 damage to target creature."There are two ways we can do this. We're not going to do it the first way."
-Jaya Ballard, Task Mage 3/2
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All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
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Target creature loses all abilities and becomes a 2/2 green Elf Warrior with "All other creatures you control get +1/+1" until end of turn.
"Gork happy with rockbashing. But Gork really want to do is direct."
-Gork, Rockbasher |
: Kobolds you control get +2/+1 until end of turn."The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie 0/1
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Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar. At the beginning of your end step, remove all counters from Dervish Scimitar. You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
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When Phyrexian Lava Engine dies, each opponent sacrifices a land, and Phyrexian Lava Engine deals 5 damage to each of those player.
3/4
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Bazaar Sifter
(rare)
Soul Wracker
(uncommon)
Preserve
(uncommon)
Spellbow Sappers
(uncommon)
An-Zerrin Archmage
(common)
Night Grave Robber
(common)
Goblin Town Elder
(common)
Shock Armor
(common)
High Yield Cord
(common)
Kobold of the Krimson Skies
(common)
Gaea's Need
(common)
Swinerider of Kher Keep
(common)
Dervish Scimitar
(common)
Phyrexian Lava Engine
(common)
Plains
(basic)


, Add a Time counter to Bazaar Sifter: Draw two cards, then discard three cards.
,

: Kobolds you control get +2/+1 until end of turn.