Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant Creature
When Riverwinding enters the battlefield, target player gains 2 life.
Enchanted creature gains islandwalk.
"Know what would surprise them? You, rising out of the river, launching an attack from the back of zebra!"
-Hashut, Zebra Salesman
 
 R 
Sorcery
Return all artifacts and enchantments to their owner's hand.
"We have no need for added variables. What we need is an elegant plan and the superiority of logic."
- Braids, Conjurer Adept
 U 
Creature – Dragon
Flying
{r}: Flip a coin. If you win, Dragon Prince gets +2/+0 until end of turn.
If you win a coin flip, put a +1/+1 counter on all dragons you control. If you lose a coin flip, sacrifice Dragon Prince.
1/3
 U 
Instnat
Search your library for up to three basic Mountains, put them onto the battlefield, then shuffle your library. At the beginning of the end step, sacrifice those lands.
 U 
Creature – Elf Archer Spirit
{t}: Target attacking or blocking creature gets -2/-0 until end of turn.
Don't fight Spellbow Sappers with a weapon more complicated than a club. Every shot they sink into you makes you lazier and... laz...
1/2
 C 
Creature – Spirit
Mountainwalk
"It was only a short jump..."
2/2
 C 
Creature – Lizard
{2}{g}: Skittish Rootwalla gets +1/+1 until end of turn, or +3/+3 if your opponent controls no blue or black creatures. Activate this ability only once each turn.
2/2
 C 
Creature – Drake Skeleton
Flying
Sacrifice Barbedtail Spineling: Return target creature from your graveyard to your hand, unless an opponent pays {1}.
"To fight a master, I study for years. Thankfully, I'm facing you."
-Tojira, swamp queen
1/1
 C 
Creature – Gargoyle
{r}: Sandstone Gargoyle gets +1/+0 until end of turn.
The river writhed in its slimy bed,/ shrunk to a torturous, turbid thread;..
And still the wind, the ruthless wind, Khamsin,/ the wind from the desert blew in.
- Alfred, Lord Tennyson 'In Memorandum'
1/2
 C 
Creature – Treefolk Warriror
Elves and Birds you control get +0/+2.
No one handles the treefolk. If you're patient and kind, though, the trees handle you.
3/6
 C 
Sorcery
Choose One – Draw two cards; or, search through your library for a card with a converted mana cost of 3, reveal it, put it in your hand, then shuffle your library.
 C 
Artifact Creature – Beast
As long as you control three or fewer lands, when Gnawedidea Sharer deals combat damage to an opponent, draw a card, then discard a card at random.
{t}: Add {r} or {g} to your mana pool.
2/1
 C 
Artifact Creature – Vedalken Wizard
Whenever a player casts a blue spell, you may gain 1 life.
{w}, {t}: Name a creature type. Creatures of the chosen type do not untap during their controller's next untap step.
1/3
 C 
Sorcery
Destroy target artifact.
Put a -1/-1 counter on target creature.
Defects? What defects? I only see shrapnel.
Island
 
 B 
Basic Land – Island

Riverwinding (common, foil)
Streamline (rare)
Dragon Prince (uncommon)
Untamed Cliffs (uncommon)
Spellbow Sappers (uncommon)
Spelunker Haunt (common)
Skittish Rootwalla (common)
Barbedtail Spineling (common)
Sandstone Gargoyle (common)
Broadleaf Protector (common)
Dash of Alchemy (common)
Gnawedidea Sharer (common)
An-Zerrin Archmage (common)
Exploit Defect (common)
Island (basic)