Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Snake Beast
Deathtouch
{4}{g}, Exile a creature from your hand: Wasteland Mangler's power becomes the exiled creature's power. (This effect lasts indefinitely.)
It could just eat you up.
0/3
 U 
Enchantment – Aura
Enchant Creature
When Wiitigo's Appetite enters the battlefield, put X +1/+1 counters on enchanted creature.
At the beginning of your end of turn step, put a +1/+1 counter on enchanted creature if it attacked this turn. Otherwise, remove a +1/+1 counter from it.
 U 
Instant
Target creature becomes a 4/4 blue Spirit and gains flying until end of turn. Then, any player may pay {3}. If a player does, they put a copy of this spell on the stack and may choose a new target for that copy.
 U 
Artifact
{t}: Add {b} to your mana pool.
{5}{u}{r}, {t}, Sacrifice Smokebraider Battlestone: Put an Elemental from your hand onto the battlefield. It gains haste, and is unblockable until end of turn.
 C 
Artifact Creature – Horse Scarecrow
When Sursi Thickethoof attacks, up to three target creatures can't block Sursi Thickethoof, unless they block it together.
In Sursi, a tribute. Elsewhere, a terror.
1/2
 C 
Creature – Kobold Knight
{4}: Kobolds you control get +2/+1 until end of turn.
"The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie
0/1
 C 
Creature – Goblin Construct
When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
 C 
Creature – Faerie Elemental
Flying
Whenever you cast an Instant or a spell with flash, you may switch the power and toughness of target creature until end of turn.
1/3
 C 
Creature – Merfolk Soldier Spirit
As long as Helmken Vodalian can block an attacking creature, it can block any attacking creature.
"Whether informed by books or scouts, all knowledge prevents disaster."
0/3
 C 
Enchantment – Aura
Enchant Permanent
Whenever a player gains life, enchanted permanent becomes a 0/4 green Treefolk creature in addition to its other colors and types.
{1}{g}: Target opponent gains 1 life.
 C 
Enchantment – Aura
Enchant Creature
Enchanted Creature gains flying.
Prevent all damage that would be dealt to and dealt by enchanted creaure.
 C 
Artifact Creature – Golem
Glass Colossus doesn't untap during the untap step.
Trample
{6}: Untap Glass Colossus.
"I'd say 'if you break this one, I'll have your head', but the giant shards of glass will probably do my job for me."
-Griddlepop, Izzet Operations Manager
6/2
 C 
Creature – Kobold Shaman
Whenever a Kobold you control dies, look at the top two cards of target opponent's library, then remove one of them from the game.
"Living requires a surprisingly small number of bones!"
0/1
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
Mountain
 
 B 
Basic Land – Mountain

Wasteland Mangler (rare)
Wiitigo's Appetite (uncommon)
Ideal Made Real (uncommon)
Smokebraider Battlestone (uncommon)
Sursi Thickethoof (common)
Swinerider of Kher Keep (common)
Akki War Machine (common)
Aspect of Wings (common)
Helmken Vodalian (common)
Moonbeam Trickseed (common)
Clouded Plexis (common)
Glass Colossus (common)
Knuckle Extrator (common)
Skeletal Splintermagus (common)
Mountain (basic)