Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Equip to a Zombie
Equipped creature gets +1/+2 and has deathtouch. Whenever you return a card from your graveyard to your hand, the equipped creature gets +2/+2 until end of turn. |
Equip
When equipped creature becomes blocked, for each creature that blocks it, it gets +2/+2 and has trample until end of turn. , Discard a card: Target creature must block equipped creature. |
Search your library for up to three basic Mountains, put them onto the battlefield, then shuffle your library. At the beginning of the end step, sacrifice those lands.
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At the beginning of your upkeep, if you have three or fewer cards in hand, put a 1/1 white Knight token into play.
![]() , : Redirect all combat damage that would be dealt to target creature this turn, to target Knight. |
As long as you control an untapped white creature, you may pay
rather than pay Show Moxie's mana cost.
Creatures you control get +1/+1 until end of turn. "Fight! Fight like you can't win!"
-Asmira, Holy Avenger |
, Discard a card: Draw a card. Sacrifice Transient Cave Pincher at end of turn.0/1
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Enchant Creature
Enchanted creature gets -2/-1. Whenever a player casts a red spell, you may gain 1 life. |
Defender
Whenever an opponent gains life, Gladhanding Genie loses defender until end of turn. : Gladhanding Genie gets +0/+1 until end of turn."Ah, my good friend, Zirilian! I see you are well today..."
5/4
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When Sursi Thickethoof attacks, up to three target creatures can't block Sursi Thickethoof, unless they block it together.
In Sursi, a tribute. Elsewhere, a terror.
1/2
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Glass Colossus doesn't untap during the untap step.
Trample : Untap Glass Colossus."I'd say 'if you break this one, I'll have your head', but the giant shards of glass will probably do my job for me."
-Griddlepop, Izzet Operations Manager 6/2
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All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
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Whenever a player casts a white spell, you may gain 1 life.
Whenever a player casts a white spell, you may pay . If you do, gain 1 life. |
Haste
When Breaching Goblin enters the battlefield, return a land you control to its owner's hand. For that one day, the world was his.
2/1
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Deathtouch
No deed goes unpunished.
2/2
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Mortuary Rags
(rare)
Simian Battlehelm
(uncommon)
Untamed Cliffs
(uncommon)
Forge of Duty
(uncommon)
Show Moxie
(common)
Transient Cave Pincher
(common)
Seared Flesh
(common)
Gladhanding Genie
(common)
Sursi Thickethoof
(common)
Glass Colossus
(common)
Kobold of the Krimson Skies
(common)
Orchard's Bloom
(common)
Breaching Goblin
(common)
Cyclops Revenger
(common)
Island
(basic)
, Discard a card: Target creature must block equipped creature.
,
: Redirect all combat damage that would be dealt to target creature this turn, to target Knight.
rather than pay Show Moxie's mana cost.

: Gladhanding Genie gets +0/+1 until end of turn.