Mashup: the Gathering Alpha: Virtual Booster
| Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Grim Brawler or another creature you control enters the battlefield, target creature gets +4/+4 until end of turn.
Whenever an opponent's creature leaves the battlefield, gain life equal to that creature's toughness. 4/4
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You may reveal this card from your opening hand. If you do put a 0/1 red Legendary Kobold token named Gnip into play with "Sacrifice Gnip: Gnip deals 1 damage to all non-flying creatures."
Deal X damage to all non-flying creatures. |
Look at a number of cards on top of your library equal to the amount of damage dealt to target player this turn. Put one in your hand, then exile the rest.
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All Kobolds you control (including Vent Runner Captain) get +1/+1 and can't be blocked except by two or more creatures.
: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.0/1
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You may sacrifice two enchantments rather than pay Xenophobic Scald's mana cost.
Haste "Feel free to continue your diplomacy. I'll be in the field, killing liars."
4/4
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, : Deal 1 damage to target player.
, Sacrifice a creature: Untap Telim'Tor Totem.It's all fun and games when someone loses an eye.
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Elves and Birds you control get +0/+2.
No one handles the treefolk. If you're patient and kind, though, the trees handle you.
3/6
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Sacrifice Onyx Eyed Ghoul: Add
![]() to your mana pool. Target player loses 2 life and you gain 2 life.No notice is taken of a little evil, but when it increases it strikes the eye.
- Aristotle 2/2
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Flash
Flying When Gargoyle Digester enters the battlefield, exile target card in an opponent's graveyard. If you do, put a +1/+1 counter on a creature you control. Base to brick and sin to stone.
2/1
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Choose One – Draw two cards; or, search through your library for a card with a converted mana cost of 3, reveal it, put it in your hand, then shuffle your library.
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Return target creature to its owner's hand. Then, if that player has three or fewer cards in his or her hand, you may return up to one other target creature to its owner's hand.
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Haste
When Keld Shock Wave enters the battlefield, destroy target land and tap another target creature without flying. 3/3
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All things are connected. When The Obsidian Infantry won their battle against the Ankla Clan, the Ankla Clan, moved out of their territory and attacked The Zeileg Clan...
—History of the Circle War 4/6
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Reach
![]() ![]() , Pay 1 life: Target creature gains reach until end of turn."New djinn are created when a person imagines that the only thing that would make things worse would be if a meddlesome djinn were involved."
-Tarub, Suq'Ata Sailor 2/2
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Grim Brawler
(rare, foil)
Rock Rumble
(rare)
Headcarving
(uncommon)
Vent Runner Captain
(uncommon)
Xenophobic Scald
(uncommon)
Telim'Tor Totem
(common)
Broadleaf Protector
(common)
Onyx Eyed Ghoul
(common)
Gargoyle Digester
(common)
Dash of Alchemy
(common)
Wasted Haste
(common)
Keld Shock Wave
(common)
Obsidian Clan Infantry
(common)
Wind Chill Djinn
(common)
Swamp
(basic)




: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.
: Deal 1 damage to target player.

