Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Intimidate
When Kobold Squadron or another Kobold enters the battlefield, put a +1/+1 counter on it for each Kobold you control. 0/1
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At the beginning of your upkeep, if you have three or fewer cards in hand, put a 1/1 white Knight token into play.
![]() , : Redirect all combat damage that would be dealt to target creature this turn, to target Knight. |
Whenever an opponent draws a card, put a +1/+1 counter on Somnatog.
Discard a card: Remove a counter from Somnatog. Any player may play this ability. The more you think about it, the hungrier he gets.
1/2
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Equip
When equipped creature becomes blocked, for each creature that blocks it, it gets +2/+2 and has trample until end of turn. , Discard a card: Target creature must block equipped creature. |
When Krovikan Druid dies, if it was blocked this turn, the defending player loses 4 life.
"All struggle requires sacrifice. Some sacrifices, though, are better than others."
- Saluel Carthalion, Soldevi Heretic 2/2
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, : Deal 1 damage to target player.
, Sacrifice a creature: Untap Telim'Tor Totem.It's all fun and games when someone loses an eye.
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Derelict Ghost Ship cannot attack unless defending player controls an Island.
: Derelict Ghost Ship gets +1/+1 until end of turn.One hundred hands to man the ship, but not a soul to steer her.
0/4
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Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
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Lifelink
"Balms for the Poor! Balms for the Poor! Get rich quick with Balms for the Poor!"
1/1
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Flying
Whenever you cast an Instant or a spell with flash, you may switch the power and toughness of target creature until end of turn. 1/3
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Haste
When Keld Shock Wave enters the battlefield, destroy target land and tap another target creature without flying. 3/3
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: Add to your mana pool.
When Verdant Champion is blocked, add two mana of any color to your mana pool. That mana doesn't empty from your mana pool at end of combat. There is a word for 'caution' in Talruum. It translates, roughly, to 'coward'.
3/3
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Target creature loses all abilities and becomes a 2/2 green Elf Warrior with "All other creatures you control get +1/+1" until end of turn.
"Gork happy with rockbashing. But Gork really want to do is direct."
-Gork, Rockbasher |
, Discard a card: Draw a card. Sacrifice Transient Cave Pincher at end of turn.0/1
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Kobold Squadron
(rare)
Forge of Duty
(uncommon)
Somnatog
(uncommon)
Simian Battlehelm
(uncommon)
Krovikan Druid
(common)
Telim'Tor Totem
(common)
Derelict Ghost Ship
(common)
Wall of Horizons
(common)
Cho-Arrim Balmist
(common)
Aspect of Wings
(common)
Keld Shock Wave
(common)
Verdant Champion
(common)
Gaea's Need
(common)
Transient Cave Pincher
(common)
Swamp
(basic)


,
: Redirect all combat damage that would be dealt to target creature this turn, to target Knight.
