Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Exile target card from a graveyard. If you do, put a web counter on target creature.
Creatures can't attack or block unless their power is greater than the number of web counters on them. 3/6
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Choose one – Deal 4 damage to target player that controls an artifact; or deal 4 damage to target artifact creature.
Entwine ![]() ![]() "Enough with the toys! Fight me!"
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Vesuvian Waters enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Vesuvian Waters, target creature loses all abilities and becomes a 0/6 blue Serpent until end of turn. |
Whenever you cast an Instant or a spell with flash, counter target activated ability.
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Whenever a player casts a blue spell, you may gain 1 life.
, : Name a creature type. Creatures of the chosen type do not untap during their controller's next untap step.1/3
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Haste
When Breaching Goblin enters the battlefield, return a land you control to its owner's hand. For that one day, the world was his.
2/1
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, : Deal 1 damage to target player.
, Sacrifice a creature: Untap Telim'Tor Totem.It's all fun and games when someone loses an eye.
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Whenever a Kobold you control dies, look at the top two cards of target opponent's library, then remove one of them from the game.
"Living requires a surprisingly small number of bones!"
0/1
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, Discard a card: Draw a card. Sacrifice Transient Cave Pincher at end of turn.0/1
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All things are connected. When The Obsidian Infantry won their battle against the Ankla Clan, the Ankla Clan, moved out of their territory and attacked The Zeileg Clan...
—History of the Circle War 4/6
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: Add to your mana pool.
When Verdant Champion is blocked, add two mana of any color to your mana pool. That mana doesn't empty from your mana pool at end of combat. There is a word for 'caution' in Talruum. It translates, roughly, to 'coward'.
3/3
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Target creature gets +2/+2 and gains flying and protection from red until end of turn.
This is your time! No one can take it from you!
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Target creature loses all abilities and becomes a 2/2 green Elf Warrior with "All other creatures you control get +1/+1" until end of turn.
"Gork happy with rockbashing. But Gork really want to do is direct."
-Gork, Rockbasher |
When Jade Raider becomes blocked, it becomes an enchantment until the beginning of your next upkeep.
"They say Crabmen are skittish. But there was one of him, and only five of us. I don't like those odds."
-Norin, the Wary 3/7
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Spinnewretch
(rare)
Garruk's Intollerance
(uncommon)
Vesuvian Waters
(uncommon)
Rimewind Whiteout
(uncommon)
An-Zerrin Archmage
(common)
Breaching Goblin
(common)
Telim'Tor Totem
(common)
Knuckle Extrator
(common)
Transient Cave Pincher
(common)
Obsidian Clan Infantry
(common)
Verdant Champion
(common)
Ride the Freewind
(common)
Gaea's Need
(common)
Jade Raider
(common)
Swamp
(basic)


: Exile target card from a graveyard. If you do, put a web counter on target creature.

: Add
to your mana pool.

