Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equip {4}
Equip to a Spirit {u}
Equipped creature gets +0/+2 and gains defender.
As long as all opponents control no untapped creatures, equipped creature gets +5/+0, gains flying and loses defender.
 U 
Creature – Kobold Druid
At the beginning of your pre-combat main phase add X mana of any color combination to your mana pool, where X is equal to the number of Kobolds you control.
0/1
 U 
Enchantment
Whenever you cast an Instant or a spell with flash, counter target activated ability.
 U 
Instant
When you cast Telescopic Blast, if a single opponent has two or more non-basic permanents with the same name, copy Telescopic Blast. You may choose a new target for the copy.
Deal 2 damage to target creature or player.
 C 
Creature – Kobold Wizard
All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
 C 
Artifact Creature – Skeleton
As long as you control three or fewer lands, Firewick Sharer gains haste.

{t}: Add {r} or {b} to your mana pool.
3/1
 C 
Creature – Cyclops Knight
Deathtouch
No deed goes unpunished.
2/2
 C 
Creature – Elf Druid
When Krovikan Druid dies, if it was blocked this turn, the defending player loses 4 life.
"All struggle requires sacrifice. Some sacrifices, though, are better than others."
- Saluel Carthalion, Soldevi Heretic
2/2
 C 
Artifact Creature – Beast
As long as you control three or fewer lands, when Gnawedidea Sharer deals combat damage to an opponent, draw a card, then discard a card at random.
{t}: Add {r} or {g} to your mana pool.
2/1
 C 
Creature – Kobold Berserker
{r}, Discard a card: Draw a card. Sacrifice Transient Cave Pincher at end of turn.
0/1
 C 
Artifact Creature – Vedalken Wizard
Whenever a player casts a blue spell, you may gain 1 life.
{w}, {t}: Name a creature type. Creatures of the chosen type do not untap during their controller's next untap step.
1/3
 C 
Instant
Horntangle deals 3 damage to target creature. Then Horntangle deals 3 damage to that creature's control if he or she gained life this turn
"I don't care what it is. If it's got horns, I won't go near it!"
- Norin, the Wary
 C 
Instant
Target creature loses all abilities and becomes a 2/2 green Elf Warrior with "All other creatures you control get +1/+1" until end of turn.
"Gork happy with rockbashing. But Gork really want to do is direct."
-Gork, Rockbasher
 C 
Enchantment – Aura
Enchant Creature
Flash
When Shock Armor enters the battlefield, it deals 2 damage to target attacking or blocking creature.
Enchanted creature gets +0/+2.
Forest
 
 B 
Basic Land – Forest

Bog Fetish (rare)
Emerald Kobold (uncommon)
Rimewind Whiteout (uncommon)
Telescopic Blast (uncommon)
Kobold of the Krimson Skies (common)
Firewick Sharer (common)
Cyclops Revenger (common)
Krovikan Druid (common)
Gnawedidea Sharer (common)
Transient Cave Pincher (common)
An-Zerrin Archmage (common)
Horntangle (common)
Gaea's Need (common)
Shock Armor (common)
Forest (basic)