Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire
Flying
Whenever a creature dealt damage by Sengir Ratfeeder this turn dies, put X 1/1 black Rat creature tokens onto the battlefield, where X is that creature's toughness
Empires rise and fall, but the rats eat on.
4/4
 U 
Creature – Elf Archer Spirit
{t}: Target attacking or blocking creature gets -2/-0 until end of turn.
Don't fight Spellbow Sappers with a weapon more complicated than a club. Every shot they sink into you makes you lazier and... laz...
1/2
 U 
Artifact
{t}: Add {g} to your mana pool.
{2}{w}{r}, {t}, Sacrifice: Until end of turn, you may cast target card from your graveyard. Whenever a card would go to any player's graveyard this turn, exile it.
 U 
Sorcery
Each player puts an artifact card from his or her graveyard onto the battlefield.
New Phyrexia is chock full of priceless treasures, waiting just below its grimy surface.
 C 
Creature – Drake
Flying
Whenever a player plays a black spell, you may gain 1 life.
2/4
 C 
Artifact Creature – Beast
When Phyrexian Lava Engine dies, each opponent sacrifices a land, and Phyrexian Lava Engine deals 5 damage to each of those player.
3/4
 C 
Creature – Kobold Wizard
All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
 C 
Creature – Wall
Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn.
The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
 C 
Creature – Goblin Construct
When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
 C 
Creature – Elf Warrior Druid
When Fyndhorn Spear Gatherer enters the battlefield, sacrifice a land and put a +1/+1 counter on a creature you control.
When Fyndhorn Spear Gatherer leaves the battlefield, return a land from your graveyard to your hand.
2/3
 C 
Creature – Human Shaman
Lifelink
"Balms for the Poor! Balms for the Poor! Get rich quick with Balms for the Poor!"
1/1
 C 
Artifact Creature – Ship
When Gilded Zephyr attacks, reveal the top card of your library. If that card is an artifact, target creature gets +1/+1 and gains flying until end of turn.
If only the ship were as practical as its crew.
2/2
 C 
Instant
Destroy target creature. If that creature has a converted mana cost of three or less, each player loses 3 life.
"Bail is set at both your eyeballs. How do you plead? Please. Show me."
 C 
Enchantment
Whenever a player casts a white spell, you may gain 1 life.
Whenever a player casts a white spell, you may pay {g}. If you do, gain 1 life.
Plains
 
 B 
Basic Land – Plains

Sengir Ratfeeder (rare)
Spellbow Sappers (uncommon)
Nayan Battlestone (uncommon)
Preserve (uncommon)
Bone Nest Drake (common)
Phyrexian Lava Engine (common)
Kobold of the Krimson Skies (common)
Wall of Horizons (common)
Akki War Machine (common)
Fyndhorn Spear Gatherer (common)
Cho-Arrim Balmist (common)
Gilded Zephyr (common)
Rathi Justice (common)
Orchard's Bloom (common)
Plains (basic)