Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Monger
{3}: Creatures target player controls get +1/+1 until end of turn. Any player may activate this ability.
{3}: Elf creatures target player controls get +2/+2 until end of turn. Any player may activate this ability.
3/3
 U 
Instnat
Search your library for up to three basic Mountains, put them onto the battlefield, then shuffle your library. At the beginning of the end step, sacrifice those lands.
 U 
Instant
Choose one – All attacking creatures get -2/-0 until end of turn; or, all creatures you control get +0/+2 until end of turn.
Entwine {1}{w} (Choose both if you pay the entwine cost.)
 U 
Instant
Choose one — After the next main phase, there is an additional combat phase followed by an additional main phase; or, Untap target creature. It gains haste until end of turn and must attack this turn, if able.
Entwine {r} (Choose both if you pay the entwine cost.)
 C 
Creature – Merfolk Soldier Spirit
As long as Helmken Vodalian can block an attacking creature, it can block any attacking creature.
"Whether informed by books or scouts, all knowledge prevents disaster."
0/3
 C 
Creature – Drake
Flying
Whenever a player plays a black spell, you may gain 1 life.
2/4
 C 
Creature – Human Soldier
All things are connected. When The Obsidian Infantry won their battle against the Ankla Clan, the Ankla Clan, moved out of their territory and attacked The Zeileg Clan...
—History of the Circle War
4/6
 C 
Creature – Kobold Berserker
{r}, Discard a card: Draw a card. Sacrifice Transient Cave Pincher at end of turn.
0/1
 C 
Creature – Hound
First Strike
Fast enough to avoid the lash and fierce enough to bite back.
3/2
 C 
Creature – Djinn
Defender
Whenever an opponent gains life, Gladhanding Genie loses defender until end of turn.
{u}: Gladhanding Genie gets +0/+1 until end of turn.
"Ah, my good friend, Zirilian! I see you are well today..."
5/4
 C 
Creature – Lizard
{2}{g}: Skittish Rootwalla gets +1/+1 until end of turn, or +3/+3 if your opponent controls no blue or black creatures. Activate this ability only once each turn.
2/2
 C 
Artifact Creature – Beast
As long as you control three or fewer lands, when Gnawedidea Sharer deals combat damage to an opponent, draw a card, then discard a card at random.
{t}: Add {r} or {g} to your mana pool.
2/1
 C 
Artifact Creature – Golem
Glass Colossus doesn't untap during the untap step.
Trample
{6}: Untap Glass Colossus.
"I'd say 'if you break this one, I'll have your head', but the giant shards of glass will probably do my job for me."
-Griddlepop, Izzet Operations Manager
6/2
 C 
Creature – Goblin Shaman
When Goblin Town Elder enters the battlefield, it deals 2 damage to target player.
"There are three good things about being old. No one bosses you around and people expect you to forget things."
- Wort, Boggart Auntie
2/2
Island
 
 B 
Basic Land – Island

Bountymonger (rare)
Untamed Cliffs (uncommon)
Dance of Sword and Shield (uncommon)
Rage Day (uncommon)
Helmken Vodalian (common)
Bone Nest Drake (common)
Obsidian Clan Infantry (common)
Transient Cave Pincher (common)
Emperor Hounds (common)
Gladhanding Genie (common)
Skittish Rootwalla (common)
Gnawedidea Sharer (common)
Glass Colossus (common)
Goblin Town Elder (common)
Island (basic)