Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Sursi Thickethoof attacks, up to three target creatures can't block Sursi Thickethoof, unless they block it together.
In Sursi, a tribute. Elsewhere, a terror.
1/2
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: Exile target card from a graveyard. If you do, put a web counter on target creature.
Creatures can't attack or block unless their power is greater than the number of web counters on them. 3/6
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Flash, defender
As Wall of Subservience enters the battlefield, sacrifice any number of permanents, and put twice that many +1/+1 counters on Wall of Subservience. "I do not fear for my protection. I fear not dying in service to my king."
-Asel, Foot Soldier of King Dariel 2/2
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: Add to your mana pool.
![]() ![]() , , Sacrifice: Until end of turn, you may cast target card from your graveyard. Whenever a card would go to any player's graveyard this turn, exile it. |
At the beginning of your pre-combat main phase add X mana of any color combination to your mana pool, where X is equal to the number of Kobolds you control.
0/1
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Whenever a Kobold you control dies, look at the top two cards of target opponent's library, then remove one of them from the game.
"Living requires a surprisingly small number of bones!"
0/1
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Elves and Birds you control get +0/+2.
No one handles the treefolk. If you're patient and kind, though, the trees handle you.
3/6
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: Kobolds you control get +2/+1 until end of turn."The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie 0/1
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Protection from White
: Target creature is white until end of turn."Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
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When Breath-Stealer Kusite becomes blocked, if the blocking creature's power is 2 or less, exile it, and that creature's controller gains 4 life.
2/2
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, Sacrifice Quitclaim Deed: Search your library for two basic land cards with different names. Target opponent chooses one of those cards. Put the chosen card in your hand and the other in your graveyard. Shuffle your library. |
Return up to one target creature you control on the battlefield and target creature in your graveyard to their owner's hand.
"At the height of the ritual, I love to lean over the cauldron and watch the shadows of creatures yet to be."
-Lyzolda, the Blood Witch |
When Jade Raider becomes blocked, it becomes an enchantment until the beginning of your next upkeep.
"They say Crabmen are skittish. But there was one of him, and only five of us. I don't like those odds."
-Norin, the Wary 3/7
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Enchant Creature
Flash When Shock Armor enters the battlefield, it deals 2 damage to target attacking or blocking creature. Enchanted creature gets +0/+2. |
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Sursi Thickethoof
(common, foil)
Spinnewretch
(rare)
Wall of Subservience
(uncommon)
Nayan Battlestone
(uncommon)
Emerald Kobold
(uncommon)
Knuckle Extrator
(common)
Broadleaf Protector
(common)
Swinerider of Kher Keep
(common)
Sacred Birch
(common)
Breath-Stealer Kusite
(common)
Quitclaim Deed
(common)
Rakdos Necromancy
(common)
Jade Raider
(common)
Shock Armor
(common)
Swamp
(basic)


: Exile target card from a graveyard. If you do, put a web counter on target creature.
: Add
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