Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If a player would draw a card, instead that player sacrifices a permanent.
Sacrifice two permanents: Put the bottom card of your library into your hand. |
Defiant Woods enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Defiant Woods, target creature gains trample until end of turn. |
: Add to your mana pool.
![]() ![]() , , Sacrifice Smokebraider Battlestone: Put an Elemental from your hand onto the battlefield. It gains haste, and is unblockable until end of turn. |
At the beginning of your upkeep, you may put a 3/3 Golem artifact creature token onto the battlefield. If you do, end the turn.
The golems assembled at a terrifying pace. In the end, the artificer realized his last chance at stopping the machine was the moment he turned it on.
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All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
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Whenever a player casts a green spell, you may gain 1 life.
, Sacrifice Slash and Burn Squad: Slash and Burn Squad Deals 1 damage to all blocking creatures.2/2
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Return up to one target creature you control on the battlefield and target creature in your graveyard to their owner's hand.
"At the height of the ritual, I love to lean over the cauldron and watch the shadows of creatures yet to be."
-Lyzolda, the Blood Witch |
When Thornsword Sharer enters the battlefield, as long as you control three or fewer lands, destroy target Kobold.
: Add or to your mana pool.2/2
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Flash
When Prize Bull enters the battlefield, target attacking creature becomes blocked. 2/3
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Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar. At the beginning of your end step, remove all counters from Dervish Scimitar. You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
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Haste
When Heedless Centaurs deals combat damage to a player, you may destroy target artifact or enchantment. At end of turn, sacrifice Heedless Centaurs. 4/4
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Defender
![]() , : Untap target attacking creature you control, Remove it from combat, and put a +1/+1 counter on it. You may use this ability only during the declare blockers step.Try it again. This time, aim for the head!
1/3
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![]() : Regenerate Consuming Dead.
Whenever a creature is regenerated, target player loses 1 life, and you gain 1 life. 1/1
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Destroy target artifact.
Put a -1/-1 counter on target creature. Defects? What defects? I only see shrapnel.
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Hellbreach
(mythic)
Defiant Woods
(uncommon)
Smokebraider Battlestone
(uncommon)
Final Factory
(uncommon)
Kobold of the Krimson Skies
(common)
Slash and Burn Squad
(common)
Rakdos Necromancy
(common)
Thornsword Sharer
(common)
Prize Bull
(common)
Dervish Scimitar
(common)
Heedless Centaurs
(common)
Alaborn Drill Sergeant
(common)
Consuming Dead
(common)
Exploit Defect
(common)
Plains
(basic)


: Add
to your mana pool.

to your mana pool.

or
