Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Any player may cast creature cards as though they had flash.
Whenever a creature enters the battlefield, that creature's controller destroys target non-black creature. You gain life equal to the destroyed creature's toughness.
 U 
Sorcery
Choose one – Target creature gets +2/+2, gains flying and becomes a black Specter until end of turn; or, the next time target creature deals combat damage to a player, that player discards two cards.
Entwine {1}{b} (Choose both if you pay the entwine cost.)
 U 
Creature – Spirit Knight
Whenever Lighthearted Marshal attacks, you may tap target creature.
Whenever Lighthearted Marshal becomes blocked, prevent all damage that would be dealt to and by Lighthearted Marshal.
2/2
 U 
Enchantment
Whenever you cast an Instant or a spell with flash, counter target activated ability.
 C 
Artifact Creature – Spirit
Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar.
At the beginning of your end step, remove all counters from Dervish Scimitar.
You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
 C 
Creature – Human Rogue
Whenever Night Grave Robber deals combat damage to a player, that player may exile any number of cards from his or her graveyard. Then you gain life equal to the number of cards in that player's graveyard.
2/1
 C 
Artifact Creature – Knight
When Thornsword Sharer enters the battlefield, as long as you control three or fewer lands, destroy target Kobold.
{t}: Add {w} or {u} to your mana pool.
2/2
 C 
Instant
Counter target spell. Players can't cast spells that share a color with the countered spell this turn.
I don't need to know why you're doing it! I just need to know you won't do it!
 C 
Creature – Kobold Shaman
Whenever a Kobold you control dies, look at the top two cards of target opponent's library, then remove one of them from the game.
"Living requires a surprisingly small number of bones!"
0/1
 C 
Creature – Drake
Flying
Whenever a player plays a black spell, you may gain 1 life.
2/4
 C 
Creature – Goblin Artificer
Mogg Aeronaut can't block non-flying creatures.
{g}: Mogg Aeronaut gains reach until end of turn.
"You think they cover their gliders with feathers for totemic reasons? You give them too much credit, Orim."
-Gerard, Capashen
2/2
 C 
Creature – Human Advisor
When Junkyō Komon dies, target player gains 3 life.
These advisors build pleasant masks out of alabaster to guide the attention of other eager contestants, martyring themselves to help their lords escape.
3/3
 C 
Creature – Treefolk Cleric
Protection from White
{w}: Target creature is white until end of turn.
"Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
 C 
Creature – Goblin Shaman
When Goblin Town Elder enters the battlefield, it deals 2 damage to target player.
"There are three good things about being old. No one bosses you around and people expect you to forget things."
- Wort, Boggart Auntie
2/2
Swamp
 
 B 
Basic Land – Swamp

Sudden Death Match (rare)
Pull of the Moon (uncommon)
Lighthearted Marshal (uncommon)
Rimewind Whiteout (uncommon)
Dervish Scimitar (common)
Night Grave Robber (common)
Thornsword Sharer (common)
Hysterical Response (common)
Knuckle Extrator (common)
Bone Nest Drake (common)
Mogg Aeronaut (common)
Junkyō Komon (common)
Sacred Birch (common)
Goblin Town Elder (common)
Swamp (basic)