Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Temple Geist Whisperer attacks, put a 4/4 blue Spirit creature token into play. Sacrifice that Spirit at the beginning of your next upkeep.
Sacrifice two Spirits: Put a 4/4 blue Spirit creature token into play. 2/2
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All Kobolds you control (including Vent Runner Captain) get +1/+1 and can't be blocked except by two or more creatures.
: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.0/1
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: Put two 0/1 colorless Kobold creature tokens onto the battlefield under target player's control. Any player may activate this ability.First thanksgiving. Then lunch.
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Derelict Crew cannot be blocked by non-Spirit creatures.
Up from the depths rose The Bonny May. The ship passed through us and our crew writhed at the touch of the damned.
3/2
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Destroy target land. That land's controller must attack with a creature on his next turn, if able.
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When Phyrexian Lava Engine dies, each opponent sacrifices a land, and Phyrexian Lava Engine deals 5 damage to each of those player.
3/4
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Sacrifice Ice Blade Assassin: Deal damage to target creature equal to the number of creatures that came into play this turn.
A crowded street can be more dangeous than an empty one.
1/1
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Target creature loses all abilities and becomes a 2/2 green Elf Warrior with "All other creatures you control get +1/+1" until end of turn.
"Gork happy with rockbashing. But Gork really want to do is direct."
-Gork, Rockbasher |
Vigilance, flying
: Counter target spell that targets Mistwing Scarecrow.2/4
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Defender
Whenever an opponent gains life, Gladhanding Genie loses defender until end of turn. : Gladhanding Genie gets +0/+1 until end of turn."Ah, my good friend, Zirilian! I see you are well today..."
5/4
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Exile target attacking creature. During that creature's controller's next attack step, put that creature onto the battlefield tapped and attacking. That creature cannot be blocked that turn.
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Return up to one target creature you control on the battlefield and target creature in your graveyard to their owner's hand.
"At the height of the ritual, I love to lean over the cauldron and watch the shadows of creatures yet to be."
-Lyzolda, the Blood Witch |
Enchant Creature
When Natural Follower enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during the untap step. Whenever a creature you control attacks, untap enchanted creature. |
When Thornscape Battleready enters the battlefield, if you control a Kobold, you may have Thornscape Battleready fight target creature.
When Thornscape Battleready enters the battlefield, if you control a Treefolk, you may destroy target artifact. 3/2
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Temple Geist Whisperer
(rare)
Vent Runner Captain
(uncommon)
Malefaux's Allure
(uncommon)
Derelict Crew
(uncommon)
Smoke Out
(common)
Phyrexian Lava Engine
(common)
Ice Blade Assassin
(common)
Gaea's Need
(common)
Mistwing Scarecrow
(common)
Gladhanding Genie
(common)
To the Moon and Back
(common)
Rakdos Necromancy
(common)
Natural Follower
(common)
Thornscape Battleready
(common)
Forest
(basic)


: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.
: Put two 0/1 colorless Kobold creature tokens onto the battlefield under target player's control. Any player may activate this ability.
: Counter target spell that targets Mistwing Scarecrow.