Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Creatures target player controls get +1/+1 until end of turn. Any player may activate this ability.
: Elf creatures target player controls get +2/+2 until end of turn. Any player may activate this ability.3/3
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When Elf-o'-the-Fall enters the battlefield, return a land you control to its owner's hand. Then, if you control four or fewer lands, search your library for a basic land card, put it on the battlefield tapped, then shuffle your library. Otherwise, draw a card.
What dangers sprout from unassuming seeds?
2/2
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Each player puts an artifact card from his or her graveyard onto the battlefield.
New Phyrexia is chock full of priceless treasures, waiting just below its grimy surface.
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When Doomed Oracle enters the battlefield, draw a card.
When Doomed Oracle dies, counter target spell. Oh, look. Another prophecy of death.
1/1
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Equip
Equipped creature gets +0/+X, where X is equal to the number of artifacts you control. When fully powered, the plates shift to protect the wearer, as if alive.
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Counter target spell. Players can't cast spells that share a color with the countered spell this turn.
I don't need to know why you're doing it! I just need to know you won't do it!
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As long as you control three or fewer lands, when Gnawedidea Sharer deals combat damage to an opponent, draw a card, then discard a card at random.
: Add or to your mana pool.2/1
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Elves and Birds you control get +0/+2.
No one handles the treefolk. If you're patient and kind, though, the trees handle you.
3/6
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Sacrifice Ice Blade Assassin: Deal damage to target creature equal to the number of creatures that came into play this turn.
A crowded street can be more dangeous than an empty one.
1/1
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Sacrifice Onyx Eyed Ghoul: Add
![]() to your mana pool. Target player loses 2 life and you gain 2 life.No notice is taken of a little evil, but when it increases it strikes the eye.
- Aristotle 2/2
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Defender
Whenever an opponent gains life, Gladhanding Genie loses defender until end of turn. : Gladhanding Genie gets +0/+1 until end of turn."Ah, my good friend, Zirilian! I see you are well today..."
5/4
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Mountainwalk
![]() , Return Kor Mountaineer to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.2/2
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Whenever Kobold Freehammer or another Kobold enters the battlefield, put a +1/+1 counter on Kobold Freehammer, then destroy up to one target artifact with a converted mana cost equal to the number of +1/+1 counters on Kobold Freehammer.
0/1
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Exile target attacking creature. During that creature's controller's next attack step, put that creature onto the battlefield tapped and attacking. That creature cannot be blocked that turn.
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Bountymonger
(rare)
Elf-o'-the-Fall
(uncommon)
Preserve
(uncommon)
Doomed Oracle
(uncommon)
Conductive Plate
(common)
Hysterical Response
(common)
Gnawedidea Sharer
(common)
Broadleaf Protector
(common)
Ice Blade Assassin
(common)
Onyx Eyed Ghoul
(common)
Gladhanding Genie
(common)
Kor Mountaineer
(common)
Kobold Freehammer
(common)
To the Moon and Back
(common)
Plains
(basic)



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