Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Haste
Whenever a player casts a spell, sacrifice Bottled Desperation.
8/8
 U 
Creature – Human Warrior
Hounds you control get +1/+0.
Emperor Hounds you control gain "When this creature attacks, tap target creature."
1/3
 U 
Artifact Creature – Wall
Flash, defender
As Wall of Subservience enters the battlefield, sacrifice any number of permanents, and put twice that many +1/+1 counters on Wall of Subservience.
"I do not fear for my protection. I fear not dying in service to my king."
-Asel, Foot Soldier of King Dariel
2/2
 U 
Creature – Human Knight
Protection from white
Whenever Mark of Truth blocks or becomes blocked, it gets +1/+1 until end of turn.
On his head was the mark. And with that sign, no virtuous creature would stop him.
2/2
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
 C 
Creature – Kobold Wizard
All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
 C 
Instant
Target creature loses all abilities and becomes a 2/2 green Elf Warrior with "All other creatures you control get +1/+1" until end of turn.
"Gork happy with rockbashing. But Gork really want to do is direct."
-Gork, Rockbasher
 C 
Creature – Elemental
{w}{u}{b}{r}{g}: Composite Elemental gains flying, first strike and trample until end of turn.
Composed of matter from the five corners of the world, The Composite Elemental was born with the desire to protect all forms of life, at any cost.
4/4
 C 
Creature – Human Knight
Defender
{2}{w}, {t}: Untap target attacking creature you control, Remove it from combat, and put a +1/+1 counter on it. You may use this ability only during the declare blockers step.
Try it again. This time, aim for the head!
1/3
 C 
Instant
Horntangle deals 3 damage to target creature. Then Horntangle deals 3 damage to that creature's control if he or she gained life this turn
"I don't care what it is. If it's got horns, I won't go near it!"
- Norin, the Wary
 C 
Instant
Exile target attacking creature. During that creature's controller's next attack step, put that creature onto the battlefield tapped and attacking. That creature cannot be blocked that turn.
 C 
Artifact Creature – Spirit
Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar.
At the beginning of your end step, remove all counters from Dervish Scimitar.
You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
 C 
Sorcery
Choose One – Draw two cards; or, search through your library for a card with a converted mana cost of 3, reveal it, put it in your hand, then shuffle your library.
 C 
Artifact
{1}, {t}: Deal 1 damage to target player.
{1}, Sacrifice a creature: Untap Telim'Tor Totem.
It's all fun and games when someone loses an eye.
Island
 
 B 
Basic Land – Island

Bottled Desperation (rare)
Emperor's Kennelmaster (uncommon)
Wall of Subservience (uncommon)
Mark of Truth (uncommon)
Skeletal Splintermagus (common)
Kobold of the Krimson Skies (common)
Gaea's Need (common)
Composite Elemental (common)
Alaborn Drill Sergeant (common)
Horntangle (common)
To the Moon and Back (common)
Dervish Scimitar (common)
Dash of Alchemy (common)
Telim'Tor Totem (common)
Island (basic)