Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Kithkin
{3}{g}: Put a 1/1 green Elf creature on the battlefield.
1/1 creatures you control can't be blocked, except by green creatures.
2/2
 U 
Creature – Human Warrior
Hounds you control get +1/+0.
Emperor Hounds you control gain "When this creature attacks, tap target creature."
1/3
 U 
Sorcery
Choose one – Target creature gets +2/+2, gains flying and becomes a black Specter until end of turn; or, the next time target creature deals combat damage to a player, that player discards two cards.
Entwine {1}{b} (Choose both if you pay the entwine cost.)
 U 
Creature – Kobold Shade
Flying
Whenever a Kobold you control attacks and is not blocked, the defending player discards a card.
0/1
 C 
Creature – Spirit
Mountainwalk
"It was only a short jump..."
2/2
 C 
Instant
Deal 1 damage to target creature. That creature attacks this turn if able.
{4}: Return Hook Yank from your graveyard to your hand.
 C 
Instant
Add four mana of any combination of colors to your mana pool. Use this ability only to cast Kobold or Dragon spells, or activate abilities of Kobolds or Dragons.
Kobolds gain +1/+1 and can't be blocked except by two or more creatures.
 C 
Creature – Kor Scout
Mountainwalk
{w}{w}, Return Kor Mountaineer to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
2/2
 C 
Creature – Horror
When Breath-Stealer Kusite becomes blocked, if the blocking creature's power is 2 or less, exile it, and that creature's controller gains 4 life.
2/2
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn.
 C 
Creature – Kobold Shaman
Whenever a Kobold you control dies, look at the top two cards of target opponent's library, then remove one of them from the game.
"Living requires a surprisingly small number of bones!"
0/1
 C 
Artifact Creature – Insect
When Calculated Broodmate attacks or blocks, remove a charge counter from it. If you can't, return Calculated Broodmate to its owner's hand.
{t}: Put a charge counter on Calculated Broodmate.
4/4
 C 
Enchantment – Aura
Enchant Creature
When Riverwinding enters the battlefield, target player gains 2 life.
Enchanted creature gains islandwalk.
"Know what would surprise them? You, rising out of the river, launching an attack from the back of zebra!"
-Hashut, Zebra Salesman
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -2/-1.
Whenever a player casts a red spell, you may gain 1 life.
Plains
 
 B 
Basic Land – Plains

Sylvan Schoolmarster (rare)
Emperor's Kennelmaster (uncommon)
Pull of the Moon (uncommon)
Abysmal Kobold (uncommon)
Spelunker Haunt (common)
Hook Yank (common)
Kobold Tactics (common)
Kor Mountaineer (common)
Breath-Stealer Kusite (common)
Deadfall Dig (common)
Knuckle Extrator (common)
Calculated Broodmate (common)
Riverwinding (common)
Seared Flesh (common)
Plains (basic)