Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Argentum Arbiter attacks, exile target permanent.
"Spirit of Urgaal of The Tangle, you had been charged with graft and extortion. How would you have plead?"
6/8
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At the beginning of your pre-combat main phase add X mana of any color combination to your mana pool, where X is equal to the number of Kobolds you control.
0/1
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When you cast Ravish, any player may pay 5 life. If a player does, counter Ravish.
Target creature gets +4/-4. "Oh, dear, you shouldn't deny yourself. It will be much more fun if you accept your fate."
-Irini Sengir |
Flash, defender
As Wall of Subservience enters the battlefield, sacrifice any number of permanents, and put twice that many +1/+1 counters on Wall of Subservience. "I do not fear for my protection. I fear not dying in service to my king."
-Asel, Foot Soldier of King Dariel 2/2
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Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
Equally strange is Mazemaster music. The melodies are so complicated, even the Minotaurs find it difficult to escape.
2/3
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Target creature gets +2/+2 and gains flying and protection from red until end of turn.
This is your time! No one can take it from you!
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: Add to your mana pool.
, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn. |
Enchant Creature
Enchanted Creature gains flying. Prevent all damage that would be dealt to and dealt by enchanted creaure. |
Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
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Whenever a player casts a green spell, you may gain 1 life.
, Sacrifice Slash and Burn Squad: Slash and Burn Squad Deals 1 damage to all blocking creatures.2/2
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Enchant Creature
When Riverwinding enters the battlefield, target player gains 2 life. Enchanted creature gains islandwalk. "Know what would surprise them? You, rising out of the river, launching an attack from the back of zebra!"
-Hashut, Zebra Salesman |
Destroy target artifact.
Put a -1/-1 counter on target creature. Defects? What defects? I only see shrapnel.
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Enchant Creature
Enchanted creature gets -2/-1. Whenever a player casts a red spell, you may gain 1 life. |
When Gilded Zephyr attacks, reveal the top card of your library. If that card is an artifact, target creature gets +1/+1 and gains flying until end of turn.
If only the ship were as practical as its crew.
2/2
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Argentum Arbiter
(rare)
Emerald Kobold
(uncommon)
Ravish
(uncommon)
Wall of Subservience
(uncommon)
Hurloon Mazemaster
(common)
Ride the Freewind
(common)
Deadfall Dig
(common)
Clouded Plexis
(common)
Wall of Horizons
(common)
Slash and Burn Squad
(common)
Riverwinding
(common)
Exploit Defect
(common)
Seared Flesh
(common)
Gilded Zephyr
(common)
Forest
(basic)






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