Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a permanent is destroyed, shuffle it into it's owner's library. That player then exiles the top card of their library. If it is a permanent card, its owner puts that card onto the battlefield.
2/1
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Target player sacrifices a permanent. Then that player may copy this spell and may choose a new target for that copy.
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Flying
When Wildblood Griffin enters the battlefield, draw two cards, then lose two life. Three little goblins practicing juju. Out came a wildblood and then there were two.
2/2
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When you cast Telescopic Blast, if a single opponent has two or more non-basic permanents with the same name, copy Telescopic Blast. You may choose a new target for the copy.
Deal 2 damage to target creature or player. |
Protection from White
: Target creature is white until end of turn."Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
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Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
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Defender
Whenever an opponent gains life, Gladhanding Genie loses defender until end of turn. : Gladhanding Genie gets +0/+1 until end of turn."Ah, my good friend, Zirilian! I see you are well today..."
5/4
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Destroy target land. That land's controller must attack with a creature on his next turn, if able.
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Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
Equally strange is Mazemaster music. The melodies are so complicated, even the Minotaurs find it difficult to escape.
2/3
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Flash
When Prize Bull enters the battlefield, target attacking creature becomes blocked. 2/3
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Glass Colossus doesn't untap during the untap step.
Trample : Untap Glass Colossus."I'd say 'if you break this one, I'll have your head', but the giant shards of glass will probably do my job for me."
-Griddlepop, Izzet Operations Manager 6/2
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As long as you control three or fewer lands, when Gnawedidea Sharer deals combat damage to an opponent, draw a card, then discard a card at random.
: Add or to your mana pool.2/1
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Whenever Night Grave Robber deals combat damage to a player, that player may exile any number of cards from his or her graveyard. Then you gain life equal to the number of cards in that player's graveyard.
2/1
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When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
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Goblin Worldpatcher
(rare)
Chain of Rubble
(uncommon)
Wildblood Griffin
(uncommon)
Telescopic Blast
(uncommon)
Sacred Birch
(common)
Wall of Horizons
(common)
Gladhanding Genie
(common)
Smoke Out
(common)
Hurloon Mazemaster
(common)
Prize Bull
(common)
Glass Colossus
(common)
Gnawedidea Sharer
(common)
Night Grave Robber
(common)
Akki War Machine
(common)
Mountain
(basic)





: Target creature is white until end of turn.

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