Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
: Prevent the next 1 damage that would be dealt to Tubes of Kroog.Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
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: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.0/1
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When you cast Telescopic Blast, if a single opponent has two or more non-basic permanents with the same name, copy Telescopic Blast. You may choose a new target for the copy.
Deal 2 damage to target creature or player. |
Protection from green
When Ogre Recluse enters the battlefield, put a 2/2 green wolf token with protection from blue into play. 3/3
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Whenever an opponent draws a card, put a +1/+1 counter on Somnatog.
Discard a card: Remove a counter from Somnatog. Any player may play this ability. The more you think about it, the hungrier he gets.
1/2
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All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
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Defender
: Prevent the next 1 damage that would be dealt to Tubes of Kroog.Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
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Vigilance, flying
: Counter target spell that targets Mistwing Scarecrow.2/4
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When Gilded Zephyr attacks, reveal the top card of your library. If that card is an artifact, target creature gets +1/+1 and gains flying until end of turn.
If only the ship were as practical as its crew.
2/2
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Whenever Kobold Freehammer or another Kobold enters the battlefield, put a +1/+1 counter on Kobold Freehammer, then destroy up to one target artifact with a converted mana cost equal to the number of +1/+1 counters on Kobold Freehammer.
0/1
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Whenever Night Grave Robber deals combat damage to a player, that player may exile any number of cards from his or her graveyard. Then you gain life equal to the number of cards in that player's graveyard.
2/1
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Prevent X damage to target player and all creatures that player controls.
If we must die, let it be together.
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Haste
When Keld Shock Wave enters the battlefield, destroy target land and tap another target creature without flying. 3/3
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Hell's Toll Deal's 3 damage to target creature or player.
Sacrifice a creature: Return Hell's Toll from your graveyard to your hand. Use this ability only during your upkeep. |
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Tubes of Kroog
(common, foil)
Ali of the Junipers
(rare)
Telescopic Blast
(uncommon)
Ogre Recluse
(uncommon)
Somnatog
(uncommon)
Kobold of the Krimson Skies
(common)
Tubes of Kroog
(common)
Mistwing Scarecrow
(common)
Gilded Zephyr
(common)
Kobold Freehammer
(common)
Night Grave Robber
(common)
Blind
(common)
Keld Shock Wave
(common)
Hell's Toll
(common)
Swamp
(basic)


: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.


