Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {1} to your mana pool.
{2}{w}: Add a storage counter to Sigiled Fountain of Cho.
Return Sigiled Fountain of Cho to your hand: Add {w} to your mana pool for each storage counter that was on Sigiled Fountain of Cho.
 U 
Creature – Kobold Warrior
All Kobolds you control (including Vent Runner Captain) get +1/+1 and can't be blocked except by two or more creatures.
{3}: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.
0/1
 U 
Instant
Choose one — Target spell or permanent becomes the color of your choice. (This effect does not end); or counter target spell if it is red.
Entwine {1}{u} (Choose both if you pay the entwine cost.)
 U 
Instant
Choose one — After the next main phase, there is an additional combat phase followed by an additional main phase; or, Untap target creature. It gains haste until end of turn and must attack this turn, if able.
Entwine {r} (Choose both if you pay the entwine cost.)
 C 
Artifact Creature – Scarecrow
Vigilance, flying
{t}: Counter target spell that targets Mistwing Scarecrow.
2/4
 C 
Artifact Creature – Beast
When Phyrexian Lava Engine dies, each opponent sacrifices a land, and Phyrexian Lava Engine deals 5 damage to each of those player.
3/4
 C 
Creature – Skeleton
Haste
Wizard provoking (When this attacks, you may have target Wizard defending player controls untap and block it if able.)
{b}: Regenerate Mindfever Skeleton.
3/1
 C 
Instant
Return target creature to its owner's hand. Then, if that player has three or fewer cards in his or her hand, you may return up to one other target creature to its owner's hand.
 C 
Creature – Treefolk Warriror
Elves and Birds you control get +0/+2.
No one handles the treefolk. If you're patient and kind, though, the trees handle you.
3/6
 C 
Creature – Pirate Spirit
Derelict Ghost Ship cannot attack unless defending player controls an Island.
{b}: Derelict Ghost Ship gets +1/+1 until end of turn.
One hundred hands to man the ship, but not a soul to steer her.
0/4
 C 
Creature – Goblin Berserker
Haste
When Breaching Goblin enters the battlefield, return a land you control to its owner's hand.
For that one day, the world was his.
2/1
 C 
Enchantment
Whenever a player casts a white spell, you may gain 1 life.
Whenever a player casts a white spell, you may pay {g}. If you do, gain 1 life.
 C 
Creature – Human Knight
Defender
{2}{w}, {t}: Untap target attacking creature you control, Remove it from combat, and put a +1/+1 counter on it. You may use this ability only during the declare blockers step.
Try it again. This time, aim for the head!
1/3
 C 
Artifact Creature – Ship
When Gilded Zephyr attacks, reveal the top card of your library. If that card is an artifact, target creature gets +1/+1 and gains flying until end of turn.
If only the ship were as practical as its crew.
2/2
Plains
 
 B 
Basic Land – Plains

Sigiled Fountain of Cho (rare)
Vent Runner Captain (uncommon)
Hydrolatice (uncommon)
Rage Day (uncommon)
Mistwing Scarecrow (common)
Phyrexian Lava Engine (common)
Mindfever Skeleton (common)
Wasted Haste (common)
Broadleaf Protector (common)
Derelict Ghost Ship (common)
Breaching Goblin (common)
Orchard's Bloom (common)
Alaborn Drill Sergeant (common)
Gilded Zephyr (common)
Plains (basic)