Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Lizard
{2}{g}: Skittish Rootwalla gets +1/+1 until end of turn, or +3/+3 if your opponent controls no blue or black creatures. Activate this ability only once each turn.
2/2
 
 R 
Artifact – Equipment
Equip {3}
Equip to a Knight {w}
Equipped creature gets +3/+0 and has first strike.
As long as you control at least seven lands, the equipped creature has double strike.
 U 
Creature – Spirit
Tapped-landwalk
Tap an untapped Spirit you control: Restless Lord gets +1/+1 until end of turn.
3/3
 U 
Land
Vesuvian Waters enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Cycling {3}{u} ({3}{u}, Discard this card: Draw a card.)
When you cycle Vesuvian Waters, target creature loses all abilities and becomes a 0/6 blue Serpent until end of turn.
 U 
Artifact
At the beginning of your upkeep, if you have three or fewer cards in hand, put a 1/1 white Knight token into play.

{1}{w}, {t}: Redirect all combat damage that would be dealt to target creature this turn, to target Knight.
 C 
Artifact
{1}, {t}: Deal 1 damage to target player.
{1}, Sacrifice a creature: Untap Telim'Tor Totem.
It's all fun and games when someone loses an eye.
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
 C 
Creature – Lizard
{2}{g}: Skittish Rootwalla gets +1/+1 until end of turn, or +3/+3 if your opponent controls no blue or black creatures. Activate this ability only once each turn.
2/2
 C 
Creature – Elemental Shaman
{r}, Sacrifice High Yield Cord: High Yield Cord deals 3 damage to target creature.
"There are two ways we can do this. We're not going to do it the first way."
-Jaya Ballard, Task Mage
3/2
 C 
Creature – Elemental
{w}{u}{b}{r}{g}: Composite Elemental gains flying, first strike and trample until end of turn.
Composed of matter from the five corners of the world, The Composite Elemental was born with the desire to protect all forms of life, at any cost.
4/4
 C 
Artifact Creature – Scarecrow
Vigilance, flying
{t}: Counter target spell that targets Mistwing Scarecrow.
2/4
 C 
Creature – Dwarf Barbarian
Haste
When Keld Shock Wave enters the battlefield, destroy target land and tap another target creature without flying.
3/3
 C 
Creature – Horror
When Breath-Stealer Kusite becomes blocked, if the blocking creature's power is 2 or less, exile it, and that creature's controller gains 4 life.
2/2
 C 
Instant
Return target creature to its owner's hand. Then, if that player has three or fewer cards in his or her hand, you may return up to one other target creature to its owner's hand.
Plains
 
 B 
Basic Land – Plains

Skittish Rootwalla (common, foil)
Thermal Lance (rare)
Restless Lord (uncommon)
Vesuvian Waters (uncommon)
Forge of Duty (uncommon)
Telim'Tor Totem (common)
Skeletal Splintermagus (common)
Skittish Rootwalla (common)
High Yield Cord (common)
Composite Elemental (common)
Mistwing Scarecrow (common)
Keld Shock Wave (common)
Breath-Stealer Kusite (common)
Wasted Haste (common)
Plains (basic)