Mashup: the Gathering Alpha: Virtual Booster

Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
The Gates of Jamuraa enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{u}, {t}, Sacrifice The Gates of Jamuraa: Draw a card.
{u}: Put The Gates of Jamuraa from your graveyard on top of your library.
 U 
Creature – Snake
Deathtouch
When a spell or ability your opponent controls puts Sand Snake into a graveyard from anywhere, return it to the battlefield under its owner's control with a +1/+1 counter on it.
2/1
 U 
Creature – Spirit Knight
Whenever Lighthearted Marshal attacks, you may tap target creature.
Whenever Lighthearted Marshal becomes blocked, prevent all damage that would be dealt to and by Lighthearted Marshal.
2/2
 U 
Sorcery
Look at a number of cards on top of your library equal to the amount of damage dealt to target player this turn. Put one in your hand, then exile the rest.
 C 
Creature – Elf Druid
{t}, Sacrifice Llanowar Guide: Search your library for a basic Forest and put it onto the battlefield. Then shuffle your library.
And, whatever you do, do not step on the deadwood...
1/1
 C 
Creature – Pirate Spirit
Derelict Ghost Ship cannot attack unless defending player controls an Island.
{b}: Derelict Ghost Ship gets +1/+1 until end of turn.
One hundred hands to man the ship, but not a soul to steer her.
0/4
 C 
Creature – Goblin Berserker
Haste
When Breaching Goblin enters the battlefield, return a land you control to its owner's hand.
For that one day, the world was his.
2/1
 C 
Artifact
{t}, Sacrifice Quitclaim Deed: Search your library for two basic land cards with different names. Target opponent chooses one of those cards. Put the chosen card in your hand and the other in your graveyard. Shuffle your library.
 C 
Creature – Kobold Knight
{4}: Kobolds you control get +2/+1 until end of turn.
"The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie
0/1
 C 
Creature – Elf Warrior
When Thornscape Battleready enters the battlefield, if you control a Kobold, you may have Thornscape Battleready fight target creature.
When Thornscape Battleready enters the battlefield, if you control a Treefolk, you may destroy target artifact.
3/2
 C 
Creature – Drake
Flying
Whenever a player plays a black spell, you may gain 1 life.
2/4
 C 
Creature – Hound
First Strike
Fast enough to avoid the lash and fierce enough to bite back.
3/2
 C 
Artifact Creature – Gargoyle
Flash
Flying
When Gargoyle Digester enters the battlefield, exile target card in an opponent's graveyard. If you do, put a +1/+1 counter on a creature you control.
Base to brick and sin to stone.
2/1
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
Forest
 
 B 
Basic Land – Forest

The Gates of Jamuraa (rare)
Sand Snake (uncommon)
Lighthearted Marshal (uncommon)
Headcarving (uncommon)
Llanowar Guide (common)
Derelict Ghost Ship (common)
Breaching Goblin (common)
Quitclaim Deed (common)
Swinerider of Kher Keep (common)
Thornscape Battleready (common)
Bone Nest Drake (common)
Emperor Hounds (common)
Gargoyle Digester (common)
Skeletal Splintermagus (common)
Forest (basic)