Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , : Destroy target Kobold.
, : Search your library for a Kobold permanent card, and put it on the battlefield. Then shuffle your library.Those deemed unkoboldicetic to The Kobal are exkoldicated.
0/1
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: Add to your mana pool.
![]() ![]() , , Sacrifice Smokebraider Battlestone: Put an Elemental from your hand onto the battlefield. It gains haste, and is unblockable until end of turn. |
Return X target creature cards from any one players' graveyards, to their owner's hand.
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Blasting Desert enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Blasting Desert, you may deal 1 damage to all attacking creatures. |
Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
Equally strange is Mazemaster music. The melodies are so complicated, even the Minotaurs find it difficult to escape.
2/3
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First Strike
Fast enough to avoid the lash and fierce enough to bite back.
3/2
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Defender
Whenever an opponent gains life, Gladhanding Genie loses defender until end of turn. : Gladhanding Genie gets +0/+1 until end of turn."Ah, my good friend, Zirilian! I see you are well today..."
5/4
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Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar. At the beginning of your end step, remove all counters from Dervish Scimitar. You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
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![]() : Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard. 3/1
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Choose One – Draw two cards; or, search through your library for a card with a converted mana cost of 3, reveal it, put it in your hand, then shuffle your library.
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When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
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Protection from White
: Target creature is white until end of turn."Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
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When Sursi Thickethoof attacks, up to three target creatures can't block Sursi Thickethoof, unless they block it together.
In Sursi, a tribute. Elsewhere, a terror.
1/2
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Elves and Birds you control get +0/+2.
No one handles the treefolk. If you're patient and kind, though, the trees handle you.
3/6
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Kobalpable Koboldomancer
(rare)
Smokebraider Battlestone
(uncommon)
Gravegeyser
(uncommon)
Blasting Desert
(uncommon)
Hurloon Mazemaster
(common)
Emperor Hounds
(common)
Gladhanding Genie
(common)
Dervish Scimitar
(common)
Skeletal Splintermagus
(common)
Dash of Alchemy
(common)
Akki War Machine
(common)
Sacred Birch
(common)
Sursi Thickethoof
(common)
Broadleaf Protector
(common)
Swamp
(basic)

: Destroy target Kobold.
, 

, 
to your mana pool.


