Mashup: the Gathering Alpha: Virtual Booster
| Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Return a creature you control to your hand. If you do, put a 4/4 blue Spirit creature token into play.
Until end of turn, whenever you cast an Instant spell, put a 4/4 blue Spirit creature token into play. |
Equip
Equip to a Druid
Equipped creature gets +2/+2 and gains vigilance. As long as an opponent has 21 or more life, the equipped creature gains " : Draw a card." |
Derelict Crew cannot be blocked by non-Spirit creatures.
Up from the depths rose The Bonny May. The ship passed through us and our crew writhed at the touch of the damned.
3/2
|
You may sacrifice two enchantments rather than pay Xenophobic Scald's mana cost.
Haste "Feel free to continue your diplomacy. I'll be in the field, killing liars."
4/4
|
Flying
Whenever a Kobold you control attacks and is not blocked, the defending player discards a card. 0/1
|
|
Enchant Permanent
Whenever a player gains life, enchanted permanent becomes a 0/4 green Treefolk creature in addition to its other colors and types. ![]() : Target opponent gains 1 life. |
, : Deal 1 damage to target player.
, Sacrifice a creature: Untap Telim'Tor Totem.It's all fun and games when someone loses an eye.
|
Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
|
Defender
![]() , : Untap target attacking creature you control, Remove it from combat, and put a +1/+1 counter on it. You may use this ability only during the declare blockers step.Try it again. This time, aim for the head!
1/3
|
Target creature gets +2/+2 and gains flying and protection from red until end of turn.
This is your time! No one can take it from you!
|
|
Defender, flying
The river diverged, and washed away the saint's holy relic long ago. A guardian angel hovers over where the staff rested, eager to protect nothing.
5/3
|
Horntangle deals 3 damage to target creature. Then Horntangle deals 3 damage to that creature's control if he or she gained life this turn
"I don't care what it is. If it's got horns, I won't go near it!"
- Norin, the Wary |
Flying
Sacrifice Barbedtail Spineling: Return target creature from your graveyard to your hand, unless an opponent pays ."To fight a master, I study for years. Thankfully, I'm facing you."
-Tojira, swamp queen 1/1
|
When Gilded Zephyr attacks, reveal the top card of your library. If that card is an artifact, target creature gets +1/+1 and gains flying until end of turn.
If only the ship were as practical as its crew.
2/2
|
|
Lie to the Beyond
(uncommon, foil)
Cedar Staff of Equity
(rare)
Derelict Crew
(uncommon)
Xenophobic Scald
(uncommon)
Abysmal Kobold
(uncommon)
Moonbeam Trickseed
(common)
Telim'Tor Totem
(common)
Wall of Horizons
(common)
Alaborn Drill Sergeant
(common)
Ride the Freewind
(common)
Charged Warden
(common)
Horntangle
(common)
Barbedtail Spineling
(common)
Gilded Zephyr
(common)
Island
(basic)

: Draw a card."
