Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.0/1
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At the beginning of your pre-combat main phase add X mana of any color combination to your mana pool, where X is equal to the number of Kobolds you control.
0/1
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: Target attacking or blocking creature gets -2/-0 until end of turn.Don't fight Spellbow Sappers with a weapon more complicated than a club. Every shot they sink into you makes you lazier and... laz...
1/2
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Crooked Cliffs enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Crooked Cliffs, flip a coin. If you win the flip, target player sacrifices a permanent. |
Glass Colossus doesn't untap during the untap step.
Trample : Untap Glass Colossus."I'd say 'if you break this one, I'll have your head', but the giant shards of glass will probably do my job for me."
-Griddlepop, Izzet Operations Manager 6/2
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Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
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Whenever you cast an Instant or a spell with flash, Spelltouched Familiar gets +1/+2 until end of turn.
"Reality is a conspiracy. Nature is a lie. Trust in your mind to pierce through the veil of this world."
—Welnya, Mystical Tutor 1/1
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Defender, flying
The river diverged, and washed away the saint's holy relic long ago. A guardian angel hovers over where the staff rested, eager to protect nothing.
5/3
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When Krovikan Druid dies, if it was blocked this turn, the defending player loses 4 life.
"All struggle requires sacrifice. Some sacrifices, though, are better than others."
- Saluel Carthalion, Soldevi Heretic 2/2
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Flying
Whenever you cast an Instant or a spell with flash, you may switch the power and toughness of target creature until end of turn. 1/3
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Defender
: Prevent the next 1 damage that would be dealt to Tubes of Kroog.Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
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: Sandstone Gargoyle gets +1/+0 until end of turn.The river writhed in its slimy bed,/ shrunk to a torturous, turbid thread;..
And still the wind, the ruthless wind, Khamsin,/ the wind from the desert blew in. - Alfred, Lord Tennyson 'In Memorandum' 1/2
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Enchant permanent
Enchanted permanent doesn't untap during its controller's untap step. Bek tugged, and tugged, and tugged, until he could not tell if he was tugging at the vines, or if he was the vines tugging on Bek.
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Flash
Flying When Gargoyle Digester enters the battlefield, exile target card in an opponent's graveyard. If you do, put a +1/+1 counter on a creature you control. Base to brick and sin to stone.
2/1
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Ali of the Junipers
(rare)
Emerald Kobold
(uncommon)
Spellbow Sappers
(uncommon)
Crooked Cliffs
(uncommon)
Glass Colossus
(common)
Wall of Horizons
(common)
Spelltouched Familiar
(common)
Charged Warden
(common)
Krovikan Druid
(common)
Aspect of Wings
(common)
Tubes of Kroog
(common)
Sandstone Gargoyle
(common)
Hold Firm
(common)
Gargoyle Digester
(common)
Forest
(basic)


: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.
to your mana pool.


