Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Teshev Brinebolts attacks, you may untap target tapped creature. Teshev Brinebolts gets +X/+X until end of turn, where X is the untapped creature's power.
"Yes! You, as well! Come face me!"
2/2
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When Elf-o'-the-Fall enters the battlefield, return a land you control to its owner's hand. Then, if you control four or fewer lands, search your library for a basic land card, put it on the battlefield tapped, then shuffle your library. Otherwise, draw a card.
What dangers sprout from unassuming seeds?
2/2
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Flying
: Flip a coin. If you win, Dragon Prince gets +2/+0 until end of turn.
If you win a coin flip, put a +1/+1 counter on all dragons you control. If you lose a coin flip, sacrifice Dragon Prince. 1/3
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Search your library for up to three basic Mountains, put them onto the battlefield, then shuffle your library. At the beginning of the end step, sacrifice those lands.
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Destroy target artifact.
Put a -1/-1 counter on target creature. Defects? What defects? I only see shrapnel.
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Flying
When Giant Gull of Kukemssa enters the battlefield, you may return target artifact from your graveyard to your hand. When Giant Gull of Kukemssa enters the battlefield, target creature you control gets +2/+2 and flying until end of turn. 2/2
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When Calculated Broodmate attacks or blocks, remove a charge counter from it. If you can't, return Calculated Broodmate to its owner's hand.
: Put a charge counter on Calculated Broodmate.4/4
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Haste
When Heedless Centaurs deals combat damage to a player, you may destroy target artifact or enchantment. At end of turn, sacrifice Heedless Centaurs. 4/4
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Elves and Birds you control get +0/+2.
No one handles the treefolk. If you're patient and kind, though, the trees handle you.
3/6
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Choose One – Draw two cards; or, search through your library for a card with a converted mana cost of 3, reveal it, put it in your hand, then shuffle your library.
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Whenever a Kobold you control dies, look at the top two cards of target opponent's library, then remove one of them from the game.
"Living requires a surprisingly small number of bones!"
0/1
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All Kobolds gain flying.
Don't worry. If I forget which order the spells are to be cast in, we'll have miles before we hit the ground.
0/1
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When Gravesoil Sharer enters the battlefield, as long as you control three or fewer lands, reveal the top five cards of your library. Target opponent puts those cards back in any order, then you draw a card.
: Add or to your mana pool.1/2
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When Krovikan Druid dies, if it was blocked this turn, the defending player loses 4 life.
"All struggle requires sacrifice. Some sacrifices, though, are better than others."
- Saluel Carthalion, Soldevi Heretic 2/2
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Teshev Brinebolts
(rare)
Elf-o'-the-Fall
(uncommon)
Dragon Prince
(uncommon)
Untamed Cliffs
(uncommon)
Exploit Defect
(common)
Giant Gull of Kukemssa
(common)
Calculated Broodmate
(common)
Heedless Centaurs
(common)
Broadleaf Protector
(common)
Dash of Alchemy
(common)
Knuckle Extrator
(common)
Kobold of the Krimson Skies
(common)
Gravesoil Sharer
(common)
Krovikan Druid
(common)
Swamp
(basic)






: Put a charge counter on Calculated Broodmate.