Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a permanent is destroyed, shuffle it into it's owner's library. That player then exiles the top card of their library. If it is a permanent card, its owner puts that card onto the battlefield.
2/1
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All Kobolds you control (including Vent Runner Captain) get +1/+1 and can't be blocked except by two or more creatures.
: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.0/1
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When Elf-o'-the-Fall enters the battlefield, return a land you control to its owner's hand. Then, if you control four or fewer lands, search your library for a basic land card, put it on the battlefield tapped, then shuffle your library. Otherwise, draw a card.
What dangers sprout from unassuming seeds?
2/2
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Choose one — After the next main phase, there is an additional combat phase followed by an additional main phase; or, Untap target creature. It gains haste until end of turn and must attack this turn, if able.
Entwine (Choose both if you pay the entwine cost.) |
When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
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When Jade Raider becomes blocked, it becomes an enchantment until the beginning of your next upkeep.
"They say Crabmen are skittish. But there was one of him, and only five of us. I don't like those odds."
-Norin, the Wary 3/7
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Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
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Vigilance, flying
: Counter target spell that targets Mistwing Scarecrow.2/4
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Flash
Flying When Gargoyle Digester enters the battlefield, exile target card in an opponent's graveyard. If you do, put a +1/+1 counter on a creature you control. Base to brick and sin to stone.
2/1
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![]() : Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard. 3/1
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Reach
![]() ![]() , Pay 1 life: Target creature gains reach until end of turn."New djinn are created when a person imagines that the only thing that would make things worse would be if a meddlesome djinn were involved."
-Tarub, Suq'Ata Sailor 2/2
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: Add to your mana pool.
, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn. |
Protection from White
: Target creature is white until end of turn."Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
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When Fyndhorn Spear Gatherer enters the battlefield, sacrifice a land and put a +1/+1 counter on a creature you control.
When Fyndhorn Spear Gatherer leaves the battlefield, return a land from your graveyard to your hand. 2/3
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Goblin Worldpatcher
(rare)
Vent Runner Captain
(uncommon)
Elf-o'-the-Fall
(uncommon)
Rage Day
(uncommon)
Akki War Machine
(common)
Jade Raider
(common)
Wall of Horizons
(common)
Mistwing Scarecrow
(common)
Gargoyle Digester
(common)
Skeletal Splintermagus
(common)
Wind Chill Djinn
(common)
Deadfall Dig
(common)
Sacred Birch
(common)
Fyndhorn Spear Gatherer
(common)
Island
(basic)


: Vent Runner Captain Loses all abilities until end of turn. Any player may activate this ability.

: Counter target spell that targets Mistwing Scarecrow.