Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Return two lands you control to their owner's hand: Regenerate Post-Mortem Phantasm. Any player may activate this ability. Whenever Post-Mortem Phantasm is regenerated, target opponent gains control of it. 3/2
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At the beginning of your upkeep, if you have three or fewer cards in hand, put a 1/1 white Knight token into play.
![]() , : Redirect all combat damage that would be dealt to target creature this turn, to target Knight. |
Sacrifice an artifact: Destroy up to one target enchantment and gain 2 life. You and any teammate of yours may activate this ability.
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Defiant Woods enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Defiant Woods, target creature gains trample until end of turn. |
All things are connected. When The Obsidian Infantry won their battle against the Ankla Clan, the Ankla Clan, moved out of their territory and attacked The Zeileg Clan...
—History of the Circle War 4/6
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Flying
Whenever a player plays a black spell, you may gain 1 life. 2/4
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As long as you control three or fewer lands, Firewick Sharer gains haste.
: Add or to your mana pool.3/1
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Flying
When Giant Gull of Kukemssa enters the battlefield, you may return target artifact from your graveyard to your hand. When Giant Gull of Kukemssa enters the battlefield, target creature you control gets +2/+2 and flying until end of turn. 2/2
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Whenever a player casts a white spell, you may gain 1 life.
Whenever a player casts a white spell, you may pay . If you do, gain 1 life. |
Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
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Defender
: Prevent the next 1 damage that would be dealt to Tubes of Kroog.Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
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, Discard a card: Draw a card. Sacrifice Transient Cave Pincher at end of turn.0/1
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Defender, flying
The river diverged, and washed away the saint's holy relic long ago. A guardian angel hovers over where the staff rested, eager to protect nothing.
5/3
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Derelict Ghost Ship cannot attack unless defending player controls an Island.
: Derelict Ghost Ship gets +1/+1 until end of turn.One hundred hands to man the ship, but not a soul to steer her.
0/4
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Post-Mortem Phantasm
(rare)
Forge of Duty
(uncommon)
Harvest Bonfire
(uncommon)
Defiant Woods
(uncommon)
Obsidian Clan Infantry
(common)
Bone Nest Drake
(common)
Firewick Sharer
(common)
Giant Gull of Kukemssa
(common)
Orchard's Bloom
(common)
Wall of Horizons
(common)
Tubes of Kroog
(common)
Transient Cave Pincher
(common)
Charged Warden
(common)
Derelict Ghost Ship
(common)
Plains
(basic)

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: Redirect all combat damage that would be dealt to target creature this turn, to target Knight.
to your mana pool.

or