Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equip {4}
Equip to a Druid {g}
Equipped creature gets +2/+2 and gains vigilance.
As long as an opponent has 21 or more life, the equipped creature gains "{t}: Draw a card."
 U 
Enchantment
Whenever you cast an Instant or a spell with flash, counter target activated ability.
 U 
Instant
When you cast Telescopic Blast, if a single opponent has two or more non-basic permanents with the same name, copy Telescopic Blast. You may choose a new target for the copy.
Deal 2 damage to target creature or player.
 U 
Instant
Choose one — Target spell or permanent becomes the color of your choice. (This effect does not end); or counter target spell if it is red.
Entwine {1}{u} (Choose both if you pay the entwine cost.)
 C 
Instant
As long as you control an untapped white creature, you may pay {0} rather than pay Show Moxie's mana cost.
Creatures you control get +1/+1 until end of turn.
"Fight! Fight like you can't win!"
-Asmira, Holy Avenger
 C 
Artifact Creature – Plant
Defender
{2}: Prevent the next 1 damage that would be dealt to Tubes of Kroog.
Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
 C 
Creature – Elf Druid
{t}, Sacrifice Llanowar Guide: Search your library for a basic Forest and put it onto the battlefield. Then shuffle your library.
And, whatever you do, do not step on the deadwood...
1/1
 C 
Instant
Horntangle deals 3 damage to target creature. Then Horntangle deals 3 damage to that creature's control if he or she gained life this turn
"I don't care what it is. If it's got horns, I won't go near it!"
- Norin, the Wary
{x}{w}
 
 C 
Instant
Prevent X damage to target player and all creatures that player controls.
If we must die, let it be together.
 C 
Creature – Elemental Shaman
{r}, Sacrifice High Yield Cord: High Yield Cord deals 3 damage to target creature.
"There are two ways we can do this. We're not going to do it the first way."
-Jaya Ballard, Task Mage
3/2
 C 
Sorcery
Destroy target land. That land's controller must attack with a creature on his next turn, if able.
 C 
Artifact Creature – Skeleton
As long as you control three or fewer lands, Firewick Sharer gains haste.

{t}: Add {r} or {b} to your mana pool.
3/1
 C 
Creature – Elemental
{2}{u}, Sacrifice Refuting Blaze: Counter target spell unless it's controller pays {3} for each card named Refuting Blaze that died this turn.
And in ancient halls,
wise old men made hot debate,
setting things ablaze.
0/3
 C 
Sorcery
Return up to one target creature you control on the battlefield and target creature in your graveyard to their owner's hand.
"At the height of the ritual, I love to lean over the cauldron and watch the shadows of creatures yet to be."
-Lyzolda, the Blood Witch
Forest
 
 B 
Basic Land – Forest

Cedar Staff of Equity (rare)
Rimewind Whiteout (uncommon)
Telescopic Blast (uncommon)
Hydrolatice (uncommon)
Show Moxie (common)
Tubes of Kroog (common)
Llanowar Guide (common)
Horntangle (common)
Blind (common)
High Yield Cord (common)
Smoke Out (common)
Firewick Sharer (common)
Refuting Blaze (common)
Rakdos Necromancy (common)
Forest (basic)