Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Titan
{6}: Put six -1/-1 counters on all creatures. Then, at the beginning of the end step, if there are 6 or more creatures in all graveyards, return a creature from your graveyard to your hand.
6/6
 U 
Instant
Choose One – Prevent the next 6 damage that would be dealt to target creature; or, put a 0/6 white Wall token with defender and flying onto the battlefield.
 U 
Land
Defiant Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Cycling {1}{g} ({1}{g}, Discard this card: Draw a card.)
When you cycle Defiant Woods, target creature gains trample until end of turn.
 U 
Creature – Kobold Shaman
{2}, Sacrifice a Kobold: Deal 2 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
0/1
 C 
Creature – Kobold Shaman
Whenever a Kobold you control dies, look at the top two cards of target opponent's library, then remove one of them from the game.
"Living requires a surprisingly small number of bones!"
0/1
 C 
Sorcery
Choose One – Draw two cards; or, search through your library for a card with a converted mana cost of 3, reveal it, put it in your hand, then shuffle your library.
 C 
Creature – Lizard
{2}{g}: Skittish Rootwalla gets +1/+1 until end of turn, or +3/+3 if your opponent controls no blue or black creatures. Activate this ability only once each turn.
2/2
 C 
Creature – Merfolk Soldier Spirit
As long as Helmken Vodalian can block an attacking creature, it can block any attacking creature.
"Whether informed by books or scouts, all knowledge prevents disaster."
0/3
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn.
{x}{w}
 
 C 
Instant
Prevent X damage to target player and all creatures that player controls.
If we must die, let it be together.
 C 
Creature – Angel
Defender, flying
The river diverged, and washed away the saint's holy relic long ago. A guardian angel hovers over where the staff rested, eager to protect nothing.
5/3
 C 
Creature – Elf Druid
When Krovikan Druid dies, if it was blocked this turn, the defending player loses 4 life.
"All struggle requires sacrifice. Some sacrifices, though, are better than others."
- Saluel Carthalion, Soldevi Heretic
2/2
 C 
Creature – Djinn
Reach
{1}{g}{g}, Pay 1 life: Target creature gains reach until end of turn.
"New djinn are created when a person imagines that the only thing that would make things worse would be if a meddlesome djinn were involved."
-Tarub, Suq'Ata Sailor
2/2
 C 
Creature – Gargoyle
{r}: Sandstone Gargoyle gets +1/+0 until end of turn.
The river writhed in its slimy bed,/ shrunk to a torturous, turbid thread;..
And still the wind, the ruthless wind, Khamsin,/ the wind from the desert blew in.
- Alfred, Lord Tennyson 'In Memorandum'
1/2
Mountain
 
 B 
Basic Land – Mountain

Bloodgyre Titan (mythic)
Strands of Air (uncommon)
Defiant Woods (uncommon)
Bloodthinning Kobold (uncommon)
Knuckle Extrator (common)
Dash of Alchemy (common)
Skittish Rootwalla (common)
Helmken Vodalian (common)
Deadfall Dig (common)
Blind (common)
Charged Warden (common)
Krovikan Druid (common)
Wind Chill Djinn (common)
Sandstone Gargoyle (common)
Mountain (basic)