Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Gilded Zephyr attacks, reveal the top card of your library. If that card is an artifact, target creature gets +1/+1 and gains flying until end of turn.
If only the ship were as practical as its crew.
2/2
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: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.0/1
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Flying
: Flip a coin. If you win, Dragon Prince gets +2/+0 until end of turn.
If you win a coin flip, put a +1/+1 counter on all dragons you control. If you lose a coin flip, sacrifice Dragon Prince. 1/3
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Return X target creature cards from any one players' graveyards, to their owner's hand.
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Flying
Whenever a Kobold you control attacks and is not blocked, the defending player discards a card. 0/1
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Flying
When Giant Gull of Kukemssa enters the battlefield, you may return target artifact from your graveyard to your hand. When Giant Gull of Kukemssa enters the battlefield, target creature you control gets +2/+2 and flying until end of turn. 2/2
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Flying
Sacrifice Barbedtail Spineling: Return target creature from your graveyard to your hand, unless an opponent pays ."To fight a master, I study for years. Thankfully, I'm facing you."
-Tojira, swamp queen 1/1
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![]() : Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard. 3/1
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As long as you control an untapped white creature, you may pay
rather than pay Show Moxie's mana cost.
Creatures you control get +1/+1 until end of turn. "Fight! Fight like you can't win!"
-Asmira, Holy Avenger |
Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
Equally strange is Mazemaster music. The melodies are so complicated, even the Minotaurs find it difficult to escape.
2/3
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Enchant Permanent
Whenever a player gains life, enchanted permanent becomes a 0/4 green Treefolk creature in addition to its other colors and types. ![]() : Target opponent gains 1 life. |
, : Deal 1 damage to target player.
, Sacrifice a creature: Untap Telim'Tor Totem.It's all fun and games when someone loses an eye.
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Protection from White
: Target creature is white until end of turn."Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
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Add four mana of any combination of colors to your mana pool. Use this ability only to cast Kobold or Dragon spells, or activate abilities of Kobolds or Dragons.
Kobolds gain +1/+1 and can't be blocked except by two or more creatures. |
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Gilded Zephyr
(common, foil)
Ali of the Junipers
(rare)
Dragon Prince
(uncommon)
Gravegeyser
(uncommon)
Abysmal Kobold
(uncommon)
Giant Gull of Kukemssa
(common)
Barbedtail Spineling
(common)
Skeletal Splintermagus
(common)
Show Moxie
(common)
Hurloon Mazemaster
(common)
Moonbeam Trickseed
(common)
Telim'Tor Totem
(common)
Sacred Birch
(common)
Kobold Tactics
(common)
Swamp
(basic)


: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.





rather than pay Show Moxie's mana cost.
