Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.0/1
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Equip
Equip to a Spirit
Equipped creature gets +0/+2 and gains defender. As long as all opponents control no untapped creatures, equipped creature gets +5/+0, gains flying and loses defender. |
Derelict Crew cannot be blocked by non-Spirit creatures.
Up from the depths rose The Bonny May. The ship passed through us and our crew writhed at the touch of the damned.
3/2
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Flying
: Gluttonous Deathsquito gets +1/+1 until end of turn.
When Gluttonous Deathsquito enters the battlefield, destroy target creature with power equal to Gluttonous Deathsquito's power. 0/1
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: Add to your mana pool.
![]() ![]() , , Sacrifice: Until end of turn, you may cast target card from your graveyard. Whenever a card would go to any player's graveyard this turn, exile it. |
![]() : Regenerate Consuming Dead.
Whenever a creature is regenerated, target player loses 1 life, and you gain 1 life. 1/1
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When Jade Raider becomes blocked, it becomes an enchantment until the beginning of your next upkeep.
"They say Crabmen are skittish. But there was one of him, and only five of us. I don't like those odds."
-Norin, the Wary 3/7
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Enchant Permanent
Whenever a player gains life, enchanted permanent becomes a 0/4 green Treefolk creature in addition to its other colors and types. ![]() : Target opponent gains 1 life. |
As long as you control three or fewer lands, Firewick Sharer gains haste.
: Add or to your mana pool.3/1
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: Kobolds you control get +2/+1 until end of turn."The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie 0/1
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When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
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Flying
Whenever a player plays a black spell, you may gain 1 life. 2/4
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When Kobold Rainmaker enters the battlefield, you may destroy target enchantment.
"In the first few days of the festival, kobolds gather from the hills, and perform their rain dance. Then the kobolds hang around eating all the food for three more weeks. I hate the festival."
-Bearand the Bold 0/1
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Defender
: Prevent the next 1 damage that would be dealt to Tubes of Kroog.Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
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Ali of the Junipers
(rare, foil)
Bog Fetish
(rare)
Derelict Crew
(uncommon)
Gluttonous Deathsquito
(uncommon)
Nayan Battlestone
(uncommon)
Consuming Dead
(common)
Jade Raider
(common)
Moonbeam Trickseed
(common)
Firewick Sharer
(common)
Swinerider of Kher Keep
(common)
Akki War Machine
(common)
Bone Nest Drake
(common)
Kobold Rainmaker
(common)
Tubes of Kroog
(common)
Mountain
(basic)


: Whenever Damage would reduce your life total to less than 1 this turn, instead that source's controller puts that many 1/1 green Elf creature tokens onto the battlefield under their control.



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