Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Centaur Warrior
Haste
When Heedless Centaurs deals combat damage to a player, you may destroy target artifact or enchantment.
At end of turn, sacrifice Heedless Centaurs.
4/4
 
 R 
Enchantment
Any player may cast creature cards as though they had flash.
Whenever a creature enters the battlefield, that creature's controller destroys target non-black creature. You gain life equal to the destroyed creature's toughness.
 U 
Creature – Human Knight
Protection from white
Whenever Mark of Truth blocks or becomes blocked, it gets +1/+1 until end of turn.
On his head was the mark. And with that sign, no virtuous creature would stop him.
2/2
 U 
Artifact
At the beginning of your upkeep, you may put a 3/3 Golem artifact creature token onto the battlefield. If you do, end the turn.
The golems assembled at a terrifying pace. In the end, the artificer realized his last chance at stopping the machine was the moment he turned it on.
 U 
Instant
Choose one – All attacking creatures get -2/-0 until end of turn; or, all creatures you control get +0/+2 until end of turn.
Entwine {1}{w} (Choose both if you pay the entwine cost.)
 C 
Creature – Merfolk Soldier Spirit
As long as Helmken Vodalian can block an attacking creature, it can block any attacking creature.
"Whether informed by books or scouts, all knowledge prevents disaster."
0/3
 C 
Creature – Dwarf Barbarian
Haste
When Keld Shock Wave enters the battlefield, destroy target land and tap another target creature without flying.
3/3
 C 
Artifact Creature – Spirit
Flying
Whenever an opponent casts a spell, put two +1/+1 counters on Dervish Scimitar.
At the beginning of your end step, remove all counters from Dervish Scimitar.
You think it dances because it's merry? That sword is tortured with magic, and quivers at the chance to kill a sorcerer.
1/5
 C 
Creature – Goblin Shaman
When Goblin Town Elder enters the battlefield, it deals 2 damage to target player.
"There are three good things about being old. No one bosses you around and people expect you to forget things."
- Wort, Boggart Auntie
2/2
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Deadfall Dig: Lands you control become the land type of your choice until end of turn.
 C 
Creature – Crab Rogue
When Jade Raider becomes blocked, it becomes an enchantment until the beginning of your next upkeep.
"They say Crabmen are skittish. But there was one of him, and only five of us. I don't like those odds."
-Norin, the Wary
3/7
 C 
Creature – Bird
Flying
When Giant Gull of Kukemssa enters the battlefield, you may return target artifact from your graveyard to your hand.
When Giant Gull of Kukemssa enters the battlefield, target creature you control gets +2/+2 and flying until end of turn.
2/2
 C 
Creature – Hound
First Strike
Fast enough to avoid the lash and fierce enough to bite back.
3/2
 C 
Creature – Elf Warrior Druid
When Fyndhorn Spear Gatherer enters the battlefield, sacrifice a land and put a +1/+1 counter on a creature you control.
When Fyndhorn Spear Gatherer leaves the battlefield, return a land from your graveyard to your hand.
2/3
Forest
 
 B 
Basic Land – Forest

Heedless Centaurs (common, foil)
Sudden Death Match (rare)
Mark of Truth (uncommon)
Final Factory (uncommon)
Dance of Sword and Shield (uncommon)
Helmken Vodalian (common)
Keld Shock Wave (common)
Dervish Scimitar (common)
Goblin Town Elder (common)
Deadfall Dig (common)
Jade Raider (common)
Giant Gull of Kukemssa (common)
Emperor Hounds (common)
Fyndhorn Spear Gatherer (common)
Forest (basic)