Mashup: the Gathering Alpha: Virtual Booster

Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
You may reveal this card from your opening hand. If you do put a 0/1 red Legendary Kobold token named Gnip into play with "Sacrifice Gnip: Gnip deals 1 damage to all non-flying creatures."
Deal X damage to all non-flying creatures.
 U 
Creature – Wraith
Swampwalk
When Bonded Wraith dies, lose 3 life.
And in the bogs of Cannelbrae / I'll join my mate within her grave / My will was strong, but my heart caved / To the peat-filled bogs of Cannelbrae.
3/3
 U 
Creature – Elf Berzerker
You may sacrifice two enchantments rather than pay Xenophobic Scald's mana cost.
Haste
"Feel free to continue your diplomacy. I'll be in the field, killing liars."
4/4
 U 
Creature – Elf Archer Spirit
{t}: Target attacking or blocking creature gets -2/-0 until end of turn.
Don't fight Spellbow Sappers with a weapon more complicated than a club. Every shot they sink into you makes you lazier and... laz...
1/2
 C 
Instant
Counter target spell. Players can't cast spells that share a color with the countered spell this turn.
I don't need to know why you're doing it! I just need to know you won't do it!
 C 
Instant
Add four mana of any combination of colors to your mana pool. Use this ability only to cast Kobold or Dragon spells, or activate abilities of Kobolds or Dragons.
Kobolds gain +1/+1 and can't be blocked except by two or more creatures.
 C 
Sorcery
Hell's Toll Deal's 3 damage to target creature or player.
Sacrifice a creature: Return Hell's Toll from your graveyard to your hand. Use this ability only during your upkeep.
 C 
Enchantment – Aura
Enchant Creature
Enchanted Creature gains flying.
Prevent all damage that would be dealt to and dealt by enchanted creaure.
 C 
Creature – Cyclops Knight
Deathtouch
No deed goes unpunished.
2/2
 C 
Creature – Human Rogue
Whenever Night Grave Robber deals combat damage to a player, that player may exile any number of cards from his or her graveyard. Then you gain life equal to the number of cards in that player's graveyard.
2/1
 C 
Creature – Treefolk Cleric
Protection from White
{w}: Target creature is white until end of turn.
"Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
 C 
Creature – Drake
Flying
Whenever a player plays a black spell, you may gain 1 life.
2/4
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +0/+X, where X is equal to the number of artifacts you control.
When fully powered, the plates shift to protect the wearer, as if alive.
 C 
Artifact Creature – Plant
Defender
{2}: Prevent the next 1 damage that would be dealt to Tubes of Kroog.
Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
Island
 
 B 
Basic Land – Island

Rock Rumble (rare)
Bonded Wraith (uncommon)
Xenophobic Scald (uncommon)
Spellbow Sappers (uncommon)
Hysterical Response (common)
Kobold Tactics (common)
Hell's Toll (common)
Clouded Plexis (common)
Cyclops Revenger (common)
Night Grave Robber (common)
Sacred Birch (common)
Bone Nest Drake (common)
Conductive Plate (common)
Tubes of Kroog (common)
Island (basic)