Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Vigilance
{w}{w}{w}{w}: Prevent the next 8 damage that would be dealt to target creature this turn.
4/8
 U 
Instant
Choose one – All attacking creatures get -2/-0 until end of turn; or, all creatures you control get +0/+2 until end of turn.
Entwine {1}{w} (Choose both if you pay the entwine cost.)
 U 
Enchantment
Whenever a source you control deals one or more damage to an opponent, they lose 1 life.
Young dragons are spurned and abused wherever they roam. Dragons live very long lives, and a dragon never forgets.
 U 
Creature – Spirit Wizard
When Doomed Oracle enters the battlefield, draw a card.
When Doomed Oracle dies, counter target spell.
Oh, look. Another prophecy of death.
1/1
 C 
Creature – Cyclops Knight
Deathtouch
No deed goes unpunished.
2/2
 C 
Instant
Target creature gets +2/+2 and gains flying and protection from red until end of turn.
This is your time! No one can take it from you!
 C 
Artifact Creature – Golem
Glass Colossus doesn't untap during the untap step.
Trample
{6}: Untap Glass Colossus.
"I'd say 'if you break this one, I'll have your head', but the giant shards of glass will probably do my job for me."
-Griddlepop, Izzet Operations Manager
6/2
 C 
Creature – Goblin Berserker
Haste
When Breaching Goblin enters the battlefield, return a land you control to its owner's hand.
For that one day, the world was his.
2/1
 C 
Artifact Creature – Beast
When Phyrexian Lava Engine dies, each opponent sacrifices a land, and Phyrexian Lava Engine deals 5 damage to each of those player.
3/4
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
 C 
Enchantment – Aura
Enchant Creature
When Riverwinding enters the battlefield, target player gains 2 life.
Enchanted creature gains islandwalk.
"Know what would surprise them? You, rising out of the river, launching an attack from the back of zebra!"
-Hashut, Zebra Salesman
{x}{w}
 
 C 
Instant
Prevent X damage to target player and all creatures that player controls.
If we must die, let it be together.
 C 
Creature – Crab Rogue
When Jade Raider becomes blocked, it becomes an enchantment until the beginning of your next upkeep.
"They say Crabmen are skittish. But there was one of him, and only five of us. I don't like those odds."
-Norin, the Wary
3/7
 C 
Creature – Goblin Warrior
Whenever a player casts a green spell, you may gain 1 life.
{t}, Sacrifice Slash and Burn Squad: Slash and Burn Squad Deals 1 damage to all blocking creatures.
2/2
Forest
 
 B 
Basic Land – Forest

Force of Reckoning (rare)
Dance of Sword and Shield (uncommon)
Dragon's Cruelty (uncommon)
Doomed Oracle (uncommon)
Cyclops Revenger (common)
Ride the Freewind (common)
Glass Colossus (common)
Breaching Goblin (common)
Phyrexian Lava Engine (common)
Skeletal Splintermagus (common)
Riverwinding (common)
Blind (common)
Jade Raider (common)
Slash and Burn Squad (common)
Forest (basic)