Mashup: the Gathering Alpha: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Merfolk Warrior Spirit
Whenever Teshev Brinebolts attacks, you may untap target tapped creature. Teshev Brinebolts gets +X/+X until end of turn, where X is the untapped creature's power.
"Yes! You, as well! Come face me!"
2/2
 U 
Artifact
{t}: Add {w} to your mana pool.
{x}{2}{u}{g}, {t}, Sacrifice Builder's Battlestone: Look at the top X cards of target player's library and put them back in any order. Then, destroy all non-creature, non-land permanents with a converted mana cost of X.
 U 
Creature – Snake
Deathtouch
When a spell or ability your opponent controls puts Sand Snake into a graveyard from anywhere, return it to the battlefield under its owner's control with a +1/+1 counter on it.
2/1
 U 
Creature – Human Warrior
Hounds you control get +1/+0.
Emperor Hounds you control gain "When this creature attacks, tap target creature."
1/3
 C 
Enchantment – Aura
Enchant Creature
When Natural Follower enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during the untap step.
Whenever a creature you control attacks, untap enchanted creature.
 C 
Creature – Elemental
{w}{u}{b}{r}{g}: Composite Elemental gains flying, first strike and trample until end of turn.
Composed of matter from the five corners of the world, The Composite Elemental was born with the desire to protect all forms of life, at any cost.
4/4
 C 
Creature – Goblin Construct
When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
 C 
Instant
Return target creature to its owner's hand. Then, if that player has three or fewer cards in his or her hand, you may return up to one other target creature to its owner's hand.
 C 
Creature – Faerie Elemental
Flying
Whenever you cast an Instant or a spell with flash, you may switch the power and toughness of target creature until end of turn.
1/3
 C 
Creature – Skeleton Wizard
{3}{b}: Regenerate Skeletal Splintermagus and all creatures blocking and blocked by it.
Whenever a creature is regenerated, put the top two cards of target player's library into their graveyard.
3/1
 C 
Creature – Djinn
Reach
{1}{g}{g}, Pay 1 life: Target creature gains reach until end of turn.
"New djinn are created when a person imagines that the only thing that would make things worse would be if a meddlesome djinn were involved."
-Tarub, Suq'Ata Sailor
2/2
 C 
Artifact Creature – Ambassador
When Salvagegrain Sharer enters the battlefield, as long as you control three or fewer lands, each player gains 5 life.

{t}: Add {g} or {w} to your mana pool.
1/1
 C 
Creature – Human Knight
Defender
{2}{w}, {t}: Untap target attacking creature you control, Remove it from combat, and put a +1/+1 counter on it. You may use this ability only during the declare blockers step.
Try it again. This time, aim for the head!
1/3
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent doesn't untap during its controller's untap step.
Bek tugged, and tugged, and tugged, until he could not tell if he was tugging at the vines, or if he was the vines tugging on Bek.
Swamp
 
 B 
Basic Land – Swamp

Teshev Brinebolts (rare)
Builder's Battlestone (uncommon)
Sand Snake (uncommon)
Emperor's Kennelmaster (uncommon)
Natural Follower (common)
Composite Elemental (common)
Akki War Machine (common)
Wasted Haste (common)
Aspect of Wings (common)
Skeletal Splintermagus (common)
Wind Chill Djinn (common)
Salvagegrain Sharer (common)
Alaborn Drill Sergeant (common)
Hold Firm (common)
Swamp (basic)