Mashup: the Gathering Alpha: Virtual Booster
| Mashup: the Gathering Alpha: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Haste
When Sanctuary Champion enters the battlefield during your postcombat main step, creatures can't attack until your next turn. Whenever a non-token Human or Cleric enters the battlefield, return Sanctuary Champion to its owner's hand. 5/3
|
Whenever Lighthearted Marshal attacks, you may tap target creature.
Whenever Lighthearted Marshal becomes blocked, prevent all damage that would be dealt to and by Lighthearted Marshal. 2/2
|
Hounds you control get +1/+0.
Emperor Hounds you control gain "When this creature attacks, tap target creature." 1/3
|
Blasting Desert enters the battlefield tapped.
: Add to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Blasting Desert, you may deal 1 damage to all attacking creatures. |
When Krovikan Druid dies, if it was blocked this turn, the defending player loses 4 life.
"All struggle requires sacrifice. Some sacrifices, though, are better than others."
- Saluel Carthalion, Soldevi Heretic 2/2
|
|
When Akki War Machine enters the battlefield, flip a coin. If you win the flip, Akki War Machine gains haste until end of turn.
3/3
|
Enchant Creature
Enchanted Creature gains flying. Prevent all damage that would be dealt to and dealt by enchanted creaure. |
Protection from White
: Target creature is white until end of turn."Avacyn's protection is everlasting: From seed to sapling to sentience"
4/4
|
Derelict Ghost Ship cannot attack unless defending player controls an Island.
: Derelict Ghost Ship gets +1/+1 until end of turn.One hundred hands to man the ship, but not a soul to steer her.
0/4
|
: Add to your mana pool.
When Verdant Champion is blocked, add two mana of any color to your mana pool. That mana doesn't empty from your mana pool at end of combat. There is a word for 'caution' in Talruum. It translates, roughly, to 'coward'.
3/3
|
|
Defender
: Prevent the next 1 damage that would be dealt to Tubes of Kroog.Among the first defenses Urza devised were the Tubes of Kroog. Once their place was secured, the tubes telescoped, blotting out every hope of sunlight.
0/3
|
Elves and Birds you control get +0/+2.
No one handles the treefolk. If you're patient and kind, though, the trees handle you.
3/6
|
Flying
Whenever a player plays a black spell, you may gain 1 life. 2/4
|
Return target creature to its owner's hand. Then, if that player has three or fewer cards in his or her hand, you may return up to one other target creature to its owner's hand.
|
|
Sanctuary Champion
(rare)
Lighthearted Marshal
(uncommon)
Emperor's Kennelmaster
(uncommon)
Blasting Desert
(uncommon)
Krovikan Druid
(common)
Akki War Machine
(common)
Clouded Plexis
(common)
Sacred Birch
(common)
Derelict Ghost Ship
(common)
Verdant Champion
(common)
Tubes of Kroog
(common)
Broadleaf Protector
(common)
Bone Nest Drake
(common)
Wasted Haste
(common)
Swamp
(basic)




: Add 

