Mashup: the Gathering Alpha: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All creatures have "Whenever a creature dies, instead, exile it and all creatures become copies of that creature, except they are Spirits in addition to their other types and gain this ability."
3/3
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: Add to your mana pool.
![]() ![]() , , Sacrifice Diabolical Battlestone: Search your library for a Swamp and a creature card and put those cards into your hand. Then shuffle your library. |
, : Counter target creature spell. If that spell was countered this way, exile it, and return all other creatures to the battleifeld exiled by Soul Wracker. |
Protection from white
Whenever Mark of Truth blocks or becomes blocked, it gets +1/+1 until end of turn. On his head was the mark. And with that sign, no virtuous creature would stop him.
2/2
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Haste
Wizard provoking (When this attacks, you may have target Wizard defending player controls untap and block it if able.) : Regenerate Mindfever Skeleton.3/1
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Deal 1 damage to target creature. That creature attacks this turn if able.
: Return Hook Yank from your graveyard to your hand. |
Defender
When Wall of Horizons blocks a creature, exile Wall of Horizons and all creatures it is blocking. Return those creatures to the battlefield at end of turn. The spear of time thrusts; and having spent, moves on: Nor all your wit shall call it back until it hits.
2/3
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Enchant Permanent
Whenever a player gains life, enchanted permanent becomes a 0/4 green Treefolk creature in addition to its other colors and types. ![]() : Target opponent gains 1 life. |
: Kobolds you control get +2/+1 until end of turn."The 'weapons' the Swineriders pass from one kobold to the next are toys. The real gift is conviction."
-Angus MacKenzie 0/1
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When Thornsword Sharer enters the battlefield, as long as you control three or fewer lands, destroy target Kobold.
: Add or to your mana pool.2/2
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Derelict Ghost Ship cannot attack unless defending player controls an Island.
: Derelict Ghost Ship gets +1/+1 until end of turn.One hundred hands to man the ship, but not a soul to steer her.
0/4
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Flying
Whenever a player plays a black spell, you may gain 1 life. 2/4
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Reach
![]() ![]() , Pay 1 life: Target creature gains reach until end of turn."New djinn are created when a person imagines that the only thing that would make things worse would be if a meddlesome djinn were involved."
-Tarub, Suq'Ata Sailor 2/2
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Whenever a player casts a blue spell, you may gain 1 life.
, : Name a creature type. Creatures of the chosen type do not untap during their controller's next untap step.1/3
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Transmogrifying Poltergeist
(rare)
Diabolical Battlestone
(uncommon)
Soul Wracker
(uncommon)
Mark of Truth
(uncommon)
Mindfever Skeleton
(common)
Hook Yank
(common)
Wall of Horizons
(common)
Moonbeam Trickseed
(common)
Swinerider of Kher Keep
(common)
Thornsword Sharer
(common)
Derelict Ghost Ship
(common)
Bone Nest Drake
(common)
Wind Chill Djinn
(common)
An-Zerrin Archmage
(common)
Plains
(basic)

: Add
to your mana pool.

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