Zaberoth
Zaberoth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Place Names | Concept and Design | MWS File | Changelog (2.06) | Proposed Archetypes |
Showing 39 of 39 White cards
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Show rarities: C U R M
Enchant creature
Enchanted creature gets +1/+1 and has double strike and lifelink.
Enchanted creature gets +1/+1 and has double strike and lifelink.
When Beacon Lighter enters the battlefield, you may search your library for a creature card with converted mana cost 2 or less, reveal it, and put it into your hand. If you do, shuffle your library.
2/3
Flying
When Belligerent Vision enters the battlefield, target creature gets +1/+1 until end of turn.
When Belligerent Vision enters the battlefield, target creature gets +1/+1 until end of turn.
2/1
You gain 3 life for each creature you control.
When Corpse Retriever enters the battlefield, you may return target creature card from your graveyard to your hand.
“My brethren have a duty to give up their lives protecting our stronghold. I have a duty to find them and bring them back.”
2/2
Flying
Whenever Doves of Stron Paxa attacks, defending player skips his or her next combat step.
Whenever Doves of Stron Paxa attacks, defending player skips his or her next combat step.
0/1
Dreamguard Elite can’t be blocked as long as defending player controls a Nightmare.
2/2
When Eltis Restorer enters the battlefield or dies, you gain 2 life.
1/1
Exile target creature. Its controller may draw two cards.
Flying
: Exile Ethereal Protector. Return it to the battlefield at the beginning of the next end step.
: Exile Ethereal Protector. Return it to the battlefield at the beginning of the next end step.
1/1
Destroy target attacking creature.
“Sometimes, even this uncaring world agrees with our condemnations of evil.”
—Toramir, Saranis priest
—Toramir, Saranis priest
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
, Remove a psyche counter from Fireheart Sigil: Target creature gets +3/+3 and gains first strike until end of turn.
, Remove a psyche counter from Fireheart Sigil: Target creature gets +3/+3 and gains first strike until end of turn.
The Fireheart lends her fierce power to all who pledge her oath.
When Florisi's Harbinger enters the battlefield or dies, put a 1/1 white Bird creature token with flying onto the battlefield.
1/2
Rift spells you cast cost less to cast.
At the beginning of your upkeep, target creature you control gets +1/+1 until end of turn.
At the beginning of your upkeep, target creature you control gets +1/+1 until end of turn.
Goldenflame Volley deals X damage divided as you choose among any number of target attacking creatures and you gain X life.
“These arrows are blessed for your sake. May you be cleansed in the afterlife.”
—Ziziva Fireheart
—Ziziva Fireheart
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.
Skilled runners can dodge destiny as easily as they would a marauding dreambane.
Flash
When Hexbreaker enters the battlefield, counter target spell that targets you or a permanent you control.
When Hexbreaker enters the battlefield, counter target spell that targets you or a permanent you control.
He is the shield of aegis, incorruptible and impenetrable.
2/2
As Hymn of the Ancients enters the battlefield or at the beginning of your upkeep, choose flying, first strike, vigilance, lifelink, or hexproof.
Creatures you control get +1/+1 and have the last chosen ability.
Creatures you control get +1/+1 and have the last chosen ability.
Target creature gets +1/+1 until end of turn and gains indestructible until end of turn.
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Vigilance
Keen Guardian gets +1/+1 for each psyche counter on it.
Vigilance
Keen Guardian gets +1/+1 for each psyche counter on it.
1/3
Choose one — You gain 4 life; or put a 1/1 white Bird creature token with flying onto the battlefield; or destroy target enchantment.
“Protect. Patrol. Purify.”
—Saranis oath
—Saranis oath
: Tap target creature.
1/1
Rift spells you cast cost less to cast.
When Lifebreath Rift enters the battlefield, return target creature card from your graveyard to the battlefield tapped.
When Lifebreath Rift enters the battlefield, return target creature card from your graveyard to the battlefield tapped.
Enchant creature
When Logic Prison enters the battlefield, draw a card.
Enchanted creature can’t attack or block.
When Logic Prison enters the battlefield, draw a card.
Enchanted creature can’t attack or block.
The sphere of holy inscriptions serves both as the structure for containment and as a blueprint for future nullmages to study.
Flying
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
When Malach of Retribution dies, destroy X target permanents, where X is the number of psyche counters on it.
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
When Malach of Retribution dies, destroy X target permanents, where X is the number of psyche counters on it.
5/5
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Remove a psyche counter from Order of Tibern: Order of Tibern gains lifelink and vigilance until end of turn.
Remove a psyche counter from Order of Tibern: Order of Tibern gains lifelink and vigilance until end of turn.
3/5
Patriarch Paladin gets +1/+1 for each other creature you control.
Prevent all damage that would be dealt to Patriarch Paladin by creatures.
Prevent all damage that would be dealt to Patriarch Paladin by creatures.
Revered by all, vulnerable to none.
4/4
Rift spells you cast cost less to cast.
Creatures can’t attack you or planeswalkers you control unless their controller pays for each creature he or she controls that’s attacking.
Creatures can’t attack you or planeswalkers you control unless their controller pays for each creature he or she controls that’s attacking.
First strike
When Saranis Runners enters the battlefield, draw a card.
When Saranis Runners enters the battlefield, draw a card.
Lorn runners brave the dangers and terrors of Zaberoth’s wastelands to maintain contact between strongholds and settlements.
2/1
3/2
Flying, first strike
The skystingers that prowl Zaberoth’s skies are innately expert aerialists, navigating with fearsome accuracy through rift clusters and lornwinds to reach their prey.
3/1
Flash
Whenever Steadfast Martyrs is dealt damage, you gain that much life.
Whenever Steadfast Martyrs is dealt damage, you gain that much life.
1/5
Flying, lifelink
1/2
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
Enchanted creature gets +1/+2 and has vigilance.
To be a pledged sentry of Stron Saran is a duty of the highest honor and importance. Those who are sworn in keep their position through heat, storm, or cruel lornwind.
Exile target Nightmare or Illusion.
“These are neither true beings nor true threats. Why should we fear that which is merely a trick on the mind?”
—Toramir, Saranis priest
—Toramir, Saranis priest
Untap up to two target creatures you control. Those creatures get +0/+2 until end of turn.
Many an assault has been handily survived by the timely reports of devoted runners.
Flying
: Untap Winged Sentry.
: Untap Winged Sentry.
3/3
: Zealous Recruit gains first strike until end of turn.
“Though his experience is lacking, his fervor is unmatched. Under my guidance, he will master the sword in days.”
—Ziziva Fireheart
—Ziziva Fireheart
1/2
Go to section: White (39) Blue (40) Black (40) Red (38) Green (40) Multicolour (4) Artifact (18) Land (7)
Show rarities: C U R M
Zaberoth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Place Names | Concept and Design | MWS File | Changelog (2.06) | Proposed Archetypes |
Ardent Champion gets +1/+1 for each psyche counter on it.
Ardent Champion has indestructible as long as it has three or more psyche counters on it.