Zaberoth: Virtual Booster

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Mechanics | Place Names | Concept and Design | MWS File | Changelog (2.06) | Proposed Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Illusion
Flying
{0}: Exile Ethereal Protector. Return it to the battlefield at the beginning of the next end step.
1/1
 U 
Sorcery
Look at target player’s hand and choose two cards from it. Put them on top of that player’s library in any order.
 U 
Creature – Beast
Flash
You may cast Undergrowth Stalker only if a creature is attacking you or a planeswalker you control.
It hunts not the usual defenseless prey, prone to fleeing, but the other predators of the forest, too busy in their own chases to notice its approach.
5/3
 U 
Enchantment – Rift
Rift spells you cast cost {2} less to cast.
When Hivespawn Rift enters the battlefield, put four 1/1 green Insect creature tokens onto the battlefield.
 C 
Creature – Human Wizard
When Jaxra Dismisser enters the battlefield, return target creature to its owner’s hand.
The persistent overcome their obstacles. The intelligent know how to make their obstacles disappear.
3/4
{1}{u}
 
 C 
Sorcery
Target creature can’t be blocked this turn.
Draw a card.
“Jephin continues inventing new locks for his scroll rooms. Some of them even keep me occupied for a minute or two.”
—Dorxi, Errasin spymaster
 C 
Creature – Human Rogue
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Remove a psyche counter from Rixian Infiltrator: Rixian Infiltrator gets +1/+0 until end of turn and can’t be blocked this turn.
2/2
 C 
Creature – Human Soldier
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Vigilance
Keen Guardian gets +1/+1 for each psyche counter on it.
1/3
 C 
Enchantment – Rift
Rift spells you cast cost {2} less to cast.
At the beginning of your precombat main phase, add {g} to your mana pool.
 C 
Creature – Elemental
{1}, Sacrifice Molten Spirit: Molten Spirit deals 2 damage to target creature or player.
“Just one could light our beacons for an entire week—or burn half the stronghold down in a single night.”
—Jephin, keeper of Saranis
1/1
 C 
Creature – Human Assassin
When Darkblade Adept enters the battlefield, you may destroy target tapped creature.
“Leave no mark. Leave no wound. Leave nothing but the shadows, to swallow the corpse whole.”
—The Vaashin Codex
2/1
 C 
Creature – Zombie
{4}{b}, {t}: Return target creature card from your graveyard to your hand.
“The undead make excellent servants. They don’t sleep, they don’t complain, and if they start to fall apart you can just stitch two of them together.”
—Malishar the Sadistic
3/3
 C 
Creature – Beast
"IIII AM A SQUAAAAAAAARE: FOUR SIIIIIIIDED"
-this would be the baloth hunting song if baloths could sing
4/4
 C 
Instant
Target creature you control fights another target creature.
Plains
 
 B 
Basic Land – Plains

Ethereal Protector (rare)
Agonizing Memories (uncommon)
Undergrowth Stalker (uncommon)
Hivespawn Rift (uncommon)
Jaxra Dismisser (common)
Bypass (common)
Rixian Infiltrator (common)
Keen Guardian (common)
Blossoming Rift (common)
Molten Spirit (common)
Darkblade Adept (common)
Tireless Exhumer (common)
Gorgonis Baloth (common)
Track Down (common)
Plains (basic)