Zaberoth: Virtual Booster

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Mechanics | Place Names | Concept and Design | MWS File | Changelog (2.06) | Proposed Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast
Indestructible
Whenever Erthwood Behemoth attacks, another target attacking creature gains indestructible until end of turn.
Its unbreakable hide shelters those who hunt underneath its enormous shadow.
7/7
 U 
Creature – Human Monk
When Florisi's Harbinger enters the battlefield or dies, put a 1/1 white Bird creature token with flying onto the battlefield.
1/2
 U 
Enchantment – Rift
Rift spells you cast cost {2} less to cast.
When Lavalunge Rift enters the battlefield, it deals 2 damage to each of two target creatures.
“Calm down. Vojara is far to our west. It’s not as if lava can come out of nowhere.”
—Torrina, Saranis runner, last words
 U 
Artifact – Equipment
Equipped creature has deathtouch.
Equip {3}
 C 
Instant
Counter target spell. Its controller exiles the top three cards of his or her library.
In the throes of Rixian delusion magic, one forgets not just what he was casting, but that he ever even knew spellwork at all.
 C 
Instant
Target creature gets +1/+1 until end of turn and gains indestructible until end of turn.
 C 
Enchantment – Rift
Rift spells you cast cost {2} less to cast.
At the beginning of your upkeep, Smoldering Rift deals 1 damage to target player.
 C 
Creature – Human Berserker
At the beginning of your upkeep, Bloodhenge Anarchist deals 1 damage to you.
2/2
 C 
Creature – Beast
"IIII AM A SQUAAAAAAAARE: FOUR SIIIIIIIDED"
-this would be the baloth hunting song if baloths could sing
4/4
 C 
Instant
Return target creature you control and target creature you don’t control to their owners’ hands.
Draw a card.
Travelers caught in the Errasin lornwinds are swept from one reality into the next.
 C 
Instant
Target player discards a card at random.
“You think you’re prepared for your first lorn run? You’re not. You never will be. Consider yourself lucky if you can even sleep for a week afterwards.”
—Ralla, to her students
 C 
Creature – Human Soldier
{w}: Zealous Recruit gains first strike until end of turn.
“Though his experience is lacking, his fervor is unmatched. Under my guidance, he will master the sword in days.”
—Ziziva Fireheart
1/2
 C 
Creature – Nightmare
Dementia (Rather than life loss, damage this deals to a player causes that player to exile that many cards from the top of his or her library.)
5/1
 C 
Artifact Creature – Nightmare Scarecrow
Dementia (Rather than life loss, damage this deals to a player causes that player to exile that many cards from the top of his or her library.)
Legend tells of a gifted artificer who, thinking himself above fear, entered the lorns alone. He never returned, but the creations he spawned as he fell into delirium still wander in his stead.
2/2
Island
 
 B 
Basic Land – Island

Erthwood Behemoth (rare)
Florisi's Harbinger (uncommon)
Lavalunge Rift (uncommon)
Viperfang Braces (uncommon)
Grip of Paranoia (common)
Invincible Will (common)
Smoldering Rift (common)
Bloodhenge Anarchist (common)
Gorgonis Baloth (common)
Warping Winds (common)
Harrowing Ordeal (common)
Zealous Recruit (common)
Rage Effigy (common)
Twisted Poppet (common)
Island (basic)