Zaberoth: Virtual Booster

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Mechanics | Place Names | Concept and Design | MWS File | Changelog (2.06) | Proposed Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Illusion
Flying
{0}: Exile Ethereal Protector. Return it to the battlefield at the beginning of the next end step.
1/1
 U 
Creature – Nightmare Soldier
Dementia (Rather than life loss, damage this deals to a player causes that player to exile that many cards from the top of his or her library.)
Stalking Slasher can’t block and can’t be blocked.
3/1
 U 
Artifact
{t}: Look at the top three cards of your library, then put them back in any order.
 U 
Creature – Illusion Wall
Flash, flying, defender
“Two more dreambane were entangled in the webs we deployed yesterday. Send word to Commander Marash that the defenses he fashioned are working beautifully.”
—Hraza, Errasin borderguard
0/4
 C 
Creature – Illusion
Flying
When Belligerent Vision enters the battlefield, target creature gets +1/+1 until end of turn.
2/1
 C 
Creature – Horror
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Cerebral Horror gets +1/+1 for each psyche counter on it.
Embedded in its pulsing flesh are the half-rotted brains of countless dead.
4/1
 C 
Creature – Illusion
Intimidate
2/1
 C 
Enchantment – Rift
Rift spells you cast cost {2} less to cast.
At the beginning of your upkeep, look at the top card of your library. You may exile that card.
It mutters the lies you crave and the truths you fear.
 C 
Creature – Human Warrior Scout
When Gorwinn Runners enters the battlefield, draw a card.
“The dreambane encroach further on our forest with every passing day. Tell Kolonar to prepare his warriors—it is once again time to hunt.”
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
To be a pledged sentry of Stron Saran is a duty of the highest honor and importance. Those who are sworn in keep their position through heat, storm, or cruel lornwind.
 C 
Creature – Elemental
{1}, Sacrifice Molten Spirit: Molten Spirit deals 2 damage to target creature or player.
“Just one could light our beacons for an entire week—or burn half the stronghold down in a single night.”
—Jephin, keeper of Saranis
1/1
 C 
Creature – Horror
Flying
When Fleshkite enters the battlefield, sacrifice a creature.
“I keep a list of whose skins are the most aerodynamic.”
—Malishar the Sadistic
2/1
 C 
Creature – Plant
Defender
When Chokeweed Symbiote enters the battlefield or dies, put a 1/1 green Insect creature token onto the battlefield.
1/3
 C 
Artifact
{1}, Sacrifice Runner's Chart: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
The one trait separating veteran runners from novices is not bravery, nor reflexes, nor even physical strength. It is simply preparation.
Island
 
 B 
Basic Land – Island

Ethereal Protector (rare)
Stalking Slasher (uncommon)
Divining Lens (uncommon)
Web of Deception (uncommon)
Belligerent Vision (common)
Cerebral Horror (common)
Jagtooth Phantom (common)
Murmuring Rift (common)
Gorwinn Runners (common)
Unswayable Pledge (common)
Molten Spirit (common)
Fleshkite (common)
Chokeweed Symbiote (common)
Runner's Chart (common)
Island (basic)