Zaberoth
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Showing 40 of 40 Green cards
Go to section: White (39) Blue (40) Black (40) Red (38) Green (40) Multicolour (4) Artifact (18) Land (7)
Show rarities: C U R M
Search your library for up to X creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
Flash
Enchant creature
Enchanted creature gets +1/+2 and has reach.
Enchant creature
Enchanted creature gets +1/+2 and has reach.
Rift spells you cast cost
less to cast.
At the beginning of your precombat main phase, add
to your mana pool.
less to cast.
At the beginning of your precombat main phase, add
to your mana pool.Reach
2/3
Choose one or both — Destroy target creature with flying; and/or destroy target noncreature permanent.
Defender
When Chokeweed Symbiote enters the battlefield or dies, put a 1/1 green Insect creature token onto the battlefield.
When Chokeweed Symbiote enters the battlefield or dies, put a 1/1 green Insect creature token onto the battlefield.
1/3
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Remove a psyche counter from Cunning Rootwalla: Cunning Rootwalla gets +3/+3 and gains trample until end of turn. Activate this ability only once each turn.
Remove a psyche counter from Cunning Rootwalla: Cunning Rootwalla gets +3/+3 and gains trample until end of turn. Activate this ability only once each turn.
1/1
Deathtouch, reach
Caught in the deathspinner’s web
—Gorwinn expression meaning “doomed"
—Gorwinn expression meaning “doomed"
1/5
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)

, Remove a psyche counter from Eltis Empath: Put a 2/2 green Wolf creature token onto the battlefield.

, Remove a psyche counter from Eltis Empath: Put a 2/2 green Wolf creature token onto the battlefield.3/3
Indestructible
Whenever Erthwood Behemoth attacks, another target attacking creature gains indestructible until end of turn.
Whenever Erthwood Behemoth attacks, another target attacking creature gains indestructible until end of turn.
Its unbreakable hide shelters those who hunt underneath its enormous shadow.
7/7
Whenever Erthwood Predator attacks, it gets +2/+0 and gains trample until end of turn.
“Never judge by size. Everything will appear small until it wishes to eat you.”
—Gorgonis Forest survival guide
—Gorgonis Forest survival guide
3/2
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Feral Huntpack gets +1/+1 for each psyche counter on it.
Feral Huntpack gets +1/+1 for each psyche counter on it.
Fiercely intelligent. Fiercely hungry.
2/2
"IIII AM A SQUAAAAAAAARE: FOUR SIIIIIIIDED"
-this would be the baloth hunting song if baloths could sing
-this would be the baloth hunting song if baloths could sing
4/4
Choose one — You may play an additional land this turn; or put target card from your graveyard on top of your library; or target creature gets +2/+2 and gains trample until end of turn.
“Renew. Reinforce. Rejuvenate.”
—Gorwinn clan teaching
—Gorwinn clan teaching
When Gorwinn Runners enters the battlefield, draw a card.
“The dreambane encroach further on our forest with every passing day. Tell Kolonar to prepare his warriors—it is once again time to hunt.”
3/2
Draw three cards.
Rift spells you cast cost
less to cast.
When Hivespawn Rift enters the battlefield, put four 1/1 green Insect creature tokens onto the battlefield.
less to cast.
When Hivespawn Rift enters the battlefield, put four 1/1 green Insect creature tokens onto the battlefield.
: Add
to your mana pool.
, Discard a card: Add 
to your mana pool.0/1
When Jairwood Naturalist enters the battlefield or dies, return another target green card from your graveyard to your hand.
2/3
When Jairwood Renewer enters the battlefield, you gain 4 life.
3/4
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Other creatures you control get +1/+1 for each psyche counter on Kolonar's Elite.
Other creatures you control get +1/+1 for each psyche counter on Kolonar's Elite.
5/5
Enchant creature
Enchanted creature gets +3/+3 and has trample.
When Might Etchings is put into a graveyard from the battlefield, you may pay
. If you do, return Might Etchings to its owner’s hand.
Enchanted creature gets +3/+3 and has trample.
When Might Etchings is put into a graveyard from the battlefield, you may pay
. If you do, return Might Etchings to its owner’s hand.Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Vigilance
: You gain 2 life for each psyche counter on Mossheart Nourisher.
Vigilance
: You gain 2 life for each psyche counter on Mossheart Nourisher.2/8
Destroy target artifact or enchantment. You gain 3 life.
“We will free this life from the cold confines that trap it.”
—Fiyona, Eltis druid
—Fiyona, Eltis druid
Hexproof
“Keep your footsteps quiet and your shadow quieter.”
—Gorgonis Forest survival guide
—Gorgonis Forest survival guide
2/1
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Orron paused, hesitant. The forest had suddenly grown dark, and now all he could make out were two strange, glowing orbs, hanging in the air a short distance away...
Enchant creature
Enchanted creature gets +5/+5.
Enchanted creature gets +5/+5.
“SOOOOOO PRIIIMAAAAAAAAL”
—9/9 gorgonis baloth (but it is no longer a square)
—9/9 gorgonis baloth (but it is no longer a square)
When Rathwood Animator enters the battlefield, target Forest you control becomes a 3/3 green Elemental creature. It’s still a land.
“There is life everywhere, waiting quietly for its chance to be unleashed.”
2/2
Hexproof
Whenever another creature enters the battlefield under your control, Rathwood Rampager gets +X/+X and gains trample until end of turn, where X is that creature’s power.
Whenever another creature enters the battlefield under your control, Rathwood Rampager gets +X/+X and gains trample until end of turn, where X is that creature’s power.
6/6
Rift spells you cast cost
less to cast.
Whenever a creature you control attacks, you may have it get +4/+4 and gain trample until end of turn. If you do, sacrifice it at end of combat.
less to cast.
Whenever a creature you control attacks, you may have it get +4/+4 and gain trample until end of turn. If you do, sacrifice it at end of combat.
The fumes quickly mutate any living being beyond hope of survival. Yet for a few moments, their power and rage are equally beyond reality.
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Draw a card.
Draw a card.
“Could there even be such a place, on a world as bleak as this?”
—Triya Mureil
—Triya Mureil
Sting Ambush deals 1 damage to target creature or player. Put a 1/1 green Insect creature token onto the battlefield.
Target creature you control fights another target creature.
Whenever a land enters the battlefield under your control, draw a card and put a loyalty counter on Triya, the Pathfinder.
0: You may play an extra land this turn.
-6: Up to three target lands you control become 4/5 green Treefolk creatures. They’re still lands.
0: You may play an extra land this turn.
-6: Up to three target lands you control become 4/5 green Treefolk creatures. They’re still lands.
3
Flash
You may cast Undergrowth Stalker only if a creature is attacking you or a planeswalker you control.
You may cast Undergrowth Stalker only if a creature is attacking you or a planeswalker you control.
It hunts not the usual defenseless prey, prone to fleeing, but the other predators of the forest, too busy in their own chases to notice its approach.
5/3
Trample
“Now you know why the forest is always growing back.”
—Pachem, Rathwood druid
—Pachem, Rathwood druid
6/5
Target creature gains deathtouch until end of turn.
“There is no such thing as a harmless creature, and no such thing as a harmless wound.”
—Gorgonis Forest survival guide
—Gorgonis Forest survival guide
At the beginning of your upkeep, you may search your library for a permanent card that shares a name with a permanent you control and put that card onto the battlefield. If you do, shuffle your library afterwards.
Deathtouch
When Worldmelter Ooze enters the battlefield or dies, destroy target artifact, enchantment, or land.
When Worldmelter Ooze enters the battlefield or dies, destroy target artifact, enchantment, or land.
The lorns are already barren and dead, but even they are still scarred by its vile acid.
5/5
Go to section: White (39) Blue (40) Black (40) Red (38) Green (40) Multicolour (4) Artifact (18) Land (7)
Show rarities: C U R M
| Zaberoth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Place Names | Concept and Design | MWS File | Changelog (2.06) | Proposed Archetypes |






Draw a card.