Zaberoth

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Showing 40 of 40 Green cards

Go to section: White (39) Blue (40) Black (40) Red (38) Green (40) Multicolour (4) Artifact (18) Land (7)

Show rarities: C U R M

 C 
Instant
Target creature gets +4/+4 until end of turn.
Draw a card.
 R 
Sorcery
Search your library for up to X creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +1/+2 and has reach.
 C 
Enchantment – Rift
Rift spells you cast cost {2} less to cast.
At the beginning of your precombat main phase, add {g} to your mana pool.
 C 
Creature – Spider
Reach
2/3
 U 
Sorcery
Choose one or both — Destroy target creature with flying; and/or destroy target noncreature permanent.
1 comment
2011-11-02 16:15:14 by Alex
 C 
Creature – Plant
Defender
When Chokeweed Symbiote enters the battlefield or dies, put a 1/1 green Insect creature token onto the battlefield.
1/3
 C 
Creature – Lizard
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Remove a psyche counter from Cunning Rootwalla: Cunning Rootwalla gets +3/+3 and gains trample until end of turn. Activate this ability only once each turn.
1/1
 U 
Creature – Spider
Deathtouch, reach
Caught in the deathspinner’s web
—Gorwinn expression meaning “doomed"
1/5
1 comment
2011-11-02 16:15:48 by Alex
 U 
Creature – Human Druid
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
{1}{g}, Remove a psyche counter from Eltis Empath: Put a 2/2 green Wolf creature token onto the battlefield.
3/3
 R 
Creature – Beast
Indestructible
Whenever Erthwood Behemoth attacks, another target attacking creature gains indestructible until end of turn.
Its unbreakable hide shelters those who hunt underneath its enormous shadow.
7/7
 C 
Creature – Beast
Whenever Erthwood Predator attacks, it gets +2/+0 and gains trample until end of turn.
“Never judge by size. Everything will appear small until it wishes to eat you.”
—Gorgonis Forest survival guide
3/2
 C 
Creature – Beast
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Feral Huntpack gets +1/+1 for each psyche counter on it.
Fiercely intelligent. Fiercely hungry.
2/2
 C 
Creature – Beast
"IIII AM A SQUAAAAAAAARE: FOUR SIIIIIIIDED"
-this would be the baloth hunting song if baloths could sing
4/4
2 comments
last 2011-11-15 03:06:23 by dude1818
 U 
Sorcery
Choose one — You may play an additional land this turn; or put target card from your graveyard on top of your library; or target creature gets +2/+2 and gains trample until end of turn.
“Renew. Reinforce. Rejuvenate.”
—Gorwinn clan teaching
 C 
Creature – Human Warrior Scout
When Gorwinn Runners enters the battlefield, draw a card.
“The dreambane encroach further on our forest with every passing day. Tell Kolonar to prepare his warriors—it is once again time to hunt.”
3/2
 U 
Sorcery
Draw three cards.
 U 
Enchantment – Rift
Rift spells you cast cost {2} less to cast.
When Hivespawn Rift enters the battlefield, put four 1/1 green Insect creature tokens onto the battlefield.
 R 
Creature – Human Druid
{t}: Add {g} to your mana pool.
{t}, Discard a card: Add {g}{g} to your mana pool.
0/1
 U 
Creature – Human Druid
When Jairwood Naturalist enters the battlefield or dies, return another target green card from your graveyard to your hand.
2/3
 C 
Creature – Elemental
When Jairwood Renewer enters the battlefield, you gain 4 life.
3/4
 R 
Creature – Human Warrior
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Other creatures you control get +1/+1 for each psyche counter on Kolonar's Elite.
5/5
4 comments
last 2013-01-17 22:43:27 by Alex
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has trample.
When Might Etchings is put into a graveyard from the battlefield, you may pay {g}. If you do, return Might Etchings to its owner’s hand.
1 comment
2011-11-02 16:18:31 by Alex
 R 
Creature – Elemental
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Vigilance
{t}: You gain 2 life for each psyche counter on Mossheart Nourisher.
2/8
 C 
Instant
Destroy target artifact or enchantment. You gain 3 life.
“We will free this life from the cold confines that trap it.”
—Fiyona, Eltis druid
 C 
Creature – Human Scout
Hexproof
“Keep your footsteps quiet and your shadow quieter.”
—Gorgonis Forest survival guide
2/1
1 comment
2011-11-02 16:18:48 by Alex
 C 
Instant
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Orron paused, hesitant. The forest had suddenly grown dark, and now all he could make out were two strange, glowing orbs, hanging in the air a short distance away...
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +5/+5.
“SOOOOOO PRIIIMAAAAAAAAL”
—9/9 gorgonis baloth (but it is no longer a square)
 U 
Creature – Human Druid
When Rathwood Animator enters the battlefield, target Forest you control becomes a 3/3 green Elemental creature. It’s still a land.
“There is life everywhere, waiting quietly for its chance to be unleashed.”
2/2
 M 
Creature – Beast
Hexproof
Whenever another creature enters the battlefield under your control, Rathwood Rampager gets +X/+X and gains trample until end of turn, where X is that creature’s power.
6/6
1 comment
2014-01-31 22:42:27 by Anusien
 R 
Enchantment – Rift
Rift spells you cast cost {2} less to cast.
Whenever a creature you control attacks, you may have it get +4/+4 and gain trample until end of turn. If you do, sacrifice it at end of combat.
The fumes quickly mutate any living being beyond hope of survival. Yet for a few moments, their power and rage are equally beyond reality.
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Draw a card.
“Could there even be such a place, on a world as bleak as this?”
—Triya Mureil
1 comment
2011-11-02 16:20:49 by Alex
 U 
Instant
Sting Ambush deals 1 damage to target creature or player. Put a 1/1 green Insect creature token onto the battlefield.
6 comments
last 2013-01-17 14:57:37 by PMega
 C 
Instant
Target creature you control fights another target creature.
2 comments
last 2013-01-17 18:39:15 by PMega
 M 
Planeswalker – Triya
Whenever a land enters the battlefield under your control, draw a card and put a loyalty counter on Triya, the Pathfinder.
0: You may play an extra land this turn.
-6: Up to three target lands you control become 4/5 green Treefolk creatures. They’re still lands.
3
3 comments
last 2014-01-31 22:43:35 by Anusien
 U 
Creature – Beast
Flash
You may cast Undergrowth Stalker only if a creature is attacking you or a planeswalker you control.
It hunts not the usual defenseless prey, prone to fleeing, but the other predators of the forest, too busy in their own chases to notice its approach.
5/3
4 comments
last 2011-11-15 10:39:48 by Alex
 C 
Creature – Wurm
Trample
“Now you know why the forest is always growing back.”
—Pachem, Rathwood druid
6/5
 C 
Instant
Target creature gains deathtouch until end of turn.
“There is no such thing as a harmless creature, and no such thing as a harmless wound.”
—Gorgonis Forest survival guide
4 comments
last 2011-11-15 17:30:01 by PMega
 R 
Enchantment
At the beginning of your upkeep, you may search your library for a permanent card that shares a name with a permanent you control and put that card onto the battlefield. If you do, shuffle your library afterwards.
 R 
Creature – Ooze
Deathtouch
When Worldmelter Ooze enters the battlefield or dies, destroy target artifact, enchantment, or land.
The lorns are already barren and dead, but even they are still scarred by its vile acid.
5/5

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Show rarities: C U R M


Zaberoth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Place Names | Concept and Design | MWS File | Changelog (2.06) | Proposed Archetypes