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CardName: Pelora's Leitmotif Cost: 4GG Type: Sorcery Pow/Tgh: / Rules Text: For each permanent type you control, you may put a card of the same type from your hand onto the battlefield. Melody — If you’ve cast another spell this turn, you may repeat this process two more times. Flavour Text: Set/Rarity: Melody Mythic

Pelora's Leitmotif
{4}{g}{g}
 
 M 
Sorcery
For each permanent type you control, you may put a card of the same type from your hand onto the battlefield.
Melody — If you’ve cast another spell this turn, you may repeat this process two more times.
Updated on 30 Apr 2012 by M_Houlding

Code: MG02

Active?: true

History: [-]

2011-07-19 17:14:34: M_Houlding created the card Pelora's Leitmotif
2011-07-23 03:35:02: M_Houlding edited Pelora's Leitmotif
2012-03-25 20:19:08: M_Houlding edited Pelora's Leitmotif:

No longer an Overrun effect (which can be found on Mozgul Regurgitator and Heptra Illuminad; now high-tension Eureka effect.

Not sure how to balance this, or if it's even functional. Obviously demands a significant board-state AND a juicy hand AND lots of mana to make use of, so it seems fair. But is fair really what I want? Who would bother playing this over Genesis Wave?

Hmmm...

This lets you drop Blightsteel Colossus off 4 land and an Ur-Golem's Eye, or drop Emrakul off 5 land and a Llanowar Elves, which Genesis Wave doesn't. Obviously that's Timmy-style living the dream, but I think it shows there's some potential fun to the effect.

The Melody effect is especially fun-looking, even though it often won't make much difference. Makes me want to ramp to this with Seething Song or some such.

That's true; it's probably best to leave this as a quote-unquote bad rare with potential "living the dream" scenarios, rather than concern myself with whether it's average function is playable.

2012-04-30 14:59:09: M_Houlding edited Pelora's Leitmotif

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