Melody: Recent Activity
| Melody: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | White Commons | Blue Commons | Black Commons | Red Commons | Green Commons | Multicolor Commons | Artifact Commons |
Recent updates to Melody: (Generated at 2026-01-30 22:01:33)
No longer targets creatures.
Wild, crazy, new attrition ability.
Reduced from Consume Strength to Leeching Bite
Also, can't target itself.
Now a 1/1.
On secondthought, removed the P/T boost.
Removed Hexproof and added trample + lifelink for Armadillo Cloak reference.
Is too powerful to put the cards into the graveyard vs. bottom of the library?
You guys are silly. Intimidate isn't a great evasion ability in a set with significant multicolored and artifact creatures. The current skeleton has 43 creatures that can block this, including 19 at common, with 8 of those playable by any deck.
And while drawing two cards is significantly better than having the defending player discard a third card, on the whole this is roughly on par with Dauthi Mindripper, the nearest equivalent in terms of rarity.
Mindculling was a decent card, but extremely clunky. Syphon Mind was basically unplayable. This is good, but by making it a combat trigger, it doesn't strictly outclass either of the aforementioned cards, as you're not only telegraphing the effect, but there are far more outs to a 2/2 creature than there are to instants or sorceries.
Definitely get rid of the evasion ability.
That's quite an upgrade on Mindstab Thrull.