Multiverse Design Challenge
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Showing 50 of 567 Multicolour cards
Go to section: Colourless (140) White (394) Blue (434) Black (313) Red (467) Green (349) Multicolour (567) Hybrid (141) Split (38) Artifact (240) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
Flying, trample
When Malfegor, the Charmer enters the battlefield, choose one —
• Lose 7 life.
• Sacrifice all other creatures and planeswalkers you control.
• Discard your hand, then put seven token cards in your hand named "Madness" that read "This card can't be discarded."
When Malfegor, the Charmer enters the battlefield, choose one —
• Lose 7 life.
• Sacrifice all other creatures and planeswalkers you control.
• Discard your hand, then put seven token cards in your hand named "Madness" that read "This card can't be discarded."
7/7

Lifelink
Whenever you gain life, put a mutation counter on target creature you control. That creature becomes a 5/3 Mutant for as long as it has a mutation counter on it.
,
, Sacrifice Mutation Fiend: Mutation Fiend deals X damage to target creature or player, where X the number of Mutants you control.
Whenever you gain life, put a mutation counter on target creature you control. That creature becomes a 5/3 Mutant for as long as it has a mutation counter on it.


5/3
Whenever Pavel Maliki, the Vagrant attacks, choose target creature at random among those with the lowest power. That creature gets +1/+1 and gains double strike, deathtouch, and trample until end of turn.
"I help those whom I choose. No man chooses for me."
5/5

Name two nonland cards. Target player reveals his or her hand. For each card with either of those names, that player discards that card and Peek into Hell #2 deals 3 damage to him or her.
Flying
Whenever Pyrolexis deals combat damage to a player, that player exiles a card from his or her hand. Then exile the top two cards of his or her library. If any of the exiled cards share a colour, Pyrolexis deals 3 damage that player.
Whenever Pyrolexis deals combat damage to a player, that player exiles a card from his or her hand. Then exile the top two cards of his or her library. If any of the exiled cards share a colour, Pyrolexis deals 3 damage that player.
1/3
When a creature you don't control attacks, you may change the field it's attacking through to Rakdos' Death-Chambers. (Only the controller of this terrain can use this ability.)
Creatures attacking and blocking through Rakdos' Death-Chambers get -0/-3.
Creatures attacking and blocking through Rakdos' Death-Chambers get -0/-3.
Return target creature from the graveyard to the battlefield. It gains haste, first strike, and indestructible. (This effect lasts indefinitely)
Choose a random creature, and put a -1/-1 counter on it. Repeat this process until a player controls no creatures.
As an additional cost to cast Sore Loser, sacrifice X permanents. For each permanent sacrificed this way, each other player sacrifices a permanent of the same type.
+1You choose how target creature attacks in its controller's next turn
-2Mutilate target creature
-7Mutilate all creatures target player controls. You choose how they attack in their controller's next turn.
-2Mutilate target creature
-7Mutilate all creatures target player controls. You choose how they attack in their controller's next turn.
4
Flying, haste
Whenever you cast a Dragon spell, you may put Stormwake Phoenix onto the battlefield from your hand or graveyard.
Whenever you cast a Dragon spell, you may put Stormwake Phoenix onto the battlefield from your hand or graveyard.
3/3

Gain control of target creature until end of turn. Untap that creature. It gains haste and "when this creature dies, destroy target creature" until end of turn.
The next time a red creature enters the battlefield under your control this turn, it deals damage to target opponent equal to its power.
Return a black creature from your graveyard to the battlefield.
Return a black creature from your graveyard to the battlefield.
Deathtouch, lifelink
Venom Reveler attacks each turn if able.
Venom Reveler attacks each turn if able.
2/2
Choose one -
Create a 2/2 green wolf creature token.
Transform target Werewolf creature you control.
Wolves and non-Human Werewolves you control get +1/+1 until end of turn.
Create a 2/2 green wolf creature token.
Transform target Werewolf creature you control.
Wolves and non-Human Werewolves you control get +1/+1 until end of turn.
Trample, haste.
Whenever this becomes blocked, it gets +4/+4 until end of turn.
Whenever this becomes blocked, it gets +4/+4 until end of turn.
3/3
Soulbond
If the creature paired to this creature dies, Birchlore Bloodbrothers fights any target creature that dealt damage to the creature Birchlore Bloodbrothers was paired with.
If the creature paired to this creature dies, Birchlore Bloodbrothers fights any target creature that dealt damage to the creature Birchlore Bloodbrothers was paired with.
2/4
Whenever you activate an ability of a card in your hand, copy that ability.
Up to two target creatures you control get +1/+2 until end of turn.
Deal three damage to each creature and each opponent.
Deal three damage to each creature and each opponent.
Haste
Whenever Centaur Battleleader attacks, you may exile the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking.
Whenever Centaur Battleleader attacks, you may exile the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking.
3/3
Haste, forestwalk
When you attack with Centauri Rouser, starting with you, each player tap any number of creatures they control. Creatures tapped this way become attacking creatures under your control until end of turn.
When you attack with Centauri Rouser, starting with you, each player tap any number of creatures they control. Creatures tapped this way become attacking creatures under your control until end of turn.
3/3
Choose two--Target creature gets +6/+2 until end of turn; or creatures your opponents control gain first strike until end of turn; or destroy target artifact you control.
Dinosaur creatures you control get +4/+0 and gain trample until end of turn.
Illus. John-Michael Gariepy
Flash
When Distracting Ferret enters the battlefield target creature can't attack or block until end of turn.
When Distracting Ferret enters the battlefield target creature can't attack or block until end of turn.
NOTHING is more distracting than a ferret down the trousers!
2/2
Reveal cards from the top of your library until you reveal two land cards. Put one onto the battlefield tapped, one into your hand, and the other cards into your graveyard.
Whenever Explosive Wurm becomes the target of a spell or ability, put a -1/-1 counter on it. Then, if its toughness isn't 1 or greater, it deals 8 damage to each opponent.
5/5
Flying
Flying Reindeer gets +1/+1 for each other creature on the battlefield named Flying Reindeer.
A deck can have up to 12 cards named Flying Reindeer.
Flying Reindeer gets +1/+1 for each other creature on the battlefield named Flying Reindeer.
A deck can have up to 12 cards named Flying Reindeer.
2/2

Whenever a creature enters the battlefield, that creature fights another target creature of your choice.
5/5
Haste
Attacking creatures you control get +1/+0 and have trample.
Whenever a player casts a blue spell, Huntmaster Tovolar deals 2 damage to that player.
Attacking creatures you control get +1/+0 and have trample.
Whenever a player casts a blue spell, Huntmaster Tovolar deals 2 damage to that player.
4/2





0/2
Protection from Wolves and from Werewolves
Each other creature you control that's a Wolf or a Werewolf gets +1/+1 and has haste.


: Transform target permanent. (A permanent without two faces can't transform.)
Each other creature you control that's a Wolf or a Werewolf gets +1/+1 and has haste.



4/3
+1 Exile target creature from a graveyard: put a 1/1 spirit-warrior token into play.
-1: All spirits gain +1/+1 until end of turn.
-5: Sacrifice all creatures you control. Search your library for creatures with total converted mana cost less than the total converted mana cost of creatures you sacrificed. Put those creatures into play, then shuffle your library.
-1: All spirits gain +1/+1 until end of turn.
-5: Sacrifice all creatures you control. Search your library for creatures with total converted mana cost less than the total converted mana cost of creatures you sacrificed. Put those creatures into play, then shuffle your library.
2
Put a 6/6 red and green Ninja creature token with first strike and hexproof onto the battlefield.
Put six 0/1 blue and black Ninja creature tokens onto the battlefield.
Flying
When Pioneer's Phoenix enters the battlefield, destroy target land, search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.
When Pioneer's Phoenix dies, return it to its owner's hand.
When Pioneer's Phoenix enters the battlefield, destroy target land, search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.
When Pioneer's Phoenix dies, return it to its owner's hand.
3/3
+1: Add 
to your mana pool.
-2: Return target sorcery card from your graveyard to your hand.
-6: Add
to your mana pool. This mana doesn't empty from your mana pool as steps and phases end.


-2: Return target sorcery card from your graveyard to your hand.
-6: Add

4
Hexproof

, Discard a creature card: Ruric Thar, the Unbowed gets +X/+Y until end of turn, where X is the discarded card's power and Y is that card's toughness.


4/4
If you control an equal number of tapped and untapped Apes, they get +2/+2 and Trample.
4/4
Persist, wither
: Spearmonger deals 1 damage to target creature and 1 damage to itself.

1/2

Trample
As an additional cost to cast The Lady of the Mountain, tap an untapped creature you control that's been dealt damage this turn.
As an additional cost to cast The Lady of the Mountain, tap an untapped creature you control that's been dealt damage this turn.
Her silent vigil can only be ended by the one pure of heart and spirit.
10/10
"See! This is what comes from Teferi's 'New Alliances'. We need to put a stop to this now!"
— Iludru, Barrin of NeoTolaria
— Iludru, Barrin of NeoTolaria
7/2
Haste, Trample
Whenever Voracious Plunderer deals combat damage to a player, draw that many cards.
Sacrifice Voracious Plunderer at the beginning of the end step.
Whenever Voracious Plunderer deals combat damage to a player, draw that many cards.
Sacrifice Voracious Plunderer at the beginning of the end step.
4/1
+1: Up to one target creature gains intimidate and trample until end of turn.
-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
-6: Put X 1/1 red and green Goblin Warrior creature tokens onto the battlefield, where X is your life total.
-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
-6: Put X 1/1 red and green Goblin Warrior creature tokens onto the battlefield, where X is your life total.
4
Go to section: Colourless (140) White (394) Blue (434) Black (313) Red (467) Green (349) Multicolour (567) Hybrid (141) Split (38) Artifact (240) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |
last 2016-03-16 19:36:15 by Jack V