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CardName: Malfegor, the Charmer Cost: 4BR Type: Legendary Creature - Demon Pow/Tgh: 7/7 Rules Text: Flying, trample When Malfegor, the Charmer enters the battlefield, choose one -- • Lose 7 life. • Sacrifice all other creatures and planeswalkers you control. • Discard your hand, then put seven token cards in your hand named "Madness" that read "This card can't be discarded." Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Malfegor, the Charmer
{4}{b}{r}
 
 R 
Legendary Creature – Demon
Flying, trample
When Malfegor, the Charmer enters the battlefield, choose one —
• Lose 7 life.
• Sacrifice all other creatures and planeswalkers you control.
• Discard your hand, then put seven token cards in your hand named "Madness" that read "This card can't be discarded."
7/7
Updated on 18 Feb 2016 by jmgariepy

History: [-]

2016-02-16 04:56:17: jmgariepy created the card Malfegor, the Charmer
2016-02-16 04:56:55: jmgariepy edited Malfegor, the Charmer

What's the difference between that last ability and just "Discard your hand"? Okay, Maro and Inner Calm, Outer Strength, but is that worth the confusion (and the rules changes to allow tokens to exist somewhere other than the battlefield)?

Assuming there's a rule change that takes token cards into account, the thought process behind the last ability was that it effectively made your maximum hand size zero for the rest of the game. I thought this was really clever idea until half-way through writing this comment when it occurred to me that you could just discard the token cards at the end of your turn. Drat.

Maybe some sort of text that explained that the cards could not be discarded? It's a pity, though, because I was starting to envision a set where your hand slowly filled with madness, coupled with cards that discarded Madness cards to do various tricks. Hmmph.

Well, maybe it could still work if the Madness tricks asked you to exile cards from your hand. Okay, still a viable idea... just not as perfect an execution as I wanted.

2016-02-17 02:12:29: jmgariepy edited Malfegor, the Charmer

Oh, that's really interesting. On this card, I think you could just say, "discard your hand, for the rest of the game discard your hand at the beginning of your end step".

I like the idea of the mechanic. I'm not sure if it's a good idea, though, stopping you playing cards is generally unfun. But OTOH, I guess, once you're down to 0 cards, you'll probably want to play each card you draw anyway so maybe it won't make much difference.

Or you could just say "Your maximum hand size becomes 0."

Or borrow from Jin-Gitaxias, Core Augur: "Your maximum have size is reduced by seven."

2016-02-17 08:06:56: jmgariepy edited Malfegor, the Charmer

Bah. All logical answers, but where's the fun in that? ;)

At least all this conversation about the correct/obvious design of the last ability masked the actual error in this card. Malefegor, leader of the Rakdos clan, should never be mono-Black. Color identity problem corrected.

What? Malfegor's from Grixis. Rakdos is the leader of the Rakdos guild. Oh yeah, and he's also a dragon.

Man, I'm just making mistakes left and right today, eh?

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