Link's Unplaced Cards: Recent Activity
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Recent updates to Link's Unplaced Cards: (Generated at 2025-12-01 19:53:59)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2025-12-01 19:53:59)
Changed name.
Increased cost by
.
It is similar. I feel like it's more sane not to affect lands. Should this be using counters to track its effect? They seem superfluous.
Reminds me of Temporal Distortion.
It is reminiscent of how artifacts used to be turned off by tapping.
Isn't it crazy sometimes when you look back at how long ago you or someone else made something on here?
I didn't realize this 2 years ago (yikes!), but this is reminiscent of the original artifact rules.
See Gravity Magnet. This is probably OP.
Previously "Tapped permanents lose all activated and triggered abilities."
In Limited you would (And yes, this would be stonkingly good - could easily have "you may pay
. If you do...").
In Constructed it's more varied, but the best type to name will sadly still generally be pretty obvious for any given opposing deck.
Hmm. I feel like you would almost always choose "creature." I also feel like I may have undercosted this.
I wonder... does this need to define a P/T for those cards or not? They won't be entering the battlefield as creatures, at least not because of Blind Mortician's effect. Creatures with undefined P/T (like an Entropic Specter that hasn't entered the battlefield) are generally just 0/0.
Hmm. I distinctly remember fixing that. I must have not saved the edit. Thank you.
You're missing 'hand' in the text box. Currently reads: '..mana ability from your onto the battlefield..'
Otherwise, appropriately costed, nice body, unique ability, altogether a cool card.
Does this need to say "are creature cards" or can it just say "are creatures," since it's already clear that they're cards and since "card" is not a type?
I've basically created this card twice between this and Vines of Verdure.
Haha, yes. A good way to work around his "limitation" is to maintain priority and cast several instants.
My designs in general tend toward wordy. It's one of my more common failings.
Interesting design... if a bit wordy.
Lol @ Caidar, the Priority-Holder
@HappenStance: Caidar, the Priority-Holder
So I assume the 'correct' way is to get this guy out, and on the next turn cast a bunch of spells at once, so they go on the stack and resolve forming the 'second graveyard'?
Thank you, sir, for the tentative compliment. :)
Eeenteresting. So he sets up a second graveyard for instants and sorceries, a bit like giving all your instants and sorceries flashback. But the drawback is that when there's anything in that second graveyard, you can't cast any other i/ses from your hand.
Reminds me a bit of Dralnu, Lich Lord, who had a different drawback in exchange for letting you reuse all your instants/sorceries.
I like it, I think.
Hmm, yes. I had forgotten that triggered mana abilities are still mana abilities...