Link's Unplaced Cards: Recent Activity
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2025-12-01 19:53:23)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2025-12-01 19:53:23)
See Ba Tsao, Turner of Heads.
By the way, Alex, how many cards have I created on Multiverse now?
Edited to use new symbol, changed type from "beast horror," and previously this made "Caves"
Upped #of creatures to 5
See Aigoren, the Guardian City.
Removed "City" from typeline and dropped toughness to 4.
And for Custom Link's First Custom Cube!
Reminiscent of Soulfire Grand Master.
Thank you, sir.
Considered changing the ultimate to "For each permanent you control, add to your mana pool one mana of each color that permanent could produce." I'm not sure I like her producing two emblems.
For my own reference: Helori is meant to be a Shadowmoor elf.
Hee. Delightful.
Oh, I had forgotten that card's existence.
Given that the cost is identical, I felt making it modal provided more clarity. I could be wrong.
Dude1818, I avoided that wording because it sounded less like an activated ability. It might be wiser to have the abilities have a duration lasting "until your next upkeep," but that allows for untapping shenanigans, which this does not.
Buh. Topsy Turvy strikes again!
Not sure why this is modal, instead of three activated abilities. Also, trying to remember whether you activated the first ability or the second is going to drive some people crazy when it is their turn to attack...
The first line threw me for some reason. What about "As long as ~ is tapped, ..." for the first two abilities?
Thought of this while pondering my cube, but this doesn't necessarily fit there.