Tesla Project
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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
Showing 50 of 103 White cards
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Show rarities: N C U R M
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
Whenever enchanted creature dies, return Heroic Valor to the battlefield transformed.
Enchanted creature gets +2/+2 and has vigilance.
Whenever enchanted creature dies, return Heroic Valor to the battlefield transformed.
Creatures you control get +1/+1 and have vigilance.
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
2/4
Creatures with revolution you control enter the battlefield transformed.
Vigilance
Vigilance
3/5
Enchant creature
When House Arrest enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Tap an untapped Thopter you control: Tap enchanted creature.
When House Arrest enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Tap an untapped Thopter you control: Tap enchanted creature.
Enchant creature
It is against the law for enchanted creature to attack or block.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, exile enchanted creature.
It is against the law for enchanted creature to attack or block.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, exile enchanted creature.
Flying
2/2
Choose one —
•Destroy target artifact
•Destroy target tapped creature.
•Destroy target artifact
•Destroy target tapped creature.
The greatest threat to peace is not a weapon or a madman, but the novel idea that inspired them both.
Enchant creature
Enchanted creature gets +2/+2 as long as it's an artifact. Otherwise, it can't attack or block.
Enchanted creature gets +2/+2 as long as it's an artifact. Otherwise, it can't attack or block.
“Keeps the machines running and the troublemakers from running.”
— Dev, Consulate enforcer
— Dev, Consulate enforcer
Creatures you control get +2/+1 until end of turn.
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
1/1
Creatures you control with revolution enter the battlefield transformed.
Voice of the Populace's power and toughness are each equal to the number of creatures you control.
Voice of the Populace's power and toughness are each equal to the number of creatures you control.
*/*
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Target creature you control gets +1/+1 and gains first strike until end of turn.
Target creature you control gets +1/+1 and gains first strike until end of turn.
Target creature gets +1/+1 you control gains double strike until end of turn.
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
2/2
Lifelink
Creatures you control with revolution enter the battlefield transformed.
Creatures you control with revolution enter the battlefield transformed.
3/3
Enchant creature.
Enchanted creature has ": Gain life equal to this creature's power."
Enchanted creature has ": Gain life equal to this creature's power."
Target player sacrifices an attacking creature.
It is against the law for an opponent to cast no spells during his or her turn.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, creatures you control gain first strike until end of turn.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, creatures you control gain first strike until end of turn.
3/1
Whenever another creature enters the battlefield, untap Neighbourhood Watch.
As the Consul grew harsher many towns declared themselves independent.
3/2
Flying
: Put a +1/+1 counter on Outland Skywatch.
: Put a +1/+1 counter on Outland Skywatch.
3/3
: Put a +1/+1 counter on each creature you control.
3/2
Defender
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
0/6
Creatures with revolution you control enter the battlefield transformed.
Trample
Riotous Mob attacks each turn if able.
Trample
Riotous Mob attacks each turn if able.
6/6
At the beginning of each end step, return to the battlefield all artifact cards in your graveyard that were put there from the battlefield this turn.
When Perimeter Controller enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Artifact creatures you control have vigilance.
Artifact creatures you control have vigilance.
3/1
Target creature gets +2/+2 until end of turn.
If it has revolt, transform it.
If it has revolt, transform it.
Enchant creature
Enchanted creature can't attack or block.
Raid – Police Restraints costs less to cast if you attacked with a creature this turn.
Enchanted creature can't attack or block.
Raid – Police Restraints costs less to cast if you attacked with a creature this turn.
Sacrifice Precinct Sweeper: Destroy target artifact.
"Do you have a permit for that?"
2/2
Lifelink
It is against the law for your opponents to have more life than you.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you may put a +1/+1 counter on target creature.
It is against the law for your opponents to have more life than you.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you may put a +1/+1 counter on target creature.
2/2
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
1/1
Creatures you control with revolution enter the battlefield transformed.
Whenever this creature enters the battlefield or transforms into Jailbreak Organizer, create a two 1/1 red and white Citizen creature tokens.
Whenever this creature enters the battlefield or transforms into Jailbreak Organizer, create a two 1/1 red and white Citizen creature tokens.
1/1
Put a +1/+1 counter on each of up to two target creatures.
Creatures you control with +1/+1 counters on them gain lifelink until end of turn.
Creatures you control with +1/+1 counters on them gain lifelink until end of turn.
Flying
Dealing damage to nontoken creatures you control is against the law.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, put a 1/1 white Spirit creature token with flying onto the battlefield.
Dealing damage to nontoken creatures you control is against the law.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, put a 1/1 white Spirit creature token with flying onto the battlefield.
4/4
Punish Transgression deals X damage divided as you choose among any number of target attacking or blocking creatures.
When Rallying Cry enters the battlefield, transform all Citizen creatures you control.
Rebel creatures you control get +1/+1
Rebel creatures you control get +1/+1
When Reinforced Reinforcements enters the battlefield, put a +1/+1 counter on target creature.
When the going gets tough, the tools get tougher.
1/4
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
Flying
Flying
1/1
Creatures with revolution you control enter the battlefield transformed.
Flying
Flying
2/2
Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Draw a card.
Draw a card.
Put a +1/+1 counter on target creature and each other creature you control with a +1/+1 counter on it.
The Consul believe they are ushering in a new golden age.
Security Agent has vigilance as long as it has a +1/+1 counter on it.
: Tap target creature.
: Tap target creature.
"As if in mockery of nature's design, the products of the Consul's progress increasingly protect progress itself."
2/3
Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Creatures you control get +1/+1 until end of turn.
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Creatures you control get +1/+1 until end of turn.
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
: Target creature gains haste until end of turn.
: Target creature gains haste until end of turn.
Only the weapons of the righteous could shine with such beauty.
Flying
When Skyborne Savior enters the battlefield, return a permanent you control to its owner’s hand.
When Skyborne Savior enters the battlefield, return a permanent you control to its owner’s hand.
3/3
Flying
When Skyship Admiral enters the battlefield, put a +1/+1 counter on each artifact creature you control.
Whenever another artifact creature enters the battlefield under your control, put a +1/+1 counter on Skyship Admiral.
When Skyship Admiral enters the battlefield, put a +1/+1 counter on each artifact creature you control.
Whenever another artifact creature enters the battlefield under your control, put a +1/+1 counter on Skyship Admiral.
1/1
Destroy target blocked creature. Put a +1/+1 creature on each creature you control that was blocking it.
Vigilance
As long as you control an artifact, Soldier of Tomorrow gets +1/+0 and has first strike.
As long as you control an artifact, Soldier of Tomorrow gets +1/+0 and has first strike.
3/3
Put a +1/+1 counter on target creature. Prevent all combat damage that would be dealt to that creature this turn.
Choose one or both —
• Return target artifact card from your graveyard to the battlefield.
• Destroy target artifact.
• Return target artifact card from your graveyard to the battlefield.
• Destroy target artifact.
Flying
When Supply-Line Garuda enters the battlefield, put a +1/+1 counter on target creature you control.
When Supply-Line Garuda enters the battlefield, put a +1/+1 counter on target creature you control.
1/1
It’s against the law for an opponent to attack with exactly one creature.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, creatures you control gain first strike until end of turn.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, creatures you control gain first strike until end of turn.
3/1
: Tap target creature. Suppression Patrol doesn’t untap during your next untap step.
2/2
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
"We were afraid of our government."
0/2
Creatures you control with revolution enter the battlefield transformed.
"Now they are afraid of us."
3/4
Destroy all nonartifact creatures.
: Trite Citizen gets +2/+2 until end of turn. Activate this ability only once per turn.
1/1
+1 Untap up to one target creature you control and tap up to one target creature you don't control.
0Create a 2/2 white Knight creature token.
-3 Until your next turn, spells your opponents cast cost more to cast.
0Create a 2/2 white Knight creature token.
-3 Until your next turn, spells your opponents cast cost more to cast.
4
: Transform Valiant Patriot.
2/1
Vigilance
: Put a +1/+1 counter on Guardian of the Consul.
: Put a +1/+1 counter on Guardian of the Consul.
2/2
Go to section: White (103) Blue (129) Black (118) Red (105) Green (110) Multicolour (52) Artifact (85) Land (20)
Show rarities: N C U R M
Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
Revolution (, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
Whenever a creature you control enters the battlefield, Recharge.
last 2016-09-09 01:20:27 by Inanimate