Tesla Project: Recent Activity
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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
Recent updates to Tesla Project: (Generated at 2025-05-16 01:47:55)
added flavor text
5 damage -> 4 damage
fixed wording
Alternatively: "
: Target Canister you control is a 2/2 creature in addition to its other types until end of turn."
Would it be okay to grant the canisters haste? I feel like it might throw people that they can't use their canisters right away.
Gotcha.
Can you be more specific about what you mean by "horrible to play against"? I would much rather decide "This creature is worth triggering those laws for" than "This creature is worth triggering those laws and whatever laws he plays in the future every turn until the board gets cleared up" I think that I can bring a limited game to a conclusion if my opponent is drawing creatures and not playing them.
changing Recharge text
changing Recharge text
Good notes on the Flavortext, however with the art I agree some of it can be improved but there often isn't a perfect solution, especially for a set that is returning to a plane.
Nice selection. Some needed fixes:
As to the art:
Sample booster #1
http://imgur.com/a/AnIhh
Since your last upkeep?
added flavor text
Secondarily if doesn't bring the game to a conclusion
I don't see that law working that well at common, because its so horrible to play against especially in limited.
That might make for more interesting gameplay
Have we considered changing the "control three or more creatures" law to "cast a creature spell"? It will still trigger several times a game if this creature can stick around and the opponent has more control about which turns it will trigger and which turns it wont.
Note we are now using the wording of Premature Burial to reduce the comprehension complexity of the justice triggers.
Eg: Justice — At the beginning of your upkeep, if an opponent broke the law since your last turn began, [EFFECT]
The skeleton change was just a minor fix to the the number of each mechanic in each color, which was out of date when I checked with Inanimate. If its anything major I'll usually leave a message here.
As for what should be in the skeleton, polished cards that fit the archetypes, curves and restrictions on tokens/mechanics etc.
Usually I do a skype or IM session with inanimate to go over large chunks of it at a time.
@Doombringer Do the notes you added to the skeleton reflect what is currently in the skeleton, or your thoughts on what should be in the skeleton?
added temporary flavor text
removing from skeleton