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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Blessing of the Archangel White Common 2{1}{w} Sorcery Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
10 1586142792 on 06 Apr 2020 by jmgariepy
2 Cloud of Potential White Uncommon 3{2}{w} Enchantment A deck can have no more than two cards named Cloud of Potential.
Creatures you control have first strike.
As long as you control two cards named Cloud of Potential, Cloud of Potential is a 3/3 Elemental enchantment creature.
5 1604118673 on 31 Oct 2020 by jmgariepy
3 Fragile Peace White Rare 4{3}{w} Enchantment At the beginning of each players upkeep, that player exiles a creature they control until Fragile Peace leaves the battlefield.

When there are no creatures on the battlefield, sacrifice Fragile Peace.
10 1574408918 on 22 Nov 2019 by jmgariepy
4 Goblin Physician White Uncommon 2{1}{w} Creature – Goblin Shaman 1 1 First strike, lifelink
When Goblin Physician deals combat damage, return it to its owner's hand.
11 1617257899 on 01 Apr 2021 by jmgariepy
5 Jealous Firstborn White Rare 3{2}{w} Creature – Human Noble 3 1 First strike
Whenever a player casts their second spell each turn, counter that spell.
11 1592265805 on 16 Jun 2020 by jmgariepy
6 Loreguard Captain White Common 3{1}{w}{w} Creature – Human Soldier 3 3 15 1592958386 on 24 Jun 2020 by jmgariepy
7 Make Me a Carriage White Uncommon 1{w} Enchantment – Aura Enchant Creature or Vehicle
Unless it is crewed, enchanted permanent is a Vehicle artifact (it's no longer a creature) with Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)
15 1620188158 on 05 May 2021 by jmgariepy
8 Path of Blossoms White Uncommon 4{3}{w} Sorcery Clan--Choose Mortal or Kami. (Choose Mortal or Kami. For the rest of the game, you must make the same choice when you Clan.)
Mortal--Gain 7 life. Destroy up to one target artifact or enchantment.
Kami--Create three 1/1 colorless Spirit creature tokens.
10 1615618505 on 13 Mar 2021 by jmgariepy
9 Purifying Spirit White Common 3{2}{w} Creature – Spirit 2 2 Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard.
6 1614655822 on 02 Mar 2021 by jmgariepy
10 Scion of Loftfield White Rare 3{w}{w}{w} Creature – Kor Noble 3 3 Other creatures you control get +1/+1. 12 1619324143 on 25 Apr 2021 by jmgariepy
11 Siege Angel White Common 24{2}{2/w} Artifact Creature – Construct 2 2 Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
9 1605084326 on 11 Nov 2020 by jmgariepy
12 Sunsword Underdog White Common 3{2}{w} Creature – Kithkin Knight 2 2 Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 9 1578902416 on 13 Jan 2020 by jmgariepy
13 Adept of the Mirror Blue Uncommon 4{2}{u}{u} Creature – Human Wizard 2 5 Hexproof
Tap five untapped creatures named Adept of the Mirror: Create a 10/10 blue Awakened Reflection creature token with flying.
17 1598230556 on 24 Aug 2020 by jmgariepy
14 Bristling Walrus Blue Common 2{1}{u} Creature – Seal 2 2 17 1581585872 on 13 Feb 2020 by jmgariepy
15 Discreet Intruder Blue Common 1{u} Creature – Human Rogue 1 2 Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.)
8 1606021492 on 22 Nov 2020 by jmgariepy
16 Fractal Framework Blue None 3{2}{u} Enchantment You may have Fractal Framework enter the battlefield as a copy of any enchantment on the battlefield. 9 1582776783 on 27 Feb 2020 by jmgariepy
17 Glimpse of Eternity Blue Uncommon 2{1}{u} Sorcery If you have fewer cards than seven in your hand, draw cards equal to the difference, then discard a number of cards equal to what you drew. 33 1590567398 on 27 May 2020 by jmgariepy
18 Magus of Inversion Blue Uncommon 2{1}{u} Creature – Vedalken Wizard 1 3 {r}, {t}: Scry 1.
{g}, {t}: Target creature gains flying until end of turn.
6 1572266343 on 28 Oct 2019 by jmgariepy
19 Noseferatu Blue Common 3{2}{u} Creature – Vampire 3 1 Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose. 9 1583381074 on 05 Mar 2020 by jmgariepy
20 Shocking Revalation Blue Uncommon 5{3}{u}{u} Sorcery You may exile three red cards from your hand rather than pay Shocking Revalation's mana cost.
Draw three cards.
13 1587806956 on 25 Apr 2020 by jmgariepy
21 Smell of the Sea Blue Uncommon 0 Insant Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
If you control an Island, draw two cards, then discard a card.
9 1612237174 on 02 Feb 2021 by jmgariepy
22 Turtle of Sagely Truths Blue Uncommon 6{5}{u} Creature – Turtle 4 4 When Turtle of Sagely Truths enters the battlefield, untap three islands you control.
{3}: Draw a card. Any player may activate this ability, but only when they could cast a sorcery.
10 1585529956 on 30 Mar 2020 by jmgariepy
23 Blood Servant Black Uncommon 3{2}{b} Creature – Homunculus 3 2 Absorb 2 (If a source would deal damage to a Blood Servant, prevent 2 of that damage.)
Whenever damage to Blood Servant is prevented, lose 2 life.
8 1580358745 on 30 Jan 2020 by jmgariepy
24 Chittering Horizon (Bloodfeast Storm) Black Common 3 {2}{b} Creature – Instect
‑‑‑‑
Creature – Insect
1
‑‑‑‑
3
1
‑‑‑‑
3
At the beginning of your upkeep, transform Chittering Horizon.
‑‑‑‑
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
8 1571647126 on 21 Oct 2019 by jmgariepy
25 Cultist of the Fallen Angel (An Angel Reborn) Black Uncommon 4 {3}{b} Creature – Human Warlock
‑‑‑‑
Creature – Angel Horror
4
‑‑‑‑
5
4
‑‑‑‑
5
At the beginning of your upkeep, lose 2 life.
When you have seven or less life, transform NTC #038.
‑‑‑‑
Lifelink
11 1595052579 on 18 Jul 2020 by jmgariepy
26 Grave Beckoning Black Uncommon 0 Sorcery Cycling {2}
Flashback {3}{b}

Target player discards two cards.
14 1577936951 on 02 Jan 2020 by jmgariepy
27 Hypnotic Split Black Uncommon 3{2}{b} Sorcery Kicker {3}{b}
Rebound
Target opponent discards a card. If this spell was kicked, create a 5/5 black Construct artifact creature token that enters the battlefield with a number of -1/-1 counters on it equal to the number of cards in that opponent's hand.
6 1601604434 on 02 Oct 2020 by jmgariepy
28 Ob Nixilis's Persecution Black Rare 4{3}{b} Enchantment Skip your draw step.
Whenever a player draws a card, they lose 2 life.
Sacrifice Ob Nixilis's Persecution: Draw a card.
5 1602376174 on 11 Oct 2020 by jmgariepy
29 Resonant Shriek Black Common 4{3}{b} Sorcery Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
14 1599273888 on 05 Sep 2020 by jmgariepy
30 Tenacious Twin Black Uncommon 3{2}{b} Creature – Human Rogue 2 3 A deck can have no more than two cards named Tenacious Twin.
When Tenacious Twin enters the battlefield, search your library and/or graveyard for a card named Tenacious Twin, reveal it and put it in your hand. If you searched your library this way, shuffle it.
{2}{u}: Return Tenacious Twin to its owner's hand.
10 1603338957 on 22 Oct 2020 by jmgariepy
31 Truth or Dare Black Mythic 4{2}{b}{b} Sorcery Each player secretly chooses a number, then reveals those numbers.
The player or players with the highest chosen number draws cards equal to their chosen number. Then those players lose life equal to the combined total of all chosen numbers.
12 1617854932 on 08 Apr 2021 by jmgariepy
32 Unsealing Imp Black Uncommon 3{2}{b} Creature – Imp 4 5 When Unsealing Imp enters the battlefield, fateseal 1, then the player you fatesealed draws a card. (To fateseal 1, look at the top card of an opponent's library, then you may put that card on the bottom of that library.) 10 1584623211 on 19 Mar 2020 by jmgariepy
33 Bring Low Red Common 2{1}{r} Instant Deal 5 damage to target flying creature or planeswalker. 8 1609412362 on 31 Dec 2020 by jmgariepy
34 Exchange Program Red Rare 3{2}{r} Enchantment Phasing
When Exchange Program phases out, you may have target opponent gain control of target creature you own.
When Exchange Program phases in, gain control of target creature you own controlled by an opponent. If you do, put three +1/+1 counters on that creature and it gains haste until end of turn.
14 1596585602 on 05 Aug 2020 by jmgariepy
35 Hellfyre Gambit Red Uncommon 2{1}{r} Sorcery Choose one, then flip a coin. If you win the flip, repeat this process —
• If a sorcery you control would deal damage this turn, it deals that much damage plus one.
• Deal 1 damage to each creature.
• Deal 2 damage to each opponent.
• Deal 3 damage to each planeswalker.
15 1575009964 on 29 Nov 2019 by jmgariepy
36 Pyrrhic Survival Red Mythic 4{3}{r} Instant Exile Pyrrhic Survival, then restart the game, leaving in exile all cards named Pyrrhic Survival. Your life total becomes 1. 23 1589845653 on 18 May 2020 by jmgariepy
37 Smoldering Grudges Red Rare 7{6}{r} Sorcery Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
You may cast sorceries exiled by Smoldering Grudges until the end of turn.
6 1606709891 on 30 Nov 2020 by jmgariepy
38 Switch Horses Red Uncommon 2{1}{r} Sorcery Exchange control of target creature you control and target creature you don't control until end of turn. Untap those creatures. They gain haste until end of turn. 13 1582171297 on 20 Feb 2020 by jmgariepy
39 Twin Ballista Red Common 2{1}{r} Enchantment Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
{r}, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker.
9 1597370126 on 14 Aug 2020 by jmgariepy
40 Battle Hymn Green Rare 5{4}{g} Sorcery Chorus 4 (As it resolves, exile this spell with four verse counters on it. At the beginning of your upkeep, remove a verse counter. When the last counter is removed, put Battle Hymn in your graveyard.)
At the beginning of your combat step, put a +1/+1 counter on up to X target creatures, where X is the number of verse counters on Battle Hymn.
8 1577331627 on 26 Dec 2019 by jmgariepy
41 Budding Thallid Green Common 1{g} Creature – Fungus 1 1 Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
18 1611029612 on 19 Jan 2021 by jmgariepy
42 Forest Stroll Green Common 2{g}{g} Sorcery Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. 15 1613887122 on 21 Feb 2021 by jmgariepy
43 Implacable Ancestors Green Rare 5{4}{g} Creature – Elf Spirit 3 3 Vigilance, indestructible

You may have Implacable Ancestors assign its combat damage as though it weren't blocked.
9 1593561158 on 30 Jun 2020 by jmgariepy
44 Jokulandr Green Uncommon 9{6}{g}{g}{g} Creature – Leviathan 12 12 7 1573447433 on 11 Nov 2019 by jmgariepy
45 NTC #068 Green Uncommon 3{2}{g} Creature – ? 2 2 Trample
At the beginning of your upkeep, you may ?2 a creature you control (exile that creature. NTC #068 gets +2/+2 for each creature ?'d.)
When NTC #068 leaves the battlefield, return all creatures ? by NTC #068.
8 1620876549 2 days ago by jmgariepy
46 Sungeyser Green Mythic 9{6}{g}{g}{g} Sorcery Gain 30 life. 7 1589242670 on 12 May 2020 by jmgariepy
47 Treefort Architect Green Uncommon 3{2}{g} Creature – Elf Artificer 2 2 Treefolk creatures you control get +0/+2.
Other Elf creatures you control get +2/+0.
9 1609913200 on 06 Jan 2021 by jmgariepy
48 Unending Arbitration Multicolour Rare 3{1}{w}{u} Enchantment At the beginning of each player's upkeep, that player draws a card.

Each player can't cast more than one spell each turn.
13 1576058867 on 11 Dec 2019 by jmgariepy
49 Arlinn, Dire Lycan Multicolour Mythic 3{1}{r}{g} Legendary Planeswalker – Arlinn 3 +3 Until end of turn, Arlinn becomes a 2/2 Wolf creature with haste and menace that's still a planeswalker. Prevent all damage that would be dealt to it this turn.
+2 Put two +1/+1 counters on Arlinn.
-4 Until end of turn, Arlinn becomes a 6/6 wolf berserker creature with menace and trample that's still a planeswalker. Prevent all damage that would be dealt to it this turn.
7 1575518941 on 05 Dec 2019 by jmgariepy
50 Chained Giant Multicolour Rare 2{r}{g} Creature – Giant Berserker 4 3 Chained Giant enters the battlefield with two defender counters on it.
{r}{g}, {t}, Remove a counter from Chained Giant: Chained Giant fights another target creature you control. Activate this ability only when you could cast a sorcery.
{t}: Chained Giant fights another target creature. Activate this ability only when you could cast a sorcery and only if there are no counters on Chained Giant.
18 1586915225 on 15 Apr 2020 by jmgariepy
51 Crashing Shroudling Multicolour Rare 3{1}{r}{g} Creature – Treefolk Shroudling 4 3 Haste
Spells can't be cast on your turn if Crashing Shroudling entered the battlefield this turn.
Non-mana abilities can't be activated on your turn if Crashing Shroudling entered the battlefield this turn.
16 1618458501 on 15 Apr 2021 by jmgariepy
52 Revitalizing Rain Multicolour Uncommon 2{g}{w} Sorcery Exile up to two target nontoken permanents, then return them to the battlefield under their owner's control. Creatures returned this way gain haste until end of turn. 11 1595753334 on 26 Jul 2020 by jmgariepy
53 Crazed Cyclone Multicolour Rare 3{1}{u}{g} Creature – Elemental 3 3 {1}{u}: Target creature gains flying until end of turn.
Delirium — {3}{g},{t}: Deal 4 damage to target flying creature. Activate this ability only if there are four or more card types among cards in your graveyard.
18 1588555195 on 04 May 2020 by jmgariepy
54 Hypnotoad Multicolour Rare 4{2}{g}{u} Creature – Frog 4 3 Hypnotoad must be blocked if able.
When Hypnotoad becomes blocked by a creature, exchange control of Hypnotoad and up to one target creature that blocked it. (Remove those creatures from combat.)
12 1570419906 on 07 Oct 2019 by jmgariepy
55 Confounding Warcry Multicolour Uncommon 3{1}{r}{w} Instant Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
If you cast Confounding Warcry from your hand, creatures can't attack this turn.
If you cast Confounding Warcry from exile, creatures can't block this turn
13 1600129924 on 15 Sep 2020 by jmgariepy
56 Relaxation Chamber Multicolour Uncommon 4{2}{r}{w} Artifact {t}: Add {c}.
All spells and non-mana abilities cost an additional {1} to cast and activate.
14 1608475204 on 20 Dec 2020 by jmgariepy
57 Baloth Blood-Serum Multicolour Uncommon 4{u}{g/r} Instant Until end of turn, target creature gets -2/-0, then double that creature's power.
Draw a card.
25 1591438134 on 06 Jun 2020 by jmgariepy
58 Unbound Anomaly Multicolour Uncommon 5{w}{u}{b}{r}{g} Creature – Elemental Horror 4 4 First strike, vigilance, haste, lifelink, hexproof 15 1600839128 on 23 Sep 2020 by jmgariepy
59 Autonomous Power Suit Artifact Rare 2{2} Artifact – Equipment Vehicle 3 3 Equip {2}
Crew 2
When Autonomous Power Suit or the creature it's attached to attacks, Autonomous Power Suit deals 1 damage to defending player and all creatures and planeswalkers they control.
11 1571022404 on 14 Oct 2019 by jmgariepy
60 Company Store Artifact Uncommon 2{2} Artifact {1}, {t}: Create a colorless Scrip artifact token. 8 1583982684 on 12 Mar 2020 by jmgariepy
61 Contraband Lotus Artifact Rare 3{3} Artifact {t}, Sacrifice Contraband Lotus: Add three mana of any one color. 12 1613094105 on 12 Feb 2021 by jmgariepy
62 Gallivanting Orrery Artifact Mythic 3{3} Artifact {t}: Exile the top card of your library, face down.
{2}: Counter target spell you control. Reveal a random face-down card exiled by Gallivanting Orrery. If that card is a land, put it on the battlefield. Otherwise, you may cast that revealed card without paying its mana cost.
8 1572847298 on 04 Nov 2019 by jmgariepy
63 Phoenix Urn Artifact Rare 1{1} Artifact {4}, Return Phoenix Urn from your graveyard to your hand: Create a 3/3 red Phoenix creature token with flying. Activate this ability only any time you could cast a sorcery. 12 1580966811 on 06 Feb 2020 by jmgariepy
64 Saucer of Milk Artifact Rare 2{2} Artifact When Saucer of Milk enters the battlefield, draw a card.
Whenever an opponent casts an aura, sacrifice Saucer of Milk. If you do, counter that aura.
If an opponent would gain control of exactly one permanent you control, they gain control of Saucer of Milk instead.
6 1594341618 on 10 Jul 2020 by jmgariepy
65 Wellspring Chalice Artifact Uncommon 1{1} Artifact Wellspring Chalice enters the battlefield tapped.
When Wellspring Chalice enters the battlefield, return a land you control to its owner's hand.
{t}: Add one mana of any color.
25 1569750215 on 29 Sep 2019 by jmgariepy
66 Artificial Monoculture Land Rare 0 Land Artificial Monoculture enters the battlefield tapped.
When Artificial Monoculture enters the battlefield, sacrifice Artificial Monoculture, or exile two other lands you control until Artificial Monoculture leaves the battlefield.
{t}: Add {c}{c}{c}{c}.
7 1576642429 on 18 Dec 2019 by jmgariepy
67 Deepwood Tower Land Rare 0 Land {2}, {t}: Add {b}{g}{w}. 10 1616383300 on 22 Mar 2021 by jmgariepy
68 Join With Me Scheme Uncommon 0 Scheme When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way. 8 1579672845 on 22 Jan 2020 by jmgariepy
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