Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact
{t}: Exile the top card of your library, face down.
{2}: Counter target spell you control. Reveal a random face-down card exiled by Gallivanting Orrery. If that card is a land, put it on the battlefield. Otherwise, you may cast that revealed card without paying its mana cost.
 U 
Artifact
{t}: Add {c}.
All spells and non-mana abilities cost an additional {1} to cast and activate.
 U 
Creature – Ooze
Trample
At the beginning of your upkeep, you may Consume 2 a creature you control (Exile that creature until ­Agglutinous Mass leaves the battlefield. ­Agglutinous Mass gets +2/+2 for each creature it consumed.)
2/2
 U 
Creature – Beast
Trample
Equipment and auras attached to Flickering Warbeast have phasing. (At the beginning of your turn, they phase out. Treat them as though they didn't exist until your next turn.)
Flickering Warbeast gets +2/+2 for each equipment or aura attached to it.
3/4
 C 
Sorcery
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
 C 
Sorcery
Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
 C 
Creature – Instect
At the beginning of your upkeep, transform Chittering Horizon.
1/1
Bloodfeast Storm
 
 C 
Colour indicator B Creature – Insect
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
 C 
Enchantment
Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
{r}, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker.
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
{u}
 
 C 
Instant
Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
 C 
Creature – Seal
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate
2/2
 C 
Creature – Kithkin Knight
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
Swamp
 
 B 
Basic Land – Swamp

Gallivanting Orrery (mythic)
Relaxation Chamber (uncommon)
­Agglutinous Mass (uncommon)
Flickering Warbeast (uncommon)
Blessing of the Archangel (common)
Resonant Shriek (common)
Chittering Horizon (common)
Loreguard Captain (common)
Twin Ballista (common)
Walking Windmill (common)
Budding Thallid (common)
Imitate (common)
Bristling Walrus (common)
Sunsword Underdog (common)
Swamp (basic)