Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skip your draw step.
Whenever a player draws a card, they lose 2 life. Sacrifice Ob Nixilis's Persecution: Draw a card. |
You may exile three red cards from your hand rather than pay Shocking Revalation's mana cost.
Draw three cards. "Perhaps the other researchers died, not because their work wasn't grounded, but because they themselves weren't grounded?!"
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Trample
At the beginning of your upkeep, you may Consume 2 a creature you control (Exile that creature until Agglutinous Mass leaves the battlefield. Agglutinous Mass gets +2/+2 for each creature it consumed.) 2/2
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When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way.
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink I heard you were talking trash about my little brother?
3/3
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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Ob Nixilis's Persecution
(rare)
Shocking Revalation
(uncommon)
Agglutinous Mass
(uncommon)
Join With Me
(uncommon)
Imitate
(common)
Reckless Overclock
(common)
Resonant Shriek
(common)
Purifying Spirit
(common)
Budding Thallid
(common)
Big Bro
(common)
Walking Windmill
(common)
Sunsword Underdog
(common)
Forest Stroll
(common)
Wall of Berries
(common)
Forest
(basic)



