Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Phasing
When Exchange Program phases out, you may have target opponent gain control of target creature you own.
When Exchange Program phases in, gain control of target creature you own controlled by an opponent. If you do, put three +1/+1 counters on that creature and it gains haste until end of turn.
 U 
Scheme
When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way.
 U 
Creature – Illusion
Phantasm of Agnosia can't block or be blocked.
As Phantasm of Agnosia enters the battlfield, choose a card type.(Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Phantasm of Agnosia has protection from the chosen type.
3/3
 U 
Creature – Spirit
As long as Hoard's Guardian is equipped, it has indestructible.
Equipment have indestructible as long as they are equipped to Hoard's Guardian.
3/3
 C 
Sorcery
Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
{2}{w}{w}
 
 C 
Creature – Elephant Ally
Substitute {2}{w} ({2}{w}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink
I heard you were talking trash about my little brother?
3/3
 C 
Sorcery
Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
 C 
Creature – Seal
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate
2/2
{g}
 
 C 
Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
 C 
Creature – Human Rogue
Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.)
1/2
 C 
Artifact Creature – Construct
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
2/2
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
Forest
 
 B 
Basic Land – Forest

Exchange Program (rare)
Join With Me (uncommon)
Phantasm of Agnosia (uncommon)
Hoard's Guardian (uncommon)
Reckless Overclock (common)
Big Bro (common)
Resonant Shriek (common)
Bristling Walrus (common)
Till (common)
Discreet Intruder (common)
Siege Angel (common)
Loreguard Captain (common)
Walking Windmill (common)
Budding Thallid (common)
Forest (basic)