Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{4}, Return Phoenix Urn from your graveyard to your hand: Create a 3/3 red Phoenix creature token with flying. Activate this ability only any time you could cast a sorcery.
 
 R 
Creature – Human Soldier
Vigilance
Creatures your opponents control with power equal to Icatian Peacemaker's toughness can't attack you.
{w}{w}: Icatian Peacemaker gets +1/+1 until end of turn.
0/1
 U 
Scheme
When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way.
 U 
Artifact – Equipment
Phasing (At the beginning of your turn, Blinkmoth Cloak phases out. Treat it as though it didn't exist until your next turn.)
Equip {1}
Equipped creature gets +3/+2.
 U 
Creature – Imp
When Unsealing Imp enters the battlefield, fateseal 1, then the player you fatesealed draws a card. (To fateseal 1, look at the top card of an opponent's library, then you may put that card on the bottom of that library.)
4/5
 C 
Creature – Seal
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate
2/2
 C 
Sorcery
Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
 C 
Creature – Vampire
Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac
3/1
 C 
Sorcery
Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
 C 
Artifact Creature – Construct
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
2/2
 C 
Sorcery
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
Plains
 
 B 
Basic Land – Plains

Phoenix Urn (rare, foil)
Icatian Peacemaker (rare)
Join With Me (uncommon)
Blinkmoth Cloak (uncommon)
Unsealing Imp (uncommon)
Bristling Walrus (common)
Loreguard Captain (common)
Resonant Shriek (common)
Noseferatu (common)
Reckless Overclock (common)
Siege Angel (common)
Blessing of the Archangel (common)
Walking Windmill (common)
Budding Thallid (common)
Plains (basic)