Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Giant Berserker
Chained Giant enters the battlefield with two defender counters on it.
{r}{g}, {t}, Remove a counter from Chained Giant: Chained Giant fights another target creature you control. Activate this ability only when you could cast a sorcery.
{t}: Chained Giant fights another target creature. Activate this ability only when you could cast a sorcery and only if there are no counters on Chained Giant.
4/3
 U 
Creature – Scarecrow Warlock
Harvest – You may have Harbinger of the Long Night enter the battlefield tapped. If you do, each player creates a colorless Scrip artifact token.
At the beginning of your upkeep, Each player who controls an artifact loses 1 life.
2/2
 U 
Artifact
Wellspring Chalice enters the battlefield tapped.
When Wellspring Chalice enters the battlefield, return a land you control to its owner's hand.
{t}: Add one mana of any color.
 U 
Enchantment – Aura
Enchant Creature or Vehicle
Unless it is crewed, enchanted permanent is a Vehicle artifact (it's no longer a creature) with Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)
 C 
Artifact Creature – Construct
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
2/2
 C 
Enchantment
Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
{r}, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker.
 C 
Sorcery
Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
 C 
Creature – Kithkin Knight
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
 C 
Creature – Plant Wall
Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.)
When Wall of Berries enters the battlefield tapped, gain 2 life.
0/6
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Sorcery
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
 C 
Sorcery
Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
{u}
 
 C 
Instant
Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
 C 
Sorcery
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
Island
 
 B 
Basic Land – Island

Chained Giant (rare)
Harbinger of the Long Night (uncommon)
Wellspring Chalice (uncommon)
Make Me a Carriage (uncommon)
Siege Angel (common)
Twin Ballista (common)
Resonant Shriek (common)
Sunsword Underdog (common)
Wall of Berries (common)
Walking Windmill (common)
Forest Stroll (common)
Reckless Overclock (common)
Imitate (common)
Blessing of the Archangel (common)
Island (basic)