Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Target creature gains flying until end of turn.
Delirium — ![]() , : Deal 4 damage to target flying creature. Activate this ability only if there are four or more card types among cards in your graveyard.3/3
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, : Create a colorless Scrip artifact token. |
When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way.
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Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
If you cast Confounding Warcry from your hand, creatures can't attack this turn. If you cast Confounding Warcry from exile, creatures can't block this turn |
Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
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Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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Crazed Cyclone
(rare)
Company Store
(uncommon)
Join With Me
(uncommon)
Confounding Warcry
(uncommon)
Reckless Overclock
(common)
Resonant Shriek
(common)
Till
(common)
Walking Windmill
(common)
Blessing of the Archangel
(common)
Siege Angel
(common)
Discreet Intruder
(common)
Budding Thallid
(common)
Sunsword Underdog
(common)
Wall of Berries
(common)
Plains
(basic)



: Deal 4 damage to target flying creature. Activate this ability only if there are four or more card types among cards in your graveyard.

, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.