Name That Card: Virtual Booster
| Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Affinity for basic lands.
Untap all creatures and land you control. After this main phase, there is an additional combat phase followed by an additional main phase. Take an extra turn after this one. Exile Second Summer. |
When another creature you control dies, put a divinity counter on Fragment of O-Kagachi.
Remove a divinity counter from Fragment of O-Kagachi: Target creature you control gains indestructible until end of turn. 3/3
|
Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
When Shadow of Malediction enters the battlefield, create three brand tokens. (They are artifacts with " , , Sacrifice this artifact: Put a -1/-1 counter on target creature.")4/2
|
Until end of turn, target creature gets -2/-0, then double that creature's power.
Draw a card. Only the strong can benefit from it.
|
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
|
|
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
|
At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
|
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
|
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
|
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
|
|
Kicker
![]()
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
Substitute
![]() (![]() , Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink I heard you were talking trash about my little brother?
3/3
|
Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
|
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
|
|
Second Summer
(mythic)
Fragment of O-Kagachi
(uncommon)
Shadow of Malediction
(uncommon)
Baloth Blood-Serum
(uncommon)
Purifying Spirit
(common)
Sunsword Underdog
(common)
Chittering Horizon
(common)
Walking Windmill
(common)
Bristling Walrus
(common)
Forest Stroll
(common)
Resonant Shriek
(common)
Big Bro
(common)
Discreet Intruder
(common)
Budding Thallid
(common)
Mountain
(basic)







, Sacrifice this artifact: Put a -1/-1 counter on target creature.")
Creature – Insect
