Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike, vigilance, haste, lifelink, hexproof
4/4
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Equip
Crew 2 When Autonomous Power Suit or the creature it's attached to attacks, Autonomous Power Suit deals 1 damage to defending player and all creatures and planeswalkers they control. 3/3
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Exile up to two target nontoken permanents, then return them to the battlefield under their owner's control. Creatures returned this way gain haste until end of turn.
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Treefolk creatures you control get +0/+2.
Other Elf creatures you control get +2/+0. 2/2
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When Scar-Taker enters the battlefield, create two Brand tokens. (They are artifacts with "
, , Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
At the end of turn, if you put a -1/-1 counter on Scar-Taker, draw a card and exile up to one target card in an opponent's graveyard. 4/5
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Deal 5 damage to target flying creature or planeswalker.
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Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller.
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Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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Unbound Anomaly
(uncommon, foil)
Autonomous Power Suit
(rare)
Revitalizing Rain
(uncommon)
Treefort Architect
(uncommon)
Scar-Taker
(uncommon)
Bring Low
(common)
Imitate
(common)
Walking Windmill
(common)
Reckless Overclock
(common)
Forest Stroll
(common)
Wall of Berries
(common)
Blessing of the Archangel
(common)
Budding Thallid
(common)
Siege Angel
(common)
Island
(basic)





, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")

, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.