Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Harvest — You may have Unsettling Ranch enter the battlefield tapped. If you do, create a Brand token (It's an artifact with "{2}, {t}, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
{t}: Untap target Swamp or Mountain.
 U 
Colour indicator B Creature – Human Warlock
At the beginning of your upkeep, lose 2 life.
When you have seven or less life, transform NTC #038.
4/4
An Angel Reborn
 
 U 
Colour indicator W Creature – Angel Horror
Lifelink
5/5
 U 
Creature – Beast
Trample
Equipment and auras attached to Flickering Warbeast have phasing. (At the beginning of your turn, they phase out. Treat them as though they didn't exist until your next turn.)
Flickering Warbeast gets +2/+2 for each equipment or aura attached to it.
3/4
 U 
Enchantment – Aura
Enchant Creature or Vehicle
Unless it is crewed, enchanted permanent is a Vehicle artifact (it's no longer a creature) with Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)
 C 
Artifact Creature – Construct
Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn.
2/3
 C 
Sorcery
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
 C 
Creature – Fungus
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn.
1/1
 C 
Sorcery
Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
 C 
Creature – Instect
At the beginning of your upkeep, transform Chittering Horizon.
1/1
Bloodfeast Storm
 
 C 
Colour indicator B Creature – Insect
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
 C 
Creature – Seal
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate
2/2
{u}
 
 C 
Instant
Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.)
 C 
Sorcery
Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn.
Target creatuer gains first strike until end of turn.
Target creature gains vigilance until end of turn.
 C 
Creature – Kithkin Knight
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
Forest
 
 B 
Basic Land – Forest

Unsettling Ranch (rare)
Cultist of the Fallen Angel (uncommon)
Flickering Warbeast (uncommon)
Make Me a Carriage (uncommon)
Walking Windmill (common)
Forest Stroll (common)
Loreguard Captain (common)
Budding Thallid (common)
Resonant Shriek (common)
Chittering Horizon (common)
Bristling Walrus (common)
Imitate (common)
Blessing of the Archangel (common)
Sunsword Underdog (common)
Forest (basic)