Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Creatures your opponents control with power equal to Icatian Peacemaker's toughness can't attack you. ![]() : Icatian Peacemaker gets +1/+1 until end of turn.0/1
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Enchant Creature
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I – Draw a card. II – Put three +1/+1 counters on enchanted creature. III – Enchanted creature fights target creature with the greatest power among creatures all opponents control on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.) |
Until end of turn, target creature gets -2/-0, then double that creature's power.
Draw a card. Only the strong can benefit from it.
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Trample
At the beginning of your upkeep, you may Consume 2 a creature you control (Exile that creature until Agglutinous Mass leaves the battlefield. Agglutinous Mass gets +2/+2 for each creature it consumed.) 2/2
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Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker. |
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"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate 2/2
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At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
![]() , Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.2/2
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard.
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Kicker
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Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. |
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Icatian Peacemaker
(rare)
Sarkhan Kills the Bear
(uncommon)
Baloth Blood-Serum
(uncommon)
Agglutinous Mass
(uncommon)
Twin Ballista
(common)
Bristling Walrus
(common)
Chittering Horizon
(common)
Blessing of the Archangel
(common)
Discreet Intruder
(common)
Siege Angel
(common)
Walking Windmill
(common)
Purifying Spirit
(common)
Till
(common)
Resonant Shriek
(common)
Plains
(basic)



Creature – Insect
, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.