Name That Card: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Spirit
Vigilance, indestructible

You may have Implacable Ancestors assign its combat damage as though it weren't blocked.
3/3
 U 
Enchantment
{1}{u}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled by cards named Wheels Within Wheels.
Sacrifice Wheels Within Wheels, {5}{u}{u}: Put three cards exiled by a card named Wheels Within Wheels into your hand.
 U 
Artifact
{t}: Add {c}.
All spells and non-mana abilities cost an additional {1} to cast and activate.
 U 
Creature – Elf Artificer
Treefolk creatures you control get +0/+2.
Other Elf creatures you control get +2/+0.
2/2
 C 
Creature – Spirit
Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard.
2/2
{2}{w}{w}
 
 C 
Creature – Elephant Ally
Substitute {2}{w} ({2}{w}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
Lifelink
I heard you were talking trash about my little brother?
3/3
 C 
Creature – Human Rogue
Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.)
1/2
 C 
Artifact
{t}, Sacrifice Mana Tank: Add {c}.
{3}: Return Mana Tank from your graveyard to your hand.
 C 
Artifact Creature – Construct
Whenever you cast your second spell in a turn, create a colorless Scrip artifact token.
{1}{2/r}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn.
2/2
 C 
Instant
Deal 5 damage to target flying creature or planeswalker.
 C 
Enchantment
Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
{r}, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker.
 C 
Sorcery
Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
 C 
Creature – Seal
"It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?"
--Yorba Zekidotter, Reef Pirate
2/2
 C 
Creature – Instect
At the beginning of your upkeep, transform Chittering Horizon.
1/1
Bloodfeast Storm
 
 C 
Colour indicator B Creature – Insect
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
Swamp
 
 B 
Basic Land – Swamp

Implacable Ancestors (rare)
Wheels Within Wheels (uncommon)
Relaxation Chamber (uncommon)
Treefort Architect (uncommon)
Purifying Spirit (common)
Big Bro (common)
Discreet Intruder (common)
Mana Tank (common)
Siege Angel (common)
Bring Low (common)
Twin Ballista (common)
Forest Stroll (common)
Bristling Walrus (common)
Chittering Horizon (common)
Swamp (basic)