Name That Card: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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Gain 30 life.
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X is equal to your life total as you cast this spell.
As long as you control a swamp, draw four cards. |
Kicker
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Rebound Target opponent discards a card. If this spell was kicked, create a 5/5 black Construct artifact creature token that enters the battlefield with a number of -1/-1 counters on it equal to the number of cards in that opponent's hand. |
At the beginning of your upkeep, sacrifice a token creature. If you do, put two +1/+1 counters on Swarm of Boggarts. If you can't sacrifice a creature, create a 2/2 green Ouphe Creature token.
3/3
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Flying
When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. 2/2
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Target creature gets +2/+1 until end of turn.
Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. |
Replica – When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it.
, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker. |
Budding Thallid enters the battlefield with a ? counter on it.
Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. 1/1
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Defender
Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. 0/6
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Hexproof
Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) 1/2
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Walking Windmill enters the battlefield with three charge counters on it.
When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. 2/3
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Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose.
"I don't get it."
--Cyrano de Bergerac 3/1
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At the beginning of your upkeep, transform Chittering Horizon.
1/1
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
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Wall of Berries
(common, foil)
Sungeyser
(mythic)
Contemplate Mortality
(uncommon)
Hypnotic Split
(uncommon)
Swarm of Boggarts
(uncommon)
Purifying Spirit
(common)
Blessing of the Archangel
(common)
Twin Ballista
(common)
Budding Thallid
(common)
Wall of Berries
(common)
Discreet Intruder
(common)
Walking Windmill
(common)
Noseferatu
(common)
Chittering Horizon
(common)
Island
(basic)



Sorcery

