Dorado: Skeleton

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Mechanics | Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R Z A L

Show rarities: C U R M B

Code Slot Notes
Creature Mechanic: Invest
Creature
Creature
Creature
Creature
Creature
Creature
Sorcery Mechanic: Capitalist
Instant Mechanic: Buyback
Artifact
Creature
Creature Mechanic: Capitalist
Creature Mechanic: Invest
Creature
Creature
Creature
Creature
Instant Mechanic: Capitalist
Instant
Artifact
Mechanic: Invest
Mechanic: Capitalist
Creature
Creature
Creature Mechanic: Invest
Creature Mechanic: Capitalist
Creature
Sorcery
Instant
Instant Mechanic: Buyback
Instant Mechanic: Invest
Artifact Mechanic: Invest
Creature
Creature
Creature
Creature Mechanic: Invest
Creature Mechanic: Capitalist
Creature
Sorcery
Instant Mechanic: Capitalist
Instant
Artifact
Mechanic: Invest
Mechanic: Capitalist
Mechanic: Capitalist
Creature
Creature
Creature Mechanic: Invest
Creature
Creature Mechanic: Capitalist
Sorcery Mechanic: Invest
Sorcery
Sorcery
Instant Mechanic: Capitalist
Artifact Mechanic: Invest
Creature
Creature Mechanic: Invest
Creature
Creature Mechanic: Capitalist
Creature Mechanic: Invest
Creature
Sorcery
Sorcery
Instant Mechanic: Buyback
Instant Mechanic: Capitalist
Mechanic: Invest
Mechanic: Capitalist
Mechanic: Capitalist
Mechanic: Invest
Creature
Creature
Creature Mechanic: Capitalist
Creature
Creature
Creature
Sorcery Mechanic: Capitalist
Sorcery Mechanic: Buyback
Instant Mechanic: Buyback
Instant
Creature
Creature
Creature Mechanic: Capitalist
Creature
Creature
Creature
Sorcery
Sorcery
Sorcery
Instant Mechanic: Buyback
Mechanic: Buyback
Mechanic: Capitalist
WU - Creature
WU - Artifact
BR - Creature
BR - Sorcery Mechanic: Capitalist
WB - Creature
WB - Sorcery Mechanic: Invest
UR - Artifact Creature
UR - Instant Mechanic: Buyback
WU - Creature
WU - Artifact
BR - Creature
BR - Creature
WB - Creature
WB - Instant
UR - Creature
UR - Sorcery
WUBR - Creature
WU
UB
BR
WB
UR Mechanic: Buyback
RW
WUB
WBR
UBR
RWU
WUBR Mechanic: Invest
WU
BR Mechanic: Capitalist
UR
WBR
WUB
WUBR
Creature
Creature
Creature
Creature
Equipment
Equipment Mechanic: Invest
Creature
Creature
Mechanic: Invest
Mechanic: Invest
Equipment
Archetype Payoff
Archetype Payoff
WU
BR
WB
UR
PLAINS
ISLAND
SWAMP
MOUNTAIN