Dorado: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Archon
Flying
Whenever Savior of the Unwanted deals combat damage to a player, you may return an artifact card from your graveyard to the battlefield tapped.
Archons only appear once a year, to reward those who toiled hardest.
4/4
 U 
Artifact Creature – Rat
{1}, Sacrifice Pocket Disruptor: Counter target noncreature spell unless its controller pays {2}. Pocket Disruptor deals 2 damage to that player.
"It generates electricity from its cheeks! Isn't it adorable?"
-Oletta, toyshop mage
2/2
 U 
Artifact Creature – Bat
Flying
Capitalist – When Nightshrieker enters the battlefield, if mana from an artifact source was spent to cast it, each player discards a card.
2/2
 U 
Artifact Creature – Golem
When Pitcher Golem enters the battlefield, you may sacrifice another nonland permanent. If you do, that permanent deals damage equal to its converted mana cost to target creature or player.
5/5
 C 
Artifact Creature – Horse
{1}{w}: Magical Equine gains flying until end of turn.
As Prancy the Pony took her higher and higher into the clouds, Olivia’s parents realized that they probably should have read the instruction manual.
2/2
 C 
Instant
Target creature gets -2/-2 until end of turn.
Capitalist – If mana from an artifact source was spent to cast this spell, that creature's controller loses 2 life.
"Nobody would want this job if they weren't paid for it."
 C 
Artifact Creature – Hound
Rented Hound can't block unless you sacrifice an artifact.
Amador sells "guard hounds" at a low low price, with several extra features available at a premium.
2/2
 C 
Creature – Kithkin Artificer
Flying
{r}: Soaring Dreamer gets +1/+0 and has haste until end of turn.
He created wings so he could be on equal ground with the elite. He created flamethrowers so he could have the upper hand.
0/1
 C 
Sorcery
Target creature you control gets +2/+0 and lifelink until end of turn.
Lila had just turned in her two week notice when she felt her boss’s shadow slowly creep up on her.
 C 
Sorcery
Exile target creature if it has a power 4 or greater.
Capitalist – If mana from an artifact source was spent to cast Outspend, exile it if it has a power 4 or less instead.
 C 
Land
When Alchemy Labs enters the battlefield, sacrifice it unless you pay {1}.
{t}: Add {u} or {r} to your mana pool.
Where money buys genius, and genius makes money.
 C 
Creature – Elephant Soldier
{b}, Sacrifice an artifact: Browbeater Muscletusk gains intimidate until end of turn.
Despite AmCo's public disdain of hiring muscletusks solely as enforcers, they make up the majority of AmCo's security personnel.
4/3
 C 
Artifact Creature – Golem
Defender
Tap two untapped creatures you control: Reserve Bulwark can attack as though it didn't have defender until end of turn.
Use only in emergencies.
5/5
 C 
Artifact Creature – Construct
{1}{b}, Sacrifice an artifact: Regenerate Crafted Companion.
It plucks bits and pieces of its master's friends to be the perfect companion.
3/4
 
 B 
Basic Land – Island

Savior of the Unwanted (mythic)
Pocket Disruptor (uncommon)
Nightshrieker (uncommon)
Pitcher Golem (uncommon)
Magical Equine (common)
Draining Work (common)
Rented Hound (common)
Soaring Dreamer (common)
Soulfeeding (common)
Outspend (common)
Alchemy Labs (common)
Browbeater Muscletusk (common)
Reserve Bulwark (common)
Crafted Companion (common)
Island (basic)