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Recent updates to Cards With No Home: (Generated at 2025-05-01 11:04:01)
Niiice!
Also exploitable. I think it overrides bonuses from Equipment, but I'm pretty sure it allows counters such as +1/+1 counters and -1/-1 counters to still have their effect on top of this. So it's a one-sided fog for a graft deck :)
(Which is fine; see Moonmist.)
This was originally "become X/X" which was cleaner, but allowed green Wrath of God/Black Sun's Zenith which obviously doesn't work. I considered not letting X be zero, but I liked the idea you could use it that way if you wanted, so it became this.
It still obsoletes fog, but I like the simlpicity. X=0 for fog, X=1,2,3,4 to fiddle combat stats, X=5+ for psuedo-overrun :)
Hahaha! Hilarious in concept. Quite irritating in practice, for the reasons you state - but yes, theoretically it could work.
A bit like a curse in dominion. You might do it to yourself if you desperately want to draw more lands. More to the point, it will significantly impair your opponent's deck.
In fact, it wouldn't be printed because firstly, it'll be too frustrating for your opponent, and secondly, too many practical problems (if they use sleeves, will they have enough spare? after the game, will they be able to sort their deck out again?).
But I was interested that the booby trap like cards had difficulty that there was nothing you could easily shuffle into your opponenets deck -- but you could shuffle a basic land in...
This card inspired Placid Turtle.
An update of Confounding Turtle which flips slightly less often, but also uses DFC so you can see which way up it is.
Oh hold it. Why have I never thought to use the random generator for Mashup: the Gathering?
Oh, hold it. I think I know why...
Hee. Yay. I like it when the Generator assembles a multicolour card using its knowledge of what's suitable for each colour individually to make something that wouldn't work in either monocolour but works as gold.
I think I'd suggest you take some liberties with the size or the CMC - but otherwise, yes, excellent find :)
"this" => "it"
http://www.toothycat.net/wiki/bnf.pl?page=AlexChurchill/MagicCardGenerator&seed=1704156707
Based on Nose to the Mindstone which is in turn based on Disk Crash. I like how this card has some versatility as either a straight up mill spell, or a way to call out what your opponent has for casting costs in their deck and try to smash them for getting it right. The higher the casting cost of the card you're asking for, the less likely they will flip it, but you get more chances to hit it...
This card has the added bonus of doing absolutely nothing when X=0.
Well, I think tournament enviroments are traditionally "I know what you're playing" heavy. There's a reason why Meddling Mage gets dropped on round 2 a lot. If you know the environment, and your opponent is playing red, then yes, you know he has 4 Blightnings and there's no reason not to go for it. If he isn't packing them, then you probably won already.
If this card was in, though, there'd be a lot more Rock, Paper, Scissors going on. If the dominant deck was missing a lot of 3cc spells, say because it had a tendency to ramp from 2 to 4, this might become an answer to that (albeit an expensive one). But, once that happens, people would start increasing the number of 3 drops from two to six, negating how usefull this is.
I found myself liking the idea of a planeswalker who would jump ship if the going got tough. I worry if people would just not play him if they couldn't keep him, and if he's just too brutal when they don't have much of a board though.
Interesting how this will often play very similarly to Soul Manipulation, while feeling very different from a design standpoint...
Yeah, I don't know how it would turn out. It's likley to mill up to half your opponent's deck -- if you know exactly what's in it, and they happen to be playing a one-of. But if not, it's likely to mill only a few. That looked interesting to me, but I don't know how often it would be interesting in play.
Okay, so now it just punishes the players who only pack 4 Ponders and no other 1cc spells. That's probably fine, though, odd. I wonder how it plays...
"costs" -> "converted mana cost"
I think the wording is meant to say "with CMC X", at which point any land would work.
Yeah, but only if the ornithopter is on already on the bottom of the library. I think that's sufficiently unlikely wizards would actually be ok with it, though I'm not sure.
So... if my opponent plays with one Ornithopter he's potentially lost the game on round one?
Inspired by Disk Crash. I wanted a small variable semi-controlled amount of mill, and thought of this, which isn't really small, but definitely appealed to me.
I'm not sure if it's worded or costed right. I made you have to hit at least one card, so it's not just "play for lots, win the game", but that actually makes it quite a guessing game: if you know their build, can you hit something they've only got one of (or better, something they just put on the bottom of their library)?
Only good in a mill deck, of course.