![Assorted] Enchantments: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Absolute Truth White Uncommon 2{1}{w} Enchantment All creatures have protection from white. 1 1583259465 on 03 Mar 2020 by SecretInfiltrator
2 Agoraphobia White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature can't attack if the defending player controls a Plains.
1 1667821519 on 07 Nov 2022 by SecretInfiltrator
3 Banish the Unholy White Common 2{1}{w} Enchantment When Banish the Unholy enters the battlefield, exile target black, red and/or colorless nonland permanent until Banish the Unholy leaves the battlefield. 1 1512640473 on 07 Dec 2017 by SecretInfiltrator
4 Blood Tax White Uncommon 4{3}{w} Enchantment If a source would deal damage to you, prevent that damage unless its controller pays {1}. 2 1511778063 on 27 Nov 2017 by SecretInfiltrator
5 Brotherly Bond White Uncommon 1{w} Enchantment Flash (You may cast this spell any time you could cast an instant.)
Each creature you control that shares a name with another creature you control gets +1/+1.
1 1512233464 on 02 Dec 2017 by SecretInfiltrator
6 Cartouche of Authority White Rare 5{3}{w}{w} Enchantment – Aura Cartouche Enchant creature you control
When Cartouche of Authority enters the battlefield, exile up to one target creature for as long as Cartouche of Authority remains on the battlefield.
Enchanted creature gets +1/+1 and is indestructible.
2 1621455726 on 19 May 2021 by SecretInfiltrator
7 Conversion White Rare 3{1}{w}{w} Enchantment – Aura Enchant creature
Enchanted creature can't attack your or block creatures you control.
Tap three untapped creatures you control: Gain control of enchanted creature.
1 1497194778 on 11 Jun 2017 by SecretInfiltrator
8 Courage of the Heart White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+0.
As long as its your turn, enchanted creature has first strike and lifelink.
Blitz {2}{w}
2 1663847497 on 22 Sep 2022 by SecretInfiltrator
9 Debilitating Strike White Common 2{1}{w} Enchantment – Aura Flash
Enchant creature
When Debilitating Strike enters the battlefield, tap enchanted creature.
{1}{b/r}: Debilitating Strike deals 3 damage to enchanted creature.
1 1672224558 on 28 Dec 2022 by SecretInfiltrator
10 Distraction White Common 1{w} Enchantment Whenever you cast a creature spell, tap target creature. 1 1485872875 on 31 Jan 2017 by SecretInfiltrator
11 Divine Allegiance White Rare 2{1}{w} Enchantment Whenever you cast a Human spell, put a +1/+1 counter on each Angel you control.
Whenever you cast an Angel spell, put a +1/+1 counter on each Human you control.
2 1496227860 on 31 May 2017 by SecretInfiltrator
12 Eerie Deathmist White Rare 5{2}{w}{w}{w} Enchantment Undergrowth — At the beginning of your upkeep, return any number of target creatures with total mana value X or less from your graveyard to the battlefield, where X is the number of creature cards in your graveyard. 1 1710501148 on 15 Mar 2024 by SecretInfiltrator
13 Elixir Evangel White Uncommon 3{2}{w} Artifact Creature – Cyborg Cleric 3 1 Whenever an artifact or creature enters the battlefield under your control, you gain 1 life.
Debris (When this creature dies, create a token that's a copy of it except it isn't a creature.)
1 1723583978 on 13 Aug 2024 by SecretInfiltrator
14 Eradicator Unicorn White Common 2{1}{w} Artifact Creature – Cyborg Unicorn 2 2 {w}, Sacrifice this permanent: Destroy target enchantment.
Debris (When this creature dies, create a token that's a copy of it except it isn't a creature.)
1 1723584738 on 13 Aug 2024 by SecretInfiltrator
15 Essence Echo White Uncommon 4{3}{w} Enchantment Creature – Reflection 2 4 When this creature enters, it becomes a copy of up to one target enchantment you control except it is still a creature. 1 1724761260 on 27 Aug 2024 by SecretInfiltrator
16 Faceless Thief White Uncommon 4{2}{w}{w} Enchantment Creature – Zubera Rogue 3 3 When this creature enters, up to one target creature loses all abilities and its base power and toughness becomes 2/2 until this creature leaves the battlefield. 1 1716367387 on 22 May 2024 by SecretInfiltrator
17 Favorable Watcher White Uncommon 4{2}{w}{w} Enchantment Creature – Eye 3 3 Vigilance
Tapped creatures get -1/-0.
1 1646490486 on 05 Mar 2022 by SecretInfiltrator
18 Feast of the Unicorn White Uncommon 3{2}{w} Enchantment Whenever you gain life, you may return a creature card with converted mana cost cost equal to or less than the amount of life gained from your graveyard to your hand. 1 1496093934 on 29 May 2017 by SecretInfiltrator
19 Find Shelter White Uncommon 2{1}{w} Enchantment Flash
When this enchantment enters, target creature you control gets +2/+2 until end of turn.
Creatures you control have ward {1}.
1 1724480687 on 24 Aug 2024 by SecretInfiltrator
20 Flight of the Fruitbat White Common 4{3}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
When enchanted creature dies, create a 1/1 white Bat creature token with flying and lifelink.
2 1721548954 on 21 Jul 2024 by SecretInfiltrator
21 Forbidding Essentialist White Common 3{2}{w} Enchantment Creature – Elemental Cleric 3 2 Protection from Auras you don't control 1 1727075310 on 23 Sep 2024 by SecretInfiltrator
22 Freed of Form White Common 2{1}{w} Enchantment – Aura Enchant creature or enchantment
Enchanted permanent is a noncreature enchantment.
2 1510148320 on 08 Nov 2017 by SecretInfiltrator
23 From Sworn Oaths White Uncommon 5{3}{w}{w} Enchantment When From Sworn Oaths enters the battlefield, create two 2/2 white Samurai creature tokens with vigilance.
{w}, Tap three creatures, Sacrifice From Sworn Oaths: Exile target attacking or blocking creature.
1 1641846552 on 10 Jan 2022 by SecretInfiltrator
24 General's Intuition White Rare 2{1}{w} Enchantment {w}, Discard a creature card: Search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. 2 1668720576 on 17 Nov 2022 by SecretInfiltrator
25 Ghost of Karpol White Common 1{w} Enchantment Creature – Spirit 1 1 Ghost of Karpol enters the battlefield with a flying counter and a vigilance counter on it.
{1}{w}: Move a counter from Ghost of Karpol onto target creature.
1 1646511509 on 05 Mar 2022 by SecretInfiltrator
26 Glimmer of Hope White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1.
Constellation — Whenever Glimmer of Hope or another enchantment enters the battlefield under your control, enchanted creature gets +1/+1 until end of turn.
1 1512502948 on 05 Dec 2017 by SecretInfiltrator
27 Glow of Valor White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1.
As long as Glow of Valor or another enchantment entered the battlefield under your control this turn, other creatures you control also get +1/+1.
1 1512502984 on 05 Dec 2017 by SecretInfiltrator
28 Goatfarming White Uncommon 2{1}{w} Enchantment At the beginning of your upkeep, create a 0/1 white Goat creature token.
{w}, Sacrifice a Goat: You gain 1 life.
2 1485970875 on 01 Feb 2017 by SecretInfiltrator
29 Golddust Chains White Uncommon 3{2}{w} Enchantment As long as a player controls exactly two creatures, those creatures can't attack or block and abilities of those creatures can't be activated. 1 1510148393 on 08 Nov 2017 by SecretInfiltrator
30 Harmonic Harbinger White Uncommon 5{4}{w} Enchantment Creature – Lammasu Druid 3 2 Flying
Whenever you discard an enchantment card, create a 1/1 colorless Spirit creature token.
Channel{1}{w}, Discard Harmonic Harbinger: Create a 1/1 colorless Spirit creature token.
1 1643450547 on 29 Jan 2022 by SecretInfiltrator
31 Hedge Guardianship White Uncommon 4{3}{w} Enchantment – Aura Flash
Enchant creature
When this Aura enters, untap enchanted creature.
Enchanted creature gets +2/+2 and has vigilance.
When enchanted creature dies, create a 2/2 red and green Rabbit Mouse creature token with "This creature can't block."
1 1720003092 on 03 Jul 2024 by SecretInfiltrator
32 Hierarch's Ban White Rare 2{w}{w} Enchantment Indestructible,hexproof
When Hierarch's Ban enters the battlefield, name a nonland card.
Cards with that name can't be cast and each card with that name in a player's hand has cycling {2}.
1 1521543227 on 20 Mar 2018 by SecretInfiltrator
33 Homuncular Precipitation White Rare 4{2}{w}{w} Enchantment – Weather At the beginning of your end step, create a 1/1 blue Homunculus creature token.
Forecast — {1}{u}{u}, Reveal Homuncular Precipitation from your hand: Create a 1/1 blue Homunculus creature token.
1 1686896165 on 16 Jun 2023 by SecretInfiltrator
34 Hymn of the Sun White Rare 1{w} Enchantment When Hymn of the Sun enters the battlefield, return an enchantment you control to its owner's hand.
White creatures you control get +1/+1.
4 1512075282 on 30 Nov 2017 by SecretInfiltrator
35 Imperial Anthem White Rare 4{2}{w}{w} Enchantment When Imperial Anthem enters the battlefield, if it’s not a token, each of your teammates creates a token that’s a copy of Imperial Anthem.
Creatures you control get +1/+1.
1 1643356442 on 28 Jan 2022 by SecretInfiltrator
36 Indoctrination White Common 0 Enchantment – Corruption Corrupted permanent is white.
Corrupted permanent gets +1/+1 and has lifelink. (Ignore power or toughness change if it doesn't have a power or toughness respectively.)
2 1529000042 on 14 Jun 2018 by SecretInfiltrator
37 Inevitable Impetus White Common 2{1}{w} Enchantment When Inevitable Impetus enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever one or more creatures with a +1/+1 counter on them you control attack, you gain that much life.
1 1634059831 on 12 Oct 2021 by SecretInfiltrator
38 Jetstream Pegasus White Common 4{3}{w} Artifact Creature – Cyborg Pegasus 2 2 Flying
At the beginning of combat on your turn, target creature you control without flying gains flying until end of turn.
Debris (When this creature dies, create a token that's a copy of it except it isn't a creature.)
1 1723584487 on 13 Aug 2024 by SecretInfiltrator
39 Light's Presence White Common 1{w} Enchantment – Aura Enchant permanent
Whenever a permanent that shares a card type with enchanted permanent enters the battlefield, you gain 1 life.
1 1490002251 on 20 Mar 2017 by SecretInfiltrator
40 Loyalty White Uncommon 3{2}{w} Enchantment Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
{w}{u}{b}{r}{g}, Sacrifice Loyalty: You get an emblem you have drafted that shares a planeswalker type with a planeswalker you control. (The same emblem object cannot be gotten this way again.)
1 1513157222 on 13 Dec 2017 by SecretInfiltrator
41 Lucent Licid White Uncommon 4{3}{w} Enchantment Creature – Licid 2 2 Lucent Licid and enchanted creature have flying.
{1}{w}{w}: Attach Lucent Licid to target creature. Lucent Licid becomes a noncreature Aura with enchant creature for as long as it remains attached to that creature.
2 1576355357 on 14 Dec 2019 by SecretInfiltrator
42 Mark of Taboo White Uncommon 3{2}{w} Enchantment – Aura Enchant permanent
Each permanent and player has protection from enchanted permanent.
1 1583223122 on 03 Mar 2020 by SecretInfiltrator
43 Mission from God White Uncommon 3{2}{w} Enchantment Your party may contain up to one additional Cleric.
When Mission from God enters the battlefield, create two 1/1 white Cleric creature tokens with lifelink.
5 1599199671 on 04 Sep 2020 by SecretInfiltrator
44 On a Picnic White Common 3{2}{w} Enchantment – Aura Enchant creature
When this Aura enters, create a Food token.
Enchanted creature can't attack or block.
1 1726691903 on 18 Sep 2024 by SecretInfiltrator
45 Opal Imprisonment White Uncommon 3{2}{w} Enchantment – Aura Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types.
{4}{w}: Exile enchanted permanent. Create a Shard token. (It’s an enchantment with “{2}, {t}, Sacrifice this enchantment: Scry 1. Draw a card.”)
2 1637571022 on 22 Nov 2021 by SecretInfiltrator
46 Otherworld Agitator White Uncommon 4{2}{w}{w} Enchantment Creature – Shade Soldier 0 4 Shadow
When this creature enters, create a 1/1 white Shade Soldier creature token with shadow.
This creature gets +1/+0 for each attacking unblocked creature.
1 1727852040 on 02 Oct 2024 by SecretInfiltrator
47 Persistent Prayer White Uncommon 1{w} Enchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an age counter is placed on Persistent Prayer, you gain X life, where X is the number of age counters on Persistent Prayer.
1 1493478203 on 29 Apr 2017 by SecretInfiltrator
48 Purified Hopeful White Common 3{2}{w} Enchantment Creature – Glimmer 2 4 Prevent all damage that would be dealt to this creature by enchantments and enchanted permanents. 1 1724761077 on 27 Aug 2024 by SecretInfiltrator
49 Radiating Heart White Uncommon 2{1}{w} Enchantment Whenever you cast a spell, you gain 1 life. 1 1490003422 on 20 Mar 2017 by SecretInfiltrator
50 Rein in the Cattle White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature can’t attack or block.
{4}{w}: Exile enchanted creature. Create a Food token. (It’s an artifact with “{2}, {t}, Sacrifice this artifact: You gain 3 life.”)
1 1637570029 on 22 Nov 2021 by SecretInfiltrator
51 Renewed Oaths White Rare 2{1}{w} Enchantment Whenever one or more creatures enter the battlefield under your control from exile or a graveyard, put a +1/+1 counter on each of them. If this is the first time you do this this turn, draw a card. 2 1672616287 on 01 Jan 2023 by SecretInfiltrator
52 Sacred Circle White Rare 2{1}{w} Enchantment You have protection from lands.
Lands you control have hexproof.
1 1643377504 on 28 Jan 2022 by SecretInfiltrator
53 Shadebane Aggressor White Uncommon 1{w} Enchantment Creature – Soltari 2 1 Shadebane Aggressor can't block and can't be blocked by creatures except enchanted creatures and enchantment creatures. 2 1584045303 on 12 Mar 2020 by SecretInfiltrator
54 Stalwart Ancestor White Uncommon 3{2}{w} Enchantment Creature – Spirit 1 1 When Stalwart Ancestor enters the battlefield, you may put a +1/+1 counter on target creature.
Creatures you control with +1/+1 counters on them have vigilance.
2 1511795512 on 27 Nov 2017 by SecretInfiltrator
55 Stalwart Refraction White Rare 6{3}{w}{w}{w} Enchantment When this enchantment enters, create six 1/1 white Reflection creature tokens.
At the beginning of your end step, if a creature has entered this turn, create a 1/1 white Reflection token. Otherwise, exile a Reflection you control.
1 1724732228 on 27 Aug 2024 by SecretInfiltrator
56 Swallow the Hero Whole White Uncommon 1{w} Enchantment – Aura Enchant creature with power 4 or greater
When Swallow the Hero Whole enters the battefield, exile target creature until Swallow the Hero Whole leaves the battlefield.
1 1512502045 on 05 Dec 2017 by SecretInfiltrator
57 Tampered Essence White Common 3{2}{w} Enchantment – Aura Enchant artifact, creature and/or enchantment
Abilities of enchanted permanent can't be activated or triggered. If it is a creature, it can't attack.
When enchanted permanent is attached to another permanent, unattach it.
1 1710939124 on 20 Mar 2024 by SecretInfiltrator
58 Tempers Restrained White Uncommon 1{w} Enchantment Creatures can't attack during turns a creature entered the battlefield. 2 1620279596 on 06 May 2021 by SecretInfiltrator
59 The Hawks Deliver (Stoneforged Hammer) White Rare 5 {3}{w}{w} Enchantment – Saga
‑‑‑‑
Enchantment Artifact – Equipment
[I][II] Create a 1/1 white Bird creature token with flying named Squadron Hawk.
[III] Exile this Saga, then return it to the battlefield transformed under your control.
‑‑‑‑
Indestructible
Equipped creature gets +5/+5.
Equip {0}
2 1645176109 on 18 Feb 2022 by SecretInfiltrator
60 The Tragedy of Kytheon Iora White Mythic 5{3}{w}{w} Enchantment – Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
+1 Exile target creature with power 4 or greater.
+2 Each player chooses one creature they control, then sacrifices the rest.
+3 Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
1 1548924453 on 31 Jan 2019 by SecretInfiltrator
61 Umbra Mystic White Common 2{1}{w} Enchantment Creature – Soltari Mystic 2 2 Umbra Mystic can't be blocked except by enchantment creatures or creatures that are enchanted. 1 1584044825 on 12 Mar 2020 by SecretInfiltrator
62 Visions from the Stars White Common 2{1}{w} Enchantment When Visions from the Stars enters the battlefield, you gain 1 life, scry 1 and draw a card.
{1}{w}, Sacrifice this enchantment: You gain 1 life, scry 1 and draw a card. Activate as a sorcery and only if you control another brilliant permanent. (Anything that is an enchantment, enchanted or legendary is brilliant.)
2 1712319171 on 05 Apr 2024 by SecretInfiltrator
63 Windswept Field Shrine White Common 2{1}{w} Enchantment – Shrine When this Shrine enters, create a 1/1 colorless Spirit creature token. You gain 1 life.
{2}{w}, Sacrifice this Shrine: Create a 1/1 colorless Spirit creature token. You gain X life, where X is the number of Shrines you control.
1 1717326961 on 02 Jun 2024 by SecretInfiltrator
64 Word of Friendship White Common 1{w} Enchantment – Aura [Wizardry] — You may tap an untapped Wizard you control rather than pay Word of Friendship's mana cost.
Enchant creature
Enchanted creature can't attack you or planeswalkers you control.
1 1496598524 on 04 Jun 2017 by SecretInfiltrator
65 Zealot's Inquisition White Common 2{1}{w} Enchantment When Zealot's Inquisition enters the battlefield, if you have attacked with a creature this turn, draw a card.
Whenever you attack with three or more creatures, sacrifice Zealot's Inquisition. If you do, draw a card.
1 1645342580 on 20 Feb 2022 by SecretInfiltrator
66 "My Freeze Ray" Blue Rare 2{1}{u} Enchantment – Song At the beginning of your upkeep, put a verse counter on "My Freeze Ray".
{u}, Sacrifice "My Freeze Ray": Tap up to X target permanents, where X is the number number of verse counters on "My Freeze Ray".
{2}{u}{u}, Remove four verse counters from "My Freeze Ray": End the turn.
2 1579967630 on 25 Jan 2020 by SecretInfiltrator
67 Acquired Flight Blue Common 1{u} Enchantment – Aura Enchant creature
Enchanted creature has flying.
Equip {u} ({u}: Attach to target creature you control. Equip only as a sorcery.)
8 1531231844 on 10 Jul 2018 by SecretInfiltrator
68 Age of Enlightenment Blue Uncommon 5{4}{u} World Enchantment – Era (If you control more than one world permanent, sacrifice one.)
When Age of Enlightenment enters the battlefield or leaves the battlefield, draw two cards.
1 1565630638 on 12 Aug 2019 by SecretInfiltrator
69 Ancestral of Awareness Blue Uncommon 4{3}{u} Enchantment Creature – Elemental 2 4 Patronage {1}{g} (You may pay the additional patronage cost. If you do this enters the battlefield paired with a 1/1 Spawn token.)
Flying
As long as Ancestral of Awareness is paired with a creature both creatures have "Whenever this creature deals combat damage to a player, draw a card."
2 1581485892 on 12 Feb 2020 by SecretInfiltrator
70 Awakened Arch-Image Blue Uncommon 5{4}{u} Enchantment Creature – Illusion Avatar 3 3 Flying
As long as you have five or more cards in hand, Awakened Arch-Image is indestructible.
2 1611759798 on 27 Jan 2021 by SecretInfiltrator
71 Awareness Blue Common 1{u} Enchantment – Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
When Awareness enters the battlefield, untap enchanted creature.
Enchanted creature has vigilance.
1 1512212931 on 02 Dec 2017 by SecretInfiltrator
72 Azure Caretaker Blue Common 3{2}{u} Enchantment Creature – Bird 2 3 Patronage {1}{u} (You may pay the additional patronage cost. If you do this enters the battlefield paired with a 1/1 Spawn token.)
As long as Azure Caretaker is paired with a creature both creatures have flying.
1 1581484892 on 12 Feb 2020 by SecretInfiltrator
73 Cartouche of Experimentation Blue Rare 5{3}{u}{u} Enchantment – Aura Cartouche Enchant creature you control
When Cartouche of Experimentation enters the battlefield, return up to two target creatures to their owners' hands.
Enchanted creature gets +1/+1 and has hexproof.
1 1621455858 on 19 May 2021 by SecretInfiltrator
74 Companion Drake Blue Common 3{2}{u} Creature – Drake 2 2 Battlebond (You may pair this creature with another unpaired creature as both attack. They remain paired this combat.)
Companion Drake and each creature paired with it has flying.
2 1581486610 on 12 Feb 2020 by SecretInfiltrator
75 Control Their Every Move Blue Uncommon 2{1}{u} Enchantment – Plot Goal – When you counter a creature spell, complete this goal.
Goal – When you counter a noncreature spell, complete this goal.
Whenever you complete a goal of this, draw a card. (A goal is completed only once.)
When you complete the final goal of this, return this to your hand.
1 1577889221 on 01 Jan 2020 by SecretInfiltrator
76 Create Options Blue Rare 3{2}{u} Enchantment When Create Options enters the battlefield, search your library for three split cards and exile them, then shuffle your library.
Whenever you cast a spell, if it shares a mana cost with one or more cards exiled with Create Options, you may put one of those cards into your hand.
1 1570732236 on 10 Oct 2019 by SecretInfiltrator
77 Dominant Arcana Blue Rare 4{2}{u}{u} Enchantment You may cast spells as though they had flash.
Whenever you cast a spell, counter any number of target spells that share a name with it.
1 1610440373 on 12 Jan 2021 by SecretInfiltrator
78 Drunk the Whole Night Blue Common 1{u} Enchantment – Aura Enchant creature
Temporal (If it’s neither day nor night, it becomes day as this creature enters.)
When it becomes night, tap enchanted creature.
If it is night, enchanted creature doesn't untap during its controller's untap step.
1 1720262816 on 06 Jul 2024 by SecretInfiltrator
79 Easement Negotiation Blue Rare 4{2}{u}{u} Enchantment – Aura Enchant permanent
Whenever enchanted permanent's controller casts a spell, gain control of enchanted permanent.
When you cast a spell, sacrifice Easement Negotiation.
1 1497194980 on 11 Jun 2017 by SecretInfiltrator
80 Elusive Teacher Blue Uncommon 4{2}{u}{u} Enchantment Creature – Human Advisor 2 4 Inspire (--reminder text missing--)
{u}: Return Elusive Teacher to its owner's hand.
3 1516195550 on 17 Jan 2018 by SecretInfiltrator
81 Fear of Persecution Blue Uncommon 4{3}{u} Enchantment Creature – Nightmare 2 4 When this creature dies, return it to the battlefield with a shadow counter on it. 1 1727851000 on 02 Oct 2024 by SecretInfiltrator
82 Flowing Stream Shrine Blue Common 2{1}{u} Enchantment – Shrine When this Shrine enters, draw a card.
{2}{u}, Sacrifice this Shrine: Draw X plus one cards, then discard X cards, where X is the number of Shrines you control.
1 1717326768 on 02 Jun 2024 by SecretInfiltrator
83 From Veiled Passages Blue Uncommon 4{2}{u}{u} Enchantment When From Veiled Passages enters the battlefield, create two 1/1 blue Ninja creature tokens with "This creature can't be blocked".
Whenever three or more creatures you control attack and aren't blocked, sacrifice From Veiled Passages. If you do, draw a card.
2 1641846391 on 10 Jan 2022 by SecretInfiltrator
84 Gearwork Automation Blue Uncommon 3{2}{u} Enchantment At the beginning of your end step, choose one —
• Surveil 1.
• Return target artifact card with mana value 1 from your graveyard to the battlefield.
1 1725621546 on 06 Sep 2024 by SecretInfiltrator
85 Grind to a Halt Blue Uncommon 1{u} Enchantment – Aura Enchant artifact or creature
When Grind to a Halt enters the battlefield, tap enchanted permanent.
{1}{u}: Put a stun counter on enchanted permanent.
1 1665827385 on 15 Oct 2022 by SecretInfiltrator
86 Habitual Overthinking Blue Uncommon 1{u} Enchantment When Habitual Overthinking enters the battlefield, create three Gunk token cards and put them on top of your library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.)
Whenever you cycle a card, draw a card.
1 1604332875 on 02 Nov 2020 by SecretInfiltrator
87 History Repeats Itself Blue Mythic 6{3}{u}{u}{u} Enchantment When History Repeats Itself enters the battlefield, exile all instant and sorcery cards from your graveyard in a face-down pile, and shuffle that pile.
At the beginning of your end step, reveal the top card of the exiled pile. Cast it without paying its mana cost. If you can't cast that card, bury it.
1 1645903044 on 26 Feb 2022 by SecretInfiltrator
88 Information Leak Blue Uncommon 3{2}{u} Enchantment When Information Leak enters the battlefield, target player mills four cards. Exile up to two cards from that player's graveyard. Draw a card.
{2}{u}{u}{u}, Sacrifice two permanents named Information Leak: Each opponent mills a card for each card in their graveyard, then exiles their graveyard. Draw a card.
1 1672221428 on 28 Dec 2022 by SecretInfiltrator
89 Life's Savings Blue Mythic 3{u}{u}{u} Enchantment If you would take a turn, you may skip that turn. If you do, put an eon counter on Life's Savings.
Remove three eon counters from Life's Savings, Exile Life's Savings: Take three extra turns after this one.
1 1512236779 on 02 Dec 2017 by SecretInfiltrator
90 Liquid Licid Blue Uncommon 4{3}{u} Enchantment Creature – Licid 2 2 Liquid Licid and enchanted creature have hexproof.
{1}{u}{u}: Attach Liquid Licid to target creature. Liquid Licid becomes a noncreature Aura with enchant creature for as long as it remains attached to that creature.
2 1576355430 on 14 Dec 2019 by SecretInfiltrator
91 Lost in Time Blue Mythic 6{3}{u}{u}{u} Enchantment At the beginning of each opponent's end step, take an extra turn after this one.
If you would take a turn, skip that
turn unless it is an extra turn.
1 1512236666 on 02 Dec 2017 by SecretInfiltrator
92 Megafrigorie Pump Blue Uncommon 4{3}{u} Artifact Whenever a spell or ability you control taps a permanent an opponent controls, put a stun counter on that permanent.
{1}{u}, {t}: Tap target artifact or creature.
1 1720338165 on 07 Jul 2024 by SecretInfiltrator
93 Meloku's Memoir Blue Uncommon 3{1}{u}{u} Enchantment At the beginning of your upkeep, reveal any number of cards from your hand. Draw a card for each card named Meloku's Memoir revealed this way. 1 1512502816 on 05 Dec 2017 by SecretInfiltrator
94 Meticulous Manhunt Blue Uncommon 4{3}{u} Enchantment Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Meticulous Manhunt enters the battlefield, investigate three times.
Tap an untapped creature you control: Add {c}. Spend this mana only to activate abilities of artifact tokens you control.
1 1710447789 on 14 Mar 2024 by SecretInfiltrator
95 Mindstone Animation Blue Uncommon 2{1}{u} Enchantment – Aura Enchant artifact
Enchanted artifact is a 3/3 Construct creature. It's still an artifact.
When enchanted artifact leaves the battlefield, draw a card.
1 1672218370 on 28 Dec 2022 by SecretInfiltrator
96 Mistthief Blue Common 2{1}{u} Enchantment Creature – Illusion Rogue 1 1 Changeling
Shadow
Whenever this creature deals combat damage to an opponent, draw a card, then discard a card.
1 1727852294 on 02 Oct 2024 by SecretInfiltrator
97 Moment of Inspiration Blue Rare 3{1}{u}{u} Enchantment When Moment of Inspiration is on the battlefield, sacrifice each permanent you control named Moment of Inspiration.
Whenever you cast a spell, draw a card.
Whenever a permanent enters the battlefield, if you cast it, Moment of Inspiration becomes a copy of it.
1 1586125082 on 05 Apr 2020 by SecretInfiltrator
98 On Trial Blue Common 2{1}{u} Enchantment – Aura Enchant creature
When On Trial enters the battlefield, tap enchanted creature and put a stun counter on it.
{w/b}, Sacrifice two Clues: Exile enchanted creature.
1 1672225019 on 28 Dec 2022 by SecretInfiltrator
99 Out of Bounds Blue Uncommon 2{1}{u} Enchantment When Out of Bounds enters the battlefield, exile up to one target creature you control until Out of Bounds leaves the battlefield. If that creature enters the battlefield in combat during your turn, it enters tapped and attacking.
{2}{u}, Return Out of Bounds to its owner's hand: Scry 2.
4 1593732981 on 02 Jul 2020 by SecretInfiltrator
100 Overflowing Ocean Blue Rare 4{3}{u} Enchantment Lands are Islands in addition to their other types.
Each creature that isn't a Crab, Fish, Merfolk, Shark, Kraken, Octopus, Serpent and/or Squid gets -1/-0.
{3}{u}, Sacrifice Overflowing Ocean: Put target nonland permanent on top of its owner's library.
2 1622982825 on 06 Jun 2021 by SecretInfiltrator
101 Paradoxical Djinn Blue Rare 2{u}{u} Enchantment Creature – Djinn 4 4 Flying, ward {2}
At the beginning of your upkeep, sacrifice an enchantment. If you sacrifice Paradoxical Djinn this way, exile the top twenty cards of your library.
1 1641154802 on 02 Jan 2022 by SecretInfiltrator
102 Phaseshift Predator Blue Uncommon 4{3}{u} Enchantment Creature – Beast 3 5 This creature has phasing unless you control a Wizard.
As long as you control two or more Wizards, this creature can't be blocked.
1 1727723184 on 30 Sep 2024 by SecretInfiltrator
103 Research Pact Blue Rare 2{1}{u} Enchantment Whenever a creature attacks you, put a loyality counter on each planeswalker you control.
Whenever a creature attacks a planeswalker you control, draw a card.
2 1496228040 on 31 May 2017 by SecretInfiltrator
104 Researching the Slime Formula (Vicuous Scavenger) Blue Rare 3 {2}{u} Enchantment – Saga
‑‑‑‑
Enchantment Creature – Ooze
2 2 [I] Draw two cards, then discard two cards.
[II] Draw a card.
[III] Exile this Saga, then return it to the battlefield transformed under your control.
‑‑‑‑
Exile two cards from your graveyard: Vicuous Scavenger gets +1/+1 until end of turn.
Whenever you discard a card, you may pay {2}{g}. If you do, create a 4/4 green Wurm creature token with trample.
1 1645174678 on 18 Feb 2022 by SecretInfiltrator
105 Rust Away Blue Common 2{1}{u} Enchantment – Aura Enchant artifact
When Rust Away enters the battlefield, tap enchanted artifact.
Enchanted artifact doesn't untap during its controller's untap step.
{r/g}: Destroy enchanted artifact.
1 1672223925 on 28 Dec 2022 by SecretInfiltrator
106 Sink into Disrepair Blue Uncommon 2{1}{u} Enchantment – Aura Enchant artifact or creature
When Sink into Disrepair enters the battlefield, draw a card, then discard a card.
Enchanted permanent doesn’t untap during its controller’s untap step.
1 1613403189 on 15 Feb 2021 by SecretInfiltrator
107 Song of Vodalia Blue Rare 6{4}{u}{u} Enchantment – Aura Enchant permanent
You control enchanted permanent.
Enchanted permanent is a 3/3 blue Fish creature.
11 1540735039 on 28 Oct 2018 by SecretInfiltrator
108 Statistical Analysis Blue Rare 1{u} Enchantment At the beginning of your end step, scry 1.
Whenever you draw a card for the first time during your turn, you may discard a card. If you do, put an insight counter on Statistical Analysis.
{r}, Discard a card, Remove an insight counter from Statistical Analysis: Draw a number of cards equal to the number of insight counters on Statistical Analysis.
1 1604592646 on 05 Nov 2020 by SecretInfiltrator
109 Storm of the Century (Silent Scavenger) Blue Rare 6 {4}{u}{u} Enchantment – Saga
‑‑‑‑
Enchantment Creature – Atog
1 2 [I][II][III] Each player returns a nonland permanent they control other than Storm of the Century to their owners' hands for each lore counter on Storm of the Century.
[IV] Exile this Saga, then return it to the battlefield transformed under your control.
‑‑‑‑
Discard a card: Silent Scavenger gets +1/+1 until end of turn.
Exile two cards from your graveyard: Silent Scavenger gets +1/+1 until end of turn.
2 1645172849 on 18 Feb 2022 by SecretInfiltrator
110 Thassa's Favored Blue Uncommon 4{3}{u} Enchantment Creature – Octopus 3 3 Thassa's Favored enters the battlefield with five +1/+1 counters on it, if your devotion to blue was eight or greater as you cast it. 2 1579293417 on 17 Jan 2020 by SecretInfiltrator
111 Transcendental Spellcraft Blue Mythic 9{6}{u}{u}{u} Enchantment Whenever you cast a spell form your hand, copy it. (A copy of a permanent spell becomes a token.) 1 1664698288 on 02 Oct 2022 by SecretInfiltrator
112 Trickster's Tale Blue Rare 3{2}{u} Enchantment – Saga [I]: This Saga becomes a copy of up to one target artifact or land until end of turn.
[II][IV]: This Saga becomes a copy of up to one target creature until end of turn.
[III]: This Saga becomes a copy of up to one target enchantment. (This effect lasts indefinitely.)
1 1717326495 on 02 Jun 2024 by SecretInfiltrator
113 Unearthed Arcana Blue Uncommon 4{2}{u}{u} Enchantment Each Arcane card in your graveyard has flashback. The flashback cost is equal to its mana cost.
Each Spirit creature card in your graveyard has unearth. The unearth cost is equal to its mana cost.
{3}: Mill two cards.
2 1663843132 on 22 Sep 2022 by SecretInfiltrator
114 Voices from the Well Blue Uncommon 3{2}{u} Enchantment – Aura Enchant land
At the beginning of enchanted land's controller's upkeep and whenever enchanted land becomes tapped, that player mills a card.
{2}{b}, Sacrifice Voices from the Well: Exile target player's graveyard.
1 1641482342 on 06 Jan 2022 by SecretInfiltrator
115 Accrue the Debt Black Uncommon 3{2}{b} Enchantment – Saga [I][II][III] Draw a card.
[IV] You lose 5 life.
1 1677498381 on 27 Feb 2023 by SecretInfiltrator
116 Age of Darkness Black Common 2{1}{b} World Enchantment – Era (If you control more than one world permanent, sacrifice one.)
When Age of Darkness enters the battlefield, each opponent discards a card and loses 1 life.
When Age of Darkness leaves the battlefield, you draw a card and gain 1 life.
5 1565540665 on 11 Aug 2019 by SecretInfiltrator
117 Animate Bread Black Uncommon 2{1}{b} Enchantment – Aura Enchant Food
Enchanted Food is a black Fungus Horror creature in addition to its other types. It has base power 5/5, menace and deathtouch.
1 1593674639 on 02 Jul 2020 by SecretInfiltrator
118 Blackbanner Rites Black Common 1{b} Enchantment – Aura Enchant creature
At the end of your turn, if you have lost life this turn, put a +1/+1 counter on enchanted creature.
2 1491034255 on 01 Apr 2017 by SecretInfiltrator
119 Blighted Blood Black Uncommon 2{1}{b} Enchantment At the beginning of each end step, if you lost life this turn, each opponent loses 1 life. 2 1614262004 on 25 Feb 2021 by SecretInfiltrator
120 Blood Cult Black Rare 2{1}{b} Enchantment Whenever a Demon you control dies, each player sacrifices a non-Demon creature.
Whenever a Human you control dies, each opponent loses 1 life for each Demon you control.
2 1496227932 on 31 May 2017 by SecretInfiltrator
121 Cartouche of Severity Black Rare 5{3}{b}{b} Enchantment – Aura Cartouche Enchant creature you control
When Cartouche of Severity enters the battlefield, enchanted creature deals 1 damage to target creature an opponent controls.
Enchanted creature gets +1/+1 and has deathtouch.
1 1621455976 on 19 May 2021 by SecretInfiltrator
122 Cripple Black Common 3{2}{b} Enchantment – Aura Enchant creature
Enchanted creature gets -2/-2.
[Brutalize {2}{b}]
1 1490612335 on 27 Mar 2017 by SecretInfiltrator
123 Desecrated Ground Black Common 1{b} Enchantment Whenever a creature dies, you may sacrifice Desecrated Ground. If you do, create a 2/2 black Zombie Warrior creature token. 1 1512233300 on 02 Dec 2017 by SecretInfiltrator
124 Desperate Arrangement Black Common 1{b} Enchantment – Aura Enchant creature
Sacrifice a creature: Put a shield counter on enchanted creature. Remove a counter from it at the beginning of the next end step.
2 1663752955 on 21 Sep 2022 by SecretInfiltrator
125 Downfall of Empires Black Rare 4{2}{b}{b} Enchantment At the beginning of your upkeep, choose one —
• Each opponent discards a card.
• Each opponent loses 3 life.
1 1726423595 on 15 Sep 2024 by SecretInfiltrator
126 Draconic Burial Rites Black Rare 4{2}{b}{b} Enchantment When Draconic Burial Rites enters the battlefield, exile all creature cards from your graveyard in a face-down pile, shuffle that pile.
At the beginning of your upkeep, manifest the top card of that pile. If you can't, return Draconic Burial Rites to its owner's hand.
3 1565608214 on 12 Aug 2019 by SecretInfiltrator
127 Dread Cocoon Black Uncommon 1{b} Enchantment When Dread Cocoon enters the battlefield, exile a creature you control or a creature card from your graveyard.
At the beginning of your upkeep, put a +1/+1 counter on Dread Cocoon. If the number of +1/+1 counters on it is equal to or greater than the mana value of a creature card exiled with it, Dread Cocoon becomes a copy of that card except it is an Insect in addition to its types and has flying and haste.
1 1641156139 on 02 Jan 2022 by SecretInfiltrator
128 Feast of Blood Black Uncommon 3{2}{b} Enchantment At the beginning of your upkeep, sacrifice a creature. When you do, put a number of +1/+1 counters on target creature you control equal to the power of the sacrificed creature.
Whenever you sacrifice a creature, you gain 3 life.
1 1648238896 on 25 Mar 2022 by SecretInfiltrator
129 Form of Blood Black Mythic 4{b}{b}{b}{b} Enchantment 2 1 You don't lose the game for having 0 or less life.
When Form of Blood enters the battlefield, your life total becomes 0. Create a number of Blood tokens equal to the life lost this way.
If you would gain life, create that many Blood tokens instead.
If you would lose life, sacrifice that many permanents instead.
1 1664793668 on 03 Oct 2022 by SecretInfiltrator
130 Foul Words Black Uncommon 2{1}{b} Enchantment – Aura Enchant one of the top three cards of your library (Unattach this Aura if that library gets shuffled.)
Whenever you draw enchanted card or a card above it in your library, each opponent loses 1 life and you gain 1 life.
2 1614260776 on 25 Feb 2021 by SecretInfiltrator
131 Game of Thrones Black Rare 2{1}{b} Enchantment If you would set a scheme in motion, you may pay {1} instead. If you do, you become the monarch.
If you would become the monarch, you may pay {1} instead. If you do, set a scheme in motion.
1 1638000257 on 27 Nov 2021 by SecretInfiltrator
132 Greedy Ancestor Black Uncommon 3{2}{b} Enchantment Creature – Spirit 1 1 When Greedy Ancestor enters the battlefield, you may put a +1/+1 counter on target creature.
Creatures you control with +1/+1 counters on them have lifelink.
1 1511795576 on 27 Nov 2017 by SecretInfiltrator
133 Haunting Absence Black Rare 3{1}{b}{b} Enchantment Whenever a creature an opponent controls dies, its controller chooses a creature they control. If they can't, they lose 2 life. Otherwise, exchange control of this enchantment and that creature.
At the beginning of your end step, you lose 2 life.
2 1719956927 on 02 Jul 2024 by SecretInfiltrator
134 Hexed Simulacrum Black Uncommon 0 Artifact Cycling {3}{b}{b} ({3}{b}{b}, Discard this card: Draw a card.)
When you cycle this card, destroy target creature.
1 1727871688 on 02 Oct 2024 by SecretInfiltrator
135 How to Serve Man Black Uncommon 2{1}{b} Enchantment – Case When this Case enters the battlefield, create two 1/1 white Human creature tokens.
To solve — You have sacrificed a Human this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this case: Create three Food tokens.
1 1705956747 on 22 Jan 2024 by SecretInfiltrator
136 Howls of the Lost Black Rare 3{1}{b}{b} Enchantment At the beginning of your upkeep and when Howls of the Lost enters the battlefield, draw a card.
At the beginning of your end step, you lose 1 life for each card in your hand.
1 1614193896 on 24 Feb 2021 by SecretInfiltrator
137 Hymn of the Duskborne Black Common 3{2}{b} Enchantment When this enchantment enters, create a 1/1 black Bat creature token with flying and frenzy 1. Surveil 1.
{b}, Exile a creature card from your graveyard, Sacrifice this enchantment: Draw a card.
1 1721548691 on 21 Jul 2024 by SecretInfiltrator
138 Meat Pile Black Uncommon 2{1}{b} Enchantment {b}, Exile a creature card from your graveyard: Put a +1/+1 counter on target creature. 1 1496092042 on 29 May 2017 by SecretInfiltrator
139 Oblivion Black Rare 2{1}{b} Enchantment If a player would search his or her library, you may search that player's library for a card instead. If you do, exile that card. Then that player searches his or her library. 2 1489047271 on 09 Mar 2017 by SecretInfiltrator
140 Oblivion's Song Black Rare 2{b}{b} Enchantment Players can't cast spells with the same name as cards in their graveyard.
{1}, Bury the top two cards of your library: Exile target card from your graveyard. Any player may activate this ability.
2 1490970963 on 31 Mar 2017 by SecretInfiltrator
141 Phasmophobia Black Rare 3{2}{b} Enchantment Whenever a Spirit enters the battlefield under your control, target opponent discards a card. If they can't, they mill six cards. 1 1603927259 on 28 Oct 2020 by SecretInfiltrator
142 Promise Black Rare 4{2}{b}{b} Enchantment When you cast Promise, search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
Each planeswalker you control enters the battlefield with an additional loyalty counter on it for each emblem that shares a planeswalker type with it you have drafted.
1 1513157270 on 13 Dec 2017 by SecretInfiltrator
143 Rune of Doom Black Common 2{1}{b} Enchantment – Aura Rune Enchant permanent
When Rune of Doom enters the battlefield, draw a card.
Enchanted permanent is inscribed with "Whenever this creature attacks, defending player loses 2 life." (It has that ability and inscribes it on all permanents it is attached to.)
6 1611772609 on 27 Jan 2021 by SecretInfiltrator
144 Shambling Forces Black Mythic 5{3}{b}{b} Enchantment Cumulative upkeep — Return a creature card from your graveyard to the battlefield and a death counter on it.
If a creature that has a death counter on it would leave the battlefield, exile it instead.
When Shambling Forces leaves the battlefield, exile each creature you control that has death counter on it.
1 1489055833 on 09 Mar 2017 by SecretInfiltrator
145 Shrouded Mire Shrine Black Common 2{1}{b} Enchantment – Shrine When this Shrine enters, target opponent discards a card.
{2}{b}, Sacrifice this Shrine: Target opponent discards a card, then loses X life, where X is the number of Shrines you control.
1 1717327347 on 02 Jun 2024 by SecretInfiltrator
146 Spitecache Black Uncommon 1{b} Enchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Spitecache is put into a graveyard from the battlefield, each opponent loses 2 life for each age counter on Spitecache.
1 1493479066 on 29 Apr 2017 by SecretInfiltrator
147 Stolen Secrets Black Uncommon 4{2}{b}{b} Enchantment When Stolen Secrets enters the battlefield, create a 2/2 black Rogue creature token with menace, then investigate.
{3}, Sacrifice Stolen Secrets and two Clues, Pay 3 life: Draw three cards.
1 1679735089 on 25 Mar 2023 by SecretInfiltrator
148 Subjugate Black Rare 4{2}{b}{b} Enchantment – Aura Enchant creature
You control enchanted creature.
At the beginning of your upkeep, you lose 2 life.
2 1497194728 on 11 Jun 2017 by SecretInfiltrator
149 Taint Black Common 1{b} Enchantment – Aura Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
Whenever enchanted permanent becomes tapped, its controller loses 1 life.
2 1490867819 on 30 Mar 2017 by SecretInfiltrator
150 Tainted Rot Black Common 2{1}{b} Enchantment – Aura Enchant creature
Enchanted creature has "At the beginning of your upkeep and when this creature dies, you lose 2 life."
1 1727684636 on 30 Sep 2024 by SecretInfiltrator
151 The Cult Never Leaves You Black Rare 4{3}{b} Enchantment – Curse Aura Enchant player
Whenever an opponent casts a spell with mana value 3 or greater, enchanted player discards a card unless they pay 1 life. If enchanted player pays life, the other player creates a 2/1 black Nightmare creature token with shadow.
Each Nightmare must attack enchanted player each combat if able.
3 1704018034 on 31 Dec 2023 by SecretInfiltrator
152 The Fall of House Vess Black Mythic 5{3}{b}{b} Enchantment – Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
+1 Discard a card. If you do, search your library for a card and put it into your hand. Then shuffle your library.
+2 Return a creature card from your graveyard to the battlefield.
+3 You may put a Liliana planeswalker card from your hand onto the battlefield.
3 1521052715 on 14 Mar 2018 by SecretInfiltrator
153 Toxicity Black Rare 4{2}{b}{b} Enchantment At the beginning of your end step, choose one —
• Put a poison counter on Toxicity.
• Target player gets a poison counter for each poison counter on Toxicity.
1 1665777419 on 14 Oct 2022 by SecretInfiltrator
154 Tread on Bone and Ash Black Rare 1{b} Enchantment – Aura Enchant creature
Whenever another creature dies, put an ascension counter on enchanted creature. Then, if there are twenty or more ascension counters on enchanted creature and it is the only creature on the battlefield, you win the game.
1 1596647511 on 05 Aug 2020 by SecretInfiltrator
155 Vulturous Harpy Black Rare 1{b} Enchantment Creature – Harpy 3 3 Flying
As long as no player has three or more creature cards in their graveyard, Vulturous Harpy isn't a creature.
2 1573755067 on 14 Nov 2019 by SecretInfiltrator
156 Anxious Remnant Red Uncommon 2{1}{r} Enchantment – Shard When Anxious Remnant enters the battlefield or leaves the battlefield, scry X, where X is the number of enchantments you sacrificed this turn.
{2}, Sacrifice Anxious Remnant: Scry 1, then draw a card.
1 1612605301 on 06 Feb 2021 by SecretInfiltrator
157 Ashcloud Elemental Red Uncommon 3{1}{r}{r} Enchantment Creature – Elemental 4 1 Flying (This creature can't be blocked except by creatures with flying or reach.)
This creature can't block.
1 1727075163 on 23 Sep 2024 by SecretInfiltrator
158 Assiduousness Red Rare 4{2}{r}{r} Enchantment At the beginning of your first main phase each turn, choose one —
• Target creature you control gains double strike until end of turn.
• When you cast your next sorcery this turn, copy it. You may choose new targets for the copy.
1 1726423965 on 15 Sep 2024 by SecretInfiltrator
159 Awaken Substance Red Mythic 5{3}{r}{r} Enchantment Manifest target instant or sorcery card from your graveyard. Put a number of +1/+1 counters on it equal to that card's mana value. When that creature dies, you may cast that card from your graveyard without paying its mana cost.
Exile this spell.
1 1725622121 on 06 Sep 2024 by SecretInfiltrator
160 Barbed Essence Red Uncommon 2{1}{r} Enchantment Whenever an opponent casts a spell with one or more targets, this enchantment deals 1 damage to that spell for each of its targets. 1 1725621834 on 06 Sep 2024 by SecretInfiltrator
161 Battle Rattle Red Common 2{1}{r} Artifact {r}, {t}: Target creature gets +2/+0 until end of turn. Activate as a sorcery. 1 1730967776 on 07 Nov 2024 by SecretInfiltrator
162 Bloodhunt Ambush Red Uncommon 4{3}{r} Enchantment Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, create two 1/1 red Goblin Warrior creature tokens.
{2}{r}, Discard a card: Creatures you control get +2/+0 until end of turn. Activate only once each turn.
1 1726684372 on 18 Sep 2024 by SecretInfiltrator
163 Bloodied Chin Red Uncommon 2{1}{r} Enchantment Whenever a source deals damage to you, create a Blood token. 1 1664791396 on 03 Oct 2022 by SecretInfiltrator
164 Cartouche of Excess Red Rare 5{3}{r}{r} Enchantment – Aura Cartouche Enchant creature you control
When Cartouche of Excess enters the battlefield, discard any number of cards, then draw that many cards plus one.
Enchanted creature gets +1/+1 and has double strike.
1 1621456064 on 19 May 2021 by SecretInfiltrator
165 Chains of Lightning Red Uncommon 3{2}{r} Enchantment – Aura Enchant creature
Whenever enchanted creature becomes tapped or an ability of enchanted creature triggers, Chains of Lightning deals 2 damage to that creature's controller.
5 1595503958 on 23 Jul 2020 by SecretInfiltrator
166 Cinder Sniper Red Common 4{3}{r} Enchantment Creature – Elemental Archer 3 3 Reach (This creature can block creatures with flying.)
{r}: This creature gets +2/+0 until end of turn. Activate only once each turn.
1 1727075442 on 23 Sep 2024 by SecretInfiltrator
167 Circle of Destruction Red Uncommon 4{2}{r}{r} Enchantment When this enchantment enters, you may sacrifice a permanent. If you do, draw two cards.
Whenever a creature attacks you, this enchantment deals 3 damage to its controller unless they sacrifice a permanent.
1 1724773921 on 27 Aug 2024 by SecretInfiltrator
168 Crackling Storm Red Rare 6{3}{r}{r}{r} Enchantment – Weather At the beginning of your end step, Crackling Storm deals 3 damage to any target.
Forecast — {1}{r}, Discard a land card, Reveal Crackling Storm from your hand: Crackling Storm deals 3 damage to any target.
1 1686897203 on 16 Jun 2023 by SecretInfiltrator
169 Curse of Comprehension Red Uncommon 3{2}{r} Enchantment – Aura Curse Enchant player
Whenever a player other than enchanted player sacrifices a nonland permanent, enchanted player chooses a permanent they control that shares a card type with the sacrificed permanent at random and sacrifices it. Then sacrifice Curse of Comprehension and draw a card.
2 1612605647 on 06 Feb 2021 by SecretInfiltrator
170 Curse of Empathy Red Uncommon 1{r} Enchantment – Aura Curse Enchant player
Whenever a player other than enchanted player discards a card, enchanted player discards a card at random, then draws a card. Curse of Empathy loses this ability until end of turn.
1 1612605477 on 06 Feb 2021 by SecretInfiltrator
171 Cycle of Hunger Red Rare 2{1}{r} Enchantment Sacrifice a Goblin: Put a +1/+1 counter on each Dragon you control.
Sacrifice a Dragon: Put a +1/+1 counter on each Goblin you control.
1 1496227899 on 31 May 2017 by SecretInfiltrator
172 Declaration of War Red Uncommon 3{2}{r} Enchantment Flash (You may cast this spell any time you could cast an instant.)
Attacking creatures you control get +1/+0.
Addendum — If you cast this spell during your main phase, create a 1/1 red Goblin creature token. It gains haste until end of turn.
1 1710008043 on 09 Mar 2024 by SecretInfiltrator
173 Distracted Mind Red Rare 3{2}{r} Enchantment If a player has four or more cards in hand and would draw a card, that player discards a card instead, then draws a card. 2 1510747081 on 15 Nov 2017 by SecretInfiltrator
174 Disturbed Warren Red Rare 3{1}{r}{r} Enchantment Whenever a creature attacks you or a planeswalker you control, put a 1/1 red Goblin creature token onto the battlefield tapped. 1 1510745840 on 15 Nov 2017 by SecretInfiltrator
175 Expressionist Tirade Red Mythic 3{2}{r} Enchantment Cumulative upkeep—Exile the top card of your library.
{r}, Discard a card: You may play a card exiled with this enchantment this turn.
1 1727683623 on 30 Sep 2024 by SecretInfiltrator
176 Fear of Change Red Uncommon 5{4}{r} Enchantment Creature – Nightmare 5 4 Cumulative upkeep—Discard a card, then draw a card. 1 1727683856 on 30 Sep 2024 by SecretInfiltrator
177 Ferrogenesis Red Uncommon 2{1}{r} Enchantment {2}: Exile target artifact card from a graveyard. Create a 1/1 colorless Servo artifact creature token. 1 1710667049 on 17 Mar 2024 by SecretInfiltrator
178 Fire Arms Red Common 1{r} Enchantment – Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+0 and has reach.
2 1512213308 on 02 Dec 2017 by SecretInfiltrator
179 Fireball Pipes Red Uncommon 6{4}{r}{r} Enchantment At the beginning of your upkeep, put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile those tokens at the beginning of the end step. 2 1595704198 on 25 Jul 2020 by SecretInfiltrator
180 From Molten Ore Red Uncommon 3{1}{r}{r} Enchantment When From Molten Ore enters the battlefield, create two Treasure tokens.
{x}, Sacrifice From Molten Ore: From Molten Ore deals X damage to target creature or planeswalker.
1 1641846686 on 10 Jan 2022 by SecretInfiltrator
181 Fury of the Relic Red Uncommon 1{r} Enchantment – Aura Enchant Equipment
Enchanted Equipment has equip {0} and "Equipped creature has haste and double strike if it entered the battlefield this turn."
1 1592853506 on 22 Jun 2020 by SecretInfiltrator
182 Gears Running Hot Red Uncommon 2{1}{r} Enchantment Vehicles get +1/+0 and have haste.
{2}{r}, Sacrifice an artifact: Draw a card.
2 1665827174 on 15 Oct 2022 by SecretInfiltrator
183 Gift of Ire Red Common 2{1}{r} Enchantment Creatures you control get +1/+0.
At the beginning of your upkeep, sacrifice Gift of Ire. If you do, exile the top card of your library. You may play it this turn.
1 1512640258 on 07 Dec 2017 by SecretInfiltrator
184 Glowing Embers Red Uncommon 3{2}{r} Enchantment At the beginning of your end step, choose one —
• This permanent deals 1 damage to target opponent.
• Exile target instant or sorcery card with mana value 1 from your graveyard.
{r}, Sacrifice this permanent: You may cast any number of cards exiled with this permanent.
1 1725620944 on 06 Sep 2024 by SecretInfiltrator
185 Heated Metal Red Uncommon 1{r} Enchantment – Aura Enchant artifact
At the beginning of enchanted artifact's controller's upkeep, it deals 1 damage to them.
Enchanted artifact has "At the beginning of your first main phase, target player gains control of this artifact."
1 1726604160 on 17 Sep 2024 by SecretInfiltrator
186 Love's Turbulence Red Uncommon 4{3}{r} Enchantment When Love's Turbulence enters the battlefield or leaves the battlefield, discard a card. If you do, draw two card.
Discard a card: Sacrifice Love's Turbulence.
2 1622559222 on 01 Jun 2021 by SecretInfiltrator
187 Mind Embers Red Uncommon 3{2}{r} Enchantment Shroud (This creature can't be the target of spells or abilities.)
Whenever a player draws a card, this enchantment deals 1 damage to them.
{2/r}, Discard a card: Draw a card. Any player may activate this ability.
1 1727075614 on 23 Sep 2024 by SecretInfiltrator
188 Muraganda War-Rites Red Rare 4{2}{r}{r} Enchantment Whenever a creature you control attacks, if it has no abilities, exile the top card of your library. You may cast that card this turn. 1 1512503929 on 05 Dec 2017 by SecretInfiltrator
189 Raid the Market Red Rare 3{1}{r}{r} Enchantment At the beginning of your upkeep, create a Treasure token. Then if you control eight or more artifacts with the same name as one another, you win the game. 1 1710964628 on 20 Mar 2024 by SecretInfiltrator
190 Recognized Artifice Red Uncommon 3{1}{r}{r} Enchantment Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
{1}{u}{u}: Artifact creatures you control gain flying until end of turn.
1 1683701525 on 10 May 2023 by SecretInfiltrator
191 Robber's Company Red Rare 2{r}{r} Enchantment At the beginning of each player’s precombat main phase, that player creates two Treasure tokens. 1 1710634838 on 17 Mar 2024 by SecretInfiltrator
192 Savage Alliance Red Uncommon 3{2}{r} Enchantment 4 4 Alliance — Whenever a creature enters the battlefield under your control, choose one that hasn’t been chosen this turn —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
1 1710504015 on 15 Mar 2024 by SecretInfiltrator
193 Seething Sun Red Uncommon 4{2}{r}{r} Enchantment If an instant or sorcery spell you control would deal damage to an opponent or permanent an opponent controls, it deals that much damage plus 1 instead.
{1}{r}, Discard a land card: Draw a card.
2 1622274433 on 29 May 2021 by SecretInfiltrator
194 Shard Phoenix Red Rare 3{2}{r} Enchantment Creature – Shard Phoenix 2 2 Flying, haste
{2}, Sacrifice Shard Phoenix: Scry 1, then draw a card.
{r}{r}{r}, Discard a card: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.
2 1611234532 on 21 Jan 2021 by SecretInfiltrator
195 Sphere of Disintegration Red Rare 1{x}{r} Enchantment This enchantment enters with X overload counters on it.
At the beginning of your upkeep, exile this permanent. If a permanent wold be buried this turn, exile it instead. Destroy all artifacts with mana value X or less, this permanent deals X damage to each battle, each creature and each planeswalker.
1 1710939355 on 20 Mar 2024 by SecretInfiltrator
196 Stormpeak Path Shrine Red Common 2{1}{r} Enchantment – Shrine When this Shrine enters, exile the top two cards of your library. You may play one of them this turn.
{2}{r}, Sacrifice this Shrine: Exile the top X plus two cards of your library. You may play one of them this turn. Add X red mana. X is the number of Shrines you control.
1 1717327253 on 02 Jun 2024 by SecretInfiltrator
197 Study Disturbomaton Red Common 5{3}{r}{r} Artifact Creature – Construct 5 5 Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Whenever this creature deals combat damage to an opponent, you may rummage. (To rummage, discard a card. If you do, draw a card.)
1 1727076282 on 23 Sep 2024 by SecretInfiltrator
198 Subversion of the Hekma Red Rare 5{4}{r} Enchantment If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. 1 1725141757 on 31 Aug 2024 by SecretInfiltrator
199 Sunveil Dragon Red Mythic 4{2}{r}{r} Enchantment Creature – Dragon 4 4 Cumulative upkeep {r}
Flying
Whenever you pay this creature's cumulative upkeep cost, creatures you control get +1/+0 for each age counter on this creature.
1 1727684379 on 30 Sep 2024 by SecretInfiltrator
200 Tempest Trailing Red Rare 3{2}{r} Enchantment Whenever this enchantment enters or you cast a noncreature spell, create a 1/1 red Otter creature tokens with "Whenever this creature attacks, you may discard a card. If you do, draw a card."
Whenever you discard a card for the third time this turn, creatures you control get +1/+0 until end of turn.
2 1721546736 on 21 Jul 2024 by SecretInfiltrator
201 Thirst for Carnage Red Uncommon 4{3}{r} Enchantment – Aura Affinity for Swamps (This spell costs {1} less to cast for each Swamps you control.)
Enchant creature
Enchanted creature has trample and lifelink and gets +2/+2.
10 1485864516 on 31 Jan 2017 by SecretInfiltrator
202 Voracious Pyre Red Uncommon 4{3}{r} Enchantment Creature – Elemental 2 2 {r}, Sacrifice an artifact or another creature: Voracious Pyre deals 2 damage to any target.
{r}, Sacrifice Voracious Pyre: Voracious Pyre deals damage equal to the number of times an ability of it has been activated this turn to any target.
2 1646512110 on 05 Mar 2022 by SecretInfiltrator
203 Wrecker's Insanity Red Uncommon 5{4}{r} Enchantment – Aura Enchant creature
You control enchanted creature. It has haste and can't block.
At the beginning of your end step, sacrifice Wrecker's Insanity unless you sacrifice a land.
1 1710882911 on 19 Mar 2024 by SecretInfiltrator
204 Wrecker's Talent Red Common 2{1}{r} Enchantment – Class When this Class enters, each opponent sacrifices an artifact.
{1}{r}: Level 2
Whenever you sacrifice a nontoken permanent, create a Treasure token.
{2}{r}: Level 3
When this Class becomes level 3, each player sacrifices a land.
1 1726645912 on 18 Sep 2024 by SecretInfiltrator
205 Additional Head Green Common 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1. It can block an additional creature each combat and has menace.
2 1511980498 on 29 Nov 2017 by SecretInfiltrator
206 Age of Savagery Green Common 4{3}{g} World Enchantment – Era (If you control more than one world permanent, sacrifice one.)
When Age of Savagery enters the battlefield or leaves the battlefield, create a 3/3 green Beast creature token.
3 1565705303 on 13 Aug 2019 by SecretInfiltrator
207 Ancestor's Watch Green Uncommon 3{2}{g} Enchantment – Aura Enchant creature
Each creature you control that is enchanted or haunted gets +2/+2 and has reach.
Haunt (When this permanent is buried, exile it haunting target creature.)
1 1710495362 on 15 Mar 2024 by SecretInfiltrator
208 Aura of Deliciousness Green Common 4{3}{g} Enchantment – Aura Enchant creature
Whenever enchanted creature attacks, create a Food token.
When enchanted creature dies, create three Food tokens.
1 1648120778 on 24 Mar 2022 by SecretInfiltrator
209 Autumn-Yield Hydra Green Rare 3{g}{g}{g} Enchantment Creature – Plant Hydra * * This creature's power and toughness are equal to the number of Foods you control.
Enchantments you control are Food artifacts in addition to their other types and have "{2}, {t}, Sacrifice this Food: You gain 3 life."
Whenever you sacrifice a Food, this creature gains hexproof and indestructible until end of turn.
1 1730710195 on 04 Nov 2024 by SecretInfiltrator
210 Blessed Badger Green Common 1{g} Enchantment Creature – Badger Spirit 1 1 Bestow {g} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
1 1567240388 on 31 Aug 2019 by SecretInfiltrator
211 Cartouche of Hunger Green Rare 5{3}{g}{g} Enchantment – Aura Cartouche Enchant creature you control
When Cartouche of Hunger enters the battlefield, destroy target noncreature, non-Cartouche permanent.
Enchanted creature gets +1/+1 and has vigilance and reach.
1 1621456264 on 19 May 2021 by SecretInfiltrator
212 Crafty Critter (Enhanced Procyon) Green Common 3 {2}{g} Creature – Raccoon
‑‑‑‑
Artifact Creature – Raccoon Pilot
2
‑‑‑‑
5
2
‑‑‑‑
5
When this creature enters, mill two cards.
Craft with artifact {3}{r}
‑‑‑‑
Haste
Whenever this creature attacks, surveil 2.
1 1722497482 on 01 Aug 2024 by SecretInfiltrator
213 Deepwood Trail Shrine Green Common 2{1}{g} Enchantment – Shrine When this Shrine enters, put a +1/+1 counter on target creature you control. Untap it.
{2}{g}, Sacrifice this Shrine:Put a +1/+1 counter and a vigilance counter on target creature you control. Untap it. It gets +X/+X until end of turn, where X is the number of Shrines you control.
1 1717327117 on 02 Jun 2024 by SecretInfiltrator
214 Dominant Strength Green Common 3{2}{g} Enchantment – Aura Enchant creature
When this Aura enters, put a -1/-1 counter on a creature you control.
Enchanted creature gets +4/+4.
1 1711720207 on 29 Mar 2024 by SecretInfiltrator
215 Ensouled Terrain Green Uncommon 3{2}{g} Enchantment – Aura Enchant land
Enchanted land is a 3/4 Elemental creature. It's still a land.
As long as enchanted land is a Plains, it has lifelink.
As long as enchanted land is a Mountain, it has trample.
2 1485873510 on 31 Jan 2017 by SecretInfiltrator
216 Fear of the Outside Green Uncommon 5{3}{g}{g} Enchantment Creature – Nightmare 2 5 When this creature enters, manifest dread.
Once each turn, you may reveal a face-down permanent you control. If you reveal a land card this way, turn that permanent face up. Do this only as a sorcery.
1 1727926039 on 03 Oct 2024 by SecretInfiltrator
217 Flowers of Abundance Green Uncommon 4{2}{g}{g} Enchantment Whenever a land enters the battlefield under your control, create a Food token.
At the beginning of your end step, if you gained 3 or more life this turn, put a +1/+1 counter on target creature.
2 1622433355 on 31 May 2021 by SecretInfiltrator
218 Gaea's Uprising Green Rare 4{2}{g}{g} Enchantment Forests you control are 2/2 green Elemental creature's in addition to their other colors and types.
Sacrifice Gaea's Uprising: Return up to three target land cards from your graveyard to your hand.
1 1490043773 on 20 Mar 2017 by SecretInfiltrator
219 Gleamveldt Goliath Green Uncommon 5{3}{g}{g} Enchantment Creature – Giant Warrior 3 3 At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+2 and gains trample and vigilance. 1 1726426137 on 15 Sep 2024 by SecretInfiltrator
220 God-Favored Hydra Green Uncommon 4{3}{g} Enchantment Creature – Hydra Beast 3 3 Bestow {5}{g} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever God-Favored Hydra or enchanted creature is bestowed Aura, put a +1/+1 counter on both.
Enchanted creature gets +3/+3.
2 1585940935 on 03 Apr 2020 by SecretInfiltrator
221 Gorehorn Predation Green Uncommon 5{4}{g} Enchantment Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, create a 4/4 green Beast creature token.
{3}{g}, Sacrifice this enchantment: Target creature you control fights target creature an opponent controls.
1 1726684606 on 18 Sep 2024 by SecretInfiltrator
222 Hope's Seed Green Common 1{g} Enchantment – Aura Enchant permanent
When enchanted permanent is put into a graveyard from the battlefield, draw two cards.
1 1494673455 on 13 May 2017 by SecretInfiltrator
223 Lasting Strength Green Common 1{g} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1.
[Vestige]
1 1536743586 on 12 Sep 2018 by SecretInfiltrator
224 Otherworld Grasp Green Common 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and has reach and afterlife 1.
1 1710495184 on 15 Mar 2024 by SecretInfiltrator
225 Prey of the Flaxen Green Rare 2{1}{g} Enchantment At the beginning of your upkeep, choose one that hasn't been chosen —
• Bear Cub
• Forest Bear
• Runeclaw Bear
Then you may reveal a card with the chosen name you own from outside the game, and put it into your hand.
1 1564501175 on 30 Jul 2019 by SecretInfiltrator
226 Promised Strength Green Uncommon 1{g} Enchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Remove an age counter from Promised Strength: Target creature gets +X/+X until end of turn, where X is th number of age counters on Promised Strength.
1 1493477184 on 29 Apr 2017 by SecretInfiltrator
227 Rise from the Rot Green Uncommon 2{1}{g} Enchantment At the beginning of your upkeep, exile target artifact or creature card from a graveyard. If you do, create a 1/1 green Saproling creature token. Otherwise, sacrifice Rise from the Rot. 1 1635836994 on 02 Nov 2021 by SecretInfiltrator
228 Rotfarm Cultivation Green Uncommon 2{1}{g} Enchantment When Rotfarm Cultivation enters the battlefield, create a 1/1 green Saproling creature token.
Saprolings you control get +1/+1.
2 1609872464 on 05 Jan 2021 by SecretInfiltrator
229 Rotfarm Surplus Green Common 1{g} Enchantment When Rotfarm Surplus enters the battlefield, create a 1/1 green Saproling creature token.
{2}, Sacrifice Rotfarm Surplus: You gain 3 life.
1 1609872390 on 05 Jan 2021 by SecretInfiltrator
230 Savage Allure Green Rare 4{2}{g}{g} Enchantment – Aura Enchant creature
At the beginning of each player's upkeep, if that player controls a creature with power greater than each creature each other player controls, that player gains control of enchanted creature and enchanted creature gains haste.
1 1497194881 on 11 Jun 2017 by SecretInfiltrator
231 Savage Symbiosis Green Rare 2{1}{g} Enchantment Whenever a Beast you control deals combat damage to an opponent, create a 1/1 green Insect creature token.
Whenever an Insect you control deals combat damage to an opponent, you may return target Beast card from your graveyard to your hand.
1 1496227995 on 31 May 2017 by SecretInfiltrator
232 Scent of Budding Trees Green Uncommon 2{1}{g} Enchantment Whenever you cast a spell with kicker unkicked, create a tapped Treasure token. 1 1637652893 on 23 Nov 2021 by SecretInfiltrator
233 Shape of the Ursoth Green Uncommon 3{2}{g} Enchantment – Aura Enchant creature
When Shape of the Ursoth enters the battlefield, put three +1/+1 counters on enchanted creature.
Enchanted creature loses all abilities and is a green Bear Beast with base power and toughness 2/2.
1 1568391035 on 13 Sep 2019 by SecretInfiltrator
234 Song of the Baloths Green Uncommon 3{2}{g} Enchantment – Aura Enchant permanent
Enchanted permanent is a 4/4 green Beast creature.
4 1540636743 on 27 Oct 2018 by SecretInfiltrator
235 Spitegarden Green Uncommon 2{1}{g} Enchantment Whenever an opponent draws a card, create a 0/1 green Plant creature token. 2 1512073480 on 30 Nov 2017 by SecretInfiltrator
236 Transformation of Emrakul Green Rare 1{g} Enchantment When Transformation of Emrakul enters the battlefield, look at target player's hand, then name a nonland permanent card.
If a permanent with the chosen name would enter the battlefield, its controller exiles it instead and creates a 3/2 colorless Eldrazi Horror creature token.
1 1566054923 on 17 Aug 2019 by SecretInfiltrator
237 Transfusion Green Rare 2{x}{g}{g} Enchantment – Aura Enchant creature
When Transfusion enters the battlefield, put X +1/+1 counters on enchanted creature.
Remove a +1/+1 counter from enchanted creature: Add {g} to your mana pool.
1 1540802284 on 29 Oct 2018 by SecretInfiltrator
238 Ursine Guardian Green Uncommon 2{1}{g} Enchantment Creature – Bear 2 2 Patronage {2}{g}{g} (You may pay the additional patronage cost. If you do this enters the battlefield paired with a 1/1 Spawn token.)
As long as Ursine Guardian is paired with a creature both creatures get +2/+2 and have trample.
1 1581485028 on 12 Feb 2020 by SecretInfiltrator
239 Wandering Vat Green Uncommon 6{4}{g}{g} Artifact Creature – Construct 6 6 When this creature dies, create two 3/3 green Ooze creature tokens. 1 1726686802 on 18 Sep 2024 by SecretInfiltrator
240 Wolves' Feast Green Uncommon 4{3}{g} Enchantment When Wolves' Feast enters, create three Food tokens.
{g}, Sacrifice a Food: Target creature gets +2/+2 until end of turn. Activate only as a sorcery and only once each turn.
Spectacle {1}{g} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
1 1710069354 on 10 Mar 2024 by SecretInfiltrator
241 Words of Instinct Green Common 2{1}{g} Enchantment – Aura Enchant creature
Creatures enchanted or blessed by Words of Instinct get +2/+2 and have vigilance.
{1}{g}: Spread the word. (Note enchanted creature's name. This enchantment stops being an Aura and blesses each creature with that name you control.)
3 1597707050 on 17 Aug 2020 by SecretInfiltrator
242 Worldwide Wanderlust Green Uncommon 2{1}{g} Enchantment Shroud (This creature can't be the target of spells or abilities.)
At the beginning of each player's upkeep, that player chooses a creature they control. That creature explores.
1 1727075740 on 23 Sep 2024 by SecretInfiltrator
243 Maelstrom Invocation Multicolour Mythic 4{4} Enchantment Whenever you cast a spell, put a surge counter on this enchantment for each color that spell has.
Whenever a player casts a spell, remove a surge counter from this enchantment. Then, if there are twenty or more surge counters on it, you win the game.
At the beginning of your end step, if this enchantment has five or more surge counters on it, draw a card.
1 1711356028 on 25 Mar 2024 by SecretInfiltrator
244 Cliffside Nest Multicolour Uncommon 4{2}{w}{u} Artifact When this artifact enters, create two 1/1 white Bird creature tokens with flying.
{2}, Tap two untapped creatures with flying you control: Draw a card.
1 1721625773 on 22 Jul 2024 by SecretInfiltrator
245 Curse of Investigation Multicolour Rare 2{w}{u} Enchantment – Aura Curse Enchant player
Whenever enchanted player casts a spell, they may pay {2}. If they don't, each other player investigates.
1 1621515458 on 20 May 2021 by SecretInfiltrator
246 Curse of Obsession Multicolour Rare 5{3}{w}{u} Enchantment – Aura Curse Enchant player
Enchanted player can only cast spells with converted mana cost equal to the number of law counters on Curse of Obsession.
Whenever enchanted player casts a spell or discards a card, they may put a law counter on Curse of Obsession or remove a law counter from it.
Cards in enchanted player's hand have cycling {1}.
2 1598192609 on 23 Aug 2020 by SecretInfiltrator
247 Dispute Resolution Multicolour Uncommon 6{4}{w}{u} Enchantment When Dispute Resolution enters the battlefield, exchange control of two target permanents that share a permanent type.
You have protection from permanents you own but don't control.
2 1591905382 on 11 Jun 2020 by SecretInfiltrator
248 Empyrean Owl Multicolour Uncommon 4{2}{w}{u} Enchantment Creature – Bird 0 0 Bestow {4}{w}{u} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Empyrean Owl is inscribed with flying and +3/+3. (It has those boni and inscribes them on all permanents it is attached to.)
1 1611761693 on 27 Jan 2021 by SecretInfiltrator
249 Endless Shadows Multicolour Rare 5{3}{w}{u} Enchantment When this enchantment enters, manifest dread twice.
When you turn a permanent face up, sacrifice this enchantment. If you do, manifest dread twice.
1 1726610176 on 17 Sep 2024 by SecretInfiltrator
250 Omen of the Polis Multicolour Common 3{1}{w}{u} Enchantment – Omen Flash
When Omen of the Polis enters the battlefield, counter target spell unless its controller pays {3}.
{w}{u}, Sacrifice Omen of the Polis: Scry 2.
1 1581348541 on 10 Feb 2020 by SecretInfiltrator
251 Reborn Alicorn Multicolour Rare 5{3}{w}{u} Enchantment Creature – Alicorn 2 2 Flying
When Reborn Alicorn enters the battlefield, exile up to one target creature card with mana value 4 or less from your graveyard. If you do, Reborn Alicorn gains that card's abilities.
1 1668729290 on 17 Nov 2022 by SecretInfiltrator
252 Retread your Steps Multicolour Rare 4{2}{w}{u} Enchantment At the end of combat during your turn, untap target creature that attacked this turn. After this phase there is an additional combat phase. Creatures can only attack players and planeswalkers they attacked this turn already. This ability can trigger only once each turn.
If you would venture into a dungeon you already completed, venture into the dungeon twice instead.
2 1625819119 on 09 Jul 2021 by SecretInfiltrator
253 Curse of Lost Days Multicolour Rare 4{2}{u}{b} Enchantment – Aura Curse Enchant player
Whenever enchanted player casts a spell, they mill four cards. Then, if they have twenty-four or more cards in their graveyard, they exile twenty-four cards from their graveyard and skip their next turn.
3 1621515688 on 20 May 2021 by SecretInfiltrator
254 Dreadful Harpy Multicolour Uncommon 2{u}{b} Enchantment Creature – Harpy 2 2 Flash
Flying
1 1581353069 on 10 Feb 2020 by SecretInfiltrator
255 Forged Mind Multicolour Rare 4{2}{u}{b} Enchantment If an opponent would draw a card, you may return a card from that player's graveyard to his or her hand instead. If you do, that player exiles the top card of his or her library.
{1}: Exile target card from your graveyard. Any player may activate this ability.
1 1510148274 on 08 Nov 2017 by SecretInfiltrator
256 Lich's Sanctum Multicolour Rare 3{1}{u}{b} Enchantment When Lich's Sanctum enters the battlefield, create a 2/2 Zombie Wizard creature token.
At the beginning of your end step, scry 1 if you control a Zombie or Wizard. If you control a Zombie and control a Wizard, instead draw a card. Either way, you lose 1 life.
2 1609873247 on 05 Jan 2021 by SecretInfiltrator
257 Maddening Grief Multicolour Uncommon 2{u}{b} Enchantment Whenever a creature leaves the battlefield, each opponent exiles the top card of his or her library.
Sacrifice Maddening Grief: You may play a card exiled with Maddening Grief.
1 1485872746 on 31 Jan 2017 by SecretInfiltrator
258 Omen of Deception Multicolour Common 4{2}{u}{b} Enchantment – Omen Flash
When Omen of Deception enters the battlefield, the base power of creatures you opponents control becomes 0 until end of turn.
{u}{b}, Sacrifice Omen of Deception: Scry 2.
1 1581349336 on 10 Feb 2020 by SecretInfiltrator
259 Szadek's Cloak Multicolour Uncommon 2{u}{b} Enchantment – Aura Enchant creature
Enchanted creature may infiltrate. It has "Whenever this creature infiltrates, it gains menace until end of turn." (--reminder text missing--)
2 1516195793 on 17 Jan 2018 by SecretInfiltrator
260 Waters of Dread Multicolour Uncommon 4{2}{u}{b} Enchantment Whenever an opponent mills their third card this turn, draw a card.
{u}{b}: Target player mills 1.
2 1593792795 on 03 Jul 2020 by SecretInfiltrator
261 Acidic Blood Multicolour Rare 3{1}{b}{r} Enchantment – Aura Enchant permanent or player
Whenever a source deals damage to enchanted permanent or player, that sources controller loses 1 life. If the source is a creature or planeswalker, Acidic Blood deals 1 damage to it.
1 1511792285 on 27 Nov 2017 by SecretInfiltrator
262 Omen of Slaughter Multicolour Common 3{1}{b}{r} Enchantment – Omen Flash
When Omen of Slaughter enters the battlefield, each opponent sacrifices a creature chosen at random.
{b}{r}, Sacrifice Omen of Slaughter: Scry 2.
1 1581349559 on 10 Feb 2020 by SecretInfiltrator
263 Titillating Fury Multicolour Uncommon 2{b}{r} Enchantment At the beginning of your end step, if you discarded two or more cards this turn, draw a card.
{b/r}: Discard your hand.
1 1602132480 on 08 Oct 2020 by SecretInfiltrator
264 Visit of the Red Plague Multicolour Uncommon 2{b}{r} Enchantment – Aura Enchant creature
At the beginning of enchanted creature's controller's end step, they sacrifice enchanted creature unless they have this Aura deal 5 damage to them.
{3}{b}{r}: Enchanted creature's controller sacrifices it. This Aura deals 5 damage to them.
1 1720263143 on 06 Jul 2024 by SecretInfiltrator
265 Wayfarer's Bane Multicolour Uncommon 2{b}{r} Enchantment {1}{b}{b}, Sacrifice Wayfarer's Bane: Target player sacrifices a creature. You gain life equal to the sacrificed creature's power.
{1}{r}{r}, Sacrifice Wayfarer's Bane: Create a 5/2 red Demon creature token. It gains haste until end of turn.
1 1719259942 on 24 Jun 2024 by SecretInfiltrator
266 Destiny's Fool Multicolour Rare 2{r}{g} Enchantment Creature – Satyr 2 1 Whenever a player casts a noncreature spell, put a +1/+1 counter on Destiny's Fool.
When there are three or more +1/+1 counters on Destiny's Fool, sacrifice it. If you do, return a card chosen at random from your graveyard to your hand.
1 1581353404 on 10 Feb 2020 by SecretInfiltrator
267 Harvest Season Multicolour Rare 2{r}{g} Enchantment {1}, Discard a land card: Draw a card.
{2}, Exile two land cards from your graveyard: Draw a card.
2 1614581764 on 01 Mar 2021 by SecretInfiltrator
268 Omen of Destiny Multicolour Common 2{r}{g} Enchantment – Omen Flash
When Omen of Destiny enters the battlefield, exile the top two cards of your library. You may play them this turn.
{r}{g}, Sacrifice Omen of Destiny: Scry 2.
1 1581350506 on 10 Feb 2020 by SecretInfiltrator
269 Curse of Charity Multicolour Uncommon 2{g}{w} Enchantment – Aura Curse Enchant player
At the beginning of enchanted player's upkeep, each other player untaps a creature they control, then puts a +1/+1 counter on it.
1 1621374097 on 18 May 2021 by SecretInfiltrator
270 Immutability Transfusion Multicolour Rare 4{2}{g}{w} Enchantment – Aura Enchant permanent
Immutability Transfusion is inscribed with hexproof and indestructible. (It has those keywords and inscribes them on all permanents it is attached to.)
1 1611761300 on 27 Jan 2021 by SecretInfiltrator
271 Omen of Harvests Multicolour Common 4{2}{g}{w} Enchantment – Omen Flash
When Omen of Harvests enters the battlefield, put two +1/+1 counters on target creature, then gain life equal to its power.
{g}{w}, Sacrifice Omen of Harvests: Scry 2.
1 1581350048 on 10 Feb 2020 by SecretInfiltrator
272 Temple Seedcraft Multicolour Uncommon 2{g}{w} Enchantment Whenever you populate, if you control no creature token, create a 1/1 white Bird creature with flying and a 3/3 green Centaur creature token.
{2}, Sacrifice Temple Seedcraft: Draw a card.
1 1683872302 on 12 May 2023 by SecretInfiltrator
273 Unchallenged Boldness Multicolour Common 8{2/g}{2/w} Enchantment – Aura Enchant creature
Enchanted creature has trample and lifelink.
1 1485789757 on 30 Jan 2017 by SecretInfiltrator
274 Wishing for a Lamp Multicolour Uncommon 2{g}{w} Enchantment – Case When this Case enters the battlefield, search your library for up to two creature cards, reveal them, then shuffle and put those cards on top in any order.
To solve — You control a Rogue and a Monkey. (If unsolved, solve at the beginning of your end step.)
Solved — Exile this Case: You may reveal an artifact card you own from outside the game and put it into your hand.
1 1705957081 on 22 Jan 2024 by SecretInfiltrator
275 Circle of Twilight Multicolour Uncommon 3{1}{w}{b} Enchantment Whenever a creature attacks you, its controller loses 1 life and you gain 1 life. 3 1485873793 on 31 Jan 2017 by SecretInfiltrator
276 Colossal Marshcat Multicolour Uncommon 7{4}{w}{w}{b} Enchantment Creature – Cat 5 6 Vigilance, menace
Ward—Exile six cards from your graveyard.
Channel{2}{w}, Discard Colossal Marshcat: Exile target artifact or enchantment.
Channel{1}{b}, Discard Colossal Marshcat: Each player sacrifices a creature or planeswalker.
2 1643966530 on 04 Feb 2022 by SecretInfiltrator
277 Contractual Immortality Multicolour Rare 4{2}{w}{b} Enchantment – Aura Enchant creature
When enchanted creature dies, at the beginning of the next end step, return a creature card with the same name from a graveyard to the battlefield under your control. If you do, return a card named Contractual Immortality from a graveyard to the battlefield under your control attached to that creature.
1 1563709816 on 21 Jul 2019 by SecretInfiltrator
278 Final Relief Multicolour Uncommon 4{1}{w/b} Enchantment Whenever a creature dies, you gain 1 life. 1 1490684569 on 28 Mar 2017 by SecretInfiltrator
279 Lofty Lines Multicolour Uncommon 2{w}{b} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+1 and has flying.
When enchanted creature leaves the battlefield, create a 2/1 white and black Inkling creature token with flying.
1 1617301948 on 01 Apr 2021 by SecretInfiltrator
280 Murders at Karlov Manor (Roots of Decay) Multicolour Mythic 5 {3}{w}{b} Enchantment – Saga
‑‑‑‑
Enchantment – Saga
[I] Each player creates a 2/2 Citizen creature token that’s all colors.
[II][IV] Destroy target creature.
[III] Create a 2/2 white and blue Detective creature token, then investigate.
[V]: Exile this Saga, then return it to the battlefield transformed under your control.
‑‑‑‑
[I] Collect evidence 4 any number of times. Create that many 0/1 green Plant creature tokens.
[III] Put two +1/+1 counters and a deathtouch counter on each Plant you control.
[IV] Tap target creature an opponent controls. Put a stun counter on it.
[V] Exile target tapped creature an opponent controls.
1 1707899635 on 14 Feb 2024 by SecretInfiltrator
281 Omen of Passage Multicolour Common 2{w}{b} Enchantment – Omen Flash
When Omen of Passage enters the battlefield, each opponent loses 2 life and you gain 2 life.
{w}{b}, Sacrifice Omen of Passage: Scry 2.
3 1581346673 on 10 Feb 2020 by SecretInfiltrator
282 Penance of the Outlaw Prince Multicolour Rare 4{2}{w}{b} Enchantment – Saga [I]: Choose up to three target creatures you control. Distribute a +1/+1 counter, a menace counter and a vigilance counter among this Saga and those creatures.
[II]: Target opponent loses 1 life for each counter on this Saga.
[III]: Exile target permanent an opponent controls that has deathtouch, lifelink, menace or vigilance.
1 1717325983 on 02 Jun 2024 by SecretInfiltrator
283 The Way of All Things Multicolour Uncommon 3{1}{w}{b} Enchantment Whenever a creature you or a teammate of yours controls dies, you gain 1 life.
Whenever a creature an opponent controls dies, an opponent loses 1 life.
1 1681970749 on 20 Apr 2023 by SecretInfiltrator
284 Ancestral Roots Multicolour Rare 3{1}{b}{g} Enchantment – Aura Enchant creature or tribal card in your graveyard
Spells you cast that share a creature type with the enchanted card cost {1} less to cast.
You may cast enchanted card from your graveyard.
2 1613921345 on 21 Feb 2021 by SecretInfiltrator
285 Blooming Tomb // Unquiet Crypt Multicolour Rare 2 {b}{g} // {3}{b}{g} Enchantment – Room // Enchantment – Room (You may cast either half. That door unlocks on the battlefield.)
Whenever a nontoken creature you control dies, you lose 1 life, then create a 1/1 green Saproling creature token. // (As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever you cast a creature spell, return a creature card with the same mana value as that spell from your graveyard to the battlefield.
1 1725395098 on 03 Sep 2024 by SecretInfiltrator
286 Colossal Cavespider Multicolour Uncommon 7{4}{b}{b}{g} Enchantment Creature – Spider 3 8 Reach, deathtouch
Ward—Sacrifice a creature.
Channel{3}{b}, Discard Colossal Cavespider: Create two 1/2 green Spider creature token with reach.
Channel{1}{g}, Discard Colossal Cavespider: Put a +1/+1 counter on each of two target creatures.
1 1643965937 on 04 Feb 2022 by SecretInfiltrator
287 Corrupted Cache Multicolour Rare 4{2}{b}{g} Enchantment When Corrupted Cache enters the battlefield, choose two cards from your graveyard and exile them and the top two cards of your library in a face-down pile. Shuffle that pile.
At the beginning of your end step, put the top card of the exiled pile into its owner's hand or lose 1 life.
2 1608050696 on 15 Dec 2020 by SecretInfiltrator
288 Irritant Mess Multicolour Uncommon 2{b}{g} Enchantment When Irritant Mess enters the battlefield, create a 1/1 black and green Pest creature token with “When this creature dies, you gain 1 life.”
At the beginning of each end step, if you gained life this turn, each opponent loses 1 life.
2 1617332249 on 02 Apr 2021 by SecretInfiltrator
289 Nuisance Tangle Multicolour Uncommon 2{b}{g} Enchantment When Nuisance Tangle enters the battlefield, create a 1/1 black and green Pest creature token with “When this creature dies, you gain 1 life.”
At the beginning of your upkeep, if you have gained 2 or more life since your last turn, return Nuisance Tangle to its owner's hand.
1 1617332016 on 02 Apr 2021 by SecretInfiltrator
290 Omen of Affliction Multicolour Common 2{b}{g} Enchantment – Omen Flash
When Omen of Affliction enters the battlefield, target creature gains deathtouch and indestructible until end of turn.
{b}{g}, Sacrifice Omen of Affliction: Scry 2.
1 1581346024 on 10 Feb 2020 by SecretInfiltrator
291 Self-Sufficient Spawn Multicolour Uncommon 4{2}{b}{g} Enchantment – Aura Enchant artifact, enchantment or land
Enchanted permanent is a 2/2 Avatar creature with menace in addition to its other types. It gets +2/+2 for each other noncreature permanent you control that shares a card type with it.
3 1614518984 on 28 Feb 2021 by SecretInfiltrator
292 Vigor of the Undying Multicolour Uncommon 4{2}{b}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink.
Whenever a creature enters the battlefield under your control, if it was cast from the graveyard or command zone, you may cast Vigor of the Undying from your graveyard targeting that creature.
1 1591821260 on 10 Jun 2020 by SecretInfiltrator
293 Omen of Horizons Multicolour Common 4{2}{g}{u} Enchantment – Omen Flash
When Omen of Horizons enters the battlefield, put target permanent on top of its owner's library.
{g}{u}, Sacrifice Omen of Horizons: Scry 2.
1 1581348197 on 10 Feb 2020 by SecretInfiltrator
294 One with Phyrexia Multicolour Uncommon 2{g}{u} Enchantment Whenever you cast a Phyrexian spell or a spell with compleated, scry 1 and you gain 1 life.
Planeswalkers’ loyalty abilities you activate cost an additional +1 and 2 life to activate.
2 1645050922 on 16 Feb 2022 by SecretInfiltrator
295 Temporal Sense Multicolour Uncommon 2{g}{u} Enchantment – Aura Enchant creature
Whenever enchanted creature deals combat damage to a player or planeswalker, draw a card.
Discard two cards: Return Temporal Sense and enchanted creature to their owners' hands.
1 1647647963 on 18 Mar 2022 by SecretInfiltrator
296 Dreams of Fancy Multicolour Uncommon 2{u}{r} Enchantment Whenever you cast a noncreature spell, you may sacrifice Dreams of Fancy. If you do, discard your hand, then put all cards exiled with Dreams of Fancy into your hand. Otherwise, exile the top card of your library face-down. 2 1611527893 on 24 Jan 2021 by SecretInfiltrator
297 Emberwilde Possession Multicolour Uncommon 4{2}{u}{r} Enchantment – Aura Enchant permanent
At the beginning of each player's upkeep, that player gains control of enchanted permanent. If it's a creature, it gains haste until end of turn.
2 1491056939 on 01 Apr 2017 by SecretInfiltrator
298 Magicophobia Multicolour Rare 2{u}{r} Enchantment – Aura Enchant permanent
Enchanted permanent has haste.
Whenever enchanted permanent's controller casts a spell, exchange control of enchanted permanent and Magicophobia.
1 1497195028 on 11 Jun 2017 by SecretInfiltrator
299 Mercurial Mind Multicolour Rare 3{1}{u}{r} Enchantment If you would draw a card, instead discard a card. If you do, draw two cards.
{2}, Sacrifice Mercurial Mind: Discard all cards from your hand, then draw that many cards plus one.
2 1622486877 on 31 May 2021 by SecretInfiltrator
300 Omen of Storms Multicolour Common 4{2}{u}{r} Enchantment – Omen Flash
When Omen of Storms enters the battlefield, discard any number of cards, then draw that many cards plus one.
{u}{r}, Sacrifice Omen of Storms: Scry 2.
1 1581346514 on 10 Feb 2020 by SecretInfiltrator
301 Rune of Echoes Multicolour Rare 4{2}{u}{r} Enchantment – Aura Rune Enchant permanent
When Rune of Echoes enters the battlefield, draw a card.
Whenever an ability of enchanted permanent is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
2 1611760964 on 27 Jan 2021 by SecretInfiltrator
302 Omen of Victory Multicolour Common 3{1}{r}{w} Enchantment – Omen Flash
When Omen of Victory enters the battlefield, creatures you control get +2/+0 until end of turn.
{r}{w}, Sacrifice Omen of Victory: Scry 2.
1 1581345519 on 10 Feb 2020 by SecretInfiltrator
303 Reflection of Turmoil Multicolour Rare 2{r}{w} Enchantment Whenever you cast a creature spell from anywhere but your hand, Reflection of Turmoil becomes a copy of that creature until end of turn. It gains haste and vigilance until end of turn.
{r}{w}: Exile the top card of your library. If it's a creature card with converted mana cost 3 or less, you may cast it.
2 1610377054 on 11 Jan 2021 by SecretInfiltrator
304 Collective Bargaining Multicolour Rare 4{w}{u}{u}{b} Enchantment Alliance — Whenever another creature enters the battlefield under your control, you gain 3 life. If this is the third time this ability resolves this turn, you may pay 12 life. If you do, draw three cards. 2 1659204784 on 30 Jul 2022 by SecretInfiltrator
305 Endless March Multicolour Rare 3{w}{u}{b} Enchantment Whenever a creature enters the battlefield under your control, if it was not cast from hand, put a +1/+1 counter on it.
Whenever a creature with a counter on it you control dies, surveil 1.
3 1712576971 on 08 Apr 2024 by SecretInfiltrator
306 Act of Acquisition Multicolour Mythic 4{1}{u}{b}{r} Enchantment When this permanent enters, exile up to one target artifact or enchantment.
At the beginning of your upkeep, you may create a copy of a permanent card exiled with this permanent. If you do, its owner loses 1 life and draws a card.
1 1725622982 on 06 Sep 2024 by SecretInfiltrator
307 Cartouche of Power Multicolour Uncommon 3{u}{b}{r} Enchantment – Aura Cartouche Enchant creature you control
When Cartouche of Power enters the battlefield, draw a card, then each player discards a card, then draw a card.
Enchanted creature gets +2/+2 and an additional +2/+2 for each opponent that has less cards in hand than you.
1 1621373853 on 18 May 2021 by SecretInfiltrator
308 Forces of the Market Multicolour Rare 3{u}{b}{r} Enchantment At the beginning of each player's upkeep, that player sacrifices a permanent, then draws a card. If the sacrificed permanent was a token, they discard a card. 1 1659018167 on 28 Jul 2022 by SecretInfiltrator
309 Marath's Chorus Multicolour Rare 3{r}{g}{w} Enchantment As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. 1 1564006578 on 24 Jul 2019 by SecretInfiltrator
310 Right of Way Multicolour Uncommon 3{r}{g}{w} Enchantment During your turn creatures with power 3 or more can't be blocked by creatures with power 2 or less and vice versa. 1 1564561203 on 31 Jul 2019 by SecretInfiltrator
311 Tusava's Hymn Multicolour Rare 3{g}{w}{u} Enchantment Creatures you control get +1/+1.
Whenever you cast an enchantment spell, you may return Tusava's Hymn to its owner's hand. If you do, draw a card.
3 1564009344 on 24 Jul 2019 by SecretInfiltrator
312 Graveborne Trance Multicolour Rare 12{2/r}{2/w}{2/b} Enchantment Your opponents can’t play lands or cast spells from their graveyards.
You may play lands and cast spells from your opponents’ graveyards as though those cards were in your graveyard.
2 1731143968 on 09 Nov 2024 by SecretInfiltrator
313 Bloodspore Bloom Multicolour Rare 6{3}{w}{b}{g} Enchantment Whenever an opponent loses life, you may create that many 1/1 green Saproling creature tokens. 1 1490865273 on 30 Mar 2017 by SecretInfiltrator
314 Manalich Multicolour Mythic 4{1}{w}{b}{g} Enchantment Your mana pool doesn't empty as steps and phases end.
If you would lose life, remove that much mana from your mana pool instead.
Whenever a spell or activated ability adds one or more mana to your mana pool, add one additional mana of any color added this way to your mana pool.
When your mana pool is empty, you lose the game.
3 1490865471 on 30 Mar 2017 by SecretInfiltrator
315 Case of Mistaken Idenities Multicolour Rare 3{u}{r}{w} Enchantment – Case When this Case enters the battlefield, exchange control of two target permanents that share a card type.
To solve — Each player controls two permanents they don't own. (If unsolved, solve at the beginning of your end step.)
Solved — Exile this Case: Gain control of all permanents you own.
1 1705957544 on 22 Jan 2024 by SecretInfiltrator
316 Dwell on Rumors Multicolour Rare 3{b}{g}{u} Enchantment When this enchantment enters, exile the top four cards of your library.
At the beginning of your end step, exchange a card exiled with this enchantment and a card from your graveyard.
{b}{g}{u}, Put four cards from your graveyard on the bottom of your library: Exchange your hand and all cards exiled with this enchantment.
2 1720005489 on 03 Jul 2024 by SecretInfiltrator
317 Secrets of the Howling Mine Multicolour Rare 3{u}{b}{g} Enchantment – Case When Secrets of the Howling Mine enters the battlefield, draw two cards.
At the beginning of each player's draw step, that player draws two additional cards.
To solve — You have ten or more cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever an opponent draws a card other than the first card they draw during their draw step, that player discards a card unless they pay 3 life.
2 1705956581 on 22 Jan 2024 by SecretInfiltrator
318 Egotistical Enchanter Multicolour Rare 4{w}{u}{b}{r} Enchantment Creature – Azra Wizard 4 4 Flying, haste, vigilance, menace 1 1643974763 on 04 Feb 2022 by SecretInfiltrator
319 Necrosavants' Pyres Multicolour Rare 4{u}{b}{r}{g} Enchantment [Morbid] — At the beginning of each end step, if a creature died this turn, draw a card.
Sacrifice a creature, discard a card: Draw a card.
1 1512474693 on 05 Dec 2017 by SecretInfiltrator
320 Vortex of Yidris Multicolour Rare 4{u}{b}{r}{g} Enchantment Whenever you cast a spell from your hand, exile the top card of your library, you may play it this turn.
Whenever you cast a spell, if you didn't cast it from your hand, draw a card.
1 1564749263 on 02 Aug 2019 by SecretInfiltrator
321 Rising Tempers Multicolour Rare 4{b}{r}{g}{w} Enchantment Whenever a creature you control enters the battlefield or dies, put a +1/+1 counter on each creature you control. 1 1512476322 on 05 Dec 2017 by SecretInfiltrator
322 Ascension of Meletis Multicolour Rare 4{r}{g}{w}{u} Enchantment Whenever a land enters the battlefield under a player's control, that player draws a card and creates two 1/1 white Soldier creature tokens, then you may draw card. If you don't, create two 1/1 white Soldier creature tokens. 1 1564750962 on 02 Aug 2019 by SecretInfiltrator
323 Superior Form Multicolour Mythic 4{r}{g}{w}{u} Enchantment Whenever all creatures you control attack, you may choose one of them. If you do, all creatures you control become a copy of that creature until end of turn. 1 1512236484 on 02 Dec 2017 by SecretInfiltrator
324 Assimilation Multicolour Rare 4{g}{w}{u}{b} Enchantment When Assimilation enters the battlefield, exile target permanent.
Pay the exiled cards mana cost: Create a token that is a copy of the exiled card.
2 1512237054 on 02 Dec 2017 by SecretInfiltrator
325 Advisor's Talent Hybrid Rare 5{2}{w/u} Enchantment – Class When this enchantment enters, tap target creature an opponent controls. Put two stun counters on it.
{1}{w/u}: Level 2
Whenever a stun counter is removed from a creature an opponent controls, scry 1.
{1}{w}{u}: Level 3
At the beginning of your end step, you gain 1 life and draw a card.
1 1726644511 on 18 Sep 2024 by SecretInfiltrator
326 From Clear Skies Hybrid Uncommon 9{3}{w/u}{w/u} Enchantment When this enchantment enters, create a 2/2 blue Bird creature token with flying.
Creatures with flying you control get +1/+1 and have vigilance.
1 1721625994 on 22 Jul 2024 by SecretInfiltrator
327 Propaganda Campaign Hybrid Rare 5{2}{w/u} Enchantment When Propaganda Campaign enters the battlefield, investigate. When you do, detain any number of target suspected creatures.
{2}{w}{b}, Sacrifice Propaganda Campaign: Exile all detained creatures.
Forecast — {1}{b/r}, Reveal Propaganda Campaign from your hand: Suspect target creature.
1 1705953372 on 22 Jan 2024 by SecretInfiltrator
328 Berserker's Talent Hybrid Rare 6{3}{b/r} Enchantment – Class When this enchantment enters, create a 2/3 red Demon Berserker creature token with menace.
{1}{b/r}: Level 2
At the beginning of your second main phase, if you attacked this turn, add {c}{c} and lose 2 life.
{2}{b}{r}: Level 3
Whenever one or more creatures you control attack, draw a card and you lose 1 life.
1 1726645265 on 18 Sep 2024 by SecretInfiltrator
329 Follow the Bloody Footprints Hybrid Uncommon 4{1}{b/r} Enchantment – Case When this Case enters the battlefield, create two Blood tokens.
To solve — You have discarded three or more cards this turn. (If unsolved, solve at the beginning of your end step.)
Solved — {b}{r}, Sacrifice this Case: Create three Blood tokens. They become 2/2 black and red Horror creatures with haste in addition to their other types.
1 1705955583 on 22 Jan 2024 by SecretInfiltrator
330 Archer's Talent Hybrid Uncommon 5{2}{r/g} Enchantment – Class When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
{2}{r/g}: Level 2
When this Class becomes level 2, target creature gets +4/+2 and gains trample until end of turn.
{1}{r}{g}: Level 3
Whenever a creature dies, if it has been dealt damage by a source you control this turn, create a Blood token, a Food token and a Treasure token.
1 1726647099 on 18 Sep 2024 by SecretInfiltrator
331 Citizen's Talent Hybrid Rare 4{1}{g/w} Enchantment – Class Whenever a creature you control enters, you gain 1 life.
{3}{g/w}: Level 2
Create three 1/1 green and white Citizen creature tokens.
{3}{g}{w}: Level 3
Creatures you control get +2/+2.
1 1726646528 on 18 Sep 2024 by SecretInfiltrator
332 Shimmerfur Jhovall Hybrid Uncommon 4{2/g}{2/w} Enchantment Creature – Cat * * This creature's power and toughness are each equal to the number of multicolored permanents you control. 1 1712318595 on 05 Apr 2024 by SecretInfiltrator
333 Aether Resonance Hybrid Rare 9{u/r}{u/r}{u/r} Enchantment Whenever you cast an instant or sorcery spell, put a number of charge counters on Aether Resonance eual to that spells mana value.
At the beginning of your upkeep, you may remove thirty charge counters from Aether Resonance. If you do, you win the game.
2 1637005327 on 15 Nov 2021 by SecretInfiltrator
334 Rise of the Noggles Hybrid Rare 6{u/r}{u/r} Enchantment When Rise of the Noggles enters the battlefield, pay {x}{x}. When you do, create X 2/2 blue and red Noggle Rogue creature tokens.
{u/r}: Target creature can't block blue and/or red creatures this turn.
1 1641198848 on 03 Jan 2022 by SecretInfiltrator
335 All Things Equal Hybrid Rare 6{r/w}{r/w} Enchantment 3 1 If any source would deal 1 or more damage to a permanent or player, it deals 2 damage to that permanent or player instead. 1 1711261118 on 24 Mar 2024 by SecretInfiltrator
336 Shardform Mentor Hybrid Rare 6{r/w}{r/w} Enchantment Creature – Volver 1 1 Patronage {1}{r} and/or {1}{w} (You may pay the additional patronage cost. If you do this enters the battlefield paired with a 1/1 Spawn token.)
As long as Shardform Mentor is paired with a creature both creatures get +1/+1 and have double strike.
2 1581485461 on 12 Feb 2020 by SecretInfiltrator
337 Sunforged Ringleader Hybrid Uncommon 8{2}{r/w}{r/w} Artifact Creature – Golem Rebel 3 3 When this creature enters, mill four cards, then return an artifact card from your graveyard to your hand.
Equipment's you control have For Mirrodin!
1 1729147579 on 17 Oct 2024 by SecretInfiltrator
338 Vanguard of Vel Anu Hybrid Uncommon 7{1}{r/w}{r/w} Enchantment Creature – Spirit Soldier 3 2 Whenever a creature with mana value 2 or less enters the battlefield under your control, you may discard a card. If you do, draw a card. 5 1656310099 on 27 Jun 2022 by SecretInfiltrator
339 Endless Corridor // Surveyor's Stall Split Uncommon 2 {1}{g} // {1}{u} Room // Room (You may cast one or both rooms at once.)

Whenever a creature enters this room, it explores.
When you entered both... // (One creature each turn may enter this room rather than attack.)
Whenever a creature enters this room, surveil 1.
...rooms, draw a card.
1 1722956786 on 06 Aug 2024 by SecretInfiltrator
340 Gallery of Pain // Havoc Hallway Split Rare 3 {1}{b}{b} // {3}{r}{r} Enchantment – Room // Enchantment – Room (You may cast either half. That door unlocks on the battlefield.)
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card. // (As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a creature you control attacks, it gets +2/+0 until end of turn and this Room deals 1 damage to you.
1 1725395624 on 03 Sep 2024 by SecretInfiltrator
341 Spy's Dead Drop // Saboteur's Stash Split Uncommon 2 {1}{u} // {1}{b} Enchantment – Room // Enchantment – Room (You may cast either half. That door unlocks on the battlefield.)
At the beginning of each end step, if an opponent has discarded a card this turn, lock this door and draw a card. // (As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of each end step, if you have drawn two or more cards this turn, each opponent discards a card and lock this door.
1 1725396849 on 03 Sep 2024 by SecretInfiltrator
342 Cathedral Grotesque Artifact Uncommon 6{6} Artifact Creature – Gargoyle 3 4 Flying, defender
When this creature enters, create a 1/1 black Bird creature token with flying.
At the beginning of combat during your turn, if you control three or more creatures with flying, this creature loses defender.
2 1721208085 on 17 Jul 2024 by SecretInfiltrator
343 Ring of Greed Artifact Uncommon 1{1} Artifact – Equiment Whenever equipped creature attacks, put a +1/+1 counter on it and you lose 1 life.
When equipped creature dies, create a Treasure token and lose 1 life.
Equip {2/b}
1 1718654086 on 17 Jun 2024 by SecretInfiltrator
344 Tangled Barricade Artifact Uncommon 4{4} Artifact Creature – Raccoon Wall 4 4 Defender
Whenever you expend 4, this creature loses defender until end of turn.
Whenever this creature attacks, you may forage. If you do, put two +1/+1 counters on it.
2 1721209298 on 17 Jul 2024 by SecretInfiltrator
345 Tin Regiment Artifact Uncommon 5{5} Artifact Creature – Toy Army 3 3 Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Toy and/or Army card you reveal in your hand.)
When this creature dies, amass colorless artifact Toys X, where X is its power.
1 1729238064 on 18 Oct 2024 by SecretInfiltrator
346 Drifting Island Land Uncommon 0 Enchantment Land Drifting Island and other lands you control have ":symtap:, Pay 1 life: Add {u} to your mana pool." 1 1490609763 on 27 Mar 2017 by SecretInfiltrator
347 Halls of Void Land Uncommon 0 Enchantment Land Halls of Void and other lands you control have ":symtap:: Add {1} to your mana pool." 1 1490609885 on 27 Mar 2017 by SecretInfiltrator
348 Tidepool Land Uncommon 0 Enchantment Land At the beginning of your upkeep, put a charge counter on Tidepool.
Remove a charge counter from Tidepool: Target land becomes an Island or Swamp until end of turn.
1 1490609998 on 27 Mar 2017 by SecretInfiltrator
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