![Assorted] Enchantments: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Transformation of Emrakul enters the battlefield, look at target player's hand, then name a nonland permanent card.
If a permanent with the chosen name would enter the battlefield, its controller exiles it instead and creates a 3/2 colorless Eldrazi Horror creature token.
 U 
Enchantment – Aura
Enchant permanent
Enchanted permanent is a 4/4 green Beast creature.
 U 
Enchantment Creature – Soltari
Shadebane Aggressor can't block and can't be blocked by creatures except enchanted creatures and enchantment creatures.
2/1
 U 
Enchantment Creature – Harpy
Flash
Flying
No nightmare is complete without a haunting dread.
2/2
 C 
Enchantment – Shrine
When this Shrine enters, draw a card.
{2}{u}, Sacrifice this Shrine: Draw X plus one cards, then discard X cards, where X is the number of Shrines you control.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
As long as its your turn, enchanted creature has first strike and lifelink.
Blitz {2}{w}
 C 
Colour indicator W Enchantment – Corruption
Corrupted permanent is white.
Corrupted permanent gets +1/+1 and has lifelink. (Ignore power or toughness change if it doesn't have a power or toughness respectively.)
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, create a Food token.
Enchanted creature can't attack or block.
 C 
Enchantment – Aura
Enchant creature
Sacrifice a creature: Put a shield counter on enchanted creature. Remove a counter from it at the beginning of the next end step.
 C 
Enchantment – Aura
Enchant creature
Creatures enchanted or blessed by Words of Instinct get +2/+2 and have vigilance.
{1}{g}: Spread the word. (Note enchanted creature's name. This enchantment stops being an Aura and blesses each creature with that name you control.)
 C 
Enchantment – Omen
Flash
When Omen of Passage enters the battlefield, each opponent loses 2 life and you gain 2 life.
{w}{b}, Sacrifice Omen of Passage: Scry 2.
"My time will come, when everyone is called to settle their final debt."
 C 
Enchantment – Class
When this Class enters, each opponent sacrifices an artifact.
{1}{r}: Level 2
Whenever you sacrifice a nontoken permanent, create a Treasure token.
{2}{r}: Level 3
When this Class becomes level 3, each player sacrifices a land.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, create a Food token.
When enchanted creature dies, create three Food tokens.
 C 
Enchantment – Aura
Enchant artifact
When Rust Away enters the battlefield, tap enchanted artifact.
Enchanted artifact doesn't untap during its controller's untap step.
{r/g}: Destroy enchanted artifact.
Plains
 
 B 
Basic Land – Plains

Transformation of Emrakul (rare)
Song of the Baloths (uncommon)
Shadebane Aggressor (uncommon)
Dreadful Harpy (uncommon)
Flowing Stream Shrine (common)
Courage of the Heart (common)
Indoctrination (common)
On a Picnic (common)
Desperate Arrangement (common)
Words of Instinct (common)
Omen of Passage (common)
Wrecker's Talent (common)
Aura of Deliciousness (common)
Rust Away (common)
Plains (basic)